phaser/src/phaser-arcade-physics.js
2022-02-28 14:29:51 +00:00

94 lines
2.4 KiB
JavaScript

/**
* @author Richard Davey <rich@photonstorm.com>
* @copyright 2022 Photon Storm Ltd.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var CONST = require('./const');
var Extend = require('./utils/object/Extend');
/**
* @namespace Phaser
*/
var Phaser = {
Actions: require('./actions'),
Animations: require('./animations'),
BlendModes: require('./renderer/BlendModes'),
Cache: require('./cache'),
Cameras: require('./cameras'),
Core: require('./core'),
Class: require('./utils/Class'),
Create: require('./create'),
Curves: require('./curves'),
Data: require('./data'),
Display: require('./display'),
DOM: require('./dom'),
Events: require('./events'),
Game: require('./core/Game'),
GameObjects: require('./gameobjects'),
Geom: require('./geom'),
Input: require('./input'),
Loader: require('./loader'),
Math: require('./math'),
Physics: {
Arcade: require('./physics/arcade')
},
Plugins: require('./plugins'),
Renderer: require('./renderer'),
Scale: require('./scale'),
ScaleModes: require('./renderer/ScaleModes'),
Scene: require('./scene/Scene'),
Scenes: require('./scene'),
Structs: require('./structs'),
Textures: require('./textures'),
Tilemaps: require('./tilemaps'),
Time: require('./time'),
Tweens: require('./tweens'),
Utils: require('./utils')
};
// Merge in the optional plugins and WebGL only features
if (typeof FEATURE_SOUND)
{
Phaser.Sound = require('./sound');
}
if (typeof PLUGIN_CAMERA3D)
{
Phaser.Cameras.Sprite3D = require('../plugins/camera3d/src');
Phaser.GameObjects.Sprite3D = require('../plugins/camera3d/src/sprite3d/Sprite3D');
Phaser.GameObjects.Factories.Sprite3D = require('../plugins/camera3d/src/sprite3d/Sprite3DFactory');
Phaser.GameObjects.Creators.Sprite3D = require('../plugins/camera3d/src/sprite3d/Sprite3DCreator');
}
if (typeof PLUGIN_FBINSTANT)
{
Phaser.FacebookInstantGamesPlugin = require('../plugins/fbinstant/src/FacebookInstantGamesPlugin');
}
// Merge in the consts
Phaser = Extend(false, Phaser, CONST);
/**
* The root types namespace.
*
* @namespace Phaser.Types
* @since 3.17.0
*/
// Export it
module.exports = Phaser;
global.Phaser = Phaser;
/*
* "Documentation is like pizza: when it is good, it is very, very good;
* and when it is bad, it is better than nothing."
* -- Dick Brandon
*/