mirror of
https://github.com/photonstorm/phaser
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22 lines
733 B
JavaScript
22 lines
733 B
JavaScript
/**
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* @author Richard Davey <rich@photonstorm.com>
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* @copyright 2022 Photon Storm Ltd.
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* @license {@link https://opensource.org/licenses/MIT|MIT License}
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*/
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/**
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* This is a stub function for Rope.Render. There is no Canvas renderer for Rope objects.
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*
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* @method Phaser.GameObjects.Rope#renderCanvas
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* @since 3.23.0
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* @private
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*
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* @param {Phaser.Renderer.Canvas.CanvasRenderer} renderer - A reference to the current active Canvas renderer.
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* @param {Phaser.GameObjects.Rope} src - The Game Object being rendered in this call.
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* @param {Phaser.Cameras.Scene2D.Camera} camera - The Camera that is rendering the Game Object.
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*/
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var RopeCanvasRenderer = function ()
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{
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};
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module.exports = RopeCanvasRenderer;
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