phaser/src/renderer/webgl/shaders
2024-05-15 15:02:31 +01:00
..
src Updated shaders to use 'round' glsl instead of 'floor' 2023-11-07 15:23:57 +00:00
AddBlend-frag.js Optimize size of shaders by removing comments and blank lines 2023-02-15 00:05:16 +00:00
BitmapMask-frag.js Optimize size of shaders by removing comments and blank lines 2023-02-15 00:05:16 +00:00
BitmapMask-vert.js Optimize size of shaders by removing comments and blank lines 2023-02-15 00:05:16 +00:00
ColorMatrix-frag.js Optimize size of shaders by removing comments and blank lines 2023-02-15 00:05:16 +00:00
Copy-frag.js Optimize size of shaders by removing comments and blank lines 2023-02-15 00:05:16 +00:00
FXBarrel-frag.js Added BarrelFX 2023-02-16 00:42:17 +00:00
FXBloom-frag.js Added working BloomFX 2023-02-15 00:50:26 +00:00
FXBlurHigh-frag.js Optimize size of shaders by removing comments and blank lines 2023-02-15 00:05:16 +00:00
FXBlurLow-frag.js The FXBlurLow fragment shader didn't have the offset uniform. This is now passed in and applued to the resulting blur, preventing it from creating 45 degree artifacts (thanks Wayfinder) 2023-07-21 15:41:42 +01:00
FXBlurMed-frag.js Optimize size of shaders by removing comments and blank lines 2023-02-15 00:05:16 +00:00
FXBokeh-frag.js Added Bokeh and TiltShift FX 2023-02-16 15:04:37 +00:00
FXCircle-frag.js Finished Circle shader and CircleFX Pipeline 2023-02-15 23:48:34 +00:00
FXDisplacement-frag.js Added Displacement FX 2023-02-16 01:52:00 +00:00
FXGlow-frag.js Use new consts to add mobile GPU speed-up 2023-02-27 13:47:55 +00:00
FXGradient-frag.js Optimize size of shaders by removing comments and blank lines 2023-02-15 00:05:16 +00:00
FXPixelate-frag.js Optimize size of shaders by removing comments and blank lines 2023-02-15 00:05:16 +00:00
FXShadow-frag.js Optimize size of shaders by removing comments and blank lines 2023-02-15 00:05:16 +00:00
FXShine-frag.js Optimize size of shaders by removing comments and blank lines 2023-02-15 00:05:16 +00:00
FXVignette-frag.js Optimize size of shaders by removing comments and blank lines 2023-02-15 00:05:16 +00:00
FXWipe-frag.js Added Wipe FX 2023-02-16 12:53:31 +00:00
index.js Removed .js from require paths (not needed) 2024-05-15 15:02:31 +01:00
Light-frag.js Optimize size of shaders by removing comments and blank lines 2023-02-15 00:05:16 +00:00
LinearBlend-frag.js Optimize size of shaders by removing comments and blank lines 2023-02-15 00:05:16 +00:00
Mesh-frag.js Optimize size of shaders by removing comments and blank lines 2023-02-15 00:05:16 +00:00
Mesh-vert.js Optimize size of shaders by removing comments and blank lines 2023-02-15 00:05:16 +00:00
Mobile-frag.js Optimize size of shaders by removing comments and blank lines 2023-02-15 00:05:16 +00:00
Mobile-vert.js Updated shaders to use 'round' glsl instead of 'floor' 2023-11-07 15:23:57 +00:00
Multi-frag.js Optimize size of shaders by removing comments and blank lines 2023-02-15 00:05:16 +00:00
Multi-vert.js Updated shaders to use 'round' glsl instead of 'floor' 2023-11-07 15:23:57 +00:00
PointLight-frag.js Optimize size of shaders by removing comments and blank lines 2023-02-15 00:05:16 +00:00
PointLight-vert.js Optimize size of shaders by removing comments and blank lines 2023-02-15 00:05:16 +00:00
PostFX-frag.js Optimize size of shaders by removing comments and blank lines 2023-02-15 00:05:16 +00:00
Quad-vert.js Optimize size of shaders by removing comments and blank lines 2023-02-15 00:05:16 +00:00
Single-frag.js Optimize size of shaders by removing comments and blank lines 2023-02-15 00:05:16 +00:00
Single-vert.js Updated shaders to use 'round' glsl instead of 'floor' 2023-11-07 15:23:57 +00:00