mirror of
https://github.com/photonstorm/phaser
synced 2024-11-27 23:20:59 +00:00
31 lines
1,005 B
JavaScript
31 lines
1,005 B
JavaScript
/// <reference path="phaser.d.ts" />
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var __extends = this.__extends || function (d, b) {
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for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
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function __() { this.constructor = d; }
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__.prototype = b.prototype;
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d.prototype = new __();
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};
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var BasicGame;
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(function (BasicGame) {
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var MainMenu = (function (_super) {
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__extends(MainMenu, _super);
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function MainMenu() {
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_super.apply(this, arguments);
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}
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MainMenu.prototype.create = function () {
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this.music = this.add.audio("titleMusic");
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this.music.play();
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this.add.sprite(0, 0, "titlepage");
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this.playButton = this.add.button(200, 300, "playButton", this.startGame, this);
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};
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MainMenu.prototype.startGame = function () {
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this.music.stop();
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this.game.state.start("GameState");
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};
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return MainMenu;
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})(Phaser.State);
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BasicGame.MainMenu = MainMenu;
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})(BasicGame || (BasicGame = {}));
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