phaser/src/gameobjects
Hua fd454a1e9b Use customHitArea in condition
customHitArea has been added in 3.17.0, used in text game object
2019-05-14 10:12:32 +08:00
..
bitmaptext License link update 2019-05-10 16:15:04 +01:00
blitter License link update 2019-05-10 16:15:04 +01:00
components License link update 2019-05-10 16:15:04 +01:00
container License link update 2019-05-10 16:15:04 +01:00
domelement License link update 2019-05-10 16:15:04 +01:00
events License link update 2019-05-10 16:15:04 +01:00
extern License link update 2019-05-10 16:15:04 +01:00
graphics License link update 2019-05-10 16:15:04 +01:00
group License link update 2019-05-10 16:15:04 +01:00
image License link update 2019-05-10 16:15:04 +01:00
lights License link update 2019-05-10 16:15:04 +01:00
mesh License link update 2019-05-10 16:15:04 +01:00
particles License link update 2019-05-10 16:15:04 +01:00
pathfollower License link update 2019-05-10 16:15:04 +01:00
quad License link update 2019-05-10 16:15:04 +01:00
rendertexture License link update 2019-05-10 16:15:04 +01:00
shader License link update 2019-05-10 16:15:04 +01:00
shape License link update 2019-05-10 16:15:04 +01:00
sprite License link update 2019-05-10 16:15:04 +01:00
text License link update 2019-05-10 16:15:04 +01:00
tilesprite License link update 2019-05-10 16:15:04 +01:00
typedefs License link update 2019-05-10 16:15:04 +01:00
zone Use customHitArea in condition 2019-05-14 10:12:32 +08:00
BuildGameObject.js License link update 2019-05-10 16:15:04 +01:00
BuildGameObjectAnimation.js License link update 2019-05-10 16:15:04 +01:00
DisplayList.js License link update 2019-05-10 16:15:04 +01:00
GameObject.js License link update 2019-05-10 16:15:04 +01:00
GameObjectCreator.js License link update 2019-05-10 16:15:04 +01:00
GameObjectFactory.js License link update 2019-05-10 16:15:04 +01:00
index.js License link update 2019-05-10 16:15:04 +01:00
UpdateList.js License link update 2019-05-10 16:15:04 +01:00