mirror of
https://github.com/photonstorm/phaser
synced 2024-12-25 04:23:30 +00:00
5 lines
No EOL
115 KiB
JavaScript
5 lines
No EOL
115 KiB
JavaScript
/* Pixi.js custom build for Phaser v2.2.1 - http://phaser.io - @photonstorm - (c) 2014 Photon Storm Ltd. */
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(function(){var a=this,b=b||{};b.WEBGL_RENDERER=0,b.CANVAS_RENDERER=1,b.VERSION="v2.2.0",b.blendModes={NORMAL:0,ADD:1,MULTIPLY:2,SCREEN:3,OVERLAY:4,DARKEN:5,LIGHTEN:6,COLOR_DODGE:7,COLOR_BURN:8,HARD_LIGHT:9,SOFT_LIGHT:10,DIFFERENCE:11,EXCLUSION:12,HUE:13,SATURATION:14,COLOR:15,LUMINOSITY:16},b.scaleModes={DEFAULT:0,LINEAR:0,NEAREST:1},b._UID=0,"undefined"!=typeof Float32Array?(b.Float32Array=Float32Array,b.Uint16Array=Uint16Array,b.Uint32Array=Uint32Array,b.ArrayBuffer=ArrayBuffer):(b.Float32Array=Array,b.Uint16Array=Array),b.INTERACTION_FREQUENCY=30,b.AUTO_PREVENT_DEFAULT=!0,b.PI_2=2*Math.PI,b.RAD_TO_DEG=180/Math.PI,b.DEG_TO_RAD=Math.PI/180,b.RETINA_PREFIX="@2x",b.dontSayHello=!1,b.defaultRenderOptions={view:null,transparent:!1,antialias:!1,preserveDrawingBuffer:!1,resolution:1,clearBeforeRender:!0,autoResize:!1},b.sayHello=function(a){if(!b.dontSayHello){if(navigator.userAgent.toLowerCase().indexOf("chrome")>-1){var c=["%c %c %c Pixi.js "+b.VERSION+" - "+a+" %c %c http://www.pixijs.com/ %c %c ♥%c♥%c♥ ","background: #ff66a5","background: #ff66a5","color: #ff66a5; background: #030307;","background: #ff66a5","background: #ffc3dc","background: #ff66a5","color: #ff2424; background: #fff","color: #ff2424; background: #fff","color: #ff2424; background: #fff"];console.log.apply(console,c)}else window.console&&console.log("Pixi.js "+b.VERSION+" - http://www.pixijs.com/");b.dontSayHello=!0}},b.Polygon=function(a){if(a instanceof Array||(a=Array.prototype.slice.call(arguments)),a[0]instanceof b.Point){for(var c=[],d=0,e=a.length;e>d;d++)c.push(a[d].x,a[d].y);a=c}this.closed=!0,this.points=a},b.Polygon.prototype.clone=function(){var a=this.points.slice();return new b.Polygon(a)},b.Polygon.prototype.contains=function(a,b){for(var c=!1,d=this.points.length/2,e=0,f=d-1;d>e;f=e++){var g=this.points[2*e],h=this.points[2*e+1],i=this.points[2*f],j=this.points[2*f+1],k=h>b!=j>b&&(i-g)*(b-h)/(j-h)+g>a;k&&(c=!c)}return c},b.Polygon.prototype.constructor=b.Polygon,b.Matrix=function(){this.a=1,this.b=0,this.c=0,this.d=1,this.tx=0,this.ty=0},b.Matrix.prototype.fromArray=function(a){this.a=a[0],this.b=a[1],this.c=a[3],this.d=a[4],this.tx=a[2],this.ty=a[5]},b.Matrix.prototype.toArray=function(a){this.array||(this.array=new b.Float32Array(9));var c=this.array;return a?(c[0]=this.a,c[1]=this.b,c[2]=0,c[3]=this.c,c[4]=this.d,c[5]=0,c[6]=this.tx,c[7]=this.ty,c[8]=1):(c[0]=this.a,c[1]=this.c,c[2]=this.tx,c[3]=this.b,c[4]=this.d,c[5]=this.ty,c[6]=0,c[7]=0,c[8]=1),c},b.Matrix.prototype.apply=function(a,c){return c=c||new b.Point,c.x=this.a*a.x+this.c*a.y+this.tx,c.y=this.b*a.x+this.d*a.y+this.ty,c},b.Matrix.prototype.applyInverse=function(a,c){c=c||new b.Point;var d=1/(this.a*this.d+this.c*-this.b);return c.x=this.d*d*a.x+-this.c*d*a.y+(this.ty*this.c-this.tx*this.d)*d,c.y=this.a*d*a.y+-this.b*d*a.x+(-this.ty*this.a+this.tx*this.b)*d,c},b.Matrix.prototype.translate=function(a,b){return this.tx+=a,this.ty+=b,this},b.Matrix.prototype.scale=function(a,b){return this.a*=a,this.d*=b,this.c*=a,this.b*=b,this.tx*=a,this.ty*=b,this},b.Matrix.prototype.rotate=function(a){var b=Math.cos(a),c=Math.sin(a),d=this.a,e=this.c,f=this.tx;return this.a=d*b-this.b*c,this.b=d*c+this.b*b,this.c=e*b-this.d*c,this.d=e*c+this.d*b,this.tx=f*b-this.ty*c,this.ty=f*c+this.ty*b,this},b.Matrix.prototype.append=function(a){var b=this.a,c=this.b,d=this.c,e=this.d;return this.a=a.a*b+a.b*d,this.b=a.a*c+a.b*e,this.c=a.c*b+a.d*d,this.d=a.c*c+a.d*e,this.tx=a.tx*b+a.ty*d+this.tx,this.ty=a.tx*c+a.ty*e+this.ty,this},b.Matrix.prototype.identity=function(){return this.a=1,this.b=0,this.c=0,this.d=1,this.tx=0,this.ty=0,this},b.identityMatrix=new b.Matrix,b.Rectangle=function(a,b,c,d){this.x=a||0,this.y=b||0,this.width=c||0,this.height=d||0},b.Rectangle.prototype.clone=function(){return new b.Rectangle(this.x,this.y,this.width,this.height)},b.Rectangle.prototype.contains=function(a,b){if(this.width<=0||this.height<=0)return!1;var c=this.x;if(a>=c&&a<=c+this.width){var d=this.y;if(b>=d&&b<=d+this.height)return!0}return!1},b.Rectangle.prototype.constructor=b.Rectangle,b.EmptyRectangle=new b.Rectangle(0,0,0,0),b.RoundedRectangle=function(a,b,c,d,e){this.x=a||0,this.y=b||0,this.width=c||0,this.height=d||0,this.radius=e||20},b.RoundedRectangle.prototype.clone=function(){return new b.RoundedRectangle(this.x,this.y,this.width,this.height,this.radius)},b.RoundedRectangle.prototype.contains=function(a,b){if(this.width<=0||this.height<=0)return!1;var c=this.x;if(a>=c&&a<=c+this.width){var d=this.y;if(b>=d&&b<=d+this.height)return!0}return!1},b.RoundedRectangle.prototype.constructor=b.RoundedRectangle,b.DisplayObject=function(){this.position=new b.Point,this.scale=new b.Point(1,1),this.transformCallback=null,this.transformCallbackContext=null,this.pivot=new b.Point(0,0),this.rotation=0,this.alpha=1,this.visible=!0,this.hitArea=null,this.buttonMode=!1,this.renderable=!1,this.parent=null,this.stage=null,this.worldAlpha=1,this._interactive=!1,this.defaultCursor="pointer",this.worldTransform=new b.Matrix,this._sr=0,this._cr=1,this.filterArea=null,this._bounds=new b.Rectangle(0,0,1,1),this._currentBounds=null,this._mask=null,this._cacheAsBitmap=!1,this._cacheIsDirty=!1},b.DisplayObject.prototype.constructor=b.DisplayObject,Object.defineProperty(b.DisplayObject.prototype,"interactive",{get:function(){return this._interactive},set:function(a){this._interactive=a,this.stage&&(this.stage.dirty=!0)}}),Object.defineProperty(b.DisplayObject.prototype,"worldVisible",{get:function(){var a=this;do{if(!a.visible)return!1;a=a.parent}while(a);return!0}}),Object.defineProperty(b.DisplayObject.prototype,"mask",{get:function(){return this._mask},set:function(a){this._mask&&(this._mask.isMask=!1),this._mask=a,this._mask&&(this._mask.isMask=!0)}}),Object.defineProperty(b.DisplayObject.prototype,"filters",{get:function(){return this._filters},set:function(a){if(a){for(var b=[],c=0;c<a.length;c++)for(var d=a[c].passes,e=0;e<d.length;e++)b.push(d[e]);this._filterBlock={target:this,filterPasses:b}}this._filters=a}}),Object.defineProperty(b.DisplayObject.prototype,"cacheAsBitmap",{get:function(){return this._cacheAsBitmap},set:function(a){this._cacheAsBitmap!==a&&(a?this._generateCachedSprite():this._destroyCachedSprite(),this._cacheAsBitmap=a)}}),b.DisplayObject.prototype.updateTransform=function(){var a,c,d,e,f,g,h=this.parent.worldTransform,i=this.worldTransform;this.rotation%b.PI_2?(this.rotation!==this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation)),a=this._cr*this.scale.x,c=this._sr*this.scale.x,d=-this._sr*this.scale.y,e=this._cr*this.scale.y,f=this.position.x,g=this.position.y,(this.pivot.x||this.pivot.y)&&(f-=this.pivot.x*a+this.pivot.y*d,g-=this.pivot.x*c+this.pivot.y*e),i.a=a*h.a+c*h.c,i.b=a*h.b+c*h.d,i.c=d*h.a+e*h.c,i.d=d*h.b+e*h.d,i.tx=f*h.a+g*h.c+h.tx,i.ty=f*h.b+g*h.d+h.ty):(a=this.scale.x,e=this.scale.y,f=this.position.x-this.pivot.x*a,g=this.position.y-this.pivot.y*e,i.a=a*h.a,i.b=a*h.b,i.c=e*h.c,i.d=e*h.d,i.tx=f*h.a+g*h.c+h.tx,i.ty=f*h.b+g*h.d+h.ty),this.worldAlpha=this.alpha*this.parent.worldAlpha,this.transformCallback&&this.transformCallback.call(this.transformCallbackContext,i,h)},b.DisplayObject.prototype.displayObjectUpdateTransform=b.DisplayObject.prototype.updateTransform,b.DisplayObject.prototype.getBounds=function(a){return a=a,b.EmptyRectangle},b.DisplayObject.prototype.getLocalBounds=function(){return this.getBounds(b.identityMatrix)},b.DisplayObject.prototype.setStageReference=function(a){this.stage=a,this._interactive&&(this.stage.dirty=!0)},b.DisplayObject.prototype.generateTexture=function(a,c,d){var e=this.getLocalBounds(),f=new b.RenderTexture(0|e.width,0|e.height,d,c,a);return b.DisplayObject._tempMatrix.tx=-e.x,b.DisplayObject._tempMatrix.ty=-e.y,f.render(this,b.DisplayObject._tempMatrix),f},b.DisplayObject.prototype.updateCache=function(){this._generateCachedSprite()},b.DisplayObject.prototype.toGlobal=function(a){return this.displayObjectUpdateTransform(),this.worldTransform.apply(a)},b.DisplayObject.prototype.toLocal=function(a,b){return b&&(a=b.toGlobal(a)),this.displayObjectUpdateTransform(),this.worldTransform.applyInverse(a)},b.DisplayObject.prototype._renderCachedSprite=function(a){this._cachedSprite.worldAlpha=this.worldAlpha,a.gl?b.Sprite.prototype._renderWebGL.call(this._cachedSprite,a):b.Sprite.prototype._renderCanvas.call(this._cachedSprite,a)},b.DisplayObject.prototype._generateCachedSprite=function(){this._cacheAsBitmap=!1;var a=this.getLocalBounds();if(this._cachedSprite)this._cachedSprite.texture.resize(0|a.width,0|a.height);else{var c=new b.RenderTexture(0|a.width,0|a.height);this._cachedSprite=new b.Sprite(c),this._cachedSprite.worldTransform=this.worldTransform}var d=this._filters;this._filters=null,this._cachedSprite.filters=d,b.DisplayObject._tempMatrix.tx=-a.x,b.DisplayObject._tempMatrix.ty=-a.y,this._cachedSprite.texture.render(this,b.DisplayObject._tempMatrix,!0),this._cachedSprite.anchor.x=-(a.x/a.width),this._cachedSprite.anchor.y=-(a.y/a.height),this._filters=d,this._cacheAsBitmap=!0},b.DisplayObject.prototype._destroyCachedSprite=function(){this._cachedSprite&&(this._cachedSprite.texture.destroy(!0),this._cachedSprite=null)},b.DisplayObject.prototype._renderWebGL=function(a){a=a},b.DisplayObject.prototype._renderCanvas=function(a){a=a},b.DisplayObject._tempMatrix=new b.Matrix,Object.defineProperty(b.DisplayObject.prototype,"x",{get:function(){return this.position.x},set:function(a){this.position.x=a}}),Object.defineProperty(b.DisplayObject.prototype,"y",{get:function(){return this.position.y},set:function(a){this.position.y=a}}),b.DisplayObjectContainer=function(){b.DisplayObject.call(this),this.children=[]},b.DisplayObjectContainer.prototype=Object.create(b.DisplayObject.prototype),b.DisplayObjectContainer.prototype.constructor=b.DisplayObjectContainer,Object.defineProperty(b.DisplayObjectContainer.prototype,"width",{get:function(){return this.scale.x*this.getLocalBounds().width},set:function(a){var b=this.getLocalBounds().width;this.scale.x=0!==b?a/b:1,this._width=a}}),Object.defineProperty(b.DisplayObjectContainer.prototype,"height",{get:function(){return this.scale.y*this.getLocalBounds().height},set:function(a){var b=this.getLocalBounds().height;this.scale.y=0!==b?a/b:1,this._height=a}}),b.DisplayObjectContainer.prototype.addChild=function(a){return this.addChildAt(a,this.children.length)},b.DisplayObjectContainer.prototype.addChildAt=function(a,b){if(b>=0&&b<=this.children.length)return a.parent&&a.parent.removeChild(a),a.parent=this,this.children.splice(b,0,a),this.stage&&a.setStageReference(this.stage),a;throw new Error(a+"addChildAt: The index "+b+" supplied is out of bounds "+this.children.length)},b.DisplayObjectContainer.prototype.swapChildren=function(a,b){if(a!==b){var c=this.getChildIndex(a),d=this.getChildIndex(b);if(0>c||0>d)throw new Error("swapChildren: Both the supplied DisplayObjects must be a child of the caller.");this.children[c]=b,this.children[d]=a}},b.DisplayObjectContainer.prototype.getChildIndex=function(a){var b=this.children.indexOf(a);if(-1===b)throw new Error("The supplied DisplayObject must be a child of the caller");return b},b.DisplayObjectContainer.prototype.setChildIndex=function(a,b){if(0>b||b>=this.children.length)throw new Error("The supplied index is out of bounds");var c=this.getChildIndex(a);this.children.splice(c,1),this.children.splice(b,0,a)},b.DisplayObjectContainer.prototype.getChildAt=function(a){if(0>a||a>=this.children.length)throw new Error("getChildAt: Supplied index "+a+" does not exist in the child list, or the supplied DisplayObject must be a child of the caller");return this.children[a]},b.DisplayObjectContainer.prototype.removeChild=function(a){var b=this.children.indexOf(a);if(-1!==b)return this.removeChildAt(b)},b.DisplayObjectContainer.prototype.removeChildAt=function(a){var b=this.getChildAt(a);return this.stage&&b.removeStageReference(),b.parent=void 0,this.children.splice(a,1),b},b.DisplayObjectContainer.prototype.removeChildren=function(a,b){var c=a||0,d="number"==typeof b?b:this.children.length,e=d-c;if(e>0&&d>=e){for(var f=this.children.splice(c,e),g=0;g<f.length;g++){var h=f[g];this.stage&&h.removeStageReference(),h.parent=void 0}return f}if(0===e&&0===this.children.length)return[];throw new Error("removeChildren: Range Error, numeric values are outside the acceptable range")},b.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible&&(this.displayObjectUpdateTransform(),!this._cacheAsBitmap))for(var a=0,b=this.children.length;b>a;a++)this.children[a].updateTransform()},b.DisplayObjectContainer.prototype.displayObjectContainerUpdateTransform=b.DisplayObjectContainer.prototype.updateTransform,b.DisplayObjectContainer.prototype.getBounds=function(){if(0===this.children.length)return b.EmptyRectangle;for(var a,c,d,e=1/0,f=1/0,g=-1/0,h=-1/0,i=!1,j=0,k=this.children.length;k>j;j++){var l=this.children[j];l.visible&&(i=!0,a=this.children[j].getBounds(),e=e<a.x?e:a.x,f=f<a.y?f:a.y,c=a.width+a.x,d=a.height+a.y,g=g>c?g:c,h=h>d?h:d)}if(!i)return b.EmptyRectangle;var m=this._bounds;return m.x=e,m.y=f,m.width=g-e,m.height=h-f,m},b.DisplayObjectContainer.prototype.getLocalBounds=function(){var a=this.worldTransform;this.worldTransform=b.identityMatrix;for(var c=0,d=this.children.length;d>c;c++)this.children[c].updateTransform();var e=this.getBounds();return this.worldTransform=a,e},b.DisplayObjectContainer.prototype.setStageReference=function(a){this.stage=a,this._interactive&&(this.stage.dirty=!0);for(var b=0,c=this.children.length;c>b;b++){var d=this.children[b];d.setStageReference(a)}},b.DisplayObjectContainer.prototype.removeStageReference=function(){for(var a=0,b=this.children.length;b>a;a++){var c=this.children[a];c.removeStageReference()}this._interactive&&(this.stage.dirty=!0),this.stage=null},b.DisplayObjectContainer.prototype._renderWebGL=function(a){if(this.visible&&!(this.alpha<=0)){if(this._cacheAsBitmap)return void this._renderCachedSprite(a);var b,c;if(this._mask||this._filters){for(this._filters&&(a.spriteBatch.flush(),a.filterManager.pushFilter(this._filterBlock)),this._mask&&(a.spriteBatch.stop(),a.maskManager.pushMask(this.mask,a),a.spriteBatch.start()),b=0,c=this.children.length;c>b;b++)this.children[b]._renderWebGL(a);a.spriteBatch.stop(),this._mask&&a.maskManager.popMask(this._mask,a),this._filters&&a.filterManager.popFilter(),a.spriteBatch.start()}else for(b=0,c=this.children.length;c>b;b++)this.children[b]._renderWebGL(a)}},b.DisplayObjectContainer.prototype._renderCanvas=function(a){if(this.visible!==!1&&0!==this.alpha){if(this._cacheAsBitmap)return void this._renderCachedSprite(a);this._mask&&a.maskManager.pushMask(this._mask,a);for(var b=0,c=this.children.length;c>b;b++){var d=this.children[b];d._renderCanvas(a)}this._mask&&a.maskManager.popMask(a)}},b.Sprite=function(a){b.DisplayObjectContainer.call(this),this.anchor=new b.Point,this.texture=a||b.Texture.emptyTexture,this._width=0,this._height=0,this.tint=16777215,this.blendMode=b.blendModes.NORMAL,this.shader=null,this.texture.baseTexture.hasLoaded?this.onTextureUpdate():this.texture.on("update",this.onTextureUpdate.bind(this)),this.renderable=!0},b.Sprite.prototype=Object.create(b.DisplayObjectContainer.prototype),b.Sprite.prototype.constructor=b.Sprite,Object.defineProperty(b.Sprite.prototype,"width",{get:function(){return this.scale.x*this.texture.frame.width},set:function(a){this.scale.x=a/this.texture.frame.width,this._width=a}}),Object.defineProperty(b.Sprite.prototype,"height",{get:function(){return this.scale.y*this.texture.frame.height},set:function(a){this.scale.y=a/this.texture.frame.height,this._height=a}}),b.Sprite.prototype.setTexture=function(a){this.texture=a,this.cachedTint=16777215},b.Sprite.prototype.onTextureUpdate=function(){this._width&&(this.scale.x=this._width/this.texture.frame.width),this._height&&(this.scale.y=this._height/this.texture.frame.height)},b.Sprite.prototype.getBounds=function(a){var b=this.texture.frame.width,c=this.texture.frame.height,d=b*(1-this.anchor.x),e=b*-this.anchor.x,f=c*(1-this.anchor.y),g=c*-this.anchor.y,h=a||this.worldTransform,i=h.a,j=h.b,k=h.c,l=h.d,m=h.tx,n=h.ty,o=-1/0,p=-1/0,q=1/0,r=1/0;if(0===j&&0===k)0>i&&(i*=-1),0>l&&(l*=-1),q=i*e+m,o=i*d+m,r=l*g+n,p=l*f+n;else{var s=i*e+k*g+m,t=l*g+j*e+n,u=i*d+k*g+m,v=l*g+j*d+n,w=i*d+k*f+m,x=l*f+j*d+n,y=i*e+k*f+m,z=l*f+j*e+n;q=q>s?s:q,q=q>u?u:q,q=q>w?w:q,q=q>y?y:q,r=r>t?t:r,r=r>v?v:r,r=r>x?x:r,r=r>z?z:r,o=s>o?s:o,o=u>o?u:o,o=w>o?w:o,o=y>o?y:o,p=t>p?t:p,p=v>p?v:p,p=x>p?x:p,p=z>p?z:p}var A=this._bounds;return A.x=q,A.width=o-q,A.y=r,A.height=p-r,this._currentBounds=A,A},b.Sprite.prototype._renderWebGL=function(a){if(this.visible&&!(this.alpha<=0)&&this.renderable){var b,c;if(this._mask||this._filters){var d=a.spriteBatch;for(this._filters&&(d.flush(),a.filterManager.pushFilter(this._filterBlock)),this._mask&&(d.stop(),a.maskManager.pushMask(this.mask,a),d.start()),d.render(this),b=0,c=this.children.length;c>b;b++)this.children[b]._renderWebGL(a);d.stop(),this._mask&&a.maskManager.popMask(this._mask,a),this._filters&&a.filterManager.popFilter(),d.start()}else for(a.spriteBatch.render(this),b=0,c=this.children.length;c>b;b++)this.children[b]._renderWebGL(a)}},b.Sprite.prototype._renderCanvas=function(a){if(!(this.visible===!1||0===this.alpha||this.renderable===!1||this.texture.crop.width<=0||this.texture.crop.height<=0)){if(this.blendMode!==a.currentBlendMode&&(a.currentBlendMode=this.blendMode,a.context.globalCompositeOperation=b.blendModesCanvas[a.currentBlendMode]),this._mask&&a.maskManager.pushMask(this._mask,a),this.texture.valid){var c=this.texture.baseTexture.resolution/a.resolution;a.context.globalAlpha=this.worldAlpha,a.smoothProperty&&a.scaleMode!==this.texture.baseTexture.scaleMode&&(a.scaleMode=this.texture.baseTexture.scaleMode,a.context[a.smoothProperty]=a.scaleMode===b.scaleModes.LINEAR);var d=this.texture.trim?this.texture.trim.x-this.anchor.x*this.texture.trim.width:this.anchor.x*-this.texture.frame.width,e=this.texture.trim?this.texture.trim.y-this.anchor.y*this.texture.trim.height:this.anchor.y*-this.texture.frame.height;a.roundPixels?(a.context.setTransform(this.worldTransform.a,this.worldTransform.b,this.worldTransform.c,this.worldTransform.d,this.worldTransform.tx*a.resolution|0,this.worldTransform.ty*a.resolution|0),d=0|d,e=0|e):a.context.setTransform(this.worldTransform.a,this.worldTransform.b,this.worldTransform.c,this.worldTransform.d,this.worldTransform.tx*a.resolution,this.worldTransform.ty*a.resolution),16777215!==this.tint?(this.cachedTint!==this.tint&&(this.cachedTint=this.tint,this.tintedTexture=b.CanvasTinter.getTintedTexture(this,this.tint)),a.context.drawImage(this.tintedTexture,0,0,this.texture.crop.width,this.texture.crop.height,d/c,e/c,this.texture.crop.width/c,this.texture.crop.height/c)):a.context.drawImage(this.texture.baseTexture.source,this.texture.crop.x,this.texture.crop.y,this.texture.crop.width,this.texture.crop.height,d/c,e/c,this.texture.crop.width/c,this.texture.crop.height/c)}for(var f=0,g=this.children.length;g>f;f++)this.children[f]._renderCanvas(a);this._mask&&a.maskManager.popMask(a)}},b.Sprite.fromFrame=function(a){var c=b.TextureCache[a];if(!c)throw new Error('The frameId "'+a+'" does not exist in the texture cache'+this);return new b.Sprite(c)},b.Sprite.fromImage=function(a,c,d){var e=b.Texture.fromImage(a,c,d);return new b.Sprite(e)},b.SpriteBatch=function(a){b.DisplayObjectContainer.call(this),this.textureThing=a,this.ready=!1},b.SpriteBatch.prototype=Object.create(b.DisplayObjectContainer.prototype),b.SpriteBatch.prototype.constructor=b.SpriteBatch,b.SpriteBatch.prototype.initWebGL=function(a){this.fastSpriteBatch=new b.WebGLFastSpriteBatch(a),this.ready=!0},b.SpriteBatch.prototype.updateTransform=function(){this.displayObjectUpdateTransform()},b.SpriteBatch.prototype._renderWebGL=function(a){!this.visible||this.alpha<=0||!this.children.length||(this.ready||this.initWebGL(a.gl),a.spriteBatch.stop(),a.shaderManager.setShader(a.shaderManager.fastShader),this.fastSpriteBatch.begin(this,a),this.fastSpriteBatch.render(this),a.spriteBatch.start())},b.SpriteBatch.prototype._renderCanvas=function(a){if(this.visible&&!(this.alpha<=0)&&this.children.length){var b=a.context;b.globalAlpha=this.worldAlpha,this.displayObjectUpdateTransform();for(var c=this.worldTransform,d=!0,e=0;e<this.children.length;e++){var f=this.children[e];if(f.visible){var g=f.texture,h=g.frame;if(b.globalAlpha=this.worldAlpha*f.alpha,f.rotation%(2*Math.PI)===0)d&&(b.setTransform(c.a,c.b,c.c,c.d,c.tx,c.ty),d=!1),b.drawImage(g.baseTexture.source,h.x,h.y,h.width,h.height,f.anchor.x*-h.width*f.scale.x+f.position.x+.5|0,f.anchor.y*-h.height*f.scale.y+f.position.y+.5|0,h.width*f.scale.x,h.height*f.scale.y);else{d||(d=!0),f.displayObjectUpdateTransform();var i=f.worldTransform;a.roundPixels?b.setTransform(i.a,i.b,i.c,i.d,0|i.tx,0|i.ty):b.setTransform(i.a,i.b,i.c,i.d,i.tx,i.ty),b.drawImage(g.baseTexture.source,h.x,h.y,h.width,h.height,f.anchor.x*-h.width+.5|0,f.anchor.y*-h.height+.5|0,h.width,h.height)}}}}},b.FilterBlock=function(){this.visible=!0,this.renderable=!0},b.FilterBlock.prototype.constructor=b.FilterBlock,b.Text=function(a,c){this.canvas=document.createElement("canvas"),this.context=this.canvas.getContext("2d"),this.resolution=1,b.Sprite.call(this,b.Texture.fromCanvas(this.canvas)),this.setText(a),this.setStyle(c)},b.Text.prototype=Object.create(b.Sprite.prototype),b.Text.prototype.constructor=b.Text,Object.defineProperty(b.Text.prototype,"width",{get:function(){return this.dirty&&(this.updateText(),this.dirty=!1),this.scale.x*this.texture.frame.width},set:function(a){this.scale.x=a/this.texture.frame.width,this._width=a}}),Object.defineProperty(b.Text.prototype,"height",{get:function(){return this.dirty&&(this.updateText(),this.dirty=!1),this.scale.y*this.texture.frame.height},set:function(a){this.scale.y=a/this.texture.frame.height,this._height=a}}),b.Text.prototype.setStyle=function(a){a=a||{},a.font=a.font||"bold 20pt Arial",a.fill=a.fill||"black",a.align=a.align||"left",a.stroke=a.stroke||"black",a.strokeThickness=a.strokeThickness||0,a.wordWrap=a.wordWrap||!1,a.wordWrapWidth=a.wordWrapWidth||100,a.dropShadow=a.dropShadow||!1,a.dropShadowAngle=a.dropShadowAngle||Math.PI/6,a.dropShadowDistance=a.dropShadowDistance||4,a.dropShadowColor=a.dropShadowColor||"black",this.style=a,this.dirty=!0},b.Text.prototype.setText=function(a){this.text=a.toString()||" ",this.dirty=!0},b.Text.prototype.updateText=function(){this.texture.baseTexture.resolution=this.resolution,this.context.font=this.style.font;var a=this.text;this.style.wordWrap&&(a=this.wordWrap(this.text));for(var b=a.split(/(?:\r\n|\r|\n)/),c=[],d=0,e=this.determineFontProperties(this.style.font),f=0;f<b.length;f++){var g=this.context.measureText(b[f]).width;c[f]=g,d=Math.max(d,g)}var h=d+this.style.strokeThickness;this.style.dropShadow&&(h+=this.style.dropShadowDistance),this.canvas.width=(h+this.context.lineWidth)*this.resolution;var i=e.fontSize+this.style.strokeThickness,j=i*b.length;this.style.dropShadow&&(j+=this.style.dropShadowDistance),this.canvas.height=j*this.resolution,this.context.scale(this.resolution,this.resolution),navigator.isCocoonJS&&this.context.clearRect(0,0,this.canvas.width,this.canvas.height),this.context.font=this.style.font,this.context.strokeStyle=this.style.stroke,this.context.lineWidth=this.style.strokeThickness,this.context.textBaseline="alphabetic";var k,l;if(this.style.dropShadow){this.context.fillStyle=this.style.dropShadowColor;var m=Math.sin(this.style.dropShadowAngle)*this.style.dropShadowDistance,n=Math.cos(this.style.dropShadowAngle)*this.style.dropShadowDistance;for(f=0;f<b.length;f++)k=this.style.strokeThickness/2,l=this.style.strokeThickness/2+f*i+e.ascent,"right"===this.style.align?k+=d-c[f]:"center"===this.style.align&&(k+=(d-c[f])/2),this.style.fill&&this.context.fillText(b[f],k+m,l+n)}for(this.context.fillStyle=this.style.fill,f=0;f<b.length;f++)k=this.style.strokeThickness/2,l=this.style.strokeThickness/2+f*i+e.ascent,"right"===this.style.align?k+=d-c[f]:"center"===this.style.align&&(k+=(d-c[f])/2),this.style.stroke&&this.style.strokeThickness&&this.context.strokeText(b[f],k,l),this.style.fill&&this.context.fillText(b[f],k,l);this.updateTexture()},b.Text.prototype.updateTexture=function(){this.texture.baseTexture.width=this.canvas.width,this.texture.baseTexture.height=this.canvas.height,this.texture.crop.width=this.texture.frame.width=this.canvas.width,this.texture.crop.height=this.texture.frame.height=this.canvas.height,this._width=this.canvas.width,this._height=this.canvas.height,this.texture.baseTexture.dirty()},b.Text.prototype._renderWebGL=function(a){this.dirty&&(this.resolution=a.resolution,this.updateText(),this.dirty=!1),b.Sprite.prototype._renderWebGL.call(this,a)},b.Text.prototype._renderCanvas=function(a){this.dirty&&(this.resolution=a.resolution,this.updateText(),this.dirty=!1),b.Sprite.prototype._renderCanvas.call(this,a)},b.Text.prototype.determineFontProperties=function(a){var c=b.Text.fontPropertiesCache[a];if(!c){c={};var d=b.Text.fontPropertiesCanvas,e=b.Text.fontPropertiesContext;e.font=a;var f=Math.ceil(e.measureText("|Mq").width),g=Math.ceil(e.measureText("M").width),h=2*g;g=1.4*g|0,d.width=f,d.height=h,e.fillStyle="#f00",e.fillRect(0,0,f,h),e.font=a,e.textBaseline="alphabetic",e.fillStyle="#000",e.fillText("|MÉq",0,g);var i,j,k=e.getImageData(0,0,f,h).data,l=k.length,m=4*f,n=0,o=!1;for(i=0;g>i;i++){for(j=0;m>j;j+=4)if(255!==k[n+j]){o=!0;break}if(o)break;n+=m}for(c.ascent=g-i,n=l-m,o=!1,i=h;i>g;i--){for(j=0;m>j;j+=4)if(255!==k[n+j]){o=!0;break}if(o)break;n-=m}c.descent=i-g,c.fontSize=c.ascent+c.descent,b.Text.fontPropertiesCache[a]=c}return c},b.Text.prototype.wordWrap=function(a){for(var b="",c=a.split("\n"),d=0;d<c.length;d++){for(var e=this.style.wordWrapWidth,f=c[d].split(" "),g=0;g<f.length;g++){var h=this.context.measureText(f[g]).width,i=h+this.context.measureText(" ").width;0===g||i>e?(g>0&&(b+="\n"),b+=f[g],e=this.style.wordWrapWidth-h):(e-=i,b+=" "+f[g])}d<c.length-1&&(b+="\n")}return b},b.Text.prototype.getBounds=function(a){return this.dirty&&(this.updateText(),this.dirty=!1),b.Sprite.prototype.getBounds.call(this,a)},b.Text.prototype.destroy=function(a){this.context=null,this.canvas=null,this.texture.destroy(void 0===a?!0:a)},b.Text.fontPropertiesCache={},b.Text.fontPropertiesCanvas=document.createElement("canvas"),b.Text.fontPropertiesContext=b.Text.fontPropertiesCanvas.getContext("2d"),b.BitmapText=function(a,c){b.DisplayObjectContainer.call(this),this.textWidth=0,this.textHeight=0,this._pool=[],this.setText(a),this.setStyle(c),this.updateText(),this.dirty=!1},b.BitmapText.prototype=Object.create(b.DisplayObjectContainer.prototype),b.BitmapText.prototype.constructor=b.BitmapText,b.BitmapText.prototype.setText=function(a){this.text=a||" ",this.dirty=!0},b.BitmapText.prototype.setStyle=function(a){a=a||{},a.align=a.align||"left",this.style=a;var c=a.font.split(" ");this.fontName=c[c.length-1],this.fontSize=c.length>=2?parseInt(c[c.length-2],10):b.BitmapText.fonts[this.fontName].size,this.dirty=!0,this.tint=a.tint},b.BitmapText.prototype.updateText=function(){for(var a=b.BitmapText.fonts[this.fontName],c=new b.Point,d=null,e=[],f=0,g=[],h=0,i=this.fontSize/a.size,j=0;j<this.text.length;j++){var k=this.text.charCodeAt(j);if(/(?:\r\n|\r|\n)/.test(this.text.charAt(j)))g.push(c.x),f=Math.max(f,c.x),h++,c.x=0,c.y+=a.lineHeight,d=null;else{var l=a.chars[k];l&&(d&&l.kerning[d]&&(c.x+=l.kerning[d]),e.push({texture:l.texture,line:h,charCode:k,position:new b.Point(c.x+l.xOffset,c.y+l.yOffset)}),c.x+=l.xAdvance,d=k)}}g.push(c.x),f=Math.max(f,c.x);var m=[];for(j=0;h>=j;j++){var n=0;"right"===this.style.align?n=f-g[j]:"center"===this.style.align&&(n=(f-g[j])/2),m.push(n)}var o=this.children.length,p=e.length,q=this.tint||16777215;for(j=0;p>j;j++){var r=o>j?this.children[j]:this._pool.pop();r?r.setTexture(e[j].texture):r=new b.Sprite(e[j].texture),r.position.x=(e[j].position.x+m[e[j].line])*i,r.position.y=e[j].position.y*i,r.scale.x=r.scale.y=i,r.tint=q,r.parent||this.addChild(r)}for(;this.children.length>p;){var s=this.getChildAt(this.children.length-1);this._pool.push(s),this.removeChild(s)}this.textWidth=f*i,this.textHeight=(c.y+a.lineHeight)*i},b.BitmapText.prototype.updateTransform=function(){this.dirty&&(this.updateText(),this.dirty=!1),b.DisplayObjectContainer.prototype.updateTransform.call(this)},b.BitmapText.fonts={},b.Stage=function(a){b.DisplayObjectContainer.call(this),this.worldTransform=new b.Matrix,this.interactive=!0,this.interactionManager=new b.InteractionManager(this),this.dirty=!0,this.stage=this,this.stage.hitArea=new b.Rectangle(0,0,1e5,1e5),this.setBackgroundColor(a)},b.Stage.prototype=Object.create(b.DisplayObjectContainer.prototype),b.Stage.prototype.constructor=b.Stage,b.Stage.prototype.setInteractionDelegate=function(a){this.interactionManager.setTargetDomElement(a)},b.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var a=0,b=this.children.length;b>a;a++)this.children[a].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},b.Stage.prototype.setBackgroundColor=function(a){this.backgroundColor=a||0,this.backgroundColorSplit=b.hex2rgb(this.backgroundColor);var c=this.backgroundColor.toString(16);c="000000".substr(0,6-c.length)+c,this.backgroundColorString="#"+c},b.Stage.prototype.getMousePosition=function(){return this.interactionManager.mouse.global},function(a){for(var b=0,c=["ms","moz","webkit","o"],d=0;d<c.length&&!a.requestAnimationFrame;++d)a.requestAnimationFrame=a[c[d]+"RequestAnimationFrame"],a.cancelAnimationFrame=a[c[d]+"CancelAnimationFrame"]||a[c[d]+"CancelRequestAnimationFrame"];a.requestAnimationFrame||(a.requestAnimationFrame=function(c){var d=(new Date).getTime(),e=Math.max(0,16-(d-b)),f=a.setTimeout(function(){c(d+e)},e);return b=d+e,f}),a.cancelAnimationFrame||(a.cancelAnimationFrame=function(a){clearTimeout(a)}),a.requestAnimFrame=a.requestAnimationFrame}(this),b.hex2rgb=function(a){return[(a>>16&255)/255,(a>>8&255)/255,(255&a)/255]},b.rgb2hex=function(a){return(255*a[0]<<16)+(255*a[1]<<8)+255*a[2]},"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){return function(a){function b(){for(var d=arguments.length,f=new Array(d);d--;)f[d]=arguments[d];return f=e.concat(f),c.apply(this instanceof b?this:a,f)}var c=this,d=arguments.length-1,e=[];if(d>0)for(e.length=d;d--;)e[d]=arguments[d+1];if("function"!=typeof c)throw new TypeError;return b.prototype=function f(a){return a&&(f.prototype=a),this instanceof f?void 0:new f}(c.prototype),b}}()),b.AjaxRequest=function(){var a=["Msxml2.XMLHTTP.6.0","Msxml2.XMLHTTP.3.0","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new window.XMLHttpRequest:!1;for(var b=0;b<a.length;b++)try{return new window.ActiveXObject(a[b])}catch(c){}},b.canUseNewCanvasBlendModes=function(){if("undefined"==typeof document)return!1;var a=document.createElement("canvas");a.width=1,a.height=1;var b=a.getContext("2d");return b.fillStyle="#000",b.fillRect(0,0,1,1),b.globalCompositeOperation="multiply",b.fillStyle="#fff",b.fillRect(0,0,1,1),0===b.getImageData(0,0,1,1).data[0]},b.getNextPowerOfTwo=function(a){if(a>0&&0===(a&a-1))return a;for(var b=1;a>b;)b<<=1;return b},b.isPowerOfTwo=function(a,b){return a>0&&0===(a&a-1)&&b>0&&0===(b&b-1)},b.EventTarget={call:function(a){a&&(a=a.prototype||a,b.EventTarget.mixin(a))},mixin:function(a){a.listeners=function(a){return this._listeners=this._listeners||{},this._listeners[a]?this._listeners[a].slice():[]},a.emit=a.dispatchEvent=function(a,c){if(this._listeners=this._listeners||{},"object"==typeof a&&(c=a,a=a.type),c&&c.__isEventObject===!0||(c=new b.Event(this,a,c)),this._listeners&&this._listeners[a]){var d,e=this._listeners[a].slice(0),f=e.length,g=e[0];for(d=0;f>d;g=e[++d])if(g.call(this,c),c.stoppedImmediate)return this;if(c.stopped)return this
|
|
}return this.parent&&this.parent.emit&&this.parent.emit.call(this.parent,a,c),this},a.on=a.addEventListener=function(a,b){return this._listeners=this._listeners||{},(this._listeners[a]=this._listeners[a]||[]).push(b),this},a.once=function(a,b){function c(){b.apply(d.off(a,c),arguments)}this._listeners=this._listeners||{};var d=this;return c._originalHandler=b,this.on(a,c)},a.off=a.removeEventListener=function(a,b){if(this._listeners=this._listeners||{},!this._listeners[a])return this;for(var c=this._listeners[a],d=b?c.length:0;d-->0;)(c[d]===b||c[d]._originalHandler===b)&&c.splice(d,1);return 0===c.length&&delete this._listeners[a],this},a.removeAllListeners=function(a){return this._listeners=this._listeners||{},this._listeners[a]?(delete this._listeners[a],this):this}}},b.Event=function(a,b,c){this.__isEventObject=!0,this.stopped=!1,this.stoppedImmediate=!1,this.target=a,this.type=b,this.data=c,this.content=c,this.timeStamp=Date.now()},b.Event.prototype.stopPropagation=function(){this.stopped=!0},b.Event.prototype.stopImmediatePropagation=function(){this.stoppedImmediate=!0},b.PolyK={},b.PolyK.Triangulate=function(a){var c=!0,d=a.length>>1;if(3>d)return[];for(var e=[],f=[],g=0;d>g;g++)f.push(g);g=0;for(var h=d;h>3;){var i=f[(g+0)%h],j=f[(g+1)%h],k=f[(g+2)%h],l=a[2*i],m=a[2*i+1],n=a[2*j],o=a[2*j+1],p=a[2*k],q=a[2*k+1],r=!1;if(b.PolyK._convex(l,m,n,o,p,q,c)){r=!0;for(var s=0;h>s;s++){var t=f[s];if(t!==i&&t!==j&&t!==k&&b.PolyK._PointInTriangle(a[2*t],a[2*t+1],l,m,n,o,p,q)){r=!1;break}}}if(r)e.push(i,j,k),f.splice((g+1)%h,1),h--,g=0;else if(g++>3*h){if(!c)return null;for(e=[],f=[],g=0;d>g;g++)f.push(g);g=0,h=d,c=!1}}return e.push(f[0],f[1],f[2]),e},b.PolyK._PointInTriangle=function(a,b,c,d,e,f,g,h){var i=g-c,j=h-d,k=e-c,l=f-d,m=a-c,n=b-d,o=i*i+j*j,p=i*k+j*l,q=i*m+j*n,r=k*k+l*l,s=k*m+l*n,t=1/(o*r-p*p),u=(r*q-p*s)*t,v=(o*s-p*q)*t;return u>=0&&v>=0&&1>u+v},b.PolyK._convex=function(a,b,c,d,e,f,g){return(b-d)*(e-c)+(c-a)*(f-d)>=0===g},b.initDefaultShaders=function(){},b.CompileVertexShader=function(a,c){return b._CompileShader(a,c,a.VERTEX_SHADER)},b.CompileFragmentShader=function(a,c){return b._CompileShader(a,c,a.FRAGMENT_SHADER)},b._CompileShader=function(a,b,c){var d=b.join("\n"),e=a.createShader(c);return a.shaderSource(e,d),a.compileShader(e),a.getShaderParameter(e,a.COMPILE_STATUS)?e:(window.console.log(a.getShaderInfoLog(e)),null)},b.compileProgram=function(a,c,d){var e=b.CompileFragmentShader(a,d),f=b.CompileVertexShader(a,c),g=a.createProgram();return a.attachShader(g,f),a.attachShader(g,e),a.linkProgram(g),a.getProgramParameter(g,a.LINK_STATUS)||window.console.log("Could not initialise shaders"),g},b.PixiShader=function(a){this._UID=b._UID++,this.gl=a,this.program=null,this.fragmentSrc=["precision lowp float;","varying vec2 vTextureCoord;","varying vec4 vColor;","uniform sampler2D uSampler;","void main(void) {"," gl_FragColor = texture2D(uSampler, vTextureCoord) * vColor ;","}"],this.textureCount=0,this.firstRun=!0,this.dirty=!0,this.attributes=[],this.init()},b.PixiShader.prototype.constructor=b.PixiShader,b.PixiShader.prototype.init=function(){var a=this.gl,c=b.compileProgram(a,this.vertexSrc||b.PixiShader.defaultVertexSrc,this.fragmentSrc);a.useProgram(c),this.uSampler=a.getUniformLocation(c,"uSampler"),this.projectionVector=a.getUniformLocation(c,"projectionVector"),this.offsetVector=a.getUniformLocation(c,"offsetVector"),this.dimensions=a.getUniformLocation(c,"dimensions"),this.aVertexPosition=a.getAttribLocation(c,"aVertexPosition"),this.aTextureCoord=a.getAttribLocation(c,"aTextureCoord"),this.colorAttribute=a.getAttribLocation(c,"aColor"),-1===this.colorAttribute&&(this.colorAttribute=2),this.attributes=[this.aVertexPosition,this.aTextureCoord,this.colorAttribute];for(var d in this.uniforms)this.uniforms[d].uniformLocation=a.getUniformLocation(c,d);this.initUniforms(),this.program=c},b.PixiShader.prototype.initUniforms=function(){this.textureCount=1;var a,b=this.gl;for(var c in this.uniforms){a=this.uniforms[c];var d=a.type;"sampler2D"===d?(a._init=!1,null!==a.value&&this.initSampler2D(a)):"mat2"===d||"mat3"===d||"mat4"===d?(a.glMatrix=!0,a.glValueLength=1,"mat2"===d?a.glFunc=b.uniformMatrix2fv:"mat3"===d?a.glFunc=b.uniformMatrix3fv:"mat4"===d&&(a.glFunc=b.uniformMatrix4fv)):(a.glFunc=b["uniform"+d],a.glValueLength="2f"===d||"2i"===d?2:"3f"===d||"3i"===d?3:"4f"===d||"4i"===d?4:1)}},b.PixiShader.prototype.initSampler2D=function(a){if(a.value&&a.value.baseTexture&&a.value.baseTexture.hasLoaded){var b=this.gl;if(b.activeTexture(b["TEXTURE"+this.textureCount]),b.bindTexture(b.TEXTURE_2D,a.value.baseTexture._glTextures[b.id]),a.textureData){var c=a.textureData,d=c.magFilter?c.magFilter:b.LINEAR,e=c.minFilter?c.minFilter:b.LINEAR,f=c.wrapS?c.wrapS:b.CLAMP_TO_EDGE,g=c.wrapT?c.wrapT:b.CLAMP_TO_EDGE,h=c.luminance?b.LUMINANCE:b.RGBA;if(c.repeat&&(f=b.REPEAT,g=b.REPEAT),b.pixelStorei(b.UNPACK_FLIP_Y_WEBGL,!!c.flipY),c.width){var i=c.width?c.width:512,j=c.height?c.height:2,k=c.border?c.border:0;b.texImage2D(b.TEXTURE_2D,0,h,i,j,k,h,b.UNSIGNED_BYTE,null)}else b.texImage2D(b.TEXTURE_2D,0,h,b.RGBA,b.UNSIGNED_BYTE,a.value.baseTexture.source);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MAG_FILTER,d),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MIN_FILTER,e),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_S,f),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,g)}b.uniform1i(a.uniformLocation,this.textureCount),a._init=!0,this.textureCount++}},b.PixiShader.prototype.syncUniforms=function(){this.textureCount=1;var a,c=this.gl;for(var d in this.uniforms)a=this.uniforms[d],1===a.glValueLength?a.glMatrix===!0?a.glFunc.call(c,a.uniformLocation,a.transpose,a.value):a.glFunc.call(c,a.uniformLocation,a.value):2===a.glValueLength?a.glFunc.call(c,a.uniformLocation,a.value.x,a.value.y):3===a.glValueLength?a.glFunc.call(c,a.uniformLocation,a.value.x,a.value.y,a.value.z):4===a.glValueLength?a.glFunc.call(c,a.uniformLocation,a.value.x,a.value.y,a.value.z,a.value.w):"sampler2D"===a.type&&(a._init?(c.activeTexture(c["TEXTURE"+this.textureCount]),a.value.baseTexture._dirty[c.id]?b.instances[c.id].updateTexture(a.value.baseTexture):c.bindTexture(c.TEXTURE_2D,a.value.baseTexture._glTextures[c.id]),c.uniform1i(a.uniformLocation,this.textureCount),this.textureCount++):this.initSampler2D(a))},b.PixiShader.prototype.destroy=function(){this.gl.deleteProgram(this.program),this.uniforms=null,this.gl=null,this.attributes=null},b.PixiShader.defaultVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute vec4 aColor;","uniform vec2 projectionVector;","uniform vec2 offsetVector;","varying vec2 vTextureCoord;","varying vec4 vColor;","const vec2 center = vec2(-1.0, 1.0);","void main(void) {"," gl_Position = vec4( ((aVertexPosition + offsetVector) / projectionVector) + center , 0.0, 1.0);"," vTextureCoord = aTextureCoord;"," vColor = vec4(aColor.rgb * aColor.a, aColor.a);","}"],b.PixiFastShader=function(a){this._UID=b._UID++,this.gl=a,this.program=null,this.fragmentSrc=["precision lowp float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {"," gl_FragColor = texture2D(uSampler, vTextureCoord) * vColor ;","}"],this.vertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aPositionCoord;","attribute vec2 aScale;","attribute float aRotation;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform vec2 projectionVector;","uniform vec2 offsetVector;","uniform mat3 uMatrix;","varying vec2 vTextureCoord;","varying float vColor;","const vec2 center = vec2(-1.0, 1.0);","void main(void) {"," vec2 v;"," vec2 sv = aVertexPosition * aScale;"," v.x = (sv.x) * cos(aRotation) - (sv.y) * sin(aRotation);"," v.y = (sv.x) * sin(aRotation) + (sv.y) * cos(aRotation);"," v = ( uMatrix * vec3(v + aPositionCoord , 1.0) ).xy ;"," gl_Position = vec4( ( v / projectionVector) + center , 0.0, 1.0);"," vTextureCoord = aTextureCoord;"," vColor = aColor;","}"],this.textureCount=0,this.init()},b.PixiFastShader.prototype.constructor=b.PixiFastShader,b.PixiFastShader.prototype.init=function(){var a=this.gl,c=b.compileProgram(a,this.vertexSrc,this.fragmentSrc);a.useProgram(c),this.uSampler=a.getUniformLocation(c,"uSampler"),this.projectionVector=a.getUniformLocation(c,"projectionVector"),this.offsetVector=a.getUniformLocation(c,"offsetVector"),this.dimensions=a.getUniformLocation(c,"dimensions"),this.uMatrix=a.getUniformLocation(c,"uMatrix"),this.aVertexPosition=a.getAttribLocation(c,"aVertexPosition"),this.aPositionCoord=a.getAttribLocation(c,"aPositionCoord"),this.aScale=a.getAttribLocation(c,"aScale"),this.aRotation=a.getAttribLocation(c,"aRotation"),this.aTextureCoord=a.getAttribLocation(c,"aTextureCoord"),this.colorAttribute=a.getAttribLocation(c,"aColor"),-1===this.colorAttribute&&(this.colorAttribute=2),this.attributes=[this.aVertexPosition,this.aPositionCoord,this.aScale,this.aRotation,this.aTextureCoord,this.colorAttribute],this.program=c},b.PixiFastShader.prototype.destroy=function(){this.gl.deleteProgram(this.program),this.uniforms=null,this.gl=null,this.attributes=null},b.StripShader=function(a){this._UID=b._UID++,this.gl=a,this.program=null,this.fragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","uniform float alpha;","uniform sampler2D uSampler;","void main(void) {"," gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y)) * alpha;","}"],this.vertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","uniform vec2 offsetVector;","varying vec2 vTextureCoord;","void main(void) {"," vec3 v = translationMatrix * vec3(aVertexPosition , 1.0);"," v -= offsetVector.xyx;"," gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);"," vTextureCoord = aTextureCoord;","}"],this.init()},b.StripShader.prototype.constructor=b.StripShader,b.StripShader.prototype.init=function(){var a=this.gl,c=b.compileProgram(a,this.vertexSrc,this.fragmentSrc);a.useProgram(c),this.uSampler=a.getUniformLocation(c,"uSampler"),this.projectionVector=a.getUniformLocation(c,"projectionVector"),this.offsetVector=a.getUniformLocation(c,"offsetVector"),this.colorAttribute=a.getAttribLocation(c,"aColor"),this.aVertexPosition=a.getAttribLocation(c,"aVertexPosition"),this.aTextureCoord=a.getAttribLocation(c,"aTextureCoord"),this.attributes=[this.aVertexPosition,this.aTextureCoord],this.translationMatrix=a.getUniformLocation(c,"translationMatrix"),this.alpha=a.getUniformLocation(c,"alpha"),this.program=c},b.StripShader.prototype.destroy=function(){this.gl.deleteProgram(this.program),this.uniforms=null,this.gl=null,this.attribute=null},b.PrimitiveShader=function(a){this._UID=b._UID++,this.gl=a,this.program=null,this.fragmentSrc=["precision mediump float;","varying vec4 vColor;","void main(void) {"," gl_FragColor = vColor;","}"],this.vertexSrc=["attribute vec2 aVertexPosition;","attribute vec4 aColor;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","uniform vec2 offsetVector;","uniform float alpha;","uniform vec3 tint;","varying vec4 vColor;","void main(void) {"," vec3 v = translationMatrix * vec3(aVertexPosition , 1.0);"," v -= offsetVector.xyx;"," gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);"," vColor = aColor * vec4(tint * alpha, alpha);","}"],this.init()},b.PrimitiveShader.prototype.constructor=b.PrimitiveShader,b.PrimitiveShader.prototype.init=function(){var a=this.gl,c=b.compileProgram(a,this.vertexSrc,this.fragmentSrc);a.useProgram(c),this.projectionVector=a.getUniformLocation(c,"projectionVector"),this.offsetVector=a.getUniformLocation(c,"offsetVector"),this.tintColor=a.getUniformLocation(c,"tint"),this.aVertexPosition=a.getAttribLocation(c,"aVertexPosition"),this.colorAttribute=a.getAttribLocation(c,"aColor"),this.attributes=[this.aVertexPosition,this.colorAttribute],this.translationMatrix=a.getUniformLocation(c,"translationMatrix"),this.alpha=a.getUniformLocation(c,"alpha"),this.program=c},b.PrimitiveShader.prototype.destroy=function(){this.gl.deleteProgram(this.program),this.uniforms=null,this.gl=null,this.attributes=null},b.ComplexPrimitiveShader=function(a){this._UID=b._UID++,this.gl=a,this.program=null,this.fragmentSrc=["precision mediump float;","varying vec4 vColor;","void main(void) {"," gl_FragColor = vColor;","}"],this.vertexSrc=["attribute vec2 aVertexPosition;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","uniform vec2 offsetVector;","uniform vec3 tint;","uniform float alpha;","uniform vec3 color;","varying vec4 vColor;","void main(void) {"," vec3 v = translationMatrix * vec3(aVertexPosition , 1.0);"," v -= offsetVector.xyx;"," gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);"," vColor = vec4(color * alpha * tint, alpha);","}"],this.init()},b.ComplexPrimitiveShader.prototype.constructor=b.ComplexPrimitiveShader,b.ComplexPrimitiveShader.prototype.init=function(){var a=this.gl,c=b.compileProgram(a,this.vertexSrc,this.fragmentSrc);a.useProgram(c),this.projectionVector=a.getUniformLocation(c,"projectionVector"),this.offsetVector=a.getUniformLocation(c,"offsetVector"),this.tintColor=a.getUniformLocation(c,"tint"),this.color=a.getUniformLocation(c,"color"),this.aVertexPosition=a.getAttribLocation(c,"aVertexPosition"),this.attributes=[this.aVertexPosition,this.colorAttribute],this.translationMatrix=a.getUniformLocation(c,"translationMatrix"),this.alpha=a.getUniformLocation(c,"alpha"),this.program=c},b.ComplexPrimitiveShader.prototype.destroy=function(){this.gl.deleteProgram(this.program),this.uniforms=null,this.gl=null,this.attribute=null},b.WebGLGraphics=function(){},b.WebGLGraphics.renderGraphics=function(a,c){var d,e=c.gl,f=c.projection,g=c.offset,h=c.shaderManager.primitiveShader;a.dirty&&b.WebGLGraphics.updateGraphics(a,e);for(var i=a._webGL[e.id],j=0;j<i.data.length;j++)1===i.data[j].mode?(d=i.data[j],c.stencilManager.pushStencil(a,d,c),e.drawElements(e.TRIANGLE_FAN,4,e.UNSIGNED_SHORT,2*(d.indices.length-4)),c.stencilManager.popStencil(a,d,c)):(d=i.data[j],c.shaderManager.setShader(h),h=c.shaderManager.primitiveShader,e.uniformMatrix3fv(h.translationMatrix,!1,a.worldTransform.toArray(!0)),e.uniform2f(h.projectionVector,f.x,-f.y),e.uniform2f(h.offsetVector,-g.x,-g.y),e.uniform3fv(h.tintColor,b.hex2rgb(a.tint)),e.uniform1f(h.alpha,a.worldAlpha),e.bindBuffer(e.ARRAY_BUFFER,d.buffer),e.vertexAttribPointer(h.aVertexPosition,2,e.FLOAT,!1,24,0),e.vertexAttribPointer(h.colorAttribute,4,e.FLOAT,!1,24,8),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,d.indexBuffer),e.drawElements(e.TRIANGLE_STRIP,d.indices.length,e.UNSIGNED_SHORT,0))},b.WebGLGraphics.updateGraphics=function(a,c){var d=a._webGL[c.id];d||(d=a._webGL[c.id]={lastIndex:0,data:[],gl:c}),a.dirty=!1;var e;if(a.clearDirty){for(a.clearDirty=!1,e=0;e<d.data.length;e++){var f=d.data[e];f.reset(),b.WebGLGraphics.graphicsDataPool.push(f)}d.data=[],d.lastIndex=0}var g;for(e=d.lastIndex;e<a.graphicsData.length;e++){var h=a.graphicsData[e];if(h.type===b.Graphics.POLY){if(h.points=h.shape.points.slice(),h.shape.closed&&(h.points[0]!==h.points[h.points.length-2]||h.points[1]!==h.points[h.points.length-1])&&h.points.push(h.points[0],h.points[1]),h.fill&&h.points.length>=6)if(h.points.length<12){g=b.WebGLGraphics.switchMode(d,0);var i=b.WebGLGraphics.buildPoly(h,g);i||(g=b.WebGLGraphics.switchMode(d,1),b.WebGLGraphics.buildComplexPoly(h,g))}else g=b.WebGLGraphics.switchMode(d,1),b.WebGLGraphics.buildComplexPoly(h,g);h.lineWidth>0&&(g=b.WebGLGraphics.switchMode(d,0),b.WebGLGraphics.buildLine(h,g))}else g=b.WebGLGraphics.switchMode(d,0),h.type===b.Graphics.RECT?b.WebGLGraphics.buildRectangle(h,g):h.type===b.Graphics.CIRC||h.type===b.Graphics.ELIP?b.WebGLGraphics.buildCircle(h,g):h.type===b.Graphics.RREC&&b.WebGLGraphics.buildRoundedRectangle(h,g);d.lastIndex++}for(e=0;e<d.data.length;e++)g=d.data[e],g.dirty&&g.upload()},b.WebGLGraphics.switchMode=function(a,c){var d;return a.data.length?(d=a.data[a.data.length-1],(d.mode!==c||1===c)&&(d=b.WebGLGraphics.graphicsDataPool.pop()||new b.WebGLGraphicsData(a.gl),d.mode=c,a.data.push(d))):(d=b.WebGLGraphics.graphicsDataPool.pop()||new b.WebGLGraphicsData(a.gl),d.mode=c,a.data.push(d)),d.dirty=!0,d},b.WebGLGraphics.buildRectangle=function(a,c){var d=a.shape,e=d.x,f=d.y,g=d.width,h=d.height;if(a.fill){var i=b.hex2rgb(a.fillColor),j=a.fillAlpha,k=i[0]*j,l=i[1]*j,m=i[2]*j,n=c.points,o=c.indices,p=n.length/6;n.push(e,f),n.push(k,l,m,j),n.push(e+g,f),n.push(k,l,m,j),n.push(e,f+h),n.push(k,l,m,j),n.push(e+g,f+h),n.push(k,l,m,j),o.push(p,p,p+1,p+2,p+3,p+3)}if(a.lineWidth){var q=a.points;a.points=[e,f,e+g,f,e+g,f+h,e,f+h,e,f],b.WebGLGraphics.buildLine(a,c),a.points=q}},b.WebGLGraphics.buildRoundedRectangle=function(a,c){var d=a.shape,e=d.x,f=d.y,g=d.width,h=d.height,i=d.radius,j=[];if(j.push(e,f+i),j=j.concat(b.WebGLGraphics.quadraticBezierCurve(e,f+h-i,e,f+h,e+i,f+h)),j=j.concat(b.WebGLGraphics.quadraticBezierCurve(e+g-i,f+h,e+g,f+h,e+g,f+h-i)),j=j.concat(b.WebGLGraphics.quadraticBezierCurve(e+g,f+i,e+g,f,e+g-i,f)),j=j.concat(b.WebGLGraphics.quadraticBezierCurve(e+i,f,e,f,e,f+i)),a.fill){var k=b.hex2rgb(a.fillColor),l=a.fillAlpha,m=k[0]*l,n=k[1]*l,o=k[2]*l,p=c.points,q=c.indices,r=p.length/6,s=b.PolyK.Triangulate(j),t=0;for(t=0;t<s.length;t+=3)q.push(s[t]+r),q.push(s[t]+r),q.push(s[t+1]+r),q.push(s[t+2]+r),q.push(s[t+2]+r);for(t=0;t<j.length;t++)p.push(j[t],j[++t],m,n,o,l)}if(a.lineWidth){var u=a.points;a.points=j,b.WebGLGraphics.buildLine(a,c),a.points=u}},b.WebGLGraphics.quadraticBezierCurve=function(a,b,c,d,e,f){function g(a,b,c){var d=b-a;return a+d*c}for(var h,i,j,k,l,m,n=20,o=[],p=0,q=0;n>=q;q++)p=q/n,h=g(a,c,p),i=g(b,d,p),j=g(c,e,p),k=g(d,f,p),l=g(h,j,p),m=g(i,k,p),o.push(l,m);return o},b.WebGLGraphics.buildCircle=function(a,c){var d,e,f=a.shape,g=f.x,h=f.y;a.type===b.Graphics.CIRC?(d=f.radius,e=f.radius):(d=f.width,e=f.height);var i=40,j=2*Math.PI/i,k=0;if(a.fill){var l=b.hex2rgb(a.fillColor),m=a.fillAlpha,n=l[0]*m,o=l[1]*m,p=l[2]*m,q=c.points,r=c.indices,s=q.length/6;for(r.push(s),k=0;i+1>k;k++)q.push(g,h,n,o,p,m),q.push(g+Math.sin(j*k)*d,h+Math.cos(j*k)*e,n,o,p,m),r.push(s++,s++);r.push(s-1)}if(a.lineWidth){var t=a.points;for(a.points=[],k=0;i+1>k;k++)a.points.push(g+Math.sin(j*k)*d,h+Math.cos(j*k)*e);b.WebGLGraphics.buildLine(a,c),a.points=t}},b.WebGLGraphics.buildLine=function(a,c){var d=0,e=a.points;if(0!==e.length){if(a.lineWidth%2)for(d=0;d<e.length;d++)e[d]+=.5;var f=new b.Point(e[0],e[1]),g=new b.Point(e[e.length-2],e[e.length-1]);if(f.x===g.x&&f.y===g.y){e=e.slice(),e.pop(),e.pop(),g=new b.Point(e[e.length-2],e[e.length-1]);var h=g.x+.5*(f.x-g.x),i=g.y+.5*(f.y-g.y);e.unshift(h,i),e.push(h,i)}var j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z,A,B,C,D,E,F,G=c.points,H=c.indices,I=e.length/2,J=e.length,K=G.length/6,L=a.lineWidth/2,M=b.hex2rgb(a.lineColor),N=a.lineAlpha,O=M[0]*N,P=M[1]*N,Q=M[2]*N;for(l=e[0],m=e[1],n=e[2],o=e[3],r=-(m-o),s=l-n,F=Math.sqrt(r*r+s*s),r/=F,s/=F,r*=L,s*=L,G.push(l-r,m-s,O,P,Q,N),G.push(l+r,m+s,O,P,Q,N),d=1;I-1>d;d++)l=e[2*(d-1)],m=e[2*(d-1)+1],n=e[2*d],o=e[2*d+1],p=e[2*(d+1)],q=e[2*(d+1)+1],r=-(m-o),s=l-n,F=Math.sqrt(r*r+s*s),r/=F,s/=F,r*=L,s*=L,t=-(o-q),u=n-p,F=Math.sqrt(t*t+u*u),t/=F,u/=F,t*=L,u*=L,x=-s+m-(-s+o),y=-r+n-(-r+l),z=(-r+l)*(-s+o)-(-r+n)*(-s+m),A=-u+q-(-u+o),B=-t+n-(-t+p),C=(-t+p)*(-u+o)-(-t+n)*(-u+q),D=x*B-A*y,Math.abs(D)<.1?(D+=10.1,G.push(n-r,o-s,O,P,Q,N),G.push(n+r,o+s,O,P,Q,N)):(j=(y*C-B*z)/D,k=(A*z-x*C)/D,E=(j-n)*(j-n)+(k-o)+(k-o),E>19600?(v=r-t,w=s-u,F=Math.sqrt(v*v+w*w),v/=F,w/=F,v*=L,w*=L,G.push(n-v,o-w),G.push(O,P,Q,N),G.push(n+v,o+w),G.push(O,P,Q,N),G.push(n-v,o-w),G.push(O,P,Q,N),J++):(G.push(j,k),G.push(O,P,Q,N),G.push(n-(j-n),o-(k-o)),G.push(O,P,Q,N)));for(l=e[2*(I-2)],m=e[2*(I-2)+1],n=e[2*(I-1)],o=e[2*(I-1)+1],r=-(m-o),s=l-n,F=Math.sqrt(r*r+s*s),r/=F,s/=F,r*=L,s*=L,G.push(n-r,o-s),G.push(O,P,Q,N),G.push(n+r,o+s),G.push(O,P,Q,N),H.push(K),d=0;J>d;d++)H.push(K++);H.push(K-1)}},b.WebGLGraphics.buildComplexPoly=function(a,c){var d=a.points.slice();if(!(d.length<6)){var e=c.indices;c.points=d,c.alpha=a.fillAlpha,c.color=b.hex2rgb(a.fillColor);for(var f,g,h=1/0,i=-1/0,j=1/0,k=-1/0,l=0;l<d.length;l+=2)f=d[l],g=d[l+1],h=h>f?f:h,i=f>i?f:i,j=j>g?g:j,k=g>k?g:k;d.push(h,j,i,j,i,k,h,k);var m=d.length/2;for(l=0;m>l;l++)e.push(l)}},b.WebGLGraphics.buildPoly=function(a,c){var d=a.points;if(!(d.length<6)){var e=c.points,f=c.indices,g=d.length/2,h=b.hex2rgb(a.fillColor),i=a.fillAlpha,j=h[0]*i,k=h[1]*i,l=h[2]*i,m=b.PolyK.Triangulate(d);if(!m)return!1;var n=e.length/6,o=0;for(o=0;o<m.length;o+=3)f.push(m[o]+n),f.push(m[o]+n),f.push(m[o+1]+n),f.push(m[o+2]+n),f.push(m[o+2]+n);for(o=0;g>o;o++)e.push(d[2*o],d[2*o+1],j,k,l,i);return!0}},b.WebGLGraphics.graphicsDataPool=[],b.WebGLGraphicsData=function(a){this.gl=a,this.color=[0,0,0],this.points=[],this.indices=[],this.buffer=a.createBuffer(),this.indexBuffer=a.createBuffer(),this.mode=1,this.alpha=1,this.dirty=!0},b.WebGLGraphicsData.prototype.reset=function(){this.points=[],this.indices=[]},b.WebGLGraphicsData.prototype.upload=function(){var a=this.gl;this.glPoints=new b.Float32Array(this.points),a.bindBuffer(a.ARRAY_BUFFER,this.buffer),a.bufferData(a.ARRAY_BUFFER,this.glPoints,a.STATIC_DRAW),this.glIndicies=new b.Uint16Array(this.indices),a.bindBuffer(a.ELEMENT_ARRAY_BUFFER,this.indexBuffer),a.bufferData(a.ELEMENT_ARRAY_BUFFER,this.glIndicies,a.STATIC_DRAW),this.dirty=!1},b.glContexts=[],b.instances=[],b.WebGLRenderer=function(a,c,d){if(d)for(var e in b.defaultRenderOptions)"undefined"==typeof d[e]&&(d[e]=b.defaultRenderOptions[e]);else d=b.defaultRenderOptions;b.defaultRenderer||(b.sayHello("webGL"),b.defaultRenderer=this),this.type=b.WEBGL_RENDERER,this.resolution=d.resolution,this.transparent=d.transparent,this.autoResize=d.autoResize||!1,this.preserveDrawingBuffer=d.preserveDrawingBuffer,this.clearBeforeRender=d.clearBeforeRender,this.width=a||800,this.height=c||600,this.view=d.view||document.createElement("canvas"),this.contextLostBound=this.handleContextLost.bind(this),this.contextRestoredBound=this.handleContextRestored.bind(this),this.view.addEventListener("webglcontextlost",this.contextLostBound,!1),this.view.addEventListener("webglcontextrestored",this.contextRestoredBound,!1),this._contextOptions={alpha:this.transparent,antialias:d.antialias,premultipliedAlpha:this.transparent&&"notMultiplied"!==this.transparent,stencil:!0,preserveDrawingBuffer:d.preserveDrawingBuffer},this.projection=new b.Point,this.offset=new b.Point(0,0),this.shaderManager=new b.WebGLShaderManager,this.spriteBatch=new b.WebGLSpriteBatch,this.maskManager=new b.WebGLMaskManager,this.filterManager=new b.WebGLFilterManager,this.stencilManager=new b.WebGLStencilManager,this.blendModeManager=new b.WebGLBlendModeManager,this.renderSession={},this.renderSession.gl=this.gl,this.renderSession.drawCount=0,this.renderSession.shaderManager=this.shaderManager,this.renderSession.maskManager=this.maskManager,this.renderSession.filterManager=this.filterManager,this.renderSession.blendModeManager=this.blendModeManager,this.renderSession.spriteBatch=this.spriteBatch,this.renderSession.stencilManager=this.stencilManager,this.renderSession.renderer=this,this.renderSession.resolution=this.resolution,this.initContext(),this.mapBlendModes()},b.WebGLRenderer.prototype.constructor=b.WebGLRenderer,b.WebGLRenderer.prototype.initContext=function(){var a=this.view.getContext("webgl",this._contextOptions)||this.view.getContext("experimental-webgl",this._contextOptions);if(this.gl=a,!a)throw new Error("This browser does not support webGL. Try using the canvas renderer");this.glContextId=a.id=b.WebGLRenderer.glContextId++,b.glContexts[this.glContextId]=a,b.instances[this.glContextId]=this,a.disable(a.DEPTH_TEST),a.disable(a.CULL_FACE),a.enable(a.BLEND),this.shaderManager.setContext(a),this.spriteBatch.setContext(a),this.maskManager.setContext(a),this.filterManager.setContext(a),this.blendModeManager.setContext(a),this.stencilManager.setContext(a),this.renderSession.gl=this.gl,this.resize(this.width,this.height)},b.WebGLRenderer.prototype.render=function(a){if(!this.contextLost){this.__stage!==a&&(a.interactive&&a.interactionManager.removeEvents(),this.__stage=a),a.updateTransform();var b=this.gl;a._interactive?a._interactiveEventsAdded||(a._interactiveEventsAdded=!0,a.interactionManager.setTarget(this)):a._interactiveEventsAdded&&(a._interactiveEventsAdded=!1,a.interactionManager.setTarget(this)),b.viewport(0,0,this.width,this.height),b.bindFramebuffer(b.FRAMEBUFFER,null),this.clearBeforeRender&&(this.transparent?b.clearColor(0,0,0,0):b.clearColor(a.backgroundColorSplit[0],a.backgroundColorSplit[1],a.backgroundColorSplit[2],1),b.clear(b.COLOR_BUFFER_BIT)),this.renderDisplayObject(a,this.projection)}},b.WebGLRenderer.prototype.renderDisplayObject=function(a,c,d){this.renderSession.blendModeManager.setBlendMode(b.blendModes.NORMAL),this.renderSession.drawCount=0,this.renderSession.projection=c,this.renderSession.offset=this.offset,this.spriteBatch.begin(this.renderSession),this.filterManager.begin(this.renderSession,d),a._renderWebGL(this.renderSession),this.spriteBatch.end()},b.WebGLRenderer.prototype.resize=function(a,b){this.width=a*this.resolution,this.height=b*this.resolution,this.view.width=this.width,this.view.height=this.height,this.autoResize&&(this.view.style.width=this.width/this.resolution+"px",this.view.style.height=this.height/this.resolution+"px"),this.gl.viewport(0,0,this.width,this.height),this.projection.x=this.width/2/this.resolution,this.projection.y=-this.height/2/this.resolution},b.WebGLRenderer.prototype.updateTexture=function(a){if(a.hasLoaded){var c=this.gl;return a._glTextures[c.id]||(a._glTextures[c.id]=c.createTexture()),c.bindTexture(c.TEXTURE_2D,a._glTextures[c.id]),c.pixelStorei(c.UNPACK_PREMULTIPLY_ALPHA_WEBGL,a.premultipliedAlpha),c.texImage2D(c.TEXTURE_2D,0,c.RGBA,c.RGBA,c.UNSIGNED_BYTE,a.source),c.texParameteri(c.TEXTURE_2D,c.TEXTURE_MAG_FILTER,a.scaleMode===b.scaleModes.LINEAR?c.LINEAR:c.NEAREST),a.mipmap&&b.isPowerOfTwo(a.width,a.height)?(c.texParameteri(c.TEXTURE_2D,c.TEXTURE_MIN_FILTER,a.scaleMode===b.scaleModes.LINEAR?c.LINEAR_MIPMAP_LINEAR:c.NEAREST_MIPMAP_NEAREST),c.generateMipmap(c.TEXTURE_2D)):c.texParameteri(c.TEXTURE_2D,c.TEXTURE_MIN_FILTER,a.scaleMode===b.scaleModes.LINEAR?c.LINEAR:c.NEAREST),a._powerOf2?(c.texParameteri(c.TEXTURE_2D,c.TEXTURE_WRAP_S,c.REPEAT),c.texParameteri(c.TEXTURE_2D,c.TEXTURE_WRAP_T,c.REPEAT)):(c.texParameteri(c.TEXTURE_2D,c.TEXTURE_WRAP_S,c.CLAMP_TO_EDGE),c.texParameteri(c.TEXTURE_2D,c.TEXTURE_WRAP_T,c.CLAMP_TO_EDGE)),a._dirty[c.id]=!1,a._glTextures[c.id]}},b.WebGLRenderer.prototype.handleContextLost=function(a){a.preventDefault(),this.contextLost=!0},b.WebGLRenderer.prototype.handleContextRestored=function(){this.initContext();for(var a in b.TextureCache){var c=b.TextureCache[a].baseTexture;c._glTextures=[]}this.contextLost=!1},b.WebGLRenderer.prototype.destroy=function(){this.view.removeEventListener("webglcontextlost",this.contextLostBound),this.view.removeEventListener("webglcontextrestored",this.contextRestoredBound),b.glContexts[this.glContextId]=null,this.projection=null,this.offset=null,this.shaderManager.destroy(),this.spriteBatch.destroy(),this.maskManager.destroy(),this.filterManager.destroy(),this.shaderManager=null,this.spriteBatch=null,this.maskManager=null,this.filterManager=null,this.gl=null,this.renderSession=null},b.WebGLRenderer.prototype.mapBlendModes=function(){var a=this.gl;b.blendModesWebGL||(b.blendModesWebGL=[],b.blendModesWebGL[b.blendModes.NORMAL]=[a.ONE,a.ONE_MINUS_SRC_ALPHA],b.blendModesWebGL[b.blendModes.ADD]=[a.SRC_ALPHA,a.DST_ALPHA],b.blendModesWebGL[b.blendModes.MULTIPLY]=[a.DST_COLOR,a.ONE_MINUS_SRC_ALPHA],b.blendModesWebGL[b.blendModes.SCREEN]=[a.SRC_ALPHA,a.ONE],b.blendModesWebGL[b.blendModes.OVERLAY]=[a.ONE,a.ONE_MINUS_SRC_ALPHA],b.blendModesWebGL[b.blendModes.DARKEN]=[a.ONE,a.ONE_MINUS_SRC_ALPHA],b.blendModesWebGL[b.blendModes.LIGHTEN]=[a.ONE,a.ONE_MINUS_SRC_ALPHA],b.blendModesWebGL[b.blendModes.COLOR_DODGE]=[a.ONE,a.ONE_MINUS_SRC_ALPHA],b.blendModesWebGL[b.blendModes.COLOR_BURN]=[a.ONE,a.ONE_MINUS_SRC_ALPHA],b.blendModesWebGL[b.blendModes.HARD_LIGHT]=[a.ONE,a.ONE_MINUS_SRC_ALPHA],b.blendModesWebGL[b.blendModes.SOFT_LIGHT]=[a.ONE,a.ONE_MINUS_SRC_ALPHA],b.blendModesWebGL[b.blendModes.DIFFERENCE]=[a.ONE,a.ONE_MINUS_SRC_ALPHA],b.blendModesWebGL[b.blendModes.EXCLUSION]=[a.ONE,a.ONE_MINUS_SRC_ALPHA],b.blendModesWebGL[b.blendModes.HUE]=[a.ONE,a.ONE_MINUS_SRC_ALPHA],b.blendModesWebGL[b.blendModes.SATURATION]=[a.ONE,a.ONE_MINUS_SRC_ALPHA],b.blendModesWebGL[b.blendModes.COLOR]=[a.ONE,a.ONE_MINUS_SRC_ALPHA],b.blendModesWebGL[b.blendModes.LUMINOSITY]=[a.ONE,a.ONE_MINUS_SRC_ALPHA])},b.WebGLRenderer.glContextId=0,b.WebGLBlendModeManager=function(){this.currentBlendMode=99999},b.WebGLBlendModeManager.prototype.constructor=b.WebGLBlendModeManager,b.WebGLBlendModeManager.prototype.setContext=function(a){this.gl=a},b.WebGLBlendModeManager.prototype.setBlendMode=function(a){if(this.currentBlendMode===a)return!1;this.currentBlendMode=a;var c=b.blendModesWebGL[this.currentBlendMode];return this.gl.blendFunc(c[0],c[1]),!0},b.WebGLBlendModeManager.prototype.destroy=function(){this.gl=null},b.WebGLMaskManager=function(){},b.WebGLMaskManager.prototype.constructor=b.WebGLMaskManager,b.WebGLMaskManager.prototype.setContext=function(a){this.gl=a},b.WebGLMaskManager.prototype.pushMask=function(a,c){var d=c.gl;a.dirty&&b.WebGLGraphics.updateGraphics(a,d),a._webGL[d.id].data.length&&c.stencilManager.pushStencil(a,a._webGL[d.id].data[0],c)},b.WebGLMaskManager.prototype.popMask=function(a,b){var c=this.gl;b.stencilManager.popStencil(a,a._webGL[c.id].data[0],b)},b.WebGLMaskManager.prototype.destroy=function(){this.gl=null},b.WebGLStencilManager=function(){this.stencilStack=[],this.reverse=!0,this.count=0},b.WebGLStencilManager.prototype.setContext=function(a){this.gl=a},b.WebGLStencilManager.prototype.pushStencil=function(a,b,c){var d=this.gl;this.bindGraphics(a,b,c),0===this.stencilStack.length&&(d.enable(d.STENCIL_TEST),d.clear(d.STENCIL_BUFFER_BIT),this.reverse=!0,this.count=0),this.stencilStack.push(b);var e=this.count;d.colorMask(!1,!1,!1,!1),d.stencilFunc(d.ALWAYS,0,255),d.stencilOp(d.KEEP,d.KEEP,d.INVERT),1===b.mode?(d.drawElements(d.TRIANGLE_FAN,b.indices.length-4,d.UNSIGNED_SHORT,0),this.reverse?(d.stencilFunc(d.EQUAL,255-e,255),d.stencilOp(d.KEEP,d.KEEP,d.DECR)):(d.stencilFunc(d.EQUAL,e,255),d.stencilOp(d.KEEP,d.KEEP,d.INCR)),d.drawElements(d.TRIANGLE_FAN,4,d.UNSIGNED_SHORT,2*(b.indices.length-4)),this.reverse?d.stencilFunc(d.EQUAL,255-(e+1),255):d.stencilFunc(d.EQUAL,e+1,255),this.reverse=!this.reverse):(this.reverse?(d.stencilFunc(d.EQUAL,e,255),d.stencilOp(d.KEEP,d.KEEP,d.INCR)):(d.stencilFunc(d.EQUAL,255-e,255),d.stencilOp(d.KEEP,d.KEEP,d.DECR)),d.drawElements(d.TRIANGLE_STRIP,b.indices.length,d.UNSIGNED_SHORT,0),this.reverse?d.stencilFunc(d.EQUAL,e+1,255):d.stencilFunc(d.EQUAL,255-(e+1),255)),d.colorMask(!0,!0,!0,!0),d.stencilOp(d.KEEP,d.KEEP,d.KEEP),this.count++},b.WebGLStencilManager.prototype.bindGraphics=function(a,c,d){this._currentGraphics=a;var e,f=this.gl,g=d.projection,h=d.offset;1===c.mode?(e=d.shaderManager.complexPrimitiveShader,d.shaderManager.setShader(e),f.uniformMatrix3fv(e.translationMatrix,!1,a.worldTransform.toArray(!0)),f.uniform2f(e.projectionVector,g.x,-g.y),f.uniform2f(e.offsetVector,-h.x,-h.y),f.uniform3fv(e.tintColor,b.hex2rgb(a.tint)),f.uniform3fv(e.color,c.color),f.uniform1f(e.alpha,a.worldAlpha*c.alpha),f.bindBuffer(f.ARRAY_BUFFER,c.buffer),f.vertexAttribPointer(e.aVertexPosition,2,f.FLOAT,!1,8,0),f.bindBuffer(f.ELEMENT_ARRAY_BUFFER,c.indexBuffer)):(e=d.shaderManager.primitiveShader,d.shaderManager.setShader(e),f.uniformMatrix3fv(e.translationMatrix,!1,a.worldTransform.toArray(!0)),f.uniform2f(e.projectionVector,g.x,-g.y),f.uniform2f(e.offsetVector,-h.x,-h.y),f.uniform3fv(e.tintColor,b.hex2rgb(a.tint)),f.uniform1f(e.alpha,a.worldAlpha),f.bindBuffer(f.ARRAY_BUFFER,c.buffer),f.vertexAttribPointer(e.aVertexPosition,2,f.FLOAT,!1,24,0),f.vertexAttribPointer(e.colorAttribute,4,f.FLOAT,!1,24,8),f.bindBuffer(f.ELEMENT_ARRAY_BUFFER,c.indexBuffer))
|
|
},b.WebGLStencilManager.prototype.popStencil=function(a,b,c){var d=this.gl;if(this.stencilStack.pop(),this.count--,0===this.stencilStack.length)d.disable(d.STENCIL_TEST);else{var e=this.count;this.bindGraphics(a,b,c),d.colorMask(!1,!1,!1,!1),1===b.mode?(this.reverse=!this.reverse,this.reverse?(d.stencilFunc(d.EQUAL,255-(e+1),255),d.stencilOp(d.KEEP,d.KEEP,d.INCR)):(d.stencilFunc(d.EQUAL,e+1,255),d.stencilOp(d.KEEP,d.KEEP,d.DECR)),d.drawElements(d.TRIANGLE_FAN,4,d.UNSIGNED_SHORT,2*(b.indices.length-4)),d.stencilFunc(d.ALWAYS,0,255),d.stencilOp(d.KEEP,d.KEEP,d.INVERT),d.drawElements(d.TRIANGLE_FAN,b.indices.length-4,d.UNSIGNED_SHORT,0),this.reverse?d.stencilFunc(d.EQUAL,e,255):d.stencilFunc(d.EQUAL,255-e,255)):(this.reverse?(d.stencilFunc(d.EQUAL,e+1,255),d.stencilOp(d.KEEP,d.KEEP,d.DECR)):(d.stencilFunc(d.EQUAL,255-(e+1),255),d.stencilOp(d.KEEP,d.KEEP,d.INCR)),d.drawElements(d.TRIANGLE_STRIP,b.indices.length,d.UNSIGNED_SHORT,0),this.reverse?d.stencilFunc(d.EQUAL,e,255):d.stencilFunc(d.EQUAL,255-e,255)),d.colorMask(!0,!0,!0,!0),d.stencilOp(d.KEEP,d.KEEP,d.KEEP)}},b.WebGLStencilManager.prototype.destroy=function(){this.stencilStack=null,this.gl=null},b.WebGLShaderManager=function(){this.maxAttibs=10,this.attribState=[],this.tempAttribState=[];for(var a=0;a<this.maxAttibs;a++)this.attribState[a]=!1;this.stack=[]},b.WebGLShaderManager.prototype.constructor=b.WebGLShaderManager,b.WebGLShaderManager.prototype.setContext=function(a){this.gl=a,this.primitiveShader=new b.PrimitiveShader(a),this.complexPrimitiveShader=new b.ComplexPrimitiveShader(a),this.defaultShader=new b.PixiShader(a),this.fastShader=new b.PixiFastShader(a),this.stripShader=new b.StripShader(a),this.setShader(this.defaultShader)},b.WebGLShaderManager.prototype.setAttribs=function(a){var b;for(b=0;b<this.tempAttribState.length;b++)this.tempAttribState[b]=!1;for(b=0;b<a.length;b++){var c=a[b];this.tempAttribState[c]=!0}var d=this.gl;for(b=0;b<this.attribState.length;b++)this.attribState[b]!==this.tempAttribState[b]&&(this.attribState[b]=this.tempAttribState[b],this.tempAttribState[b]?d.enableVertexAttribArray(b):d.disableVertexAttribArray(b))},b.WebGLShaderManager.prototype.setShader=function(a){return this._currentId===a._UID?!1:(this._currentId=a._UID,this.currentShader=a,this.gl.useProgram(a.program),this.setAttribs(a.attributes),!0)},b.WebGLShaderManager.prototype.destroy=function(){this.attribState=null,this.tempAttribState=null,this.primitiveShader.destroy(),this.complexPrimitiveShader.destroy(),this.defaultShader.destroy(),this.fastShader.destroy(),this.stripShader.destroy(),this.gl=null},b.WebGLSpriteBatch=function(){this.vertSize=5,this.size=2e3;var a=4*this.size*4*this.vertSize,c=6*this.size;this.vertices=new b.ArrayBuffer(a),this.positions=new b.Float32Array(this.vertices),this.colors=new b.Uint32Array(this.vertices),this.indices=new b.Uint16Array(c),this.lastIndexCount=0;for(var d=0,e=0;c>d;d+=6,e+=4)this.indices[d+0]=e+0,this.indices[d+1]=e+1,this.indices[d+2]=e+2,this.indices[d+3]=e+0,this.indices[d+4]=e+2,this.indices[d+5]=e+3;this.drawing=!1,this.currentBatchSize=0,this.currentBaseTexture=null,this.dirty=!0,this.textures=[],this.blendModes=[],this.shaders=[],this.sprites=[],this.defaultShader=new b.AbstractFilter(["precision lowp float;","varying vec2 vTextureCoord;","varying vec4 vColor;","uniform sampler2D uSampler;","void main(void) {"," gl_FragColor = texture2D(uSampler, vTextureCoord) * vColor ;","}"])},b.WebGLSpriteBatch.prototype.setContext=function(a){this.gl=a,this.vertexBuffer=a.createBuffer(),this.indexBuffer=a.createBuffer(),a.bindBuffer(a.ELEMENT_ARRAY_BUFFER,this.indexBuffer),a.bufferData(a.ELEMENT_ARRAY_BUFFER,this.indices,a.STATIC_DRAW),a.bindBuffer(a.ARRAY_BUFFER,this.vertexBuffer),a.bufferData(a.ARRAY_BUFFER,this.vertices,a.DYNAMIC_DRAW),this.currentBlendMode=99999;var c=new b.PixiShader(a);c.fragmentSrc=this.defaultShader.fragmentSrc,c.uniforms={},c.init(),this.defaultShader.shaders[a.id]=c},b.WebGLSpriteBatch.prototype.begin=function(a){this.renderSession=a,this.shader=this.renderSession.shaderManager.defaultShader,this.start()},b.WebGLSpriteBatch.prototype.end=function(){this.flush()},b.WebGLSpriteBatch.prototype.render=function(a){var b=a.texture;this.currentBatchSize>=this.size&&(this.flush(),this.currentBaseTexture=b.baseTexture);var c=b._uvs;if(c){var d,e,f,g,h=a.anchor.x,i=a.anchor.y;if(b.trim){var j=b.trim;e=j.x-h*j.width,d=e+b.crop.width,g=j.y-i*j.height,f=g+b.crop.height}else d=b.frame.width*(1-h),e=b.frame.width*-h,f=b.frame.height*(1-i),g=b.frame.height*-i;var k=4*this.currentBatchSize*this.vertSize,l=b.baseTexture.resolution,m=a.worldTransform,n=m.a/l,o=m.b/l,p=m.c/l,q=m.d/l,r=m.tx,s=m.ty,t=this.colors,u=this.positions;this.renderSession.roundPixels?(u[k]=n*e+p*g+r|0,u[k+1]=q*g+o*e+s|0,u[k+5]=n*d+p*g+r|0,u[k+6]=q*g+o*d+s|0,u[k+10]=n*d+p*f+r|0,u[k+11]=q*f+o*d+s|0,u[k+15]=n*e+p*f+r|0,u[k+16]=q*f+o*e+s|0):(u[k]=n*e+p*g+r,u[k+1]=q*g+o*e+s,u[k+5]=n*d+p*g+r,u[k+6]=q*g+o*d+s,u[k+10]=n*d+p*f+r,u[k+11]=q*f+o*d+s,u[k+15]=n*e+p*f+r,u[k+16]=q*f+o*e+s),u[k+2]=c.x0,u[k+3]=c.y0,u[k+7]=c.x1,u[k+8]=c.y1,u[k+12]=c.x2,u[k+13]=c.y2,u[k+17]=c.x3,u[k+18]=c.y3;var v=a.tint;t[k+4]=t[k+9]=t[k+14]=t[k+19]=(v>>16)+(65280&v)+((255&v)<<16)+(255*a.worldAlpha<<24),this.sprites[this.currentBatchSize++]=a}},b.WebGLSpriteBatch.prototype.renderTilingSprite=function(a){var c=a.tilingTexture;this.currentBatchSize>=this.size&&(this.flush(),this.currentBaseTexture=c.baseTexture),a._uvs||(a._uvs=new b.TextureUvs);var d=a._uvs;a.tilePosition.x%=c.baseTexture.width*a.tileScaleOffset.x,a.tilePosition.y%=c.baseTexture.height*a.tileScaleOffset.y;var e=a.tilePosition.x/(c.baseTexture.width*a.tileScaleOffset.x),f=a.tilePosition.y/(c.baseTexture.height*a.tileScaleOffset.y),g=a.width/c.baseTexture.width/(a.tileScale.x*a.tileScaleOffset.x),h=a.height/c.baseTexture.height/(a.tileScale.y*a.tileScaleOffset.y);d.x0=0-e,d.y0=0-f,d.x1=1*g-e,d.y1=0-f,d.x2=1*g-e,d.y2=1*h-f,d.x3=0-e,d.y3=1*h-f;var i=a.tint,j=(i>>16)+(65280&i)+((255&i)<<16)+(255*a.alpha<<24),k=this.positions,l=this.colors,m=a.width,n=a.height,o=a.anchor.x,p=a.anchor.y,q=m*(1-o),r=m*-o,s=n*(1-p),t=n*-p,u=4*this.currentBatchSize*this.vertSize,v=c.baseTexture.resolution,w=a.worldTransform,x=w.a/v,y=w.b/v,z=w.c/v,A=w.d/v,B=w.tx,C=w.ty;k[u++]=x*r+z*t+B,k[u++]=A*t+y*r+C,k[u++]=d.x0,k[u++]=d.y0,l[u++]=j,k[u++]=x*q+z*t+B,k[u++]=A*t+y*q+C,k[u++]=d.x1,k[u++]=d.y1,l[u++]=j,k[u++]=x*q+z*s+B,k[u++]=A*s+y*q+C,k[u++]=d.x2,k[u++]=d.y2,l[u++]=j,k[u++]=x*r+z*s+B,k[u++]=A*s+y*r+C,k[u++]=d.x3,k[u++]=d.y3,l[u++]=j,this.sprites[this.currentBatchSize++]=a},b.WebGLSpriteBatch.prototype.flush=function(){if(0!==this.currentBatchSize){var a,c=this.gl;if(this.dirty){this.dirty=!1,c.activeTexture(c.TEXTURE0),c.bindBuffer(c.ARRAY_BUFFER,this.vertexBuffer),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,this.indexBuffer),a=this.defaultShader.shaders[c.id];var d=4*this.vertSize;c.vertexAttribPointer(a.aVertexPosition,2,c.FLOAT,!1,d,0),c.vertexAttribPointer(a.aTextureCoord,2,c.FLOAT,!1,d,8),c.vertexAttribPointer(a.colorAttribute,4,c.UNSIGNED_BYTE,!0,d,16)}if(this.currentBatchSize>.5*this.size)c.bufferSubData(c.ARRAY_BUFFER,0,this.vertices);else{var e=this.positions.subarray(0,4*this.currentBatchSize*this.vertSize);c.bufferSubData(c.ARRAY_BUFFER,0,e)}for(var f,g,h,i,j=0,k=0,l=null,m=this.renderSession.blendModeManager.currentBlendMode,n=null,o=!1,p=!1,q=0,r=this.currentBatchSize;r>q;q++){if(i=this.sprites[q],f=i.texture.baseTexture,g=i.blendMode,h=i.shader||this.defaultShader,o=m!==g,p=n!==h,(l!==f||o||p)&&(this.renderBatch(l,j,k),k=q,j=0,l=f,o&&(m=g,this.renderSession.blendModeManager.setBlendMode(m)),p)){n=h,a=n.shaders[c.id],a||(a=new b.PixiShader(c),a.fragmentSrc=n.fragmentSrc,a.uniforms=n.uniforms,a.init(),n.shaders[c.id]=a),this.renderSession.shaderManager.setShader(a),a.dirty&&a.syncUniforms();var s=this.renderSession.projection;c.uniform2f(a.projectionVector,s.x,s.y);var t=this.renderSession.offset;c.uniform2f(a.offsetVector,t.x,t.y)}j++}this.renderBatch(l,j,k),this.currentBatchSize=0}},b.WebGLSpriteBatch.prototype.renderBatch=function(a,b,c){if(0!==b){var d=this.gl;a._dirty[d.id]?this.renderSession.renderer.updateTexture(a):d.bindTexture(d.TEXTURE_2D,a._glTextures[d.id]),d.drawElements(d.TRIANGLES,6*b,d.UNSIGNED_SHORT,6*c*2),this.renderSession.drawCount++}},b.WebGLSpriteBatch.prototype.stop=function(){this.flush(),this.dirty=!0},b.WebGLSpriteBatch.prototype.start=function(){this.dirty=!0},b.WebGLSpriteBatch.prototype.destroy=function(){this.vertices=null,this.indices=null,this.gl.deleteBuffer(this.vertexBuffer),this.gl.deleteBuffer(this.indexBuffer),this.currentBaseTexture=null,this.gl=null},b.WebGLFastSpriteBatch=function(a){this.vertSize=10,this.maxSize=6e3,this.size=this.maxSize;var c=4*this.size*this.vertSize,d=6*this.maxSize;this.vertices=new b.Float32Array(c),this.indices=new b.Uint16Array(d),this.vertexBuffer=null,this.indexBuffer=null,this.lastIndexCount=0;for(var e=0,f=0;d>e;e+=6,f+=4)this.indices[e+0]=f+0,this.indices[e+1]=f+1,this.indices[e+2]=f+2,this.indices[e+3]=f+0,this.indices[e+4]=f+2,this.indices[e+5]=f+3;this.drawing=!1,this.currentBatchSize=0,this.currentBaseTexture=null,this.currentBlendMode=0,this.renderSession=null,this.shader=null,this.matrix=null,this.setContext(a)},b.WebGLFastSpriteBatch.prototype.constructor=b.WebGLFastSpriteBatch,b.WebGLFastSpriteBatch.prototype.setContext=function(a){this.gl=a,this.vertexBuffer=a.createBuffer(),this.indexBuffer=a.createBuffer(),a.bindBuffer(a.ELEMENT_ARRAY_BUFFER,this.indexBuffer),a.bufferData(a.ELEMENT_ARRAY_BUFFER,this.indices,a.STATIC_DRAW),a.bindBuffer(a.ARRAY_BUFFER,this.vertexBuffer),a.bufferData(a.ARRAY_BUFFER,this.vertices,a.DYNAMIC_DRAW)},b.WebGLFastSpriteBatch.prototype.begin=function(a,b){this.renderSession=b,this.shader=this.renderSession.shaderManager.fastShader,this.matrix=a.worldTransform.toArray(!0),this.start()},b.WebGLFastSpriteBatch.prototype.end=function(){this.flush()},b.WebGLFastSpriteBatch.prototype.render=function(a){var b=a.children,c=b[0];if(c.texture._uvs){this.currentBaseTexture=c.texture.baseTexture,c.blendMode!==this.renderSession.blendModeManager.currentBlendMode&&(this.flush(),this.renderSession.blendModeManager.setBlendMode(c.blendMode));for(var d=0,e=b.length;e>d;d++)this.renderSprite(b[d]);this.flush()}},b.WebGLFastSpriteBatch.prototype.renderSprite=function(a){if(a.visible&&(a.texture.baseTexture===this.currentBaseTexture||(this.flush(),this.currentBaseTexture=a.texture.baseTexture,a.texture._uvs))){var b,c,d,e,f,g,h,i,j=this.vertices;if(b=a.texture._uvs,c=a.texture.frame.width,d=a.texture.frame.height,a.texture.trim){var k=a.texture.trim;f=k.x-a.anchor.x*k.width,e=f+a.texture.crop.width,h=k.y-a.anchor.y*k.height,g=h+a.texture.crop.height}else e=a.texture.frame.width*(1-a.anchor.x),f=a.texture.frame.width*-a.anchor.x,g=a.texture.frame.height*(1-a.anchor.y),h=a.texture.frame.height*-a.anchor.y;i=4*this.currentBatchSize*this.vertSize,j[i++]=f,j[i++]=h,j[i++]=a.position.x,j[i++]=a.position.y,j[i++]=a.scale.x,j[i++]=a.scale.y,j[i++]=a.rotation,j[i++]=b.x0,j[i++]=b.y1,j[i++]=a.alpha,j[i++]=e,j[i++]=h,j[i++]=a.position.x,j[i++]=a.position.y,j[i++]=a.scale.x,j[i++]=a.scale.y,j[i++]=a.rotation,j[i++]=b.x1,j[i++]=b.y1,j[i++]=a.alpha,j[i++]=e,j[i++]=g,j[i++]=a.position.x,j[i++]=a.position.y,j[i++]=a.scale.x,j[i++]=a.scale.y,j[i++]=a.rotation,j[i++]=b.x2,j[i++]=b.y2,j[i++]=a.alpha,j[i++]=f,j[i++]=g,j[i++]=a.position.x,j[i++]=a.position.y,j[i++]=a.scale.x,j[i++]=a.scale.y,j[i++]=a.rotation,j[i++]=b.x3,j[i++]=b.y3,j[i++]=a.alpha,this.currentBatchSize++,this.currentBatchSize>=this.size&&this.flush()}},b.WebGLFastSpriteBatch.prototype.flush=function(){if(0!==this.currentBatchSize){var a=this.gl;if(this.currentBaseTexture._glTextures[a.id]||this.renderSession.renderer.updateTexture(this.currentBaseTexture,a),a.bindTexture(a.TEXTURE_2D,this.currentBaseTexture._glTextures[a.id]),this.currentBatchSize>.5*this.size)a.bufferSubData(a.ARRAY_BUFFER,0,this.vertices);else{var b=this.vertices.subarray(0,4*this.currentBatchSize*this.vertSize);a.bufferSubData(a.ARRAY_BUFFER,0,b)}a.drawElements(a.TRIANGLES,6*this.currentBatchSize,a.UNSIGNED_SHORT,0),this.currentBatchSize=0,this.renderSession.drawCount++}},b.WebGLFastSpriteBatch.prototype.stop=function(){this.flush()},b.WebGLFastSpriteBatch.prototype.start=function(){var a=this.gl;a.activeTexture(a.TEXTURE0),a.bindBuffer(a.ARRAY_BUFFER,this.vertexBuffer),a.bindBuffer(a.ELEMENT_ARRAY_BUFFER,this.indexBuffer);var b=this.renderSession.projection;a.uniform2f(this.shader.projectionVector,b.x,b.y),a.uniformMatrix3fv(this.shader.uMatrix,!1,this.matrix);var c=4*this.vertSize;a.vertexAttribPointer(this.shader.aVertexPosition,2,a.FLOAT,!1,c,0),a.vertexAttribPointer(this.shader.aPositionCoord,2,a.FLOAT,!1,c,8),a.vertexAttribPointer(this.shader.aScale,2,a.FLOAT,!1,c,16),a.vertexAttribPointer(this.shader.aRotation,1,a.FLOAT,!1,c,24),a.vertexAttribPointer(this.shader.aTextureCoord,2,a.FLOAT,!1,c,28),a.vertexAttribPointer(this.shader.colorAttribute,1,a.FLOAT,!1,c,36)},b.WebGLFilterManager=function(){this.filterStack=[],this.offsetX=0,this.offsetY=0},b.WebGLFilterManager.prototype.constructor=b.WebGLFilterManager,b.WebGLFilterManager.prototype.setContext=function(a){this.gl=a,this.texturePool=[],this.initShaderBuffers()},b.WebGLFilterManager.prototype.begin=function(a,b){this.renderSession=a,this.defaultShader=a.shaderManager.defaultShader;var c=this.renderSession.projection;this.width=2*c.x,this.height=2*-c.y,this.buffer=b},b.WebGLFilterManager.prototype.pushFilter=function(a){var c=this.gl,d=this.renderSession.projection,e=this.renderSession.offset;a._filterArea=a.target.filterArea||a.target.getBounds(),this.filterStack.push(a);var f=a.filterPasses[0];this.offsetX+=a._filterArea.x,this.offsetY+=a._filterArea.y;var g=this.texturePool.pop();g?g.resize(this.width,this.height):g=new b.FilterTexture(this.gl,this.width,this.height),c.bindTexture(c.TEXTURE_2D,g.texture);var h=a._filterArea,i=f.padding;h.x-=i,h.y-=i,h.width+=2*i,h.height+=2*i,h.x<0&&(h.x=0),h.width>this.width&&(h.width=this.width),h.y<0&&(h.y=0),h.height>this.height&&(h.height=this.height),c.bindFramebuffer(c.FRAMEBUFFER,g.frameBuffer),c.viewport(0,0,h.width,h.height),d.x=h.width/2,d.y=-h.height/2,e.x=-h.x,e.y=-h.y,c.colorMask(!0,!0,!0,!0),c.clearColor(0,0,0,0),c.clear(c.COLOR_BUFFER_BIT),a._glFilterTexture=g},b.WebGLFilterManager.prototype.popFilter=function(){var a=this.gl,c=this.filterStack.pop(),d=c._filterArea,e=c._glFilterTexture,f=this.renderSession.projection,g=this.renderSession.offset;if(c.filterPasses.length>1){a.viewport(0,0,d.width,d.height),a.bindBuffer(a.ARRAY_BUFFER,this.vertexBuffer),this.vertexArray[0]=0,this.vertexArray[1]=d.height,this.vertexArray[2]=d.width,this.vertexArray[3]=d.height,this.vertexArray[4]=0,this.vertexArray[5]=0,this.vertexArray[6]=d.width,this.vertexArray[7]=0,a.bufferSubData(a.ARRAY_BUFFER,0,this.vertexArray),a.bindBuffer(a.ARRAY_BUFFER,this.uvBuffer),this.uvArray[2]=d.width/this.width,this.uvArray[5]=d.height/this.height,this.uvArray[6]=d.width/this.width,this.uvArray[7]=d.height/this.height,a.bufferSubData(a.ARRAY_BUFFER,0,this.uvArray);var h=e,i=this.texturePool.pop();i||(i=new b.FilterTexture(this.gl,this.width,this.height)),i.resize(this.width,this.height),a.bindFramebuffer(a.FRAMEBUFFER,i.frameBuffer),a.clear(a.COLOR_BUFFER_BIT),a.disable(a.BLEND);for(var j=0;j<c.filterPasses.length-1;j++){var k=c.filterPasses[j];a.bindFramebuffer(a.FRAMEBUFFER,i.frameBuffer),a.activeTexture(a.TEXTURE0),a.bindTexture(a.TEXTURE_2D,h.texture),this.applyFilterPass(k,d,d.width,d.height);var l=h;h=i,i=l}a.enable(a.BLEND),e=h,this.texturePool.push(i)}var m=c.filterPasses[c.filterPasses.length-1];this.offsetX-=d.x,this.offsetY-=d.y;var n=this.width,o=this.height,p=0,q=0,r=this.buffer;if(0===this.filterStack.length)a.colorMask(!0,!0,!0,!0);else{var s=this.filterStack[this.filterStack.length-1];d=s._filterArea,n=d.width,o=d.height,p=d.x,q=d.y,r=s._glFilterTexture.frameBuffer}f.x=n/2,f.y=-o/2,g.x=p,g.y=q,d=c._filterArea;var t=d.x-p,u=d.y-q;a.bindBuffer(a.ARRAY_BUFFER,this.vertexBuffer),this.vertexArray[0]=t,this.vertexArray[1]=u+d.height,this.vertexArray[2]=t+d.width,this.vertexArray[3]=u+d.height,this.vertexArray[4]=t,this.vertexArray[5]=u,this.vertexArray[6]=t+d.width,this.vertexArray[7]=u,a.bufferSubData(a.ARRAY_BUFFER,0,this.vertexArray),a.bindBuffer(a.ARRAY_BUFFER,this.uvBuffer),this.uvArray[2]=d.width/this.width,this.uvArray[5]=d.height/this.height,this.uvArray[6]=d.width/this.width,this.uvArray[7]=d.height/this.height,a.bufferSubData(a.ARRAY_BUFFER,0,this.uvArray),a.viewport(0,0,n,o),a.bindFramebuffer(a.FRAMEBUFFER,r),a.activeTexture(a.TEXTURE0),a.bindTexture(a.TEXTURE_2D,e.texture),this.applyFilterPass(m,d,n,o),this.texturePool.push(e),c._glFilterTexture=null},b.WebGLFilterManager.prototype.applyFilterPass=function(a,c,d,e){var f=this.gl,g=a.shaders[f.id];g||(g=new b.PixiShader(f),g.fragmentSrc=a.fragmentSrc,g.uniforms=a.uniforms,g.init(),a.shaders[f.id]=g),this.renderSession.shaderManager.setShader(g),f.uniform2f(g.projectionVector,d/2,-e/2),f.uniform2f(g.offsetVector,0,0),a.uniforms.dimensions&&(a.uniforms.dimensions.value[0]=this.width,a.uniforms.dimensions.value[1]=this.height,a.uniforms.dimensions.value[2]=this.vertexArray[0],a.uniforms.dimensions.value[3]=this.vertexArray[5]),g.syncUniforms(),f.bindBuffer(f.ARRAY_BUFFER,this.vertexBuffer),f.vertexAttribPointer(g.aVertexPosition,2,f.FLOAT,!1,0,0),f.bindBuffer(f.ARRAY_BUFFER,this.uvBuffer),f.vertexAttribPointer(g.aTextureCoord,2,f.FLOAT,!1,0,0),f.bindBuffer(f.ARRAY_BUFFER,this.colorBuffer),f.vertexAttribPointer(g.colorAttribute,2,f.FLOAT,!1,0,0),f.bindBuffer(f.ELEMENT_ARRAY_BUFFER,this.indexBuffer),f.drawElements(f.TRIANGLES,6,f.UNSIGNED_SHORT,0),this.renderSession.drawCount++},b.WebGLFilterManager.prototype.initShaderBuffers=function(){var a=this.gl;this.vertexBuffer=a.createBuffer(),this.uvBuffer=a.createBuffer(),this.colorBuffer=a.createBuffer(),this.indexBuffer=a.createBuffer(),this.vertexArray=new b.Float32Array([0,0,1,0,0,1,1,1]),a.bindBuffer(a.ARRAY_BUFFER,this.vertexBuffer),a.bufferData(a.ARRAY_BUFFER,this.vertexArray,a.STATIC_DRAW),this.uvArray=new b.Float32Array([0,0,1,0,0,1,1,1]),a.bindBuffer(a.ARRAY_BUFFER,this.uvBuffer),a.bufferData(a.ARRAY_BUFFER,this.uvArray,a.STATIC_DRAW),this.colorArray=new b.Float32Array([1,16777215,1,16777215,1,16777215,1,16777215]),a.bindBuffer(a.ARRAY_BUFFER,this.colorBuffer),a.bufferData(a.ARRAY_BUFFER,this.colorArray,a.STATIC_DRAW),a.bindBuffer(a.ELEMENT_ARRAY_BUFFER,this.indexBuffer),a.bufferData(a.ELEMENT_ARRAY_BUFFER,new Uint16Array([0,1,2,1,3,2]),a.STATIC_DRAW)},b.WebGLFilterManager.prototype.destroy=function(){var a=this.gl;this.filterStack=null,this.offsetX=0,this.offsetY=0;for(var b=0;b<this.texturePool.length;b++)this.texturePool[b].destroy();this.texturePool=null,a.deleteBuffer(this.vertexBuffer),a.deleteBuffer(this.uvBuffer),a.deleteBuffer(this.colorBuffer),a.deleteBuffer(this.indexBuffer)},b.FilterTexture=function(a,c,d,e){this.gl=a,this.frameBuffer=a.createFramebuffer(),this.texture=a.createTexture(),e=e||b.scaleModes.DEFAULT,a.bindTexture(a.TEXTURE_2D,this.texture),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MAG_FILTER,e===b.scaleModes.LINEAR?a.LINEAR:a.NEAREST),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MIN_FILTER,e===b.scaleModes.LINEAR?a.LINEAR:a.NEAREST),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_S,a.CLAMP_TO_EDGE),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_T,a.CLAMP_TO_EDGE),a.bindFramebuffer(a.FRAMEBUFFER,this.frameBuffer),a.bindFramebuffer(a.FRAMEBUFFER,this.frameBuffer),a.framebufferTexture2D(a.FRAMEBUFFER,a.COLOR_ATTACHMENT0,a.TEXTURE_2D,this.texture,0),this.renderBuffer=a.createRenderbuffer(),a.bindRenderbuffer(a.RENDERBUFFER,this.renderBuffer),a.framebufferRenderbuffer(a.FRAMEBUFFER,a.DEPTH_STENCIL_ATTACHMENT,a.RENDERBUFFER,this.renderBuffer),this.resize(c,d)},b.FilterTexture.prototype.constructor=b.FilterTexture,b.FilterTexture.prototype.clear=function(){var a=this.gl;a.clearColor(0,0,0,0),a.clear(a.COLOR_BUFFER_BIT)},b.FilterTexture.prototype.resize=function(a,b){if(this.width!==a||this.height!==b){this.width=a,this.height=b;var c=this.gl;c.bindTexture(c.TEXTURE_2D,this.texture),c.texImage2D(c.TEXTURE_2D,0,c.RGBA,a,b,0,c.RGBA,c.UNSIGNED_BYTE,null),c.bindRenderbuffer(c.RENDERBUFFER,this.renderBuffer),c.renderbufferStorage(c.RENDERBUFFER,c.DEPTH_STENCIL,a,b)}},b.FilterTexture.prototype.destroy=function(){var a=this.gl;a.deleteFramebuffer(this.frameBuffer),a.deleteTexture(this.texture),this.frameBuffer=null,this.texture=null},b.CanvasBuffer=function(a,b){this.width=a,this.height=b,this.canvas=document.createElement("canvas"),this.context=this.canvas.getContext("2d"),this.canvas.width=a,this.canvas.height=b},b.CanvasBuffer.prototype.constructor=b.CanvasBuffer,b.CanvasBuffer.prototype.clear=function(){this.context.setTransform(1,0,0,1,0,0),this.context.clearRect(0,0,this.width,this.height)},b.CanvasBuffer.prototype.resize=function(a,b){this.width=this.canvas.width=a,this.height=this.canvas.height=b},b.CanvasMaskManager=function(){},b.CanvasMaskManager.prototype.constructor=b.CanvasMaskManager,b.CanvasMaskManager.prototype.pushMask=function(a,c){var d=c.context;d.save();var e=a.alpha,f=a.worldTransform,g=c.resolution;d.setTransform(f.a*g,f.b*g,f.c*g,f.d*g,f.tx*g,f.ty*g),b.CanvasGraphics.renderGraphicsMask(a,d),d.clip(),a.worldAlpha=e},b.CanvasMaskManager.prototype.popMask=function(a){a.context.restore()},b.CanvasTinter=function(){},b.CanvasTinter.getTintedTexture=function(a,c){var d=a.texture;c=b.CanvasTinter.roundColor(c);var e="#"+("00000"+(0|c).toString(16)).substr(-6);if(d.tintCache=d.tintCache||{},d.tintCache[e])return d.tintCache[e];var f=b.CanvasTinter.canvas||document.createElement("canvas");if(b.CanvasTinter.tintMethod(d,c,f),b.CanvasTinter.convertTintToImage){var g=new Image;g.src=f.toDataURL(),d.tintCache[e]=g}else d.tintCache[e]=f,b.CanvasTinter.canvas=null;return f},b.CanvasTinter.tintWithMultiply=function(a,b,c){var d=c.getContext("2d"),e=a.crop;c.width=e.width,c.height=e.height,d.fillStyle="#"+("00000"+(0|b).toString(16)).substr(-6),d.fillRect(0,0,e.width,e.height),d.globalCompositeOperation="multiply",d.drawImage(a.baseTexture.source,e.x,e.y,e.width,e.height,0,0,e.width,e.height),d.globalCompositeOperation="destination-atop",d.drawImage(a.baseTexture.source,e.x,e.y,e.width,e.height,0,0,e.width,e.height)},b.CanvasTinter.tintWithOverlay=function(a,b,c){var d=c.getContext("2d"),e=a.crop;c.width=e.width,c.height=e.height,d.globalCompositeOperation="copy",d.fillStyle="#"+("00000"+(0|b).toString(16)).substr(-6),d.fillRect(0,0,e.width,e.height),d.globalCompositeOperation="destination-atop",d.drawImage(a.baseTexture.source,e.x,e.y,e.width,e.height,0,0,e.width,e.height)},b.CanvasTinter.tintWithPerPixel=function(a,c,d){var e=d.getContext("2d"),f=a.crop;d.width=f.width,d.height=f.height,e.globalCompositeOperation="copy",e.drawImage(a.baseTexture.source,f.x,f.y,f.width,f.height,0,0,f.width,f.height);for(var g=b.hex2rgb(c),h=g[0],i=g[1],j=g[2],k=e.getImageData(0,0,f.width,f.height),l=k.data,m=0;m<l.length;m+=4)l[m+0]*=h,l[m+1]*=i,l[m+2]*=j;e.putImageData(k,0,0)},b.CanvasTinter.roundColor=function(a){var c=b.CanvasTinter.cacheStepsPerColorChannel,d=b.hex2rgb(a);return d[0]=Math.min(255,d[0]/c*c),d[1]=Math.min(255,d[1]/c*c),d[2]=Math.min(255,d[2]/c*c),b.rgb2hex(d)},b.CanvasTinter.cacheStepsPerColorChannel=8,b.CanvasTinter.convertTintToImage=!1,b.CanvasTinter.canUseMultiply=b.canUseNewCanvasBlendModes(),b.CanvasTinter.tintMethod=b.CanvasTinter.canUseMultiply?b.CanvasTinter.tintWithMultiply:b.CanvasTinter.tintWithPerPixel,b.CanvasRenderer=function(a,c,d){if(d)for(var e in b.defaultRenderOptions)"undefined"==typeof d[e]&&(d[e]=b.defaultRenderOptions[e]);else d=b.defaultRenderOptions;b.defaultRenderer||(b.sayHello("Canvas"),b.defaultRenderer=this),this.type=b.CANVAS_RENDERER,this.resolution=d.resolution,this.clearBeforeRender=d.clearBeforeRender,this.transparent=d.transparent,this.autoResize=d.autoResize||!1,this.width=a||800,this.height=c||600,this.width*=this.resolution,this.height*=this.resolution,this.view=d.view||document.createElement("canvas"),this.context=this.view.getContext("2d",{alpha:this.transparent}),this.refresh=!0,this.view.width=this.width*this.resolution,this.view.height=this.height*this.resolution,this.count=0,this.maskManager=new b.CanvasMaskManager,this.renderSession={context:this.context,maskManager:this.maskManager,scaleMode:null,smoothProperty:null,roundPixels:!1},this.mapBlendModes(),this.resize(a,c),"imageSmoothingEnabled"in this.context?this.renderSession.smoothProperty="imageSmoothingEnabled":"webkitImageSmoothingEnabled"in this.context?this.renderSession.smoothProperty="webkitImageSmoothingEnabled":"mozImageSmoothingEnabled"in this.context?this.renderSession.smoothProperty="mozImageSmoothingEnabled":"oImageSmoothingEnabled"in this.context?this.renderSession.smoothProperty="oImageSmoothingEnabled":"msImageSmoothingEnabled"in this.context&&(this.renderSession.smoothProperty="msImageSmoothingEnabled")},b.CanvasRenderer.prototype.constructor=b.CanvasRenderer,b.CanvasRenderer.prototype.render=function(a){a.updateTransform(),this.context.setTransform(1,0,0,1,0,0),this.context.globalAlpha=1,this.renderSession.currentBlendMode=b.blendModes.NORMAL,this.context.globalCompositeOperation=b.blendModesCanvas[b.blendModes.NORMAL],navigator.isCocoonJS&&this.view.screencanvas&&(this.context.fillStyle="black",this.context.clear()),this.clearBeforeRender&&(this.transparent?this.context.clearRect(0,0,this.width,this.height):(this.context.fillStyle=a.backgroundColorString,this.context.fillRect(0,0,this.width,this.height))),this.renderDisplayObject(a),a.interactive&&(a._interactiveEventsAdded||(a._interactiveEventsAdded=!0,a.interactionManager.setTarget(this)))},b.CanvasRenderer.prototype.destroy=function(a){"undefined"==typeof a&&(a=!0),a&&this.view.parent&&this.view.parent.removeChild(this.view),this.view=null,this.context=null,this.maskManager=null,this.renderSession=null},b.CanvasRenderer.prototype.resize=function(a,b){this.width=a*this.resolution,this.height=b*this.resolution,this.view.width=this.width,this.view.height=this.height,this.autoResize&&(this.view.style.width=this.width/this.resolution+"px",this.view.style.height=this.height/this.resolution+"px")},b.CanvasRenderer.prototype.renderDisplayObject=function(a,b){this.renderSession.context=b||this.context,this.renderSession.resolution=this.resolution,a._renderCanvas(this.renderSession)},b.CanvasRenderer.prototype.mapBlendModes=function(){b.blendModesCanvas||(b.blendModesCanvas=[],b.canUseNewCanvasBlendModes()?(b.blendModesCanvas[b.blendModes.NORMAL]="source-over",b.blendModesCanvas[b.blendModes.ADD]="lighter",b.blendModesCanvas[b.blendModes.MULTIPLY]="multiply",b.blendModesCanvas[b.blendModes.SCREEN]="screen",b.blendModesCanvas[b.blendModes.OVERLAY]="overlay",b.blendModesCanvas[b.blendModes.DARKEN]="darken",b.blendModesCanvas[b.blendModes.LIGHTEN]="lighten",b.blendModesCanvas[b.blendModes.COLOR_DODGE]="color-dodge",b.blendModesCanvas[b.blendModes.COLOR_BURN]="color-burn",b.blendModesCanvas[b.blendModes.HARD_LIGHT]="hard-light",b.blendModesCanvas[b.blendModes.SOFT_LIGHT]="soft-light",b.blendModesCanvas[b.blendModes.DIFFERENCE]="difference",b.blendModesCanvas[b.blendModes.EXCLUSION]="exclusion",b.blendModesCanvas[b.blendModes.HUE]="hue",b.blendModesCanvas[b.blendModes.SATURATION]="saturation",b.blendModesCanvas[b.blendModes.COLOR]="color",b.blendModesCanvas[b.blendModes.LUMINOSITY]="luminosity"):(b.blendModesCanvas[b.blendModes.NORMAL]="source-over",b.blendModesCanvas[b.blendModes.ADD]="lighter",b.blendModesCanvas[b.blendModes.MULTIPLY]="source-over",b.blendModesCanvas[b.blendModes.SCREEN]="source-over",b.blendModesCanvas[b.blendModes.OVERLAY]="source-over",b.blendModesCanvas[b.blendModes.DARKEN]="source-over",b.blendModesCanvas[b.blendModes.LIGHTEN]="source-over",b.blendModesCanvas[b.blendModes.COLOR_DODGE]="source-over",b.blendModesCanvas[b.blendModes.COLOR_BURN]="source-over",b.blendModesCanvas[b.blendModes.HARD_LIGHT]="source-over",b.blendModesCanvas[b.blendModes.SOFT_LIGHT]="source-over",b.blendModesCanvas[b.blendModes.DIFFERENCE]="source-over",b.blendModesCanvas[b.blendModes.EXCLUSION]="source-over",b.blendModesCanvas[b.blendModes.HUE]="source-over",b.blendModesCanvas[b.blendModes.SATURATION]="source-over",b.blendModesCanvas[b.blendModes.COLOR]="source-over",b.blendModesCanvas[b.blendModes.LUMINOSITY]="source-over"))},b.CanvasGraphics=function(){},b.CanvasGraphics.renderGraphics=function(a,c){var d=a.worldAlpha;a.dirty&&(this.updateGraphicsTint(a),a.dirty=!1);for(var e=0;e<a.graphicsData.length;e++){var f=a.graphicsData[e],g=f.shape,h=f._fillTint,i=f._lineTint;if(c.lineWidth=f.lineWidth,f.type===b.Graphics.POLY){c.beginPath();var j=g.points;c.moveTo(j[0],j[1]);for(var k=1;k<j.length/2;k++)c.lineTo(j[2*k],j[2*k+1]);g.closed&&c.lineTo(j[0],j[1]),j[0]===j[j.length-2]&&j[1]===j[j.length-1]&&c.closePath(),f.fill&&(c.globalAlpha=f.fillAlpha*d,c.fillStyle="#"+("00000"+(0|h).toString(16)).substr(-6),c.fill()),f.lineWidth&&(c.globalAlpha=f.lineAlpha*d,c.strokeStyle="#"+("00000"+(0|i).toString(16)).substr(-6),c.stroke())}else if(f.type===b.Graphics.RECT)(f.fillColor||0===f.fillColor)&&(c.globalAlpha=f.fillAlpha*d,c.fillStyle="#"+("00000"+(0|h).toString(16)).substr(-6),c.fillRect(g.x,g.y,g.width,g.height)),f.lineWidth&&(c.globalAlpha=f.lineAlpha*d,c.strokeStyle="#"+("00000"+(0|i).toString(16)).substr(-6),c.strokeRect(g.x,g.y,g.width,g.height));else if(f.type===b.Graphics.CIRC)c.beginPath(),c.arc(g.x,g.y,g.radius,0,2*Math.PI),c.closePath(),f.fill&&(c.globalAlpha=f.fillAlpha*d,c.fillStyle="#"+("00000"+(0|h).toString(16)).substr(-6),c.fill()),f.lineWidth&&(c.globalAlpha=f.lineAlpha*d,c.strokeStyle="#"+("00000"+(0|i).toString(16)).substr(-6),c.stroke());else if(f.type===b.Graphics.ELIP){var l=2*g.width,m=2*g.height,n=g.x-l/2,o=g.y-m/2;c.beginPath();var p=.5522848,q=l/2*p,r=m/2*p,s=n+l,t=o+m,u=n+l/2,v=o+m/2;c.moveTo(n,v),c.bezierCurveTo(n,v-r,u-q,o,u,o),c.bezierCurveTo(u+q,o,s,v-r,s,v),c.bezierCurveTo(s,v+r,u+q,t,u,t),c.bezierCurveTo(u-q,t,n,v+r,n,v),c.closePath(),f.fill&&(c.globalAlpha=f.fillAlpha*d,c.fillStyle="#"+("00000"+(0|h).toString(16)).substr(-6),c.fill()),f.lineWidth&&(c.globalAlpha=f.lineAlpha*d,c.strokeStyle="#"+("00000"+(0|i).toString(16)).substr(-6),c.stroke())}else if(f.type===b.Graphics.RREC){var w=g.x,x=g.y,y=g.width,z=g.height,A=g.radius,B=Math.min(y,z)/2|0;A=A>B?B:A,c.beginPath(),c.moveTo(w,x+A),c.lineTo(w,x+z-A),c.quadraticCurveTo(w,x+z,w+A,x+z),c.lineTo(w+y-A,x+z),c.quadraticCurveTo(w+y,x+z,w+y,x+z-A),c.lineTo(w+y,x+A),c.quadraticCurveTo(w+y,x,w+y-A,x),c.lineTo(w+A,x),c.quadraticCurveTo(w,x,w,x+A),c.closePath(),(f.fillColor||0===f.fillColor)&&(c.globalAlpha=f.fillAlpha*d,c.fillStyle="#"+("00000"+(0|h).toString(16)).substr(-6),c.fill()),f.lineWidth&&(c.globalAlpha=f.lineAlpha*d,c.strokeStyle="#"+("00000"+(0|i).toString(16)).substr(-6),c.stroke())}}},b.CanvasGraphics.renderGraphicsMask=function(a,c){var d=a.graphicsData.length;if(0!==d){d>1&&(d=1,window.console.log("Pixi.js warning: masks in canvas can only mask using the first path in the graphics object"));for(var e=0;1>e;e++){var f=a.graphicsData[e],g=f.shape;if(f.type===b.Graphics.POLY){c.beginPath();var h=g.points;c.moveTo(h[0],h[1]);for(var i=1;i<h.length/2;i++)c.lineTo(h[2*i],h[2*i+1]);h[0]===h[h.length-2]&&h[1]===h[h.length-1]&&c.closePath()}else if(f.type===b.Graphics.RECT)c.beginPath(),c.rect(g.x,g.y,g.width,g.height),c.closePath();else if(f.type===b.Graphics.CIRC)c.beginPath(),c.arc(g.x,g.y,g.radius,0,2*Math.PI),c.closePath();else if(f.type===b.Graphics.ELIP){var j=2*g.width,k=2*g.height,l=g.x-j/2,m=g.y-k/2;c.beginPath();var n=.5522848,o=j/2*n,p=k/2*n,q=l+j,r=m+k,s=l+j/2,t=m+k/2;c.moveTo(l,t),c.bezierCurveTo(l,t-p,s-o,m,s,m),c.bezierCurveTo(s+o,m,q,t-p,q,t),c.bezierCurveTo(q,t+p,s+o,r,s,r),c.bezierCurveTo(s-o,r,l,t+p,l,t),c.closePath()}else if(f.type===b.Graphics.RREC){var u=g.points,v=u[0],w=u[1],x=u[2],y=u[3],z=u[4],A=Math.min(x,y)/2|0;z=z>A?A:z,c.beginPath(),c.moveTo(v,w+z),c.lineTo(v,w+y-z),c.quadraticCurveTo(v,w+y,v+z,w+y),c.lineTo(v+x-z,w+y),c.quadraticCurveTo(v+x,w+y,v+x,w+y-z),c.lineTo(v+x,w+z),c.quadraticCurveTo(v+x,w,v+x-z,w),c.lineTo(v+z,w),c.quadraticCurveTo(v,w,v,w+z),c.closePath()
|
|
}}}},b.CanvasGraphics.updateGraphicsTint=function(a){if(16777215!==a.tint)for(var b=(a.tint>>16&255)/255,c=(a.tint>>8&255)/255,d=(255&a.tint)/255,e=0;e<a.graphicsData.length;e++){var f=a.graphicsData[e],g=0|f.fillColor,h=0|f.lineColor;f._fillTint=((g>>16&255)/255*b*255<<16)+((g>>8&255)/255*c*255<<8)+(255&g)/255*d*255,f._lineTint=((h>>16&255)/255*b*255<<16)+((h>>8&255)/255*c*255<<8)+(255&h)/255*d*255}},b.Strip=function(a){b.DisplayObjectContainer.call(this),this.texture=a,this.uvs=new b.Float32Array([0,1,1,1,1,0,0,1]),this.vertices=new b.Float32Array([0,0,100,0,100,100,0,100]),this.colors=new b.Float32Array([1,1,1,1]),this.indices=new b.Uint16Array([0,1,2,3]),this.dirty=!0,this.blendMode=b.blendModes.NORMAL,this.canvasPadding=0,this.drawMode=b.Strip.DrawModes.TRIANGLE_STRIP},b.Strip.prototype=Object.create(b.DisplayObjectContainer.prototype),b.Strip.prototype.constructor=b.Strip,b.Strip.prototype._renderWebGL=function(a){!this.visible||this.alpha<=0||(a.spriteBatch.stop(),this._vertexBuffer||this._initWebGL(a),a.shaderManager.setShader(a.shaderManager.stripShader),this._renderStrip(a),a.spriteBatch.start())},b.Strip.prototype._initWebGL=function(a){var b=a.gl;this._vertexBuffer=b.createBuffer(),this._indexBuffer=b.createBuffer(),this._uvBuffer=b.createBuffer(),this._colorBuffer=b.createBuffer(),b.bindBuffer(b.ARRAY_BUFFER,this._vertexBuffer),b.bufferData(b.ARRAY_BUFFER,this.vertices,b.DYNAMIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,this._uvBuffer),b.bufferData(b.ARRAY_BUFFER,this.uvs,b.STATIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,this._colorBuffer),b.bufferData(b.ARRAY_BUFFER,this.colors,b.STATIC_DRAW),b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,this._indexBuffer),b.bufferData(b.ELEMENT_ARRAY_BUFFER,this.indices,b.STATIC_DRAW)},b.Strip.prototype._renderStrip=function(a){var c=a.gl,d=a.projection,e=a.offset,f=a.shaderManager.stripShader,g=this.drawMode===b.Strip.DrawModes.TRIANGLE_STRIP?c.TRIANGLE_STRIP:c.TRIANGLES;a.blendModeManager.setBlendMode(this.blendMode),c.uniformMatrix3fv(f.translationMatrix,!1,this.worldTransform.toArray(!0)),c.uniform2f(f.projectionVector,d.x,-d.y),c.uniform2f(f.offsetVector,-e.x,-e.y),c.uniform1f(f.alpha,this.worldAlpha),this.dirty?(this.dirty=!1,c.bindBuffer(c.ARRAY_BUFFER,this._vertexBuffer),c.bufferData(c.ARRAY_BUFFER,this.vertices,c.STATIC_DRAW),c.vertexAttribPointer(f.aVertexPosition,2,c.FLOAT,!1,0,0),c.bindBuffer(c.ARRAY_BUFFER,this._uvBuffer),c.bufferData(c.ARRAY_BUFFER,this.uvs,c.STATIC_DRAW),c.vertexAttribPointer(f.aTextureCoord,2,c.FLOAT,!1,0,0),c.activeTexture(c.TEXTURE0),this.texture.baseTexture._dirty[c.id]?a.renderer.updateTexture(this.texture.baseTexture):c.bindTexture(c.TEXTURE_2D,this.texture.baseTexture._glTextures[c.id]),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,this._indexBuffer),c.bufferData(c.ELEMENT_ARRAY_BUFFER,this.indices,c.STATIC_DRAW)):(c.bindBuffer(c.ARRAY_BUFFER,this._vertexBuffer),c.bufferSubData(c.ARRAY_BUFFER,0,this.vertices),c.vertexAttribPointer(f.aVertexPosition,2,c.FLOAT,!1,0,0),c.bindBuffer(c.ARRAY_BUFFER,this._uvBuffer),c.vertexAttribPointer(f.aTextureCoord,2,c.FLOAT,!1,0,0),c.activeTexture(c.TEXTURE0),this.texture.baseTexture._dirty[c.id]?a.renderer.updateTexture(this.texture.baseTexture):c.bindTexture(c.TEXTURE_2D,this.texture.baseTexture._glTextures[c.id]),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,this._indexBuffer)),c.drawElements(g,this.indices.length,c.UNSIGNED_SHORT,0)},b.Strip.prototype._renderCanvas=function(a){var c=a.context,d=this.worldTransform;a.roundPixels?c.setTransform(d.a,d.b,d.c,d.d,0|d.tx,0|d.ty):c.setTransform(d.a,d.b,d.c,d.d,d.tx,d.ty),this.drawMode===b.Strip.DrawModes.TRIANGLE_STRIP?this._renderCanvasTriangleStrip(c):this._renderCanvasTriangles(c)},b.Strip.prototype._renderCanvasTriangleStrip=function(a){var b=this.vertices,c=this.uvs,d=b.length/2;this.count++;for(var e=0;d-2>e;e++){var f=2*e;this._renderCanvasDrawTriangle(a,b,c,f,f+2,f+4)}},b.Strip.prototype._renderCanvasTriangles=function(a){var b=this.vertices,c=this.uvs,d=this.indices,e=d.length;this.count++;for(var f=0;e>f;f+=3){var g=2*d[f],h=2*d[f+1],i=2*d[f+2];this._renderCanvasDrawTriangle(a,b,c,g,h,i)}},b.Strip.prototype._renderCanvasDrawTriangle=function(a,b,c,d,e,f){var g=this.texture.baseTexture.source,h=this.texture.width,i=this.texture.height,j=b[d],k=b[e],l=b[f],m=b[d+1],n=b[e+1],o=b[f+1],p=c[d]*h,q=c[e]*h,r=c[f]*h,s=c[d+1]*i,t=c[e+1]*i,u=c[f+1]*i;if(this.canvasPadding>0){var v=this.canvasPadding/this.worldTransform.a,w=this.canvasPadding/this.worldTransform.d,x=(j+k+l)/3,y=(m+n+o)/3,z=j-x,A=m-y,B=Math.sqrt(z*z+A*A);j=x+z/B*(B+v),m=y+A/B*(B+w),z=k-x,A=n-y,B=Math.sqrt(z*z+A*A),k=x+z/B*(B+v),n=y+A/B*(B+w),z=l-x,A=o-y,B=Math.sqrt(z*z+A*A),l=x+z/B*(B+v),o=y+A/B*(B+w)}a.save(),a.beginPath(),a.moveTo(j,m),a.lineTo(k,n),a.lineTo(l,o),a.closePath(),a.clip();var C=p*t+s*r+q*u-t*r-s*q-p*u,D=j*t+s*l+k*u-t*l-s*k-j*u,E=p*k+j*r+q*l-k*r-j*q-p*l,F=p*t*l+s*k*r+j*q*u-j*t*r-s*q*l-p*k*u,G=m*t+s*o+n*u-t*o-s*n-m*u,H=p*n+m*r+q*o-n*r-m*q-p*o,I=p*t*o+s*n*r+m*q*u-m*t*r-s*q*o-p*n*u;a.transform(D/C,G/C,E/C,H/C,F/C,I/C),a.drawImage(g,0,0),a.restore()},b.Strip.prototype.renderStripFlat=function(a){var b=this.context,c=a.vertices,d=c.length/2;this.count++,b.beginPath();for(var e=1;d-2>e;e++){var f=2*e,g=c[f],h=c[f+2],i=c[f+4],j=c[f+1],k=c[f+3],l=c[f+5];b.moveTo(g,j),b.lineTo(h,k),b.lineTo(i,l)}b.fillStyle="#FF0000",b.fill(),b.closePath()},b.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},b.Strip.prototype.getBounds=function(a){for(var c=a||this.worldTransform,d=c.a,e=c.b,f=c.c,g=c.d,h=c.tx,i=c.ty,j=-1/0,k=-1/0,l=1/0,m=1/0,n=this.vertices,o=0,p=n.length;p>o;o+=2){var q=n[o],r=n[o+1],s=d*q+f*r+h,t=g*r+e*q+i;l=l>s?s:l,m=m>t?t:m,j=s>j?s:j,k=t>k?t:k}if(l===-1/0||1/0===k)return b.EmptyRectangle;var u=this._bounds;return u.x=l,u.width=j-l,u.y=m,u.height=k-m,this._currentBounds=u,u},b.Strip.DrawModes={TRIANGLE_STRIP:0,TRIANGLES:1},b.Rope=function(a,c){b.Strip.call(this,a),this.points=c,this.vertices=new b.Float32Array(4*c.length),this.uvs=new b.Float32Array(4*c.length),this.colors=new b.Float32Array(2*c.length),this.indices=new b.Uint16Array(2*c.length),this.refresh()},b.Rope.prototype=Object.create(b.Strip.prototype),b.Rope.prototype.constructor=b.Rope,b.Rope.prototype.refresh=function(){var a=this.points;if(!(a.length<1)){var b=this.uvs,c=a[0],d=this.indices,e=this.colors;this.count-=.2,b[0]=0,b[1]=0,b[2]=0,b[3]=1,e[0]=1,e[1]=1,d[0]=0,d[1]=1;for(var f,g,h,i=a.length,j=1;i>j;j++)f=a[j],g=4*j,h=j/(i-1),j%2?(b[g]=h,b[g+1]=0,b[g+2]=h,b[g+3]=1):(b[g]=h,b[g+1]=0,b[g+2]=h,b[g+3]=1),g=2*j,e[g]=1,e[g+1]=1,g=2*j,d[g]=g,d[g+1]=g+1,c=f}},b.Rope.prototype.updateTransform=function(){var a=this.points;if(!(a.length<1)){var c,d=a[0],e={x:0,y:0};this.count-=.2;for(var f,g,h,i,j,k=this.vertices,l=a.length,m=0;l>m;m++)f=a[m],g=4*m,c=m<a.length-1?a[m+1]:f,e.y=-(c.x-d.x),e.x=c.y-d.y,h=10*(1-m/(l-1)),h>1&&(h=1),i=Math.sqrt(e.x*e.x+e.y*e.y),j=this.texture.height/2,e.x/=i,e.y/=i,e.x*=j,e.y*=j,k[g]=f.x+e.x,k[g+1]=f.y+e.y,k[g+2]=f.x-e.x,k[g+3]=f.y-e.y,d=f;b.DisplayObjectContainer.prototype.updateTransform.call(this)}},b.Rope.prototype.setTexture=function(a){this.texture=a},b.TilingSprite=function(a,c,d){b.Sprite.call(this,a),this._width=c||100,this._height=d||100,this.tileScale=new b.Point(1,1),this.tileScaleOffset=new b.Point(1,1),this.tilePosition=new b.Point(0,0),this.renderable=!0,this.tint=16777215,this.blendMode=b.blendModes.NORMAL},b.TilingSprite.prototype=Object.create(b.Sprite.prototype),b.TilingSprite.prototype.constructor=b.TilingSprite,Object.defineProperty(b.TilingSprite.prototype,"width",{get:function(){return this._width},set:function(a){this._width=a}}),Object.defineProperty(b.TilingSprite.prototype,"height",{get:function(){return this._height},set:function(a){this._height=a}}),b.TilingSprite.prototype.setTexture=function(a){this.texture!==a&&(this.texture=a,this.refreshTexture=!0,this.cachedTint=16777215)},b.TilingSprite.prototype._renderWebGL=function(a){if(this.visible!==!1&&0!==this.alpha){var c,d;for(this._mask&&(a.spriteBatch.stop(),a.maskManager.pushMask(this.mask,a),a.spriteBatch.start()),this._filters&&(a.spriteBatch.flush(),a.filterManager.pushFilter(this._filterBlock)),!this.tilingTexture||this.refreshTexture?(this.generateTilingTexture(!0),this.tilingTexture&&this.tilingTexture.needsUpdate&&(b.updateWebGLTexture(this.tilingTexture.baseTexture,a.gl),this.tilingTexture.needsUpdate=!1)):a.spriteBatch.renderTilingSprite(this),c=0,d=this.children.length;d>c;c++)this.children[c]._renderWebGL(a);a.spriteBatch.stop(),this._filters&&a.filterManager.popFilter(),this._mask&&a.maskManager.popMask(this._mask,a),a.spriteBatch.start()}},b.TilingSprite.prototype._renderCanvas=function(a){if(this.visible!==!1&&0!==this.alpha){var c=a.context;this._mask&&a.maskManager.pushMask(this._mask,c),c.globalAlpha=this.worldAlpha;var d,e,f=this.worldTransform,g=a.resolution;if(c.setTransform(f.a*g,f.b*g,f.c*g,f.d*g,f.tx*g,f.ty*g),!this.__tilePattern||this.refreshTexture){if(this.generateTilingTexture(!1),!this.tilingTexture)return;this.__tilePattern=c.createPattern(this.tilingTexture.baseTexture.source,"repeat")}this.blendMode!==a.currentBlendMode&&(a.currentBlendMode=this.blendMode,c.globalCompositeOperation=b.blendModesCanvas[a.currentBlendMode]);var h=this.tilePosition,i=this.tileScale;for(h.x%=this.tilingTexture.baseTexture.width,h.y%=this.tilingTexture.baseTexture.height,c.scale(i.x,i.y),c.translate(h.x+this.anchor.x*-this._width,h.y+this.anchor.y*-this._height),c.fillStyle=this.__tilePattern,c.fillRect(-h.x,-h.y,this._width/i.x,this._height/i.y),c.scale(1/i.x,1/i.y),c.translate(-h.x+this.anchor.x*this._width,-h.y+this.anchor.y*this._height),this._mask&&a.maskManager.popMask(a.context),d=0,e=this.children.length;e>d;d++)this.children[d]._renderCanvas(a)}},b.TilingSprite.prototype.getBounds=function(){var a=this._width,b=this._height,c=a*(1-this.anchor.x),d=a*-this.anchor.x,e=b*(1-this.anchor.y),f=b*-this.anchor.y,g=this.worldTransform,h=g.a,i=g.b,j=g.c,k=g.d,l=g.tx,m=g.ty,n=h*d+j*f+l,o=k*f+i*d+m,p=h*c+j*f+l,q=k*f+i*c+m,r=h*c+j*e+l,s=k*e+i*c+m,t=h*d+j*e+l,u=k*e+i*d+m,v=-1/0,w=-1/0,x=1/0,y=1/0;x=x>n?n:x,x=x>p?p:x,x=x>r?r:x,x=x>t?t:x,y=y>o?o:y,y=y>q?q:y,y=y>s?s:y,y=y>u?u:y,v=n>v?n:v,v=p>v?p:v,v=r>v?r:v,v=t>v?t:v,w=o>w?o:w,w=q>w?q:w,w=s>w?s:w,w=u>w?u:w;var z=this._bounds;return z.x=x,z.width=v-x,z.y=y,z.height=w-y,this._currentBounds=z,z},b.TilingSprite.prototype.onTextureUpdate=function(){},b.TilingSprite.prototype.generateTilingTexture=function(a){if(this.texture.baseTexture.hasLoaded){var c,d,e=this.originalTexture||this.texture,f=e.frame,g=f.width!==e.baseTexture.width||f.height!==e.baseTexture.height,h=!1;if(a?(c=b.getNextPowerOfTwo(f.width),d=b.getNextPowerOfTwo(f.height),(f.width!==c||f.height!==d||e.baseTexture.width!==c||e.baseTexture.height||d)&&(h=!0)):g&&(c=f.width,d=f.height,h=!0),h){var i;this.tilingTexture&&this.tilingTexture.isTiling?(i=this.tilingTexture.canvasBuffer,i.resize(c,d),this.tilingTexture.baseTexture.width=c,this.tilingTexture.baseTexture.height=d,this.tilingTexture.needsUpdate=!0):(i=new b.CanvasBuffer(c,d),this.tilingTexture=b.Texture.fromCanvas(i.canvas),this.tilingTexture.canvasBuffer=i,this.tilingTexture.isTiling=!0),i.context.drawImage(e.baseTexture.source,e.crop.x,e.crop.y,e.crop.width,e.crop.height,0,0,c,d),this.tileScaleOffset.x=f.width/c,this.tileScaleOffset.y=f.height/d}else this.tilingTexture&&this.tilingTexture.isTiling&&this.tilingTexture.destroy(!0),this.tileScaleOffset.x=1,this.tileScaleOffset.y=1,this.tilingTexture=e;this.refreshTexture=!1,this.originalTexture=this.texture,this.texture=this.tilingTexture,this.tilingTexture.baseTexture._powerOf2=!0}},b.BaseTextureCache={},b.BaseTextureCacheIdGenerator=0,b.BaseTexture=function(a,c){if(this.resolution=1,this.width=100,this.height=100,this.scaleMode=c||b.scaleModes.DEFAULT,this.hasLoaded=!1,this.source=a,this._UID=b._UID++,this.premultipliedAlpha=!0,this._glTextures=[],this.mipmap=!1,this._dirty=[!0,!0,!0,!0],a){if((this.source.complete||this.source.getContext)&&this.source.width&&this.source.height)this.hasLoaded=!0,this.width=this.source.naturalWidth||this.source.width,this.height=this.source.naturalHeight||this.source.height,this.dirty();else{var d=this;this.source.onload=function(){d.hasLoaded=!0,d.width=d.source.naturalWidth||d.source.width,d.height=d.source.naturalHeight||d.source.height,d.dirty(),d.dispatchEvent({type:"loaded",content:d})},this.source.onerror=function(){d.dispatchEvent({type:"error",content:d})}}this.imageUrl=null,this._powerOf2=!1}},b.BaseTexture.prototype.constructor=b.BaseTexture,b.EventTarget.mixin(b.BaseTexture.prototype),b.BaseTexture.prototype.destroy=function(){this.imageUrl?(delete b.BaseTextureCache[this.imageUrl],delete b.TextureCache[this.imageUrl],this.imageUrl=null,navigator.isCocoonJS||(this.source.src="")):this.source&&this.source._pixiId&&delete b.BaseTextureCache[this.source._pixiId],this.source=null,this.unloadFromGPU()},b.BaseTexture.prototype.updateSourceImage=function(a){this.hasLoaded=!1,this.source.src=null,this.source.src=a},b.BaseTexture.prototype.dirty=function(){for(var a=0;a<this._glTextures.length;a++)this._dirty[a]=!0},b.BaseTexture.prototype.unloadFromGPU=function(){this.dirty();for(var a=this._glTextures.length-1;a>=0;a--){var c=this._glTextures[a],d=b.glContexts[a];d&&c&&d.deleteTexture(c)}this._glTextures.length=0,this.dirty()},b.BaseTexture.fromImage=function(a,c,d){var e=b.BaseTextureCache[a];if(void 0===c&&-1===a.indexOf("data:")&&(c=!0),!e){var f=new Image;c&&(f.crossOrigin=""),f.src=a,e=new b.BaseTexture(f,d),e.imageUrl=a,b.BaseTextureCache[a]=e,-1!==a.indexOf(b.RETINA_PREFIX+".")&&(e.resolution=2)}return e},b.BaseTexture.fromCanvas=function(a,c){a._pixiId||(a._pixiId="canvas_"+b.TextureCacheIdGenerator++);var d=b.BaseTextureCache[a._pixiId];return d||(d=new b.BaseTexture(a,c),b.BaseTextureCache[a._pixiId]=d),d},b.TextureCache={},b.FrameCache={},b.TextureCacheIdGenerator=0,b.Texture=function(a,c,d,e){this.noFrame=!1,c||(this.noFrame=!0,c=new b.Rectangle(0,0,1,1)),a instanceof b.Texture&&(a=a.baseTexture),this.baseTexture=a,this.frame=c,this.trim=e,this.valid=!1,this.requiresUpdate=!1,this._uvs=null,this.width=0,this.height=0,this.crop=d||new b.Rectangle(0,0,1,1),a.hasLoaded?(this.noFrame&&(c=new b.Rectangle(0,0,a.width,a.height)),this.setFrame(c)):a.addEventListener("loaded",this.onBaseTextureLoaded.bind(this))},b.Texture.prototype.constructor=b.Texture,b.EventTarget.mixin(b.Texture.prototype),b.Texture.prototype.onBaseTextureLoaded=function(){var a=this.baseTexture;a.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new b.Rectangle(0,0,a.width,a.height)),this.setFrame(this.frame),this.dispatchEvent({type:"update",content:this})},b.Texture.prototype.destroy=function(a){a&&this.baseTexture.destroy(),this.valid=!1},b.Texture.prototype.setFrame=function(a){if(this.noFrame=!1,this.frame=a,this.width=a.width,this.height=a.height,this.crop.x=a.x,this.crop.y=a.y,this.crop.width=a.width,this.crop.height=a.height,!this.trim&&(a.x+a.width>this.baseTexture.width||a.y+a.height>this.baseTexture.height))throw new Error("Texture Error: frame does not fit inside the base Texture dimensions "+this);this.valid=a&&a.width&&a.height&&this.baseTexture.source&&this.baseTexture.hasLoaded,this.trim&&(this.width=this.trim.width,this.height=this.trim.height,this.frame.width=this.trim.width,this.frame.height=this.trim.height),this.valid&&this._updateUvs()},b.Texture.prototype._updateUvs=function(){this._uvs||(this._uvs=new b.TextureUvs);var a=this.crop,c=this.baseTexture.width,d=this.baseTexture.height;this._uvs.x0=a.x/c,this._uvs.y0=a.y/d,this._uvs.x1=(a.x+a.width)/c,this._uvs.y1=a.y/d,this._uvs.x2=(a.x+a.width)/c,this._uvs.y2=(a.y+a.height)/d,this._uvs.x3=a.x/c,this._uvs.y3=(a.y+a.height)/d},b.Texture.fromImage=function(a,c,d){var e=b.TextureCache[a];return e||(e=new b.Texture(b.BaseTexture.fromImage(a,c,d)),b.TextureCache[a]=e),e},b.Texture.fromFrame=function(a){var c=b.TextureCache[a];if(!c)throw new Error('The frameId "'+a+'" does not exist in the texture cache ');return c},b.Texture.fromCanvas=function(a,c){var d=b.BaseTexture.fromCanvas(a,c);return new b.Texture(d)},b.Texture.addTextureToCache=function(a,c){b.TextureCache[c]=a},b.Texture.removeTextureFromCache=function(a){var c=b.TextureCache[a];return delete b.TextureCache[a],delete b.BaseTextureCache[a],c},b.TextureUvs=function(){this.x0=0,this.y0=0,this.x1=0,this.y1=0,this.x2=0,this.y2=0,this.x3=0,this.y3=0},b.Texture.emptyTexture=new b.Texture(new b.BaseTexture),b.RenderTexture=function(a,c,d,e,f){if(this.width=a||100,this.height=c||100,this.resolution=f||1,this.frame=new b.Rectangle(0,0,this.width*this.resolution,this.height*this.resolution),this.crop=new b.Rectangle(0,0,this.width*this.resolution,this.height*this.resolution),this.baseTexture=new b.BaseTexture,this.baseTexture.width=this.width*this.resolution,this.baseTexture.height=this.height*this.resolution,this.baseTexture._glTextures=[],this.baseTexture.resolution=this.resolution,this.baseTexture.scaleMode=e||b.scaleModes.DEFAULT,this.baseTexture.hasLoaded=!0,b.Texture.call(this,this.baseTexture,new b.Rectangle(0,0,this.width,this.height)),this.renderer=d||b.defaultRenderer,this.renderer.type===b.WEBGL_RENDERER){var g=this.renderer.gl;this.baseTexture._dirty[g.id]=!1,this.textureBuffer=new b.FilterTexture(g,this.width*this.resolution,this.height*this.resolution,this.baseTexture.scaleMode),this.baseTexture._glTextures[g.id]=this.textureBuffer.texture,this.render=this.renderWebGL,this.projection=new b.Point(.5*this.width,.5*-this.height)}else this.render=this.renderCanvas,this.textureBuffer=new b.CanvasBuffer(this.width*this.resolution,this.height*this.resolution),this.baseTexture.source=this.textureBuffer.canvas;this.valid=!0,this._updateUvs()},b.RenderTexture.prototype=Object.create(b.Texture.prototype),b.RenderTexture.prototype.constructor=b.RenderTexture,b.RenderTexture.prototype.resize=function(a,c,d){(a!==this.width||c!==this.height)&&(this.valid=a>0&&c>0,this.width=this.frame.width=this.crop.width=a,this.height=this.frame.height=this.crop.height=c,d&&(this.baseTexture.width=this.width,this.baseTexture.height=this.height),this.renderer.type===b.WEBGL_RENDERER&&(this.projection.x=this.width/2,this.projection.y=-this.height/2),this.valid&&this.textureBuffer.resize(this.width*this.resolution,this.height*this.resolution))},b.RenderTexture.prototype.clear=function(){this.valid&&(this.renderer.type===b.WEBGL_RENDERER&&this.renderer.gl.bindFramebuffer(this.renderer.gl.FRAMEBUFFER,this.textureBuffer.frameBuffer),this.textureBuffer.clear())},b.RenderTexture.prototype.renderWebGL=function(a,b,c){if(this.valid){var d=a.worldTransform;d.identity(),d.translate(0,2*this.projection.y),b&&d.append(b),d.scale(1,-1),a.worldAlpha=1;for(var e=a.children,f=0,g=e.length;g>f;f++)e[f].updateTransform();var h=this.renderer.gl;h.viewport(0,0,this.width*this.resolution,this.height*this.resolution),h.bindFramebuffer(h.FRAMEBUFFER,this.textureBuffer.frameBuffer),c&&this.textureBuffer.clear(),this.renderer.spriteBatch.dirty=!0,this.renderer.renderDisplayObject(a,this.projection,this.textureBuffer.frameBuffer),this.renderer.spriteBatch.dirty=!0}},b.RenderTexture.prototype.renderCanvas=function(a,b,c){if(this.valid){var d=a.worldTransform;d.identity(),b&&d.append(b),a.worldAlpha=1;for(var e=a.children,f=0,g=e.length;g>f;f++)e[f].updateTransform();c&&this.textureBuffer.clear();var h=this.textureBuffer.context,i=this.renderer.resolution;this.renderer.resolution=this.resolution,this.renderer.renderDisplayObject(a,h),this.renderer.resolution=i}},b.RenderTexture.prototype.getImage=function(){var a=new Image;return a.src=this.getBase64(),a},b.RenderTexture.prototype.getBase64=function(){return this.getCanvas().toDataURL()},b.RenderTexture.prototype.getCanvas=function(){if(this.renderer.type===b.WEBGL_RENDERER){var a=this.renderer.gl,c=this.textureBuffer.width,d=this.textureBuffer.height,e=new Uint8Array(4*c*d);a.bindFramebuffer(a.FRAMEBUFFER,this.textureBuffer.frameBuffer),a.readPixels(0,0,c,d,a.RGBA,a.UNSIGNED_BYTE,e),a.bindFramebuffer(a.FRAMEBUFFER,null);var f=new b.CanvasBuffer(c,d),g=f.context.getImageData(0,0,c,d);return g.data.set(e),f.context.putImageData(g,0,0),f.canvas}return this.textureBuffer.canvas},b.RenderTexture.tempMatrix=new b.Matrix,b.AbstractFilter=function(a,b){this.passes=[this],this.shaders=[],this.dirty=!0,this.padding=0,this.uniforms=b||{},this.fragmentSrc=a||[]},b.AbstractFilter.prototype.constructor=b.AbstractFilter,b.AbstractFilter.prototype.syncUniforms=function(){for(var a=0,b=this.shaders.length;b>a;a++)this.shaders[a].dirty=!0},"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=b),exports.PIXI=b):"undefined"!=typeof define&&define.amd?define("PIXI",function(){return a.PIXI=b}()):a.PIXI=b}).call(this); |