phaser/plugins/spine
2019-10-17 13:25:32 +01:00
..
dist New Spine Plugin dist files 2019-10-11 18:17:27 +01:00
src The Spine Plugin was not clearing down the resize event listener in WebGL, causing it to still fire even if the Scene was closed. Fix #4808 2019-10-17 13:25:32 +01:00
copy-to-examples.js Update copy-to-examples.js 2019-10-11 18:17:34 +01:00
tsconfig.both.json Added Spine Runtime build configs 2019-10-11 16:01:13 +01:00
tsconfig.canvas.json Added Spine Runtime build configs 2019-10-11 16:01:13 +01:00
tsconfig.webgl.json Added Spine Runtime build configs 2019-10-11 16:01:13 +01:00
webpack.auto.config.js Updated Spine webpack configs and runtimes 2019-08-08 13:31:52 +01:00
webpack.auto.dist.config.js Updated Spine webpack configs and runtimes 2019-08-08 13:31:52 +01:00
webpack.canvas.config.js Updated Spine webpack configs and runtimes 2019-08-08 13:31:52 +01:00
webpack.canvas.dist.config.js Updated Spine webpack configs and runtimes 2019-08-08 13:31:52 +01:00
webpack.webgl.config.js Updated Spine webpack configs and runtimes 2019-08-08 13:31:52 +01:00
webpack.webgl.dist.config.js Updated Spine webpack configs and runtimes 2019-08-08 13:31:52 +01:00