.. |
bitmaptext
|
Updated GameObjectCreator to use same system as GameObjectFactory.
|
2017-09-14 02:27:29 +01:00 |
blitter
|
Moved Scene Camera Manager to the cameras folder, split it all up and tidied everything up
|
2017-09-18 00:21:41 +01:00 |
components
|
Testing out a 3D Camera
|
2017-09-15 04:04:51 +01:00 |
effectlayer
|
Updated GameObjectCreator to use same system as GameObjectFactory.
|
2017-09-14 02:27:29 +01:00 |
emitter
|
Easing transtions for particles
|
2017-09-21 14:08:27 -03:00 |
graphics
|
Overhauled generateTexture. Can now update existing texture or draw direct to a canvas.
|
2017-09-21 00:15:52 +01:00 |
group
|
Fix 'scene is not defined' in GroupCreator
|
2017-09-17 19:30:41 +03:00 |
image
|
Updated GameObjectCreator to use same system as GameObjectFactory.
|
2017-09-14 02:27:29 +01:00 |
lightlayer
|
Updated GameObjectCreator to use same system as GameObjectFactory.
|
2017-09-14 02:27:29 +01:00 |
mesh
|
Updated GameObjectCreator to use same system as GameObjectFactory.
|
2017-09-14 02:27:29 +01:00 |
pool
|
Renaming from State to Scene internally.
|
2017-07-14 14:50:51 +01:00 |
quad
|
Updated GameObjectCreator to use same system as GameObjectFactory.
|
2017-09-14 02:27:29 +01:00 |
renderpass
|
Updated GameObjectCreator to use same system as GameObjectFactory.
|
2017-09-14 02:27:29 +01:00 |
sprite
|
Updated GameObjectCreator to use same system as GameObjectFactory.
|
2017-09-14 02:27:29 +01:00 |
sprite3d
|
Added x, y, z getters and setters and removed some test code.
|
2017-09-19 15:49:24 +01:00 |
text
|
Fix [.Offscreen-For-WebGL-XXXXXXXX] render error
|
2017-09-17 18:53:31 +03:00 |
tilemap
|
Updated GameObjectCreator to use same system as GameObjectFactory.
|
2017-09-14 02:27:29 +01:00 |
tilesprite
|
Updated GameObjectCreator to use same system as GameObjectFactory.
|
2017-09-14 02:27:29 +01:00 |
zone
|
Updated GameObjectCreator to use same system as GameObjectFactory.
|
2017-09-14 02:27:29 +01:00 |
BuildGameObject.js
|
Renamed z property to depth to allow for future 3D cameras
|
2017-09-14 03:12:00 +01:00 |
BuildGameObjectAnimation.js
|
Reduce anims.load duplication
|
2017-09-13 19:10:21 +03:00 |
GameObject.js
|
More comments work.
|
2017-09-13 02:02:49 +01:00 |
index.js
|
Added Sprite3D Game Object and ability for Camera3D to manage them
|
2017-09-18 01:58:26 +01:00 |