..
actions
The PlaceOnLine Action now supports ease functions
2024-01-31 15:34:19 -05:00
animations
AnimationFrame duration is the duration of the frame if set, msPerFrame is not added
2024-01-26 13:19:54 -05:00
cache
Updated copyright year
2023-01-02 17:36:27 +00:00
cameras
Remove rounding
2023-11-07 18:52:23 +00:00
core
Added WebGLPipeline[]
as a valid type for the pipeline property
2024-01-31 21:18:11 +00:00
create
Added { willReadFrequently }
to every canvas context, no matter where it comes from
2023-03-09 17:30:04 +00:00
curves
Updated version to 3.70
2023-11-10 15:04:01 +00:00
data
Fixed typedefs
2023-10-10 20:22:28 +01:00
device
iOS and any browser identifying as AppleWebKit
will now set the Device.es2019
flag to true
. This causes Phaser to use the native array Stable Sort. This fixes an issue where overlapping particles could flicker on iOS. Fix #6483
2023-09-07 16:22:39 +01:00
display
Tidy the docs
2023-04-05 14:38:19 +01:00
dom
Updated copyright year
2023-01-02 17:36:27 +00:00
events
Updated copyright year
2023-01-02 17:36:27 +00:00
fx
Merge branch 'master' into webgl-wrappers
2024-02-01 11:00:08 +13:00
gameobjects
Improve safety around context loss.
2024-02-08 18:53:10 +13:00
geom
Updated docs
2024-01-31 17:15:38 +00:00
input
Use built in HasAny to check for Mesh Game Objects
2024-02-07 21:05:31 -05:00
loader
Added base64 property and onBase64Load method and removed data URI warnings
2024-02-01 19:23:26 +00:00
math
Modified RandomDataGenerator.weightedPick
method to avoid sampling past the last element. Fix #6701
2024-01-31 21:33:47 +00:00
physics
Merge pull request #6730 from samme/fix/static-body-reset-offset
2024-02-02 16:17:23 -05:00
plugins
Updated copyright year
2023-01-02 17:36:27 +00:00
polyfills
The Request Video Frame polyfill will now check first to see if the browser supports HTMLVideoElement
before trying to inspect its prototype. This should help in non-browser environments.
2023-09-27 17:18:10 +01:00
renderer
Improve safety around context loss.
2024-02-08 18:53:10 +13:00
scale
lint fix
2024-01-23 00:46:53 +00:00
scene
Check for undefined to avoid a crash in the examples at phaser3-custom-build.
2023-12-13 15:06:21 -05:00
sound
The BaseSound.destroy
method will now call BaseSound.stop
which will reset the isPlaying
and other flags. Fix #6645
2023-11-08 16:26:48 +00:00
structs
Removed generics that were breaking Layer in TypeScript
2023-11-10 15:27:07 +00:00
textures
Merge branch 'master' into webgl-wrappers
2024-02-01 11:00:08 +13:00
tilemaps
Merge branch 'master' into webgl-wrappers
2024-02-01 11:00:08 +13:00
time
The Time.Timeline
class didn't show as extending the Event Emitter, or have config
as an optional argument in the docs / TS defs. Fix #6673
2024-01-12 18:21:59 +00:00
tweens
The TweenChainBuilder
was incorrectly setting the persist
flag on the Chain to true
, which goes against what the documentation says. It now correctly sets it to false
. This means if you previously had a Tween Chain that was persisting, it will no longer do so, so add the property to regain the feature.
2024-01-12 17:43:51 +00:00
utils
Update GetFirst.js
2023-12-02 15:38:05 -05:00
const.js
Update version number
2024-01-12 18:03:09 +00:00
phaser-arcade-physics.js
Added requestVideoFrame polyfill
2023-04-11 17:02:09 +01:00
phaser-core.js
Added requestVideoFrame polyfill
2023-04-11 17:02:09 +01:00
phaser-esm.js
Added requestVideoFrame polyfill
2023-04-11 17:02:09 +01:00
phaser-ie9.js
Updated copyright year
2023-01-02 17:36:27 +00:00
phaser.js
Added requestVideoFrame polyfill
2023-04-11 17:02:09 +01:00