mirror of
https://github.com/photonstorm/phaser
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19 lines
622 B
TypeScript
19 lines
622 B
TypeScript
/// <reference path="../../Phaser/Game.ts" />
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(function () {
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var game = new Phaser.Game(this, 'game', 800, 600, preload, create, null, render);
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function preload() {
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game.world.setSize(800, 600, true);
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game.load.image('background', 'assets/misc/water_texture.jpg');
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}
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function create() {
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game.camera.texture.loadImage('background', false);
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}
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function render() {
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Phaser.DebugUtils.context.fillStyle = 'rgb(255, 255, 255)';
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Phaser.DebugUtils.context.fillText('Draw background image using camera.texture property.',
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196, 320);
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}
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})();
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