mirror of
https://github.com/photonstorm/phaser
synced 2024-12-27 21:43:41 +00:00
138 lines
2.8 KiB
JavaScript
138 lines
2.8 KiB
JavaScript
/**
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* @author Richard Davey <rich@photonstorm.com>
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* @copyright 2020 Photon Storm Ltd.
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* @license {@link https://opensource.org/licenses/MIT|MIT License}
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*/
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/**
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* Global constants.
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*
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* @ignore
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*/
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var CONST = {
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/**
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* Phaser Release Version
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*
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* @name Phaser.VERSION
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* @const
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* @type {string}
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* @since 3.0.0
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*/
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VERSION: '3.50.0-beta.13',
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BlendModes: require('./renderer/BlendModes'),
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ScaleModes: require('./renderer/ScaleModes'),
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/**
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* This setting will auto-detect if the browser is capable of suppporting WebGL.
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* If it is, it will use the WebGL Renderer. If not, it will fall back to the Canvas Renderer.
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*
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* @name Phaser.AUTO
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* @const
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* @type {number}
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* @since 3.0.0
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*/
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AUTO: 0,
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/**
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* Forces Phaser to only use the Canvas Renderer, regardless if the browser supports
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* WebGL or not.
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*
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* @name Phaser.CANVAS
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* @const
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* @type {number}
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* @since 3.0.0
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*/
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CANVAS: 1,
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/**
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* Forces Phaser to use the WebGL Renderer. If the browser does not support it, there is
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* no fallback to Canvas with this setting, so you should trap it and display a suitable
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* message to the user.
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*
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* @name Phaser.WEBGL
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* @const
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* @type {number}
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* @since 3.0.0
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*/
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WEBGL: 2,
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/**
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* A Headless Renderer doesn't create either a Canvas or WebGL Renderer. However, it still
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* absolutely relies on the DOM being present and available. This mode is meant for unit testing,
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* not for running Phaser on the server, which is something you really shouldn't do.
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*
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* @name Phaser.HEADLESS
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* @const
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* @type {number}
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* @since 3.0.0
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*/
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HEADLESS: 3,
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/**
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* In Phaser the value -1 means 'forever' in lots of cases, this const allows you to use it instead
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* to help you remember what the value is doing in your code.
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*
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* @name Phaser.FOREVER
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* @const
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* @type {number}
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* @since 3.0.0
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*/
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FOREVER: -1,
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/**
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* Direction constant.
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*
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* @name Phaser.NONE
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* @const
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* @type {number}
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* @since 3.0.0
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*/
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NONE: 4,
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/**
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* Direction constant.
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*
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* @name Phaser.UP
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* @const
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* @type {number}
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* @since 3.0.0
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*/
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UP: 5,
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/**
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* Direction constant.
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*
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* @name Phaser.DOWN
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* @const
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* @type {number}
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* @since 3.0.0
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*/
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DOWN: 6,
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/**
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* Direction constant.
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*
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* @name Phaser.LEFT
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* @const
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* @type {number}
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* @since 3.0.0
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*/
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LEFT: 7,
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/**
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* Direction constant.
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*
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* @name Phaser.RIGHT
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* @const
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* @type {number}
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* @since 3.0.0
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*/
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RIGHT: 8
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};
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module.exports = CONST;
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