phaser/src/gameobjects
2022-09-27 21:12:47 +01:00
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bitmaptext Added link to SnowBMF 2022-08-17 16:41:40 +01:00
blitter Let texture scaleMode override the antialias setting under CANVAS 2022-06-11 18:07:29 +10:00
components Tween needs to persist 2022-09-27 21:12:47 +01:00
container Update Container.js 2022-06-22 17:17:52 +01:00
domelement Fixed lint errors 2022-05-10 17:06:53 +01:00
events All events have a type of string. Fix #6136 2022-09-21 22:01:03 +01:00
extern Fixed lint errors 2022-05-10 17:06:53 +01:00
graphics fix function Graphics -> strokeRoundedRect 2022-09-03 16:50:29 +03:00
group Fix JSDoc syntax 2022-06-28 10:50:19 -07:00
image Fixed lint errors 2022-05-10 17:06:53 +01:00
layer Fixed lint errors 2022-05-10 17:06:53 +01:00
lights The Light Game Object now has the Origin and Transform components, along with 4 new properties: width, height, displayWidth and displayHeight. This allows you to add a Light to a Container, or enable it for physics. Fix #6126 2022-05-31 18:10:25 +01:00
mesh Fixed lint errors 2022-05-10 17:06:53 +01:00
nineslice Create NineSlice.js 2022-09-27 18:42:50 +01:00
particles Added maxAliveParticles 2022-07-12 16:28:12 +01:00
pathfollower Updated copyright year 2022-02-28 14:29:51 +00:00
pointlight Fixed lint errors 2022-05-10 17:06:53 +01:00
rendertexture Moved nineslice out, use multi pipeline and make snapshot functions smaller 2022-09-27 16:59:01 +01:00
rope Rope and Video already on update list 2022-09-10 08:44:43 -07:00
shader Fixed lint errors 2022-05-10 17:06:53 +01:00
shape GameObjects.Polygon.setTo is a new method that allows you to change the points being used to render a Polygon Shape Game Object. Fix #6151 2022-06-21 16:27:43 +01:00
sprite Fixed lint errors 2022-05-10 17:06:53 +01:00
text Fixed jsdocs 2022-09-21 21:10:52 +01:00
tilesprite Error if using compressed texture for TileSprite 2022-06-27 18:11:00 +01:00
typedefs Updated copyright year 2022-02-28 14:29:51 +00:00
video Rope and Video already on update list 2022-09-10 08:44:43 -07:00
zone Updated copyright year 2022-02-28 14:29:51 +00:00
BuildGameObject.js Updated copyright year 2022-02-28 14:29:51 +00:00
BuildGameObjectAnimation.js Updated copyright year 2022-02-28 14:29:51 +00:00
DisplayList.js The DisplayList.addChildCallback method will now check to see if the child has a parent container, and if it does, remove it from there before adding it to the Scene Display List. Fix #6091 2022-06-07 17:17:18 +01:00
GameObject.js Updated copyright year 2022-02-28 14:29:51 +00:00
GameObjectCreator.js Updated copyright year 2022-02-28 14:29:51 +00:00
GameObjectFactory.js Updated copyright year 2022-02-28 14:29:51 +00:00
GetCalcMatrix.js Updated copyright year 2022-02-28 14:29:51 +00:00
index.js Updated copyright year 2022-02-28 14:29:51 +00:00
UpdateList.js Updated copyright year 2022-02-28 14:29:51 +00:00