phaser/examples/assets/maps
2013-09-12 02:18:23 +01:00
..
catastrophi_level1.csv Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
catastrophi_level2.csv Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
catastrophi_level3.csv Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
compass grid.tmx Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
desert.json Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
desert2.json Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
map draw.tmx Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
mapCSV_Group1_Map1.csv Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
mapCSV_SciFi_Map1.csv Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
mapdraw.json Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
mario1.json Fixed a bug in the tilemap rendering so the tile offsets were wrong. Now renders perfectly :) Also fixed issue that would cause the World to resize smaller than the game size (not allowed for rendering reasons). 2013-09-12 02:18:23 +01:00
mario1.png Fixed a bug in the tilemap rendering so the tile offsets were wrong. Now renders perfectly :) Also fixed issue that would cause the World to resize smaller than the game size (not allowed for rendering reasons). 2013-09-12 02:18:23 +01:00
multi-layer-test.json Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
platform-test-1.json Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
platformer_map.csv Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
shmup_level_1_map.csv Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
test.json Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00