mirror of
https://github.com/photonstorm/phaser
synced 2024-12-26 21:13:41 +00:00
107 lines
2.7 KiB
JavaScript
107 lines
2.7 KiB
JavaScript
var Class = require('../../utils/Class');
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// https://developer.mozilla.org/en-US/docs/Web/API/Touch_events
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// https://patrickhlauke.github.io/touch/tests/results/
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// https://www.html5rocks.com/en/mobile/touch/
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var TouchManager = new Class({
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initialize:
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function TouchManager (inputManager)
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{
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this.manager = inputManager;
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// @property {boolean} capture - If true the DOM events will have event.preventDefault applied to them, if false they will propagate fully.
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this.capture = true;
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this.enabled = false;
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this.target;
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this.handler;
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},
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boot: function ()
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{
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var config = this.manager.config;
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this.enabled = config.inputTouch;
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this.target = config.inputTouchEventTarget;
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this.capture = config.inputTouchCapture;
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if (!this.target)
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{
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this.target = this.manager.game.canvas;
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}
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if (this.enabled)
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{
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this.startListeners();
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}
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},
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startListeners: function ()
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{
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var queue = this.manager.queue;
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var target = this.target;
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var passive = { passive: true };
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var nonPassive = { passive: false };
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var handler;
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if (this.capture)
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{
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handler = function (event)
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{
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if (event.defaultPrevented)
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{
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// Do nothing if event already handled
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return;
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}
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// console.log('touch', event);
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queue.push(event);
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event.preventDefault();
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};
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target.addEventListener('touchstart', handler, nonPassive);
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target.addEventListener('touchmove', handler, nonPassive);
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target.addEventListener('touchend', handler, nonPassive);
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}
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else
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{
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handler = function (event)
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{
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if (event.defaultPrevented)
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{
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// Do nothing if event already handled
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return;
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}
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queue.push(event);
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};
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target.addEventListener('touchstart', handler, passive);
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target.addEventListener('touchmove', handler, passive);
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target.addEventListener('touchend', handler, passive);
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}
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this.handler = handler;
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},
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stopListeners: function ()
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{
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var target = this.target;
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target.removeEventListener('touchstart', this.handler);
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target.removeEventListener('touchmove', this.handler);
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target.removeEventListener('touchend', this.handler);
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}
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});
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module.exports = TouchManager;
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