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actions
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Added PlaceOnCircle and PlaceOnLine Actions.
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2017-03-29 16:04:51 +01:00 |
animation
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Linting fixes.
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2017-03-23 00:07:41 +00:00 |
boot
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Saved some space by using pngPrefix.
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2017-03-28 23:56:00 +01:00 |
cache
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Game Cache added and tests written and working.
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2017-01-30 16:56:04 +00:00 |
camera
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camera follow
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2017-03-13 15:17:14 -03:00 |
canvas
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New canvas GetContext function.
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2017-02-07 18:44:35 +00:00 |
components
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Fixed SetScale ternary.
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2017-03-29 00:43:55 +01:00 |
device
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Removed global scene graph. New system works with camera system
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2017-02-20 21:38:22 -03:00 |
dom
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New Graphics.Color functions (in preparation for doing State background color management)
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2017-02-09 14:48:25 +00:00 |
events
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Finished off Key Combo support. All config options now working correctly.
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2017-02-21 23:01:05 +00:00 |
gameobjects
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Added default lineStyle alpha value.
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2017-03-29 16:05:05 +01:00 |
geom
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Added PlaceOnCircle and PlaceOnLine Actions.
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2017-03-29 16:04:51 +01:00 |
graphics
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Export correct color values.
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2017-03-08 22:50:00 +00:00 |
input
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Fixed issue with component private vars being shared.
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2017-02-24 01:45:24 +00:00 |
loader
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Moved BitmapText into new folder and added in scale and font size support.
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2017-03-01 00:16:35 +00:00 |
math
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Added Layer actions for create, createMultiple, rotation around a fixed point, rotation by distance, and positioning around a circle.
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2017-03-28 03:09:59 +01:00 |
physics
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Merged in Matter.js
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2017-03-08 23:53:58 +00:00 |
polyfills
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Added new Dynamic FX Generator.
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2017-01-11 04:38:15 +00:00 |
renderer
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Sprite Batch now handles alpha
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2017-03-28 11:20:53 -03:00 |
sound
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Moved GetObjectValue into utils/object
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2017-02-04 05:39:37 +00:00 |
state
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Add.Existing.
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2017-03-24 04:33:40 +00:00 |
structs
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Fixed issue in Set.
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2017-03-27 16:59:58 +01:00 |
textures
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Added Layer actions for create, createMultiple, rotation around a fixed point, rotation by distance, and positioning around a circle.
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2017-03-28 03:09:59 +01:00 |
time
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Refactoring Game Loop to include MasterClock and State data packages.
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2017-02-17 01:43:55 +00:00 |
utils
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Added offsetX/Y to AlignIn proxy.
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2017-03-29 01:22:15 +01:00 |
checksum.js
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Added PlaceOnCircle and PlaceOnLine Actions.
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2017-03-29 16:04:51 +01:00 |
const.js
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RTL boolean.
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2017-03-21 21:08:30 +00:00 |
phaser.js
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Split the Layer Actions out into their own namespace, because they can now be used from anywhere (just pass in an array of Game Objects). Renamed Align to GridAlign. Added step argument to SetX/Y/Rotation.
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2017-03-28 13:20:39 +01:00 |