phaser/src/renderer
Richard Davey 38e7495b61 Fixed default normal map so all Game Objects will now render
* The pipeline now works with Game Objects that do not have a normal map. They will be rendered using the new default normal map, which allows for a flat light effect to pass over them and merge with their diffuse map colors.
2020-07-16 11:04:10 +01:00
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canvas Fixed lint errors with PR #5193 2020-07-13 12:55:49 +01:00
snapshot Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
webgl Fixed default normal map so all Game Objects will now render 2020-07-16 11:04:10 +01:00
BlendModes.js Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
index.js Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
ScaleModes.js Changed copyright date to 2020 2020-01-15 12:07:09 +00:00