phaser/src
2016-10-08 16:17:46 +01:00
..
animation Removed SS in Atlas. 2016-09-27 14:27:12 +01:00
core New Game Objects structure in place, and starting to take shape. 2016-10-08 03:05:42 +01:00
gameobjects Finished off missing factories. Moved over the docs. Changed rogue @returns to @return everywhere. 2016-10-08 16:17:46 +01:00
geom Removed the matrix. 2016-10-07 03:34:42 +01:00
input PIXI.CanvasPool has been moved into the Phaser utils folder, and renamed to Phaser.CanvasPool. All references to PIXI.CanvasPool have been updated to match the new namespace. 2016-09-28 12:53:04 +01:00
loader Removed gl texture ID. 2016-10-07 00:59:10 +01:00
math PIXI.PI_2, PIXI.RAD_TO_DEG and PIXI.DEG_TO_RAD have all been removed, as they are no longer used internally, and are all available under Phaser.Math. 2016-09-28 16:57:08 +01:00
net Large batch of jshint fixes. 2016-08-25 13:03:41 +01:00
particles Merge pull request #2187 from BdR76/patch-1 2016-04-06 01:28:49 +01:00
physics Finished off missing factories. Moved over the docs. Changed rogue @returns to @return everywhere. 2016-10-08 16:17:46 +01:00
pixi Finished off missing factories. Moved over the docs. Changed rogue @returns to @return everywhere. 2016-10-08 16:17:46 +01:00
plugins New Game Objects structure in place, and starting to take shape. 2016-10-08 03:05:42 +01:00
renderer New Game Objects structure in place, and starting to take shape. 2016-10-08 03:05:42 +01:00
sound Preparing for 2.6.2 release. 2016-08-22 12:31:02 +01:00
stubs Finished off missing factories. Moved over the docs. Changed rogue @returns to @return everywhere. 2016-10-08 16:17:46 +01:00
textures Finished off missing factories. Moved over the docs. Changed rogue @returns to @return everywhere. 2016-10-08 16:17:46 +01:00
tilemap New Game Objects structure in place, and starting to take shape. 2016-10-08 03:05:42 +01:00
time Experimenting with new MainLoop + position interpolation. (reverted from commit e49d45e278) 2016-07-13 02:44:35 +01:00
tween Finished off missing factories. Moved over the docs. Changed rogue @returns to @return everywhere. 2016-10-08 16:17:46 +01:00
utils Finished off missing factories. Moved over the docs. Changed rogue @returns to @return everywhere. 2016-10-08 16:17:46 +01:00
Intro.js 2015 - 2016. 2016-04-04 22:16:16 +01:00
Outro.js 2015 - 2016. 2016-04-04 22:16:16 +01:00
Phaser.js New Game Objects structure in place, and starting to take shape. 2016-10-08 03:05:42 +01:00
polyfills.js PIXI.Float32Array, PIXI.Uint16Array, PIXI.Uint32Array and PIXI.ArrayBuffer have all been removed, and replaced with their own proper native versions. The polyfill now captures any instances where the browser needs to fall back to an Array instead. 2016-09-28 19:02:59 +01:00