phaser/src
2014-02-17 19:58:45 +00:00
..
animation Fixed issue with trimmed JSON Hash texture atlases not parsing correctly. 2014-02-17 19:58:45 +00:00
core You can now set the Stage.backgroundColor using either hex or numeric values. 2014-02-16 14:54:04 +00:00
gameobjects Removed input handler from Graphics as it's just meant to be used as a texture really, if you need input events you can apply Graphics to a Sprite. 2014-02-17 17:54:10 +00:00
geom Phaser.Ellipse added. A fully compatible port of the PIXI.Ellipse class, can be used in Sprite/Image hitArea tests. 2014-02-10 01:37:50 +00:00
input BitmapText updated and bought in-line with the new Text class. Moved to use the new Bitmap Text XML loader which should work fine on CocoonJS now and also supports multiple bitmap fonts per cache. 2014-02-14 03:34:35 +00:00
loader Loader.physics now lets you load Lime + Corona JSON Physics data, which can be used with Body.loadPolygon and Body.loadData. 2014-02-14 23:51:49 +00:00
math Fixed issue where loadTexture would sometimes incorrectly try to apply the texture update twice. Also fixed bug in Math.angleBetween. 2014-02-11 04:08:32 +00:00
net Updating copyright year and README. 2014-02-05 16:54:59 +00:00
particles Group now extends PIXI.DisplayObjectContainer, rather than owning a _container property, which makes life a whole lot easier re: nesting. 2014-02-06 02:31:36 +00:00
physics Removed input handler from Graphics as it's just meant to be used as a texture really, if you need input events you can apply Graphics to a Sprite. 2014-02-17 17:54:10 +00:00
pixi You can now set the Stage.backgroundColor using either hex or numeric values. 2014-02-16 14:54:04 +00:00
sound Updating copyright year and README. 2014-02-05 16:54:59 +00:00
system Updates across the board moving Stage.canvas to Game.canvas 2014-02-13 12:55:58 +00:00
tilemap Fixes issues reported in #389 2014-02-10 01:49:58 +00:00
time Timer checks now for running inside while loop. Any event which causes a call to Timer#stop is now safe. 2014-02-06 17:28:39 +01:00
tween Updating copyright year and README. 2014-02-05 16:54:59 +00:00
utils Removed input handler from Graphics as it's just meant to be used as a texture really, if you need input events you can apply Graphics to a Sprite. 2014-02-17 17:54:10 +00:00
Intro.js Updating copyright year and README. 2014-02-05 16:54:59 +00:00
Phaser.js Added the new BitmapFont class. This is for rendering retro style fixed-width bitmap fonts into an Image object. 2014-02-14 06:04:29 +00:00