phaser/src/physics/p2
jonkelling 36d70697db Fix for issue #917, Physics.P2.Body#addToWorld
Fix for issue #917: Calling reset() on Sprite with a P2 body can result in body.data.world == null.
Calling addToWorld() would previously not check the _toRemove array, which could, if the timing were right, result in a Sprite being revived but then removed from the P2 World--the result of this being the Sprite's data would be in a mixed state causing it to appear visually but not function in the world.
2014-06-17 21:53:20 -05:00
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Body.js Fix for issue #917, Physics.P2.Body#addToWorld 2014-06-17 21:53:20 -05:00
BodyDebug.js Fix jshint issues in src/physics/p2 2014-03-25 14:56:05 -07:00
CollisionGroup.js Fix jshint issues in src/physics/p2 2014-03-25 14:56:05 -07:00
ContactMaterial.js Fix jshint issues in src/physics/p2 2014-03-25 14:56:05 -07:00
DistanceConstraint.js The P2 DistanceConstraint method signature has changed. Updated Phaser so maxForce is now passed as object (fix #788) 2014-04-30 16:54:56 +01:00
FixtureList.js jsdoc and jshint fixes. 2014-04-11 03:02:19 +01:00
GearConstraint.js Fix jshint issues in src/physics/p2 2014-03-25 14:56:05 -07:00
InversePointProxy.js Trim trailing whitespace. 2014-03-25 14:56:04 -07:00
LockConstraint.js Fix jshint issues in src/physics/p2 2014-03-25 14:56:05 -07:00
Material.js Fix jshint issues in src/physics/p2 2014-03-25 14:56:05 -07:00
p2.js Updated p2 to latest build and patched for Float32Array + UMD issues. 2014-04-29 02:34:16 +01:00
PointProxy.js Trim trailing whitespace. 2014-03-25 14:56:04 -07:00
PrismaticConstraint.js Fix jshint issues in src/physics/p2 2014-03-25 14:56:05 -07:00
RevoluteConstraint.js fix creation of RevoluteConstraint by passing maxForce in the options 2014-04-29 20:12:56 +02:00
Spring.js Fix jshint issues in src/physics/p2 2014-03-25 14:56:05 -07:00
World.js P2 World array reset fix. 2014-05-20 10:03:00 +01:00