phaser/v3/typings/components/BaseTransform.d.ts
2017-01-16 22:43:07 +01:00

22 lines
457 B
TypeScript

/**
* A BaseTransform class that you can use when extending Game Objects.
* Hides away the 'private' stuff and exposes only the useful getters and setters
*
* @class
*/
export default class BaseTransform {
transform: any;
constructor(x: any, y: any);
x: any;
y: any;
scale: any;
scaleX: any;
scaleY: any;
anchor: any;
anchorX: any;
anchorY: any;
pivotX: any;
pivotY: any;
angle: any;
rotation: any;
}