phaser/src/gameobjects/lights/LightsPlugin.js

89 lines
1.9 KiB
JavaScript

/**
* @author Richard Davey <rich@photonstorm.com>
* @copyright 2018 Photon Storm Ltd.
* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
*/
var Class = require('../../utils/Class');
var LightsManager = require('./LightsManager');
var PluginManager = require('../../boot/PluginManager');
/**
* @classdesc
* [description]
*
* @class LightsPlugin
* @extends Phaser.GameObjects.LightsManager
* @memberOf Phaser.GameObjects
* @constructor
* @since 3.0.0
*
* @param {Phaser.Scene} scene - [description]
*/
var LightsPlugin = new Class({
Extends: LightsManager,
initialize:
function LightsPlugin (scene)
{
/**
* [description]
*
* @name Phaser.GameObjects.LightsPlugin#scene
* @type {Phaser.Scene}
* @since 3.0.0
*/
this.scene = scene;
/**
* [description]
*
* @name Phaser.GameObjects.LightsPlugin#systems
* @type {Phaser.Scenes.Systems}
* @since 3.0.0
*/
this.systems = scene.sys;
if (!scene.sys.settings.isBooted)
{
scene.sys.events.once('boot', this.boot, this);
}
LightsManager.call(this);
},
/**
* [description]
*
* @method Phaser.GameObjects.LightsPlugin#boot
* @since 3.0.0
*/
boot: function ()
{
var eventEmitter = this.systems.events;
eventEmitter.on('shutdown', this.shutdown, this);
eventEmitter.on('destroy', this.destroy, this);
},
/**
* [description]
*
* @method Phaser.GameObjects.LightsPlugin#destroy
* @since 3.0.0
*/
destroy: function ()
{
this.shutdown();
this.scene = undefined;
this.systems = undefined;
}
});
PluginManager.register('LightsPlugin', LightsPlugin, 'lights');
module.exports = LightsPlugin;