phaser/src/boot
2018-05-15 12:51:50 +01:00
..
Config.js Updated docs and lint fixes 2018-05-11 18:55:44 +01:00
CreateRenderer.js Allow for custom canvas and context game config options. Game.context now set in WebGL mode. Allows WebGL2 contexts to be passed in. Fix #3653 2018-05-10 12:25:33 +01:00
DebugHeader.js The Headless render mode has been implemented. You can now set HEADLESS as the renderType in the Game Config and it will run a special game step that skips rendering. It will still create a Canvas element, as lots of internal systems (like input) rely on it, but it will not draw anything to it. Fix #3256 2018-02-28 21:57:32 +00:00
Game.js All systems now register themselves with the new PluginCache 2018-05-15 12:51:50 +01:00
index.js Moved PluginManager and merged configs into single root file for easier changing. 2018-02-12 23:03:48 +00:00
TimeStep.js jsdoc fixes and removed un-used ResetKey file. 2018-04-19 12:30:38 +01:00
VisibilityHandler.js Updated EventEmitter reference 2018-03-21 14:09:58 +00:00