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bitmaptext
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Parent matrix is applied to canvas context on each draw function
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2018-04-04 14:05:59 -03:00 |
blitter
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Parent matrix is applied to canvas context on each draw function
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2018-04-04 14:05:59 -03:00 |
components
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Added setProgress
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2018-04-04 17:19:02 +01:00 |
container
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eslint fixes
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2018-04-05 09:28:04 +01:00 |
graphics
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Parent matrix is applied to canvas context on each draw function
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2018-04-04 14:05:59 -03:00 |
group
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Initial Commit
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2018-03-30 13:46:44 -04:00 |
image
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Added parentMatrix to all canvas rendering functions
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2018-04-04 13:14:55 -03:00 |
lights
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Initial Commit
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2018-03-30 13:46:44 -04:00 |
mesh
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Initial Commit
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2018-03-30 13:46:44 -04:00 |
particles
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Parent matrix is applied to canvas context on each draw function
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2018-04-04 14:05:59 -03:00 |
pathfollower
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Initial Commit
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2018-03-30 13:46:44 -04:00 |
quad
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Initial Commit
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2018-03-30 13:46:44 -04:00 |
rendertexture
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jsdoc and eslint fixes
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2018-04-05 09:02:36 +01:00 |
sprite
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Parent matrix is applied to canvas context on each draw function
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2018-04-04 14:05:59 -03:00 |
sprite3d
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Initial Commit
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2018-03-30 13:46:44 -04:00 |
text
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Parent matrix is applied to canvas context on each draw function
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2018-04-04 14:05:59 -03:00 |
tilesprite
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Parent matrix is applied to canvas context on each draw function
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2018-04-04 14:05:59 -03:00 |
zone
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Initial Commit
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2018-03-30 13:46:44 -04:00 |
BuildGameObject.js
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Initial Commit
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2018-03-30 13:46:44 -04:00 |
BuildGameObjectAnimation.js
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Initial Commit
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2018-03-30 13:46:44 -04:00 |
DisplayList.js
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Initial Commit
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2018-03-30 13:46:44 -04:00 |
GameObject.js
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Initial Commit
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2018-03-30 13:46:44 -04:00 |
GameObjectCreator.js
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Initial Commit
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2018-03-30 13:46:44 -04:00 |
GameObjectFactory.js
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Initial Commit
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2018-03-30 13:46:44 -04:00 |
index.js
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Initial Commit
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2018-03-30 13:46:44 -04:00 |
UpdateList.js
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Initial Commit
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2018-03-30 13:46:44 -04:00 |