phaser/wip/renderer/canvas/gameobjects/RenderTexture.js
2018-01-09 22:12:16 +00:00

19 lines
406 B
JavaScript

/**
* @author Richard Davey <rich@photonstorm.com>
* @author Mat Groves (@Doormat23)
* @copyright 2016 Photon Storm Ltd.
* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
*/
Phaser.Renderer.Canvas.GameObjects.RenderTexture = {
TYPES: [
Phaser.RenderTexture.prototype
],
render: function (renderer, src)
{
}
};