..
animation.json
New grunt manifests.
2015-02-19 05:01:30 +00:00
bitmapdata.json
More grunt work. Nearly there.
2015-02-19 06:03:42 +00:00
bitmaptext.json
More grunt work. Nearly there.
2015-02-19 06:03:42 +00:00
components.json
New grunt manifests.
2015-02-19 05:01:30 +00:00
core.json
Added Phaser.Create in, fixes build task ( #1897 )
2015-07-10 17:27:01 +01:00
creature-global.json
Updated Grunt build scripts so that all third party libs (such as Creature, P2, gl-matrix and PIXI) are now kept well and truly outside of Phaser. They are defined and placed first in the build files. So no more PIXI hiding within the Phaser namespace or UMD patching for Phaser required.
2015-07-23 16:00:45 +01:00
creature.json
Updated Grunt build scripts so that all third party libs (such as Creature, P2, gl-matrix and PIXI) are now kept well and truly outside of Phaser. They are defined and placed first in the build files. So no more PIXI hiding within the Phaser namespace or UMD patching for Phaser required.
2015-07-23 16:00:45 +01:00
debug.json
Custom build scripts are go!
2015-02-19 15:27:44 +00:00
debug.stub.json
Stubbed Net and Debug so they can be properly excluded during a custom build.
2015-04-29 09:07:06 -04:00
gameobjects.json
More grunt work. Nearly there.
2015-02-19 06:03:42 +00:00
gamepad.json
Consolidated all Pointer buttons into the new DeviceButton class.
2015-07-17 13:52:09 +01:00
geom.json
New grunt manifests.
2015-02-19 05:01:30 +00:00
graphics.json
Split out rope and tilesprite as custom tasks.
2015-07-22 12:44:03 +01:00
input.json
Consolidated all Pointer buttons into the new DeviceButton class.
2015-07-17 13:52:09 +01:00
intro.json
Custom build scripts are go!
2015-02-19 15:27:44 +00:00
keyboard.json
More grunt work. Nearly there.
2015-02-19 06:03:42 +00:00
loader.json
New grunt manifests.
2015-02-19 05:01:30 +00:00
math.json
New grunt manifests.
2015-02-19 05:01:30 +00:00
net.json
New grunt manifests.
2015-02-19 05:01:30 +00:00
net.stub.json
Stubbed Net and Debug so they can be properly excluded during a custom build.
2015-04-29 09:07:06 -04:00
outro.json
New grunt manifests.
2015-02-19 05:01:30 +00:00
p2.json
Updated Grunt build scripts so that all third party libs (such as Creature, P2, gl-matrix and PIXI) are now kept well and truly outside of Phaser. They are defined and placed first in the build files. So no more PIXI hiding within the Phaser namespace or UMD patching for Phaser required.
2015-07-23 16:00:45 +01:00
particles.json
New grunt manifests.
2015-02-19 05:01:30 +00:00
particles.stub.json
Grunt file now properly includes stub files for Game core managers.
2015-03-04 00:32:33 +00:00
phaser.json
Custom build scripts are go!
2015-02-19 15:27:44 +00:00
physics.arcade.json
Custom build scripts are go!
2015-02-19 15:27:44 +00:00
physics.arcade.tilemaps.json
Custom build scripts are go!
2015-02-19 15:27:44 +00:00
physics.json
New grunt manifests.
2015-02-19 05:01:30 +00:00
physics.ninja.json
New grunt manifests.
2015-02-19 05:01:30 +00:00
physics.p2.json
Updated Grunt build scripts so that all third party libs (such as Creature, P2, gl-matrix and PIXI) are now kept well and truly outside of Phaser. They are defined and placed first in the build files. So no more PIXI hiding within the Phaser namespace or UMD patching for Phaser required.
2015-07-23 16:00:45 +01:00
pixi-intro.json
PIXI.CanvasPool is a new static global created to deal with the issue of resource leaks and continuous DOM node build-up when creating lots of Text or BitmapData objects, or when calling generateTexture
on any display object. The CanvasPool will do its best to re-use out dated canvas elements rather than filling up the DOM with new ones.
2015-08-03 16:09:16 +01:00
pixi-outro.json
Updated Grunt build scripts so that all third party libs (such as Creature, P2, gl-matrix and PIXI) are now kept well and truly outside of Phaser. They are defined and placed first in the build files. So no more PIXI hiding within the Phaser namespace or UMD patching for Phaser required.
2015-07-23 16:00:45 +01:00
pixi-rope.json
Updated Grunt build scripts so that all third party libs (such as Creature, P2, gl-matrix and PIXI) are now kept well and truly outside of Phaser. They are defined and placed first in the build files. So no more PIXI hiding within the Phaser namespace or UMD patching for Phaser required.
2015-07-23 16:00:45 +01:00
pixi-tilesprite.json
Updated Grunt build scripts so that all third party libs (such as Creature, P2, gl-matrix and PIXI) are now kept well and truly outside of Phaser. They are defined and placed first in the build files. So no more PIXI hiding within the Phaser namespace or UMD patching for Phaser required.
2015-07-23 16:00:45 +01:00
rendertexture.json
More grunt work. Nearly there.
2015-02-19 06:03:42 +00:00
retrofont.json
More grunt work. Nearly there.
2015-02-19 06:03:42 +00:00
rope.json
Phaser 2.4.0a release - includes build file fixes for missing PIXI classes like TilingSprite.
2015-07-23 13:25:08 +01:00
sound.json
New grunt manifests.
2015-02-19 05:01:30 +00:00
sound.stub.json
Grunt file now properly includes stub files for Game core managers.
2015-03-04 00:32:33 +00:00
system.json
Split out rope and tilesprite as custom tasks.
2015-07-22 12:44:03 +01:00
text.json
More grunt work. Nearly there.
2015-02-19 06:03:42 +00:00
tilemaps.json
Tiled Image Collection support is now available and has been added to the TilemapParser and Tilemap classes (thanks @asyed94 #1879 )
2015-07-02 13:53:02 +01:00
tilesprite.json
Phaser 2.4.0a release - includes build file fixes for missing PIXI classes like TilingSprite.
2015-07-23 13:25:08 +01:00
time.json
New grunt manifests.
2015-02-19 05:01:30 +00:00
tweens.json
New grunt manifests.
2015-02-19 05:01:30 +00:00
tweens.stub.json
Grunt file now properly includes stub files for Game core managers.
2015-03-04 00:32:33 +00:00
utils.json
Custom build scripts are go!
2015-02-19 15:27:44 +00:00
video.json
Added Video to gruntfile.
2015-05-06 07:58:04 +01:00