phaser/examples/_site/examples.json
photonstorm 128c7143d5 Lots more physics tests and updates.
PLEASE DO NOT upgrade to this release if you need your game working and it uses any of the physics functions, as they're nearly all broken here.
Just pushing up so I can share it with someone.
2014-01-20 20:14:34 +00:00

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JSON

{
"animation": [
{
"file": "change+texture+on+click.js",
"title": "change texture on click"
},
{
"file": "group+creation.js",
"title": "group creation"
},
{
"file": "local+json+object.js",
"title": "local json object"
},
{
"file": "looped+animation.js",
"title": "looped animation"
},
{
"file": "multiple+anims.js",
"title": "multiple anims"
},
{
"file": "sprite+sheet.js",
"title": "sprite sheet"
},
{
"file": "starling+atlas.js",
"title": "starling atlas"
}
],
"audio": [
{
"file": "loop.js",
"title": "loop"
},
{
"file": "pause+and+resume.js",
"title": "pause and resume"
},
{
"file": "play+music.js",
"title": "play music"
}
],
"basics": [
{
"file": "01+-+load+an+image.js",
"title": "01 - load an image"
},
{
"file": "02+-+click+on+an+image.js",
"title": "02 - click on an image"
},
{
"file": "03+-+move+an+image.js",
"title": "03 - move an image"
},
{
"file": "04+-+image+follow+input.js",
"title": "04 - image follow input"
},
{
"file": "05+-+load+an+animation.js",
"title": "05 - load an animation"
},
{
"file": "06+-+render+text.js",
"title": "06 - render text"
}
],
"buttons": [
{
"file": "action+on+click.js",
"title": "action on click"
},
{
"file": "button+scale.js",
"title": "button scale"
},
{
"file": "changing+the+frames.js",
"title": "changing the frames"
},
{
"file": "rotated+buttons.js",
"title": "rotated buttons"
}
],
"camera": [
{
"file": "basic+follow.js",
"title": "basic follow"
},
{
"file": "camera+cull.js",
"title": "camera cull"
},
{
"file": "follow+styles.js",
"title": "follow styles"
},
{
"file": "moving+the+camera.js",
"title": "moving the camera"
},
{
"file": "world+sprite.js",
"title": "world sprite"
}
],
"collision": [
{
"file": "bounding+box.js",
"title": "bounding box"
},
{
"file": "group+vs+group.js",
"title": "group vs group"
},
{
"file": "larger+bounding+box.js",
"title": "larger bounding box"
},
{
"file": "offset+bounding+box.js",
"title": "offset bounding box"
},
{
"file": "process+callback.js",
"title": "process callback"
},
{
"file": "sprite+tiles.js",
"title": "sprite tiles"
},
{
"file": "sprite+vs+group.js",
"title": "sprite vs group"
},
{
"file": "sprite+vs+sprite.js",
"title": "sprite vs sprite"
},
{
"file": "transform.js",
"title": "transform"
},
{
"file": "vertical+collision.js",
"title": "vertical collision"
}
],
"debug": [
{
"file": "debug+camera.js",
"title": "debug camera"
},
{
"file": "debug+display.js",
"title": "debug display"
},
{
"file": "debug+draw.js",
"title": "debug draw"
},
{
"file": "debug+input.js",
"title": "debug input"
},
{
"file": "debug+physics.js",
"title": "debug physics"
},
{
"file": "debug+sprite.js",
"title": "debug sprite"
}
],
"display": [
{
"file": "bitmapdata+wobble.js",
"title": "bitmapdata wobble"
},
{
"file": "fullscreen.js",
"title": "fullscreen"
},
{
"file": "graphics.js",
"title": "graphics"
},
{
"file": "pixi+render+texture.js",
"title": "pixi render texture"
},
{
"file": "render+crisp.js",
"title": "render crisp"
},
{
"file": "render+texture+mirror.js",
"title": "render texture mirror"
},
{
"file": "render+texture+starfield.js",
"title": "render texture starfield"
},
{
"file": "render+texture+trail.js",
"title": "render texture trail"
}
],
"filters": [
{
"file": "blur.js",
"title": "blur"
},
{
"file": "checker+wave.js",
"title": "checker wave"
},
{
"file": "fire.js",
"title": "fire"
},
{
"file": "lightbeams.js",
"title": "lightbeams"
},
{
"file": "marble.js",
"title": "marble"
},
{
"file": "plasma.js",
"title": "plasma"
},
{
"file": "tunnel.js",
"title": "tunnel"
}
],
"games": [
{
"file": "breakout.js",
"title": "breakout"
},
{
"file": "invaders.js",
"title": "invaders"
},
{
"file": "matching+pairs.js",
"title": "matching pairs"
},
{
"file": "simon.js",
"title": "simon"
},
{
"file": "starstruck.js",
"title": "starstruck"
},
{
"file": "tanks.js",
"title": "tanks"
},
{
"file": "wabbits.js",
"title": "wabbits"
}
],
"geometry": [
{
"file": "circle.js",
"title": "circle"
},
{
"file": "line.js",
"title": "line"
},
{
"file": "playing+with+points.js",
"title": "playing with points"
},
{
"file": "rectangle.js",
"title": "rectangle"
},
{
"file": "rotate+point.js",
"title": "rotate point"
}
],
"groups": [
{
"file": "add+a+sprite+to+group.js",
"title": "add a sprite to group"
},
{
"file": "bring+a+group+to+top.js",
"title": "bring a group to top"
},
{
"file": "call+all.js",
"title": "call all"
},
{
"file": "create+group.js",
"title": "create group"
},
{
"file": "create+sprite+in+a+group.js",
"title": "create sprite in a group"
},
{
"file": "depth+sort.js",
"title": "depth sort"
},
{
"file": "display+order.js",
"title": "display order"
},
{
"file": "extending+a+group.js",
"title": "extending a group"
},
{
"file": "for+each.js",
"title": "for each"
},
{
"file": "get+first.js",
"title": "get first"
},
{
"file": "group+as+layer.js",
"title": "group as layer"
},
{
"file": "group+transform+-+rotate.js",
"title": "group transform - rotate"
},
{
"file": "group+transform+-+tween.js",
"title": "group transform - tween"
},
{
"file": "group+transform.js",
"title": "group transform"
},
{
"file": "nested+groups.js",
"title": "nested groups"
},
{
"file": "recyling.js",
"title": "recyling"
},
{
"file": "remove.js",
"title": "remove"
},
{
"file": "replace.js",
"title": "replace"
},
{
"file": "set+All.js",
"title": "set All"
},
{
"file": "sub+groups+-+group+length.js",
"title": "sub groups - group length"
},
{
"file": "swap+children+in+a+group.js",
"title": "swap children in a group"
}
],
"input": [
{
"file": "bring+a+child+to+top.js",
"title": "bring a child to top"
},
{
"file": "cursor+key+movement.js",
"title": "cursor key movement"
},
{
"file": "drag+several+sprites.js",
"title": "drag several sprites"
},
{
"file": "drag.js",
"title": "drag"
},
{
"file": "drop+limitation.js",
"title": "drop limitation"
},
{
"file": "follow+mouse.js",
"title": "follow mouse"
},
{
"file": "game+scale.js",
"title": "game scale"
},
{
"file": "gamepad+analog+button.js",
"title": "gamepad analog button"
},
{
"file": "gamepad+debug.js",
"title": "gamepad debug"
},
{
"file": "gamepad+hotkeys.js",
"title": "gamepad hotkeys"
},
{
"file": "gamepad+multiple+pads.js",
"title": "gamepad multiple pads"
},
{
"file": "gamepad+tanks.js",
"title": "gamepad tanks"
},
{
"file": "gamepad.js",
"title": "gamepad"
},
{
"file": "key.js",
"title": "key"
},
{
"file": "keyboard+hotkeys.js",
"title": "keyboard hotkeys"
},
{
"file": "keyboard+justpressed.js",
"title": "keyboard justpressed"
},
{
"file": "keyboard.js",
"title": "keyboard"
},
{
"file": "motion+lock+-+horizontal.js",
"title": "motion lock - horizontal"
},
{
"file": "motion+lock+-+vertical.js",
"title": "motion lock - vertical"
},
{
"file": "multi+touch.js",
"title": "multi touch"
},
{
"file": "override+default+controls.js",
"title": "override default controls"
},
{
"file": "pixel+perfect+click+detection.js",
"title": "pixel perfect click detection"
},
{
"file": "pixelpick+-+atlas.js",
"title": "pixelpick - atlas"
},
{
"file": "pixelpick+-+scrolling+effect.js",
"title": "pixelpick - scrolling effect"
},
{
"file": "pixelpick+-+spritesheet.js",
"title": "pixelpick - spritesheet"
},
{
"file": "snap+on+drag.js",
"title": "snap on drag"
},
{
"file": "touch+joystick.js",
"title": "touch joystick"
}
],
"loader": [
{
"file": "load+audio.js",
"title": "load audio"
},
{
"file": "load+bitmap+font.js",
"title": "load bitmap font"
},
{
"file": "load+image.js",
"title": "load image"
},
{
"file": "load+spritesheet.js",
"title": "load spritesheet"
},
{
"file": "load+starling+atlas.js",
"title": "load starling atlas"
},
{
"file": "load+text+file.js",
"title": "load text file"
},
{
"file": "load+texture+atlas.js",
"title": "load texture atlas"
},
{
"file": "load+tilemap+json.js",
"title": "load tilemap json"
},
{
"file": "pick+images+from+cache.js",
"title": "pick images from cache"
}
],
"misc": [
{
"file": "net.js",
"title": "net"
},
{
"file": "random+generators.js",
"title": "random generators"
},
{
"file": "repeatable+random+numbers.js",
"title": "repeatable random numbers"
}
],
"particles": [
{
"file": "click+burst.js",
"title": "click burst"
},
{
"file": "collision.js",
"title": "collision"
},
{
"file": "diamond+burst.js",
"title": "diamond burst"
},
{
"file": "no+rotation.js",
"title": "no rotation"
},
{
"file": "rain.js",
"title": "rain"
},
{
"file": "random+sprite.js",
"title": "random sprite"
},
{
"file": "snow.js",
"title": "snow"
},
{
"file": "when+particles+collide.js",
"title": "when particles collide"
},
{
"file": "zero+gravity.js",
"title": "zero gravity"
}
],
"physics": [
{
"file": "accelerate+to+pointer.js",
"title": "accelerate to pointer"
},
{
"file": "angle+between.js",
"title": "angle between"
},
{
"file": "angle+to+pointer.js",
"title": "angle to pointer"
},
{
"file": "angular+acceleration.js",
"title": "angular acceleration"
},
{
"file": "angular+velocity.js",
"title": "angular velocity"
},
{
"file": "bounce+accelerator.js",
"title": "bounce accelerator"
},
{
"file": "bounce+knock.js",
"title": "bounce knock"
},
{
"file": "bounce+with+gravity.js",
"title": "bounce with gravity"
},
{
"file": "bounce.js",
"title": "bounce"
},
{
"file": "framerate+independence.js",
"title": "framerate independence"
},
{
"file": "gravity.js",
"title": "gravity"
},
{
"file": "launcher+follow+world.js",
"title": "launcher follow world"
},
{
"file": "launcher+follow.js",
"title": "launcher follow"
},
{
"file": "launcher.js",
"title": "launcher"
},
{
"file": "mass+velocity+test.js",
"title": "mass velocity test"
},
{
"file": "move+towards+object.js",
"title": "move towards object"
},
{
"file": "multi+angle+to+pointer.js",
"title": "multi angle to pointer"
},
{
"file": "quadtree+-+collision+infos.js",
"title": "quadtree - collision infos"
},
{
"file": "quadtree+-+ids.js",
"title": "quadtree - ids"
},
{
"file": "shoot+the+pointer.js",
"title": "shoot the pointer"
},
{
"file": "snake.js",
"title": "snake"
},
{
"file": "sprite+bounds.js",
"title": "sprite bounds"
}
],
"sprites": [
{
"file": "add+a+sprite.js",
"title": "add a sprite"
},
{
"file": "add+several+sprites.js",
"title": "add several sprites"
},
{
"file": "collide+world+bounds.js",
"title": "collide world bounds"
},
{
"file": "destroy.js",
"title": "destroy"
},
{
"file": "dynamic+crop.js",
"title": "dynamic crop"
},
{
"file": "extending+sprite+demo+1.js",
"title": "extending sprite demo 1"
},
{
"file": "extending+sprite+demo+2.js",
"title": "extending sprite demo 2"
},
{
"file": "horizontal+crop.js",
"title": "horizontal crop"
},
{
"file": "move+a+sprite.js",
"title": "move a sprite"
},
{
"file": "out+of+bounds.js",
"title": "out of bounds"
},
{
"file": "scale+a+sprite.js",
"title": "scale a sprite"
},
{
"file": "shared+sprite+textures.js",
"title": "shared sprite textures"
},
{
"file": "sprite+rotation.js",
"title": "sprite rotation"
},
{
"file": "spritesheet.js",
"title": "spritesheet"
},
{
"file": "vertical+crop.js",
"title": "vertical crop"
}
],
"text": [
{
"file": "bitmap+fonts.js",
"title": "bitmap fonts"
},
{
"file": "hello+arial.js",
"title": "hello arial"
},
{
"file": "kern+of+duty.js",
"title": "kern of duty"
},
{
"file": "remove+text.js",
"title": "remove text"
},
{
"file": "text+stroke.js",
"title": "text stroke"
},
{
"file": "update+text.js",
"title": "update text"
}
],
"tile sprites": [
{
"file": "animated+tiling+sprite.js",
"title": "animated tiling sprite"
},
{
"file": "colliding+with+tiling+sprite.js",
"title": "colliding with tiling sprite"
},
{
"file": "tiling+sprite.js",
"title": "tiling sprite"
}
],
"tilemaps": [
{
"file": "fill+tiles.js",
"title": "fill tiles"
},
{
"file": "mapcollide.js",
"title": "mapcollide"
},
{
"file": "mario.js",
"title": "mario"
},
{
"file": "paint+tiles.js",
"title": "paint tiles"
},
{
"file": "randomise+tiles.js",
"title": "randomise tiles"
},
{
"file": "replace+tiles.js",
"title": "replace tiles"
},
{
"file": "sci+fly.js",
"title": "sci fly"
},
{
"file": "shuffle+tiles.js",
"title": "shuffle tiles"
},
{
"file": "swap+tiles.js",
"title": "swap tiles"
},
{
"file": "tile+callbacks.js",
"title": "tile callbacks"
}
],
"time": [
{
"file": "basic+looped+event.js",
"title": "basic looped event"
},
{
"file": "basic+repeat+event.js",
"title": "basic repeat event"
},
{
"file": "basic+timed+event.js",
"title": "basic timed event"
},
{
"file": "remove+event.js",
"title": "remove event"
},
{
"file": "timed+slideshow.js",
"title": "timed slideshow"
}
],
"tweens": [
{
"file": "bounce.js",
"title": "bounce"
},
{
"file": "bubbles.js",
"title": "bubbles"
},
{
"file": "chained+tweens.js",
"title": "chained tweens"
},
{
"file": "combined+tweens.js",
"title": "combined tweens"
},
{
"file": "easing+spritesheets.js",
"title": "easing spritesheets"
},
{
"file": "easing.js",
"title": "easing"
},
{
"file": "fading+in+a+sprite.js",
"title": "fading in a sprite"
},
{
"file": "pause+tween.js",
"title": "pause tween"
},
{
"file": "tween+loop+event.js",
"title": "tween loop event"
},
{
"file": "tween+relative.js",
"title": "tween relative"
},
{
"file": "tween+several+properties.js",
"title": "tween several properties"
}
],
"world": [
{
"file": "fixed+to+camera.js",
"title": "fixed to camera"
},
{
"file": "move+around+world.js",
"title": "move around world"
}
]
}