mirror of
https://github.com/photonstorm/phaser
synced 2024-11-30 08:31:01 +00:00
128c7143d5
PLEASE DO NOT upgrade to this release if you need your game working and it uses any of the physics functions, as they're nearly all broken here. Just pushing up so I can share it with someone.
894 lines
No EOL
17 KiB
JSON
894 lines
No EOL
17 KiB
JSON
{
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"animation": [
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{
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"file": "change+texture+on+click.js",
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"title": "change texture on click"
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},
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{
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"file": "group+creation.js",
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"title": "group creation"
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},
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{
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"file": "local+json+object.js",
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"title": "local json object"
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},
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{
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"file": "looped+animation.js",
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"title": "looped animation"
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},
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{
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"file": "multiple+anims.js",
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"title": "multiple anims"
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},
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{
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"file": "sprite+sheet.js",
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"title": "sprite sheet"
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},
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{
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"file": "starling+atlas.js",
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"title": "starling atlas"
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}
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],
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"audio": [
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{
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"file": "loop.js",
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"title": "loop"
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},
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{
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"file": "pause+and+resume.js",
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"title": "pause and resume"
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},
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{
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"file": "play+music.js",
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"title": "play music"
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}
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],
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"basics": [
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{
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"file": "01+-+load+an+image.js",
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"title": "01 - load an image"
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},
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{
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"file": "02+-+click+on+an+image.js",
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"title": "02 - click on an image"
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},
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{
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"file": "03+-+move+an+image.js",
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"title": "03 - move an image"
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},
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{
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"file": "04+-+image+follow+input.js",
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"title": "04 - image follow input"
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},
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{
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"file": "05+-+load+an+animation.js",
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"title": "05 - load an animation"
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},
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{
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"file": "06+-+render+text.js",
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"title": "06 - render text"
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}
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],
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"buttons": [
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{
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"file": "action+on+click.js",
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"title": "action on click"
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},
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{
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"file": "button+scale.js",
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"title": "button scale"
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},
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{
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"file": "changing+the+frames.js",
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"title": "changing the frames"
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},
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{
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"file": "rotated+buttons.js",
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"title": "rotated buttons"
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}
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],
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"camera": [
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{
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"file": "basic+follow.js",
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"title": "basic follow"
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},
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{
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"file": "camera+cull.js",
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"title": "camera cull"
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},
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{
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"file": "follow+styles.js",
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"title": "follow styles"
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},
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{
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"file": "moving+the+camera.js",
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"title": "moving the camera"
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},
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{
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"file": "world+sprite.js",
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"title": "world sprite"
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}
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],
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"collision": [
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{
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"file": "bounding+box.js",
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"title": "bounding box"
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},
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{
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"file": "group+vs+group.js",
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"title": "group vs group"
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},
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{
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"file": "larger+bounding+box.js",
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"title": "larger bounding box"
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},
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{
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"file": "offset+bounding+box.js",
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"title": "offset bounding box"
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},
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{
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"file": "process+callback.js",
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"title": "process callback"
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},
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{
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"file": "sprite+tiles.js",
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"title": "sprite tiles"
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},
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{
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"file": "sprite+vs+group.js",
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"title": "sprite vs group"
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},
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{
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"file": "sprite+vs+sprite.js",
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"title": "sprite vs sprite"
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},
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{
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"file": "transform.js",
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"title": "transform"
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},
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{
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"file": "vertical+collision.js",
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"title": "vertical collision"
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}
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],
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"debug": [
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{
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"file": "debug+camera.js",
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"title": "debug camera"
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},
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{
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"file": "debug+display.js",
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"title": "debug display"
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},
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{
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"file": "debug+draw.js",
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"title": "debug draw"
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},
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{
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"file": "debug+input.js",
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"title": "debug input"
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},
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{
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"file": "debug+physics.js",
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"title": "debug physics"
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},
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{
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"file": "debug+sprite.js",
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"title": "debug sprite"
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}
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],
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"display": [
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{
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"file": "bitmapdata+wobble.js",
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"title": "bitmapdata wobble"
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},
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{
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"file": "fullscreen.js",
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"title": "fullscreen"
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},
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{
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"file": "graphics.js",
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"title": "graphics"
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},
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{
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"file": "pixi+render+texture.js",
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"title": "pixi render texture"
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},
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{
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"file": "render+crisp.js",
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"title": "render crisp"
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},
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{
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"file": "render+texture+mirror.js",
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"title": "render texture mirror"
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},
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{
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"file": "render+texture+starfield.js",
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"title": "render texture starfield"
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},
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{
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"file": "render+texture+trail.js",
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"title": "render texture trail"
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}
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],
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"filters": [
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{
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"file": "blur.js",
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"title": "blur"
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},
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{
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"file": "checker+wave.js",
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"title": "checker wave"
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},
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{
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"file": "fire.js",
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"title": "fire"
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},
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{
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"file": "lightbeams.js",
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"title": "lightbeams"
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},
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{
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"file": "marble.js",
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"title": "marble"
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},
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{
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"file": "plasma.js",
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"title": "plasma"
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},
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{
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"file": "tunnel.js",
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"title": "tunnel"
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}
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],
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"games": [
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{
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"file": "breakout.js",
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"title": "breakout"
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},
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{
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"file": "invaders.js",
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"title": "invaders"
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},
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{
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"file": "matching+pairs.js",
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"title": "matching pairs"
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},
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{
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"file": "simon.js",
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"title": "simon"
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},
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{
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"file": "starstruck.js",
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"title": "starstruck"
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},
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{
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"file": "tanks.js",
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"title": "tanks"
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},
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{
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"file": "wabbits.js",
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"title": "wabbits"
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}
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],
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"geometry": [
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{
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"file": "circle.js",
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"title": "circle"
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},
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{
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"file": "line.js",
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"title": "line"
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},
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{
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"file": "playing+with+points.js",
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"title": "playing with points"
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},
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{
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"file": "rectangle.js",
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"title": "rectangle"
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},
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{
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"file": "rotate+point.js",
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"title": "rotate point"
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}
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],
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"groups": [
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{
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"file": "add+a+sprite+to+group.js",
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"title": "add a sprite to group"
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},
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{
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"file": "bring+a+group+to+top.js",
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"title": "bring a group to top"
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},
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{
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"file": "call+all.js",
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"title": "call all"
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},
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{
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"file": "create+group.js",
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"title": "create group"
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},
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{
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"file": "create+sprite+in+a+group.js",
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"title": "create sprite in a group"
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},
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{
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"file": "depth+sort.js",
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"title": "depth sort"
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},
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{
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"file": "display+order.js",
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"title": "display order"
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},
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{
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"file": "extending+a+group.js",
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"title": "extending a group"
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},
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{
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"file": "for+each.js",
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"title": "for each"
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},
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{
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"file": "get+first.js",
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"title": "get first"
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},
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{
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"file": "group+as+layer.js",
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"title": "group as layer"
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},
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{
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"file": "group+transform+-+rotate.js",
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"title": "group transform - rotate"
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},
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{
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"file": "group+transform+-+tween.js",
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"title": "group transform - tween"
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},
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{
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"file": "group+transform.js",
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"title": "group transform"
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},
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{
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"file": "nested+groups.js",
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"title": "nested groups"
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},
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{
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"file": "recyling.js",
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"title": "recyling"
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},
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{
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"file": "remove.js",
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"title": "remove"
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},
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{
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"file": "replace.js",
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"title": "replace"
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},
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{
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"file": "set+All.js",
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"title": "set All"
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},
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{
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"file": "sub+groups+-+group+length.js",
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"title": "sub groups - group length"
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},
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{
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"file": "swap+children+in+a+group.js",
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"title": "swap children in a group"
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}
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],
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"input": [
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{
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"file": "bring+a+child+to+top.js",
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"title": "bring a child to top"
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},
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{
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"file": "cursor+key+movement.js",
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"title": "cursor key movement"
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},
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{
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"file": "drag+several+sprites.js",
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"title": "drag several sprites"
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},
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{
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"file": "drag.js",
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"title": "drag"
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},
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{
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"file": "drop+limitation.js",
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"title": "drop limitation"
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},
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{
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"file": "follow+mouse.js",
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"title": "follow mouse"
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},
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{
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"file": "game+scale.js",
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"title": "game scale"
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},
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{
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"file": "gamepad+analog+button.js",
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"title": "gamepad analog button"
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},
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{
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"file": "gamepad+debug.js",
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"title": "gamepad debug"
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},
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{
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"file": "gamepad+hotkeys.js",
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"title": "gamepad hotkeys"
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},
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{
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"file": "gamepad+multiple+pads.js",
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"title": "gamepad multiple pads"
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},
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{
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"file": "gamepad+tanks.js",
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"title": "gamepad tanks"
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},
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{
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"file": "gamepad.js",
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"title": "gamepad"
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},
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{
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"file": "key.js",
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"title": "key"
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},
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{
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"file": "keyboard+hotkeys.js",
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"title": "keyboard hotkeys"
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},
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{
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"file": "keyboard+justpressed.js",
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"title": "keyboard justpressed"
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},
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{
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"file": "keyboard.js",
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"title": "keyboard"
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},
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{
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"file": "motion+lock+-+horizontal.js",
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"title": "motion lock - horizontal"
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},
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{
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"file": "motion+lock+-+vertical.js",
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"title": "motion lock - vertical"
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},
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{
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"file": "multi+touch.js",
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"title": "multi touch"
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},
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{
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"file": "override+default+controls.js",
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"title": "override default controls"
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},
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{
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"file": "pixel+perfect+click+detection.js",
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"title": "pixel perfect click detection"
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},
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{
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"file": "pixelpick+-+atlas.js",
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"title": "pixelpick - atlas"
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},
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{
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"file": "pixelpick+-+scrolling+effect.js",
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"title": "pixelpick - scrolling effect"
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},
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{
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"file": "pixelpick+-+spritesheet.js",
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"title": "pixelpick - spritesheet"
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},
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{
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"file": "snap+on+drag.js",
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"title": "snap on drag"
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},
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{
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"file": "touch+joystick.js",
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"title": "touch joystick"
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}
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],
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"loader": [
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{
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"file": "load+audio.js",
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"title": "load audio"
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},
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{
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"file": "load+bitmap+font.js",
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"title": "load bitmap font"
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},
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{
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"file": "load+image.js",
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"title": "load image"
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},
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{
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"file": "load+spritesheet.js",
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"title": "load spritesheet"
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},
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{
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"file": "load+starling+atlas.js",
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"title": "load starling atlas"
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},
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{
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"file": "load+text+file.js",
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"title": "load text file"
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},
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{
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"file": "load+texture+atlas.js",
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"title": "load texture atlas"
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},
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{
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"file": "load+tilemap+json.js",
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"title": "load tilemap json"
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},
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{
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"file": "pick+images+from+cache.js",
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"title": "pick images from cache"
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}
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],
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"misc": [
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{
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"file": "net.js",
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"title": "net"
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},
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{
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"file": "random+generators.js",
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"title": "random generators"
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},
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{
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"file": "repeatable+random+numbers.js",
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"title": "repeatable random numbers"
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}
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],
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"particles": [
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{
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"file": "click+burst.js",
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"title": "click burst"
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},
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{
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"file": "collision.js",
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"title": "collision"
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},
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{
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"file": "diamond+burst.js",
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"title": "diamond burst"
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},
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{
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"file": "no+rotation.js",
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"title": "no rotation"
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},
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{
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"file": "rain.js",
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"title": "rain"
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},
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{
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"file": "random+sprite.js",
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"title": "random sprite"
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},
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{
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"file": "snow.js",
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"title": "snow"
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},
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{
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"file": "when+particles+collide.js",
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"title": "when particles collide"
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},
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{
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"file": "zero+gravity.js",
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"title": "zero gravity"
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}
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],
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"physics": [
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{
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"file": "accelerate+to+pointer.js",
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"title": "accelerate to pointer"
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},
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{
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"file": "angle+between.js",
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"title": "angle between"
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},
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{
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"file": "angle+to+pointer.js",
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"title": "angle to pointer"
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},
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{
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"file": "angular+acceleration.js",
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"title": "angular acceleration"
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},
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{
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"file": "angular+velocity.js",
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"title": "angular velocity"
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},
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{
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"file": "bounce+accelerator.js",
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"title": "bounce accelerator"
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},
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{
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"file": "bounce+knock.js",
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"title": "bounce knock"
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},
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{
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"file": "bounce+with+gravity.js",
|
|
"title": "bounce with gravity"
|
|
},
|
|
{
|
|
"file": "bounce.js",
|
|
"title": "bounce"
|
|
},
|
|
{
|
|
"file": "framerate+independence.js",
|
|
"title": "framerate independence"
|
|
},
|
|
{
|
|
"file": "gravity.js",
|
|
"title": "gravity"
|
|
},
|
|
{
|
|
"file": "launcher+follow+world.js",
|
|
"title": "launcher follow world"
|
|
},
|
|
{
|
|
"file": "launcher+follow.js",
|
|
"title": "launcher follow"
|
|
},
|
|
{
|
|
"file": "launcher.js",
|
|
"title": "launcher"
|
|
},
|
|
{
|
|
"file": "mass+velocity+test.js",
|
|
"title": "mass velocity test"
|
|
},
|
|
{
|
|
"file": "move+towards+object.js",
|
|
"title": "move towards object"
|
|
},
|
|
{
|
|
"file": "multi+angle+to+pointer.js",
|
|
"title": "multi angle to pointer"
|
|
},
|
|
{
|
|
"file": "quadtree+-+collision+infos.js",
|
|
"title": "quadtree - collision infos"
|
|
},
|
|
{
|
|
"file": "quadtree+-+ids.js",
|
|
"title": "quadtree - ids"
|
|
},
|
|
{
|
|
"file": "shoot+the+pointer.js",
|
|
"title": "shoot the pointer"
|
|
},
|
|
{
|
|
"file": "snake.js",
|
|
"title": "snake"
|
|
},
|
|
{
|
|
"file": "sprite+bounds.js",
|
|
"title": "sprite bounds"
|
|
}
|
|
],
|
|
"sprites": [
|
|
{
|
|
"file": "add+a+sprite.js",
|
|
"title": "add a sprite"
|
|
},
|
|
{
|
|
"file": "add+several+sprites.js",
|
|
"title": "add several sprites"
|
|
},
|
|
{
|
|
"file": "collide+world+bounds.js",
|
|
"title": "collide world bounds"
|
|
},
|
|
{
|
|
"file": "destroy.js",
|
|
"title": "destroy"
|
|
},
|
|
{
|
|
"file": "dynamic+crop.js",
|
|
"title": "dynamic crop"
|
|
},
|
|
{
|
|
"file": "extending+sprite+demo+1.js",
|
|
"title": "extending sprite demo 1"
|
|
},
|
|
{
|
|
"file": "extending+sprite+demo+2.js",
|
|
"title": "extending sprite demo 2"
|
|
},
|
|
{
|
|
"file": "horizontal+crop.js",
|
|
"title": "horizontal crop"
|
|
},
|
|
{
|
|
"file": "move+a+sprite.js",
|
|
"title": "move a sprite"
|
|
},
|
|
{
|
|
"file": "out+of+bounds.js",
|
|
"title": "out of bounds"
|
|
},
|
|
{
|
|
"file": "scale+a+sprite.js",
|
|
"title": "scale a sprite"
|
|
},
|
|
{
|
|
"file": "shared+sprite+textures.js",
|
|
"title": "shared sprite textures"
|
|
},
|
|
{
|
|
"file": "sprite+rotation.js",
|
|
"title": "sprite rotation"
|
|
},
|
|
{
|
|
"file": "spritesheet.js",
|
|
"title": "spritesheet"
|
|
},
|
|
{
|
|
"file": "vertical+crop.js",
|
|
"title": "vertical crop"
|
|
}
|
|
],
|
|
"text": [
|
|
{
|
|
"file": "bitmap+fonts.js",
|
|
"title": "bitmap fonts"
|
|
},
|
|
{
|
|
"file": "hello+arial.js",
|
|
"title": "hello arial"
|
|
},
|
|
{
|
|
"file": "kern+of+duty.js",
|
|
"title": "kern of duty"
|
|
},
|
|
{
|
|
"file": "remove+text.js",
|
|
"title": "remove text"
|
|
},
|
|
{
|
|
"file": "text+stroke.js",
|
|
"title": "text stroke"
|
|
},
|
|
{
|
|
"file": "update+text.js",
|
|
"title": "update text"
|
|
}
|
|
],
|
|
"tile sprites": [
|
|
{
|
|
"file": "animated+tiling+sprite.js",
|
|
"title": "animated tiling sprite"
|
|
},
|
|
{
|
|
"file": "colliding+with+tiling+sprite.js",
|
|
"title": "colliding with tiling sprite"
|
|
},
|
|
{
|
|
"file": "tiling+sprite.js",
|
|
"title": "tiling sprite"
|
|
}
|
|
],
|
|
"tilemaps": [
|
|
{
|
|
"file": "fill+tiles.js",
|
|
"title": "fill tiles"
|
|
},
|
|
{
|
|
"file": "mapcollide.js",
|
|
"title": "mapcollide"
|
|
},
|
|
{
|
|
"file": "mario.js",
|
|
"title": "mario"
|
|
},
|
|
{
|
|
"file": "paint+tiles.js",
|
|
"title": "paint tiles"
|
|
},
|
|
{
|
|
"file": "randomise+tiles.js",
|
|
"title": "randomise tiles"
|
|
},
|
|
{
|
|
"file": "replace+tiles.js",
|
|
"title": "replace tiles"
|
|
},
|
|
{
|
|
"file": "sci+fly.js",
|
|
"title": "sci fly"
|
|
},
|
|
{
|
|
"file": "shuffle+tiles.js",
|
|
"title": "shuffle tiles"
|
|
},
|
|
{
|
|
"file": "swap+tiles.js",
|
|
"title": "swap tiles"
|
|
},
|
|
{
|
|
"file": "tile+callbacks.js",
|
|
"title": "tile callbacks"
|
|
}
|
|
],
|
|
"time": [
|
|
{
|
|
"file": "basic+looped+event.js",
|
|
"title": "basic looped event"
|
|
},
|
|
{
|
|
"file": "basic+repeat+event.js",
|
|
"title": "basic repeat event"
|
|
},
|
|
{
|
|
"file": "basic+timed+event.js",
|
|
"title": "basic timed event"
|
|
},
|
|
{
|
|
"file": "remove+event.js",
|
|
"title": "remove event"
|
|
},
|
|
{
|
|
"file": "timed+slideshow.js",
|
|
"title": "timed slideshow"
|
|
}
|
|
],
|
|
"tweens": [
|
|
{
|
|
"file": "bounce.js",
|
|
"title": "bounce"
|
|
},
|
|
{
|
|
"file": "bubbles.js",
|
|
"title": "bubbles"
|
|
},
|
|
{
|
|
"file": "chained+tweens.js",
|
|
"title": "chained tweens"
|
|
},
|
|
{
|
|
"file": "combined+tweens.js",
|
|
"title": "combined tweens"
|
|
},
|
|
{
|
|
"file": "easing+spritesheets.js",
|
|
"title": "easing spritesheets"
|
|
},
|
|
{
|
|
"file": "easing.js",
|
|
"title": "easing"
|
|
},
|
|
{
|
|
"file": "fading+in+a+sprite.js",
|
|
"title": "fading in a sprite"
|
|
},
|
|
{
|
|
"file": "pause+tween.js",
|
|
"title": "pause tween"
|
|
},
|
|
{
|
|
"file": "tween+loop+event.js",
|
|
"title": "tween loop event"
|
|
},
|
|
{
|
|
"file": "tween+relative.js",
|
|
"title": "tween relative"
|
|
},
|
|
{
|
|
"file": "tween+several+properties.js",
|
|
"title": "tween several properties"
|
|
}
|
|
],
|
|
"world": [
|
|
{
|
|
"file": "fixed+to+camera.js",
|
|
"title": "fixed to camera"
|
|
},
|
|
{
|
|
"file": "move+around+world.js",
|
|
"title": "move around world"
|
|
}
|
|
]
|
|
} |