phaser/src
2016-02-09 11:31:46 +00:00
..
animation Docs update #2243 2016-02-02 23:04:54 +00:00
core The z property assigned to children of a Group now starts from zero instead of 1, this is an internal change mostly but if you relied on the z property for some reason then please be aware of this (thanks pantoninho) 2016-02-09 11:31:46 +00:00
gameobjects Text.useAdvancedWrap allows you to swap between the Basic and the Advanced word wrapping functions. In Advanced it will wrap long-words and condense and trim excess white space (thanks @soldoutactivist #1811) 2016-02-04 16:00:21 +00:00
geom Docs fix #2310 2016-02-02 16:19:09 +00:00
input SinglePad.onDownCallback has been moved to the end of the method, so that DeviceButton.start is now called before the callback fires, meaning if you check the status of the button in the onDownCallback it will now be fully activated (thanks @suicidepills #2159) 2016-02-04 22:46:18 +00:00
loader Doc: Loader.enableParallel is Boolean. 2016-02-04 10:06:12 -02:00
math rnd check fix. 2015-09-19 11:58:25 +01:00
net All undefined argument checks were changed from if (typeof x === 'undefined') to if (x === undefined) removing the typeof check and saving some bytes across the codebase in the process. 2015-07-22 10:37:15 +01:00
particles Emitter methods return the Emitter instance 2016-01-20 13:34:08 -08:00
physics jshint fixes. 2016-02-04 23:39:58 +00:00
pixi fix one more place where resolution wasn't taken into account 2016-02-06 17:05:44 -08:00
sound SoundManager.setTouchLock is no longer set if SoundManager.noAudio is true, or if the PhaserGlobal setting disableAudio is true (thanks @bcjordan #2206) 2016-02-03 23:23:36 +00:00
stubs Added removeAll to TweenManager's stub so call from stageManager doesn't throw errors 2016-01-05 21:03:04 +01:00
system Fixed for jshint. 2015-09-22 12:07:14 +01:00
tilemap Tilemap.getObjectIndex has been removed as it didn't work correctly in most cases, and it's easier to just scan the Tilemap.objects object directly anyway (#2242) 2016-02-03 21:35:35 +00:00
time Fixed issue with Time.update not being properly set in IE9 / setTimeout environments. 2015-10-13 14:23:36 +01:00
tween Tweens with 'yoyo' set on them couldn't be re-used again because the start and end properties were left in a reversed state. When a yoyo tween ends it now restores the reversed values (thanks @SBCGames #2307) 2016-02-03 12:24:22 +00:00
utils jsdoc fix. 2015-09-15 13:33:42 +01:00
Intro.js More tests with the UMD wrapper. 2015-07-24 13:21:33 +01:00
Outro.js More tests with the UMD wrapper. 2015-07-24 13:21:33 +01:00
Phaser.js You can use the new const Phaser.PENDING_ATLAS as the texture key for any sprite. Doing this then sets the key to be the frame argument (the frame is set to zero). This allows you to create sprites using load.image during development, and then change them to use a Texture Atlas later in development by simply searching your code for 'PENDING_ATLAS' and swapping it to be the key of the atlas data. 2015-10-31 01:04:14 +00:00
PixiDefaults.js Updated readme and build scripts. 2015-09-30 11:20:14 +01:00
polyfills.js Copyright date change. 2015-02-25 03:36:23 +00:00