phaser/build/custom/phaser-arcade-physics.min.js
photonstorm 523a3c5632 Tidied up the Grunt tasks a little to name them more accurately.
Renamed phaser-no-physics to phaser-arcade-physics, which is far more accurate.
2014-04-10 01:54:30 +01:00

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419 KiB
JavaScript

/* Phaser (AP) v2.0.3 - http://phaser.io - @photonstorm - (c) 2014 Photon Storm Ltd. */
(function(){var a=this,b=b||{};b.WEBGL_RENDERER=0,b.CANVAS_RENDERER=1,b.VERSION="v1.5.2",b.blendModes={NORMAL:0,ADD:1,MULTIPLY:2,SCREEN:3,OVERLAY:4,DARKEN:5,LIGHTEN:6,COLOR_DODGE:7,COLOR_BURN:8,HARD_LIGHT:9,SOFT_LIGHT:10,DIFFERENCE:11,EXCLUSION:12,HUE:13,SATURATION:14,COLOR:15,LUMINOSITY:16},b.scaleModes={DEFAULT:0,LINEAR:0,NEAREST:1},b.INTERACTION_FREQUENCY=30,b.AUTO_PREVENT_DEFAULT=!0,b.RAD_TO_DEG=180/Math.PI,b.DEG_TO_RAD=Math.PI/180,b.Point=function(a,b){this.x=a||0,this.y=b||0},b.Point.prototype.clone=function(){return new b.Point(this.x,this.y)},b.Point.prototype.constructor=b.Point,b.Point.prototype.set=function(a,b){this.x=a||0,this.y=b||(0!==b?this.x:0)},b.Rectangle=function(a,b,c,d){this.x=a||0,this.y=b||0,this.width=c||0,this.height=d||0},b.Rectangle.prototype.clone=function(){return new b.Rectangle(this.x,this.y,this.width,this.height)},b.Rectangle.prototype.contains=function(a,b){if(this.width<=0||this.height<=0)return!1;var c=this.x;if(a>=c&&a<=c+this.width){var d=this.y;if(b>=d&&b<=d+this.height)return!0}return!1},b.Rectangle.prototype.constructor=b.Rectangle,b.EmptyRectangle=new b.Rectangle(0,0,0,0),b.Polygon=function(a){if(a instanceof Array||(a=Array.prototype.slice.call(arguments)),"number"==typeof a[0]){for(var c=[],d=0,e=a.length;e>d;d+=2)c.push(new b.Point(a[d],a[d+1]));a=c}this.points=a},b.Polygon.prototype.clone=function(){for(var a=[],c=0;c<this.points.length;c++)a.push(this.points[c].clone());return new b.Polygon(a)},b.Polygon.prototype.contains=function(a,b){for(var c=!1,d=0,e=this.points.length-1;d<this.points.length;e=d++){var f=this.points[d].x,g=this.points[d].y,h=this.points[e].x,i=this.points[e].y,j=g>b!=i>b&&(h-f)*(b-g)/(i-g)+f>a;j&&(c=!c)}return c},b.Polygon.prototype.constructor=b.Polygon,b.Circle=function(a,b,c){this.x=a||0,this.y=b||0,this.radius=c||0},b.Circle.prototype.clone=function(){return new b.Circle(this.x,this.y,this.radius)},b.Circle.prototype.contains=function(a,b){if(this.radius<=0)return!1;var c=this.x-a,d=this.y-b,e=this.radius*this.radius;return c*=c,d*=d,e>=c+d},b.Circle.prototype.constructor=b.Circle,b.Ellipse=function(a,b,c,d){this.x=a||0,this.y=b||0,this.width=c||0,this.height=d||0},b.Ellipse.prototype.clone=function(){return new b.Ellipse(this.x,this.y,this.width,this.height)},b.Ellipse.prototype.contains=function(a,b){if(this.width<=0||this.height<=0)return!1;var c=(a-this.x)/this.width,d=(b-this.y)/this.height;return c*=c,d*=d,1>=c+d},b.Ellipse.prototype.getBounds=function(){return new b.Rectangle(this.x,this.y,this.width,this.height)},b.Ellipse.prototype.constructor=b.Ellipse,b.determineMatrixArrayType=function(){return"undefined"!=typeof Float32Array?Float32Array:Array},b.Matrix2=b.determineMatrixArrayType(),b.Matrix=function(){this.a=1,this.b=0,this.c=0,this.d=1,this.tx=0,this.ty=0},b.Matrix.prototype.fromArray=function(a){this.a=a[0],this.b=a[1],this.c=a[3],this.d=a[4],this.tx=a[2],this.ty=a[5]},b.Matrix.prototype.toArray=function(a){this.array||(this.array=new Float32Array(9));var b=this.array;return a?(this.array[0]=this.a,this.array[1]=this.c,this.array[2]=0,this.array[3]=this.b,this.array[4]=this.d,this.array[5]=0,this.array[6]=this.tx,this.array[7]=this.ty,this.array[8]=1):(this.array[0]=this.a,this.array[1]=this.b,this.array[2]=this.tx,this.array[3]=this.c,this.array[4]=this.d,this.array[5]=this.ty,this.array[6]=0,this.array[7]=0,this.array[8]=1),b},b.identityMatrix=new b.Matrix,b.DisplayObject=function(){this.position=new b.Point,this.scale=new b.Point(1,1),this.pivot=new b.Point(0,0),this.rotation=0,this.alpha=1,this.visible=!0,this.hitArea=null,this.buttonMode=!1,this.renderable=!1,this.parent=null,this.stage=null,this.worldAlpha=1,this._interactive=!1,this.defaultCursor="pointer",this.worldTransform=new b.Matrix,this.color=[],this.dynamic=!0,this._sr=0,this._cr=1,this.filterArea=null,this._bounds=new b.Rectangle(0,0,1,1),this._currentBounds=null,this._mask=null,this._cacheAsBitmap=!1,this._cacheIsDirty=!1},b.DisplayObject.prototype.constructor=b.DisplayObject,b.DisplayObject.prototype.setInteractive=function(a){this.interactive=a},Object.defineProperty(b.DisplayObject.prototype,"interactive",{get:function(){return this._interactive},set:function(a){this._interactive=a,this.stage&&(this.stage.dirty=!0)}}),Object.defineProperty(b.DisplayObject.prototype,"worldVisible",{get:function(){var a=this;do{if(!a.visible)return!1;a=a.parent}while(a);return!0}}),Object.defineProperty(b.DisplayObject.prototype,"mask",{get:function(){return this._mask},set:function(a){this._mask&&(this._mask.isMask=!1),this._mask=a,this._mask&&(this._mask.isMask=!0)}}),Object.defineProperty(b.DisplayObject.prototype,"filters",{get:function(){return this._filters},set:function(a){if(a){for(var b=[],c=0;c<a.length;c++)for(var d=a[c].passes,e=0;e<d.length;e++)b.push(d[e]);this._filterBlock={target:this,filterPasses:b}}this._filters=a}}),Object.defineProperty(b.DisplayObject.prototype,"cacheAsBitmap",{get:function(){return this._cacheAsBitmap},set:function(a){this._cacheAsBitmap!==a&&(a?this._generateCachedSprite():this._destroyCachedSprite(),this._cacheAsBitmap=a)}}),b.DisplayObject.prototype.updateTransform=function(){this.rotation!==this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var a=this.parent.worldTransform,b=this.worldTransform,c=this.pivot.x,d=this.pivot.y,e=this._cr*this.scale.x,f=-this._sr*this.scale.y,g=this._sr*this.scale.x,h=this._cr*this.scale.y,i=this.position.x-e*c-d*f,j=this.position.y-h*d-c*g,k=a.a,l=a.b,m=a.c,n=a.d;b.a=k*e+l*g,b.b=k*f+l*h,b.tx=k*i+l*j+a.tx,b.c=m*e+n*g,b.d=m*f+n*h,b.ty=m*i+n*j+a.ty,this.worldAlpha=this.alpha*this.parent.worldAlpha},b.DisplayObject.prototype.getBounds=function(a){return a=a,b.EmptyRectangle},b.DisplayObject.prototype.getLocalBounds=function(){return this.getBounds(b.identityMatrix)},b.DisplayObject.prototype.setStageReference=function(a){this.stage=a,this._interactive&&(this.stage.dirty=!0)},b.DisplayObject.prototype.generateTexture=function(a){var c=this.getLocalBounds(),d=new b.RenderTexture(0|c.width,0|c.height,a);return d.render(this),d},b.DisplayObject.prototype.updateCache=function(){this._generateCachedSprite()},b.DisplayObject.prototype._renderCachedSprite=function(a){a.gl?b.Sprite.prototype._renderWebGL.call(this._cachedSprite,a):b.Sprite.prototype._renderCanvas.call(this._cachedSprite,a)},b.DisplayObject.prototype._generateCachedSprite=function(){this._cacheAsBitmap=!1;var a=this.getLocalBounds();if(this._cachedSprite)this._cachedSprite.texture.resize(0|a.width,0|a.height);else{var c=new b.RenderTexture(0|a.width,0|a.height);this._cachedSprite=new b.Sprite(c),this._cachedSprite.worldTransform=this.worldTransform}var d=this._filters;this._filters=null,this._cachedSprite.filters=d,this._cachedSprite.texture.render(this),this._filters=d,this._cacheAsBitmap=!0},b.DisplayObject.prototype._destroyCachedSprite=function(){this._cachedSprite&&(this._cachedSprite.texture.destroy(!0),this._cachedSprite=null)},b.DisplayObject.prototype._renderWebGL=function(a){a=a},b.DisplayObject.prototype._renderCanvas=function(a){a=a},Object.defineProperty(b.DisplayObject.prototype,"x",{get:function(){return this.position.x},set:function(a){this.position.x=a}}),Object.defineProperty(b.DisplayObject.prototype,"y",{get:function(){return this.position.y},set:function(a){this.position.y=a}}),b.DisplayObjectContainer=function(){b.DisplayObject.call(this),this.children=[]},b.DisplayObjectContainer.prototype=Object.create(b.DisplayObject.prototype),b.DisplayObjectContainer.prototype.constructor=b.DisplayObjectContainer,b.DisplayObjectContainer.prototype.addChild=function(a){this.addChildAt(a,this.children.length)},b.DisplayObjectContainer.prototype.addChildAt=function(a,b){if(!(b>=0&&b<=this.children.length))throw new Error(a+" The index "+b+" supplied is out of bounds "+this.children.length);a.parent&&a.parent.removeChild(a),a.parent=this,this.children.splice(b,0,a),this.stage&&a.setStageReference(this.stage)},b.DisplayObjectContainer.prototype.swapChildren=function(a,b){if(a!==b){var c=this.children.indexOf(a),d=this.children.indexOf(b);if(0>c||0>d)throw new Error("swapChildren: Both the supplied DisplayObjects must be a child of the caller.");this.children[c]=b,this.children[d]=a}},b.DisplayObjectContainer.prototype.getChildAt=function(a){if(a>=0&&a<this.children.length)return this.children[a];throw new Error("Supplied index does not exist in the child list, or the supplied DisplayObject must be a child of the caller")},b.DisplayObjectContainer.prototype.removeChild=function(a){return this.removeChildAt(this.children.indexOf(a))},b.DisplayObjectContainer.prototype.removeChildAt=function(a){var b=this.getChildAt(a);return this.stage&&b.removeStageReference(),b.parent=void 0,this.children.splice(a,1),b},b.DisplayObjectContainer.prototype.removeChildren=function(a,b){var c=a||0,d="number"==typeof b?b:this.children.length,e=d-c;if(e>0&&d>=e){for(var f=this.children.splice(c,e),g=0;g<f.length;g++){var h=f[g];this.stage&&h.removeStageReference(),h.parent=void 0}return f}throw new Error("Range Error, numeric values are outside the acceptable range")},b.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible&&(b.DisplayObject.prototype.updateTransform.call(this),!this._cacheAsBitmap))for(var a=0,c=this.children.length;c>a;a++)this.children[a].updateTransform()},b.DisplayObjectContainer.prototype.getBounds=function(a){if(0===this.children.length)return b.EmptyRectangle;if(a){var c=this.worldTransform;this.worldTransform=a,this.updateTransform(),this.worldTransform=c}for(var d,e,f,g=1/0,h=1/0,i=-1/0,j=-1/0,k=!1,l=0,m=this.children.length;m>l;l++){var n=this.children[l];n.visible&&(k=!0,d=this.children[l].getBounds(a),g=g<d.x?g:d.x,h=h<d.y?h:d.y,e=d.width+d.x,f=d.height+d.y,i=i>e?i:e,j=j>f?j:f)}if(!k)return b.EmptyRectangle;var o=this._bounds;return o.x=g,o.y=h,o.width=i-g,o.height=j-h,o},b.DisplayObjectContainer.prototype.getLocalBounds=function(){var a=this.worldTransform;this.worldTransform=b.identityMatrix;for(var c=0,d=this.children.length;d>c;c++)this.children[c].updateTransform();var e=this.getBounds();return this.worldTransform=a,e},b.DisplayObjectContainer.prototype.setStageReference=function(a){this.stage=a,this._interactive&&(this.stage.dirty=!0);for(var b=0,c=this.children.length;c>b;b++){var d=this.children[b];d.setStageReference(a)}},b.DisplayObjectContainer.prototype.removeStageReference=function(){for(var a=0,b=this.children.length;b>a;a++){var c=this.children[a];c.removeStageReference()}this._interactive&&(this.stage.dirty=!0),this.stage=null},b.DisplayObjectContainer.prototype._renderWebGL=function(a){if(this.visible&&!(this.alpha<=0)){if(this._cacheAsBitmap)return void this._renderCachedSprite(a);var b,c;if(this._mask||this._filters){for(this._mask&&(a.spriteBatch.stop(),a.maskManager.pushMask(this.mask,a),a.spriteBatch.start()),this._filters&&(a.spriteBatch.flush(),a.filterManager.pushFilter(this._filterBlock)),b=0,c=this.children.length;c>b;b++)this.children[b]._renderWebGL(a);a.spriteBatch.stop(),this._filters&&a.filterManager.popFilter(),this._mask&&a.maskManager.popMask(a),a.spriteBatch.start()}else for(b=0,c=this.children.length;c>b;b++)this.children[b]._renderWebGL(a)}},b.DisplayObjectContainer.prototype._renderCanvas=function(a){if(this.visible!==!1&&0!==this.alpha){if(this._cacheAsBitmap)return void this._renderCachedSprite(a);this._mask&&a.maskManager.pushMask(this._mask,a.context);for(var b=0,c=this.children.length;c>b;b++){var d=this.children[b];d._renderCanvas(a)}this._mask&&a.maskManager.popMask(a.context)}},b.Sprite=function(a){b.DisplayObjectContainer.call(this),this.anchor=new b.Point,this.texture=a,this._width=0,this._height=0,this.tint=16777215,this.blendMode=b.blendModes.NORMAL,a.baseTexture.hasLoaded?this.onTextureUpdate():(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},b.Sprite.prototype=Object.create(b.DisplayObjectContainer.prototype),b.Sprite.prototype.constructor=b.Sprite,Object.defineProperty(b.Sprite.prototype,"width",{get:function(){return this.scale.x*this.texture.frame.width},set:function(a){this.scale.x=a/this.texture.frame.width,this._width=a}}),Object.defineProperty(b.Sprite.prototype,"height",{get:function(){return this.scale.y*this.texture.frame.height},set:function(a){this.scale.y=a/this.texture.frame.height,this._height=a}}),b.Sprite.prototype.setTexture=function(a){this.texture.baseTexture!==a.baseTexture?(this.textureChange=!0,this.texture=a):this.texture=a,this.cachedTint=16777215,this.updateFrame=!0},b.Sprite.prototype.onTextureUpdate=function(){this._width&&(this.scale.x=this._width/this.texture.frame.width),this._height&&(this.scale.y=this._height/this.texture.frame.height),this.updateFrame=!0},b.Sprite.prototype.getBounds=function(a){var b=this.texture.frame.width,c=this.texture.frame.height,d=b*(1-this.anchor.x),e=b*-this.anchor.x,f=c*(1-this.anchor.y),g=c*-this.anchor.y,h=a||this.worldTransform,i=h.a,j=h.c,k=h.b,l=h.d,m=h.tx,n=h.ty,o=i*e+k*g+m,p=l*g+j*e+n,q=i*d+k*g+m,r=l*g+j*d+n,s=i*d+k*f+m,t=l*f+j*d+n,u=i*e+k*f+m,v=l*f+j*e+n,w=-1/0,x=-1/0,y=1/0,z=1/0;y=y>o?o:y,y=y>q?q:y,y=y>s?s:y,y=y>u?u:y,z=z>p?p:z,z=z>r?r:z,z=z>t?t:z,z=z>v?v:z,w=o>w?o:w,w=q>w?q:w,w=s>w?s:w,w=u>w?u:w,x=p>x?p:x,x=r>x?r:x,x=t>x?t:x,x=v>x?v:x;var A=this._bounds;return A.x=y,A.width=w-y,A.y=z,A.height=x-z,this._currentBounds=A,A},b.Sprite.prototype._renderWebGL=function(a){if(this.visible&&!(this.alpha<=0)){var b,c;if(this._mask||this._filters){var d=a.spriteBatch;for(this._mask&&(d.stop(),a.maskManager.pushMask(this.mask,a),d.start()),this._filters&&(d.flush(),a.filterManager.pushFilter(this._filterBlock)),d.render(this),b=0,c=this.children.length;c>b;b++)this.children[b]._renderWebGL(a);d.stop(),this._filters&&a.filterManager.popFilter(),this._mask&&a.maskManager.popMask(a),d.start()}else for(a.spriteBatch.render(this),b=0,c=this.children.length;c>b;b++)this.children[b]._renderWebGL(a)}},b.Sprite.prototype._renderCanvas=function(a){if(this.visible!==!1&&0!==this.alpha){var c=this.texture.frame,d=a.context,e=this.texture;if(this.blendMode!==a.currentBlendMode&&(a.currentBlendMode=this.blendMode,d.globalCompositeOperation=b.blendModesCanvas[a.currentBlendMode]),this._mask&&a.maskManager.pushMask(this._mask,a.context),c&&c.width&&c.height&&e.baseTexture.source){d.globalAlpha=this.worldAlpha;var f=this.worldTransform;if(a.roundPixels?d.setTransform(f.a,f.c,f.b,f.d,0|f.tx,0|f.ty):d.setTransform(f.a,f.c,f.b,f.d,f.tx,f.ty),a.smoothProperty&&a.scaleMode!==this.texture.baseTexture.scaleMode&&(a.scaleMode=this.texture.baseTexture.scaleMode,d[a.smoothProperty]=a.scaleMode===b.scaleModes.LINEAR),16777215!==this.tint){if(this.cachedTint!==this.tint){if(!e.baseTexture.hasLoaded)return;this.cachedTint=this.tint,this.tintedTexture=b.CanvasTinter.getTintedTexture(this,this.tint)}d.drawImage(this.tintedTexture,0,0,c.width,c.height,this.anchor.x*-c.width,this.anchor.y*-c.height,c.width,c.height)}else if(e.trim){var g=e.trim;d.drawImage(this.texture.baseTexture.source,c.x,c.y,c.width,c.height,g.x-this.anchor.x*g.width,g.y-this.anchor.y*g.height,c.width,c.height)}else d.drawImage(this.texture.baseTexture.source,c.x,c.y,c.width,c.height,this.anchor.x*-c.width,this.anchor.y*-c.height,c.width,c.height)}for(var h=0,i=this.children.length;i>h;h++){var j=this.children[h];j._renderCanvas(a)}this._mask&&a.maskManager.popMask(a.context)}},b.Sprite.fromFrame=function(a){var c=b.TextureCache[a];if(!c)throw new Error('The frameId "'+a+'" does not exist in the texture cache'+this);return new b.Sprite(c)},b.Sprite.fromImage=function(a,c,d){var e=b.Texture.fromImage(a,c,d);return new b.Sprite(e)},b.SpriteBatch=function(a){b.DisplayObjectContainer.call(this),this.textureThing=a,this.ready=!1},b.SpriteBatch.prototype=Object.create(b.DisplayObjectContainer.prototype),b.SpriteBatch.constructor=b.SpriteBatch,b.SpriteBatch.prototype.initWebGL=function(a){this.fastSpriteBatch=new b.WebGLFastSpriteBatch(a),this.ready=!0},b.SpriteBatch.prototype.updateTransform=function(){b.DisplayObject.prototype.updateTransform.call(this)},b.SpriteBatch.prototype._renderWebGL=function(a){!this.visible||this.alpha<=0||!this.children.length||(this.ready||this.initWebGL(a.gl),a.spriteBatch.stop(),a.shaderManager.activateShader(a.shaderManager.fastShader),this.fastSpriteBatch.begin(this,a),this.fastSpriteBatch.render(this),a.shaderManager.activateShader(a.shaderManager.defaultShader),a.spriteBatch.start())},b.SpriteBatch.prototype._renderCanvas=function(a){var c=a.context;c.globalAlpha=this.worldAlpha,b.DisplayObject.prototype.updateTransform.call(this);for(var d=this.worldTransform,e=!0,f=0;f<this.children.length;f++){var g=this.children[f];if(g.visible){var h=g.texture,i=h.frame;if(c.globalAlpha=this.worldAlpha*g.alpha,g.rotation%(2*Math.PI)===0)e&&(c.setTransform(d.a,d.c,d.b,d.d,d.tx,d.ty),e=!1),c.drawImage(h.baseTexture.source,i.x,i.y,i.width,i.height,g.anchor.x*-i.width*g.scale.x+g.position.x+.5|0,g.anchor.y*-i.height*g.scale.y+g.position.y+.5|0,i.width*g.scale.x,i.height*g.scale.y);else{e||(e=!0),b.DisplayObject.prototype.updateTransform.call(g);var j=g.worldTransform;a.roundPixels?c.setTransform(j.a,j.c,j.b,j.d,0|j.tx,0|j.ty):c.setTransform(j.a,j.c,j.b,j.d,j.tx,j.ty),c.drawImage(h.baseTexture.source,i.x,i.y,i.width,i.height,g.anchor.x*-i.width+.5|0,g.anchor.y*-i.height+.5|0,i.width,i.height)}}}},b.FilterBlock=function(){this.visible=!0,this.renderable=!0},b.Text=function(a,c){this.canvas=document.createElement("canvas"),this.context=this.canvas.getContext("2d"),b.Sprite.call(this,b.Texture.fromCanvas(this.canvas)),this.setText(a),this.setStyle(c),this.updateText(),this.dirty=!1},b.Text.prototype=Object.create(b.Sprite.prototype),b.Text.prototype.constructor=b.Text,b.Text.prototype.setStyle=function(a){a=a||{},a.font=a.font||"bold 20pt Arial",a.fill=a.fill||"black",a.align=a.align||"left",a.stroke=a.stroke||"black",a.strokeThickness=a.strokeThickness||0,a.wordWrap=a.wordWrap||!1,a.wordWrapWidth=a.wordWrapWidth||100,a.wordWrapWidth=a.wordWrapWidth||100,a.dropShadow=a.dropShadow||!1,a.dropShadowAngle=a.dropShadowAngle||Math.PI/6,a.dropShadowDistance=a.dropShadowDistance||4,a.dropShadowColor=a.dropShadowColor||"black",this.style=a,this.dirty=!0},b.Text.prototype.setText=function(a){this.text=a.toString()||" ",this.dirty=!0},b.Text.prototype.updateText=function(){this.context.font=this.style.font;var a=this.text;this.style.wordWrap&&(a=this.wordWrap(this.text));for(var b=a.split(/(?:\r\n|\r|\n)/),c=[],d=0,e=0;e<b.length;e++){var f=this.context.measureText(b[e]).width;c[e]=f,d=Math.max(d,f)}var g=d+this.style.strokeThickness;this.style.dropShadow&&(g+=this.style.dropShadowDistance),this.canvas.width=g;var h=this.determineFontHeight("font: "+this.style.font+";")+this.style.strokeThickness,i=h*b.length;this.style.dropShadow&&(i+=this.style.dropShadowDistance),this.canvas.height=i,navigator.isCocoonJS&&this.context.clearRect(0,0,this.canvas.width,this.canvas.height),this.context.font=this.style.font,this.context.strokeStyle=this.style.stroke,this.context.lineWidth=this.style.strokeThickness,this.context.textBaseline="top";var j,k;if(this.style.dropShadow){this.context.fillStyle=this.style.dropShadowColor;var l=Math.sin(this.style.dropShadowAngle)*this.style.dropShadowDistance,m=Math.cos(this.style.dropShadowAngle)*this.style.dropShadowDistance;for(e=0;e<b.length;e++)j=this.style.strokeThickness/2,k=this.style.strokeThickness/2+e*h,"right"===this.style.align?j+=d-c[e]:"center"===this.style.align&&(j+=(d-c[e])/2),this.style.fill&&this.context.fillText(b[e],j+l,k+m)}for(this.context.fillStyle=this.style.fill,e=0;e<b.length;e++)j=this.style.strokeThickness/2,k=this.style.strokeThickness/2+e*h,"right"===this.style.align?j+=d-c[e]:"center"===this.style.align&&(j+=(d-c[e])/2),this.style.stroke&&this.style.strokeThickness&&this.context.strokeText(b[e],j,k),this.style.fill&&this.context.fillText(b[e],j,k);this.updateTexture()},b.Text.prototype.updateTexture=function(){this.texture.baseTexture.width=this.canvas.width,this.texture.baseTexture.height=this.canvas.height,this.texture.frame.width=this.canvas.width,this.texture.frame.height=this.canvas.height,this._width=this.canvas.width,this._height=this.canvas.height,this.requiresUpdate=!0},b.Text.prototype._renderWebGL=function(a){this.requiresUpdate&&(this.requiresUpdate=!1,b.updateWebGLTexture(this.texture.baseTexture,a.gl)),b.Sprite.prototype._renderWebGL.call(this,a)},b.Text.prototype.updateTransform=function(){this.dirty&&(this.updateText(),this.dirty=!1),b.Sprite.prototype.updateTransform.call(this)},b.Text.prototype.determineFontHeight=function(a){var 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b._CompileShader(a,c,a.FRAGMENT_SHADER)},b._CompileShader=function(a,b,c){var d=b.join("\n"),e=a.createShader(c);return a.shaderSource(e,d),a.compileShader(e),a.getShaderParameter(e,a.COMPILE_STATUS)?e:(window.console.log(a.getShaderInfoLog(e)),null)},b.compileProgram=function(a,c,d){var e=b.CompileFragmentShader(a,d),f=b.CompileVertexShader(a,c),g=a.createProgram();return a.attachShader(g,f),a.attachShader(g,e),a.linkProgram(g),a.getProgramParameter(g,a.LINK_STATUS)||window.console.log("Could not initialise shaders"),g},b.PixiShader=function(a){this.gl=a,this.program=null,this.fragmentSrc=["precision lowp float;","varying vec2 vTextureCoord;","varying vec4 vColor;","uniform sampler2D uSampler;","void main(void) {"," gl_FragColor = texture2D(uSampler, vTextureCoord) * vColor ;","}"],this.textureCount=0,this.attributes=[],this.init()},b.PixiShader.prototype.init=function(){var 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d=a.type;"sampler2D"===d?(a._init=!1,null!==a.value&&this.initSampler2D(a)):"mat2"===d||"mat3"===d||"mat4"===d?(a.glMatrix=!0,a.glValueLength=1,"mat2"===d?a.glFunc=b.uniformMatrix2fv:"mat3"===d?a.glFunc=b.uniformMatrix3fv:"mat4"===d&&(a.glFunc=b.uniformMatrix4fv)):(a.glFunc=b["uniform"+d],a.glValueLength="2f"===d||"2i"===d?2:"3f"===d||"3i"===d?3:"4f"===d||"4i"===d?4:1)}},b.PixiShader.prototype.initSampler2D=function(a){if(a.value&&a.value.baseTexture&&a.value.baseTexture.hasLoaded){var b=this.gl;if(b.activeTexture(b["TEXTURE"+this.textureCount]),b.bindTexture(b.TEXTURE_2D,a.value.baseTexture._glTextures[b.id]),a.textureData){var c=a.textureData,d=c.magFilter?c.magFilter:b.LINEAR,e=c.minFilter?c.minFilter:b.LINEAR,f=c.wrapS?c.wrapS:b.CLAMP_TO_EDGE,g=c.wrapT?c.wrapT:b.CLAMP_TO_EDGE,h=c.luminance?b.LUMINANCE:b.RGBA;if(c.repeat&&(f=b.REPEAT,g=b.REPEAT),b.pixelStorei(b.UNPACK_FLIP_Y_WEBGL,!!c.flipY),c.width){var i=c.width?c.width:512,j=c.height?c.height:2,k=c.border?c.border:0;b.texImage2D(b.TEXTURE_2D,0,h,i,j,k,h,b.UNSIGNED_BYTE,null)}else b.texImage2D(b.TEXTURE_2D,0,h,b.RGBA,b.UNSIGNED_BYTE,a.value.baseTexture.source);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MAG_FILTER,d),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MIN_FILTER,e),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_S,f),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,g)}b.uniform1i(a.uniformLocation,this.textureCount),a._init=!0,this.textureCount++}},b.PixiShader.prototype.syncUniforms=function(){this.textureCount=1;var a,c=this.gl;for(var d in this.uniforms)a=this.uniforms[d],1===a.glValueLength?a.glMatrix===!0?a.glFunc.call(c,a.uniformLocation,a.transpose,a.value):a.glFunc.call(c,a.uniformLocation,a.value):2===a.glValueLength?a.glFunc.call(c,a.uniformLocation,a.value.x,a.value.y):3===a.glValueLength?a.glFunc.call(c,a.uniformLocation,a.value.x,a.value.y,a.value.z):4===a.glValueLength?a.glFunc.call(c,a.uniformLocation,a.value.x,a.value.y,a.value.z,a.value.w):"sampler2D"===a.type&&(a._init?(c.activeTexture(c["TEXTURE"+this.textureCount]),c.bindTexture(c.TEXTURE_2D,a.value.baseTexture._glTextures[c.id]||b.createWebGLTexture(a.value.baseTexture,c)),c.uniform1i(a.uniformLocation,this.textureCount),this.textureCount++):this.initSampler2D(a))},b.PixiShader.prototype.destroy=function(){this.gl.deleteProgram(this.program),this.uniforms=null,this.gl=null,this.attributes=null},b.PixiShader.defaultVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute vec2 aColor;","uniform vec2 projectionVector;","uniform vec2 offsetVector;","varying vec2 vTextureCoord;","varying vec4 vColor;","const vec2 center = vec2(-1.0, 1.0);","void main(void) {"," gl_Position = vec4( ((aVertexPosition + offsetVector) / projectionVector) + center , 0.0, 1.0);"," vTextureCoord = aTextureCoord;"," vec3 color = mod(vec3(aColor.y/65536.0, aColor.y/256.0, aColor.y), 256.0) / 256.0;"," vColor = vec4(color * aColor.x, aColor.x);","}"],b.PixiFastShader=function(a){this.gl=a,this.program=null,this.fragmentSrc=["precision lowp float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {"," gl_FragColor = texture2D(uSampler, vTextureCoord) * vColor ;","}"],this.vertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aPositionCoord;","attribute vec2 aScale;","attribute float aRotation;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform vec2 projectionVector;","uniform vec2 offsetVector;","uniform mat3 uMatrix;","varying vec2 vTextureCoord;","varying float vColor;","const vec2 center = vec2(-1.0, 1.0);","void main(void) {"," vec2 v;"," vec2 sv = aVertexPosition * aScale;"," v.x = (sv.x) * cos(aRotation) - (sv.y) * sin(aRotation);"," v.y = (sv.x) * sin(aRotation) + (sv.y) * cos(aRotation);"," v = ( uMatrix * vec3(v + aPositionCoord , 1.0) ).xy ;"," gl_Position = vec4( ( v / projectionVector) + center , 0.0, 1.0);"," vTextureCoord = aTextureCoord;"," vColor = aColor;","}"],this.textureCount=0,this.init()
},b.PixiFastShader.prototype.init=function(){var a=this.gl,c=b.compileProgram(a,this.vertexSrc,this.fragmentSrc);a.useProgram(c),this.uSampler=a.getUniformLocation(c,"uSampler"),this.projectionVector=a.getUniformLocation(c,"projectionVector"),this.offsetVector=a.getUniformLocation(c,"offsetVector"),this.dimensions=a.getUniformLocation(c,"dimensions"),this.uMatrix=a.getUniformLocation(c,"uMatrix"),this.aVertexPosition=a.getAttribLocation(c,"aVertexPosition"),this.aPositionCoord=a.getAttribLocation(c,"aPositionCoord"),this.aScale=a.getAttribLocation(c,"aScale"),this.aRotation=a.getAttribLocation(c,"aRotation"),this.aTextureCoord=a.getAttribLocation(c,"aTextureCoord"),this.colorAttribute=a.getAttribLocation(c,"aColor"),-1===this.colorAttribute&&(this.colorAttribute=2),this.attributes=[this.aVertexPosition,this.aPositionCoord,this.aScale,this.aRotation,this.aTextureCoord,this.colorAttribute],this.program=c},b.PixiFastShader.prototype.destroy=function(){this.gl.deleteProgram(this.program),this.uniforms=null,this.gl=null,this.attributes=null},b.StripShader=function(){this.program=null,this.fragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform float alpha;","uniform sampler2D uSampler;","void main(void) {"," gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));"," gl_FragColor = gl_FragColor * alpha;","}"],this.vertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","varying vec2 vTextureCoord;","uniform vec2 offsetVector;","varying float vColor;","void main(void) {"," vec3 v = translationMatrix * vec3(aVertexPosition, 1.0);"," v -= offsetVector.xyx;"," gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / projectionVector.y + 1.0 , 0.0, 1.0);"," vTextureCoord = aTextureCoord;"," vColor = aColor;","}"]},b.StripShader.prototype.init=function(){var a=b.gl,c=b.compileProgram(a,this.vertexSrc,this.fragmentSrc);a.useProgram(c),this.uSampler=a.getUniformLocation(c,"uSampler"),this.projectionVector=a.getUniformLocation(c,"projectionVector"),this.offsetVector=a.getUniformLocation(c,"offsetVector"),this.colorAttribute=a.getAttribLocation(c,"aColor"),this.aVertexPosition=a.getAttribLocation(c,"aVertexPosition"),this.aTextureCoord=a.getAttribLocation(c,"aTextureCoord"),this.translationMatrix=a.getUniformLocation(c,"translationMatrix"),this.alpha=a.getUniformLocation(c,"alpha"),this.program=c},b.PrimitiveShader=function(a){this.gl=a,this.program=null,this.fragmentSrc=["precision mediump float;","varying vec4 vColor;","void main(void) {"," gl_FragColor = vColor;","}"],this.vertexSrc=["attribute vec2 aVertexPosition;","attribute vec4 aColor;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","uniform vec2 offsetVector;","uniform float alpha;","uniform vec3 tint;","varying vec4 vColor;","void main(void) {"," vec3 v = translationMatrix * vec3(aVertexPosition , 1.0);"," v -= offsetVector.xyx;"," gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);"," vColor = aColor * vec4(tint * alpha, alpha);","}"],this.init()},b.PrimitiveShader.prototype.init=function(){var a=this.gl,c=b.compileProgram(a,this.vertexSrc,this.fragmentSrc);a.useProgram(c),this.projectionVector=a.getUniformLocation(c,"projectionVector"),this.offsetVector=a.getUniformLocation(c,"offsetVector"),this.tintColor=a.getUniformLocation(c,"tint"),this.aVertexPosition=a.getAttribLocation(c,"aVertexPosition"),this.colorAttribute=a.getAttribLocation(c,"aColor"),this.attributes=[this.aVertexPosition,this.colorAttribute],this.translationMatrix=a.getUniformLocation(c,"translationMatrix"),this.alpha=a.getUniformLocation(c,"alpha"),this.program=c},b.PrimitiveShader.prototype.destroy=function(){this.gl.deleteProgram(this.program),this.uniforms=null,this.gl=null,this.attribute=null},b.WebGLGraphics=function(){},b.WebGLGraphics.renderGraphics=function(a,c){var d=c.gl,e=c.projection,f=c.offset,g=c.shaderManager.primitiveShader;a._webGL[d.id]||(a._webGL[d.id]={points:[],indices:[],lastIndex:0,buffer:d.createBuffer(),indexBuffer:d.createBuffer()});var h=a._webGL[d.id];a.dirty&&(a.dirty=!1,a.clearDirty&&(a.clearDirty=!1,h.lastIndex=0,h.points=[],h.indices=[]),b.WebGLGraphics.updateGraphics(a,d)),c.shaderManager.activatePrimitiveShader(),d.blendFunc(d.ONE,d.ONE_MINUS_SRC_ALPHA),d.uniformMatrix3fv(g.translationMatrix,!1,a.worldTransform.toArray(!0)),d.uniform2f(g.projectionVector,e.x,-e.y),d.uniform2f(g.offsetVector,-f.x,-f.y),d.uniform3fv(g.tintColor,b.hex2rgb(a.tint)),d.uniform1f(g.alpha,a.worldAlpha),d.bindBuffer(d.ARRAY_BUFFER,h.buffer),d.vertexAttribPointer(g.aVertexPosition,2,d.FLOAT,!1,24,0),d.vertexAttribPointer(g.colorAttribute,4,d.FLOAT,!1,24,8),d.bindBuffer(d.ELEMENT_ARRAY_BUFFER,h.indexBuffer),d.drawElements(d.TRIANGLE_STRIP,h.indices.length,d.UNSIGNED_SHORT,0),c.shaderManager.deactivatePrimitiveShader()},b.WebGLGraphics.updateGraphics=function(a,c){for(var d=a._webGL[c.id],e=d.lastIndex;e<a.graphicsData.length;e++){var f=a.graphicsData[e];f.type===b.Graphics.POLY?(f.fill&&f.points.length>3&&b.WebGLGraphics.buildPoly(f,d),f.lineWidth>0&&b.WebGLGraphics.buildLine(f,d)):f.type===b.Graphics.RECT?b.WebGLGraphics.buildRectangle(f,d):(f.type===b.Graphics.CIRC||f.type===b.Graphics.ELIP)&&b.WebGLGraphics.buildCircle(f,d)}d.lastIndex=a.graphicsData.length,d.glPoints=new Float32Array(d.points),c.bindBuffer(c.ARRAY_BUFFER,d.buffer),c.bufferData(c.ARRAY_BUFFER,d.glPoints,c.STATIC_DRAW),d.glIndicies=new Uint16Array(d.indices),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,d.indexBuffer),c.bufferData(c.ELEMENT_ARRAY_BUFFER,d.glIndicies,c.STATIC_DRAW)},b.WebGLGraphics.buildRectangle=function(a,c){var d=a.points,e=d[0],f=d[1],g=d[2],h=d[3];if(a.fill){var i=b.hex2rgb(a.fillColor),j=a.fillAlpha,k=i[0]*j,l=i[1]*j,m=i[2]*j,n=c.points,o=c.indices,p=n.length/6;n.push(e,f),n.push(k,l,m,j),n.push(e+g,f),n.push(k,l,m,j),n.push(e,f+h),n.push(k,l,m,j),n.push(e+g,f+h),n.push(k,l,m,j),o.push(p,p,p+1,p+2,p+3,p+3)}if(a.lineWidth){var q=a.points;a.points=[e,f,e+g,f,e+g,f+h,e,f+h,e,f],b.WebGLGraphics.buildLine(a,c),a.points=q}},b.WebGLGraphics.buildCircle=function(a,c){var d=a.points,e=d[0],f=d[1],g=d[2],h=d[3],i=40,j=2*Math.PI/i,k=0;if(a.fill){var l=b.hex2rgb(a.fillColor),m=a.fillAlpha,n=l[0]*m,o=l[1]*m,p=l[2]*m,q=c.points,r=c.indices,s=q.length/6;for(r.push(s),k=0;i+1>k;k++)q.push(e,f,n,o,p,m),q.push(e+Math.sin(j*k)*g,f+Math.cos(j*k)*h,n,o,p,m),r.push(s++,s++);r.push(s-1)}if(a.lineWidth){var t=a.points;for(a.points=[],k=0;i+1>k;k++)a.points.push(e+Math.sin(j*k)*g,f+Math.cos(j*k)*h);b.WebGLGraphics.buildLine(a,c),a.points=t}},b.WebGLGraphics.buildLine=function(a,c){var d=0,e=a.points;if(0!==e.length){if(a.lineWidth%2)for(d=0;d<e.length;d++)e[d]+=.5;var f=new b.Point(e[0],e[1]),g=new b.Point(e[e.length-2],e[e.length-1]);if(f.x===g.x&&f.y===g.y){e.pop(),e.pop(),g=new b.Point(e[e.length-2],e[e.length-1]);var h=g.x+.5*(f.x-g.x),i=g.y+.5*(f.y-g.y);e.unshift(h,i),e.push(h,i)}var j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z,A,B,C,D,E,F,G=c.points,H=c.indices,I=e.length/2,J=e.length,K=G.length/6,L=a.lineWidth/2,M=b.hex2rgb(a.lineColor),N=a.lineAlpha,O=M[0]*N,P=M[1]*N,Q=M[2]*N;for(l=e[0],m=e[1],n=e[2],o=e[3],r=-(m-o),s=l-n,F=Math.sqrt(r*r+s*s),r/=F,s/=F,r*=L,s*=L,G.push(l-r,m-s,O,P,Q,N),G.push(l+r,m+s,O,P,Q,N),d=1;I-1>d;d++)l=e[2*(d-1)],m=e[2*(d-1)+1],n=e[2*d],o=e[2*d+1],p=e[2*(d+1)],q=e[2*(d+1)+1],r=-(m-o),s=l-n,F=Math.sqrt(r*r+s*s),r/=F,s/=F,r*=L,s*=L,t=-(o-q),u=n-p,F=Math.sqrt(t*t+u*u),t/=F,u/=F,t*=L,u*=L,x=-s+m-(-s+o),y=-r+n-(-r+l),z=(-r+l)*(-s+o)-(-r+n)*(-s+m),A=-u+q-(-u+o),B=-t+n-(-t+p),C=(-t+p)*(-u+o)-(-t+n)*(-u+q),D=x*B-A*y,Math.abs(D)<.1?(D+=10.1,G.push(n-r,o-s,O,P,Q,N),G.push(n+r,o+s,O,P,Q,N)):(j=(y*C-B*z)/D,k=(A*z-x*C)/D,E=(j-n)*(j-n)+(k-o)+(k-o),E>19600?(v=r-t,w=s-u,F=Math.sqrt(v*v+w*w),v/=F,w/=F,v*=L,w*=L,G.push(n-v,o-w),G.push(O,P,Q,N),G.push(n+v,o+w),G.push(O,P,Q,N),G.push(n-v,o-w),G.push(O,P,Q,N),J++):(G.push(j,k),G.push(O,P,Q,N),G.push(n-(j-n),o-(k-o)),G.push(O,P,Q,N)));for(l=e[2*(I-2)],m=e[2*(I-2)+1],n=e[2*(I-1)],o=e[2*(I-1)+1],r=-(m-o),s=l-n,F=Math.sqrt(r*r+s*s),r/=F,s/=F,r*=L,s*=L,G.push(n-r,o-s),G.push(O,P,Q,N),G.push(n+r,o+s),G.push(O,P,Q,N),H.push(K),d=0;J>d;d++)H.push(K++);H.push(K-1)}},b.WebGLGraphics.buildPoly=function(a,c){var d=a.points;if(!(d.length<6)){var e=c.points,f=c.indices,g=d.length/2,h=b.hex2rgb(a.fillColor),i=a.fillAlpha,j=h[0]*i,k=h[1]*i,l=h[2]*i,m=b.PolyK.Triangulate(d),n=e.length/6,o=0;for(o=0;o<m.length;o+=3)f.push(m[o]+n),f.push(m[o]+n),f.push(m[o+1]+n),f.push(m[o+2]+n),f.push(m[o+2]+n);for(o=0;g>o;o++)e.push(d[2*o],d[2*o+1],j,k,l,i)}},b.glContexts=[],b.WebGLRenderer=function(a,c,d,e,f){b.defaultRenderer||(b.defaultRenderer=this),this.type=b.WEBGL_RENDERER,this.transparent=!!e,this.width=a||800,this.height=c||600,this.view=d||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height,this.contextLost=this.handleContextLost.bind(this),this.contextRestoredLost=this.handleContextRestored.bind(this),this.view.addEventListener("webglcontextlost",this.contextLost,!1),this.view.addEventListener("webglcontextrestored",this.contextRestoredLost,!1),this.options={alpha:this.transparent,antialias:!!f,premultipliedAlpha:!!e,stencil:!0};try{this.gl=this.view.getContext("experimental-webgl",this.options)}catch(g){try{this.gl=this.view.getContext("webgl",this.options)}catch(h){throw new Error(" This browser does not support webGL. Try using the canvas renderer"+this)}}var i=this.gl;this.glContextId=i.id=b.WebGLRenderer.glContextId++,b.glContexts[this.glContextId]=i,b.blendModesWebGL||(b.blendModesWebGL=[],b.blendModesWebGL[b.blendModes.NORMAL]=[i.ONE,i.ONE_MINUS_SRC_ALPHA],b.blendModesWebGL[b.blendModes.ADD]=[i.SRC_ALPHA,i.DST_ALPHA],b.blendModesWebGL[b.blendModes.MULTIPLY]=[i.DST_COLOR,i.ONE_MINUS_SRC_ALPHA],b.blendModesWebGL[b.blendModes.SCREEN]=[i.SRC_ALPHA,i.ONE],b.blendModesWebGL[b.blendModes.OVERLAY]=[i.ONE,i.ONE_MINUS_SRC_ALPHA],b.blendModesWebGL[b.blendModes.DARKEN]=[i.ONE,i.ONE_MINUS_SRC_ALPHA],b.blendModesWebGL[b.blendModes.LIGHTEN]=[i.ONE,i.ONE_MINUS_SRC_ALPHA],b.blendModesWebGL[b.blendModes.COLOR_DODGE]=[i.ONE,i.ONE_MINUS_SRC_ALPHA],b.blendModesWebGL[b.blendModes.COLOR_BURN]=[i.ONE,i.ONE_MINUS_SRC_ALPHA],b.blendModesWebGL[b.blendModes.HARD_LIGHT]=[i.ONE,i.ONE_MINUS_SRC_ALPHA],b.blendModesWebGL[b.blendModes.SOFT_LIGHT]=[i.ONE,i.ONE_MINUS_SRC_ALPHA],b.blendModesWebGL[b.blendModes.DIFFERENCE]=[i.ONE,i.ONE_MINUS_SRC_ALPHA],b.blendModesWebGL[b.blendModes.EXCLUSION]=[i.ONE,i.ONE_MINUS_SRC_ALPHA],b.blendModesWebGL[b.blendModes.HUE]=[i.ONE,i.ONE_MINUS_SRC_ALPHA],b.blendModesWebGL[b.blendModes.SATURATION]=[i.ONE,i.ONE_MINUS_SRC_ALPHA],b.blendModesWebGL[b.blendModes.COLOR]=[i.ONE,i.ONE_MINUS_SRC_ALPHA],b.blendModesWebGL[b.blendModes.LUMINOSITY]=[i.ONE,i.ONE_MINUS_SRC_ALPHA]),this.projection=new b.Point,this.projection.x=this.width/2,this.projection.y=-this.height/2,this.offset=new b.Point(0,0),this.resize(this.width,this.height),this.contextLost=!1,this.shaderManager=new b.WebGLShaderManager(i),this.spriteBatch=new b.WebGLSpriteBatch(i),this.maskManager=new b.WebGLMaskManager(i),this.filterManager=new b.WebGLFilterManager(i,this.transparent),this.renderSession={},this.renderSession.gl=this.gl,this.renderSession.drawCount=0,this.renderSession.shaderManager=this.shaderManager,this.renderSession.maskManager=this.maskManager,this.renderSession.filterManager=this.filterManager,this.renderSession.spriteBatch=this.spriteBatch,this.renderSession.renderer=this,i.useProgram(this.shaderManager.defaultShader.program),i.disable(i.DEPTH_TEST),i.disable(i.CULL_FACE),i.enable(i.BLEND),i.colorMask(!0,!0,!0,this.transparent)},b.WebGLRenderer.prototype.constructor=b.WebGLRenderer,b.WebGLRenderer.prototype.render=function(a){if(!this.contextLost){this.__stage!==a&&(a.interactive&&a.interactionManager.removeEvents(),this.__stage=a),b.WebGLRenderer.updateTextures(),a.updateTransform(),a._interactive&&(a._interactiveEventsAdded||(a._interactiveEventsAdded=!0,a.interactionManager.setTarget(this)));var c=this.gl;c.viewport(0,0,this.width,this.height),c.bindFramebuffer(c.FRAMEBUFFER,null),this.transparent?c.clearColor(0,0,0,0):c.clearColor(a.backgroundColorSplit[0],a.backgroundColorSplit[1],a.backgroundColorSplit[2],1),c.clear(c.COLOR_BUFFER_BIT),this.renderDisplayObject(a,this.projection),a.interactive?a._interactiveEventsAdded||(a._interactiveEventsAdded=!0,a.interactionManager.setTarget(this)):a._interactiveEventsAdded&&(a._interactiveEventsAdded=!1,a.interactionManager.setTarget(this))}},b.WebGLRenderer.prototype.renderDisplayObject=function(a,b,c){this.renderSession.drawCount=0,this.renderSession.currentBlendMode=9999,this.renderSession.projection=b,this.renderSession.offset=this.offset,this.spriteBatch.begin(this.renderSession),this.filterManager.begin(this.renderSession,c),a._renderWebGL(this.renderSession),this.spriteBatch.end()},b.WebGLRenderer.updateTextures=function(){var a=0;for(a=0;a<b.Texture.frameUpdates.length;a++)b.WebGLRenderer.updateTextureFrame(b.Texture.frameUpdates[a]);for(a=0;a<b.texturesToDestroy.length;a++)b.WebGLRenderer.destroyTexture(b.texturesToDestroy[a]);b.texturesToUpdate.length=0,b.texturesToDestroy.length=0,b.Texture.frameUpdates.length=0},b.WebGLRenderer.destroyTexture=function(a){for(var c=a._glTextures.length-1;c>=0;c--){var d=a._glTextures[c],e=b.glContexts[c];e&&d&&e.deleteTexture(d)}a._glTextures.length=0},b.WebGLRenderer.updateTextureFrame=function(a){a.updateFrame=!1,a._updateWebGLuvs()},b.WebGLRenderer.prototype.resize=function(a,b){this.width=a,this.height=b,this.view.width=a,this.view.height=b,this.gl.viewport(0,0,this.width,this.height),this.projection.x=this.width/2,this.projection.y=-this.height/2},b.createWebGLTexture=function(a,c){return a.hasLoaded&&(a._glTextures[c.id]=c.createTexture(),c.bindTexture(c.TEXTURE_2D,a._glTextures[c.id]),c.pixelStorei(c.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),c.texImage2D(c.TEXTURE_2D,0,c.RGBA,c.RGBA,c.UNSIGNED_BYTE,a.source),c.texParameteri(c.TEXTURE_2D,c.TEXTURE_MAG_FILTER,a.scaleMode===b.scaleModes.LINEAR?c.LINEAR:c.NEAREST),c.texParameteri(c.TEXTURE_2D,c.TEXTURE_MIN_FILTER,a.scaleMode===b.scaleModes.LINEAR?c.LINEAR:c.NEAREST),a._powerOf2?(c.texParameteri(c.TEXTURE_2D,c.TEXTURE_WRAP_S,c.REPEAT),c.texParameteri(c.TEXTURE_2D,c.TEXTURE_WRAP_T,c.REPEAT)):(c.texParameteri(c.TEXTURE_2D,c.TEXTURE_WRAP_S,c.CLAMP_TO_EDGE),c.texParameteri(c.TEXTURE_2D,c.TEXTURE_WRAP_T,c.CLAMP_TO_EDGE)),c.bindTexture(c.TEXTURE_2D,null)),a._glTextures[c.id]},b.updateWebGLTexture=function(a,c){a._glTextures[c.id]&&(c.bindTexture(c.TEXTURE_2D,a._glTextures[c.id]),c.pixelStorei(c.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),c.texImage2D(c.TEXTURE_2D,0,c.RGBA,c.RGBA,c.UNSIGNED_BYTE,a.source),c.texParameteri(c.TEXTURE_2D,c.TEXTURE_MAG_FILTER,a.scaleMode===b.scaleModes.LINEAR?c.LINEAR:c.NEAREST),c.texParameteri(c.TEXTURE_2D,c.TEXTURE_MIN_FILTER,a.scaleMode===b.scaleModes.LINEAR?c.LINEAR:c.NEAREST),a._powerOf2?(c.texParameteri(c.TEXTURE_2D,c.TEXTURE_WRAP_S,c.REPEAT),c.texParameteri(c.TEXTURE_2D,c.TEXTURE_WRAP_T,c.REPEAT)):(c.texParameteri(c.TEXTURE_2D,c.TEXTURE_WRAP_S,c.CLAMP_TO_EDGE),c.texParameteri(c.TEXTURE_2D,c.TEXTURE_WRAP_T,c.CLAMP_TO_EDGE)),c.bindTexture(c.TEXTURE_2D,null))},b.WebGLRenderer.prototype.handleContextLost=function(a){a.preventDefault(),this.contextLost=!0},b.WebGLRenderer.prototype.handleContextRestored=function(){try{this.gl=this.view.getContext("experimental-webgl",this.options)}catch(a){try{this.gl=this.view.getContext("webgl",this.options)}catch(c){throw new Error(" This browser does not support webGL. Try using the canvas renderer"+this)}}var d=this.gl;d.id=b.WebGLRenderer.glContextId++,this.shaderManager.setContext(d),this.spriteBatch.setContext(d),this.maskManager.setContext(d),this.filterManager.setContext(d),this.renderSession.gl=this.gl,d.disable(d.DEPTH_TEST),d.disable(d.CULL_FACE),d.enable(d.BLEND),d.colorMask(!0,!0,!0,this.transparent),this.gl.viewport(0,0,this.width,this.height);for(var e in b.TextureCache){var f=b.TextureCache[e].baseTexture;f._glTextures=[]}this.contextLost=!1},b.WebGLRenderer.prototype.destroy=function(){this.view.removeEventListener("webglcontextlost",this.contextLost),this.view.removeEventListener("webglcontextrestored",this.contextRestoredLost),b.glContexts[this.glContextId]=null,this.projection=null,this.offset=null,this.shaderManager.destroy(),this.spriteBatch.destroy(),this.maskManager.destroy(),this.filterManager.destroy(),this.shaderManager=null,this.spriteBatch=null,this.maskManager=null,this.filterManager=null,this.gl=null,this.renderSession=null},b.WebGLRenderer.glContextId=0,b.WebGLMaskManager=function(a){this.maskStack=[],this.maskPosition=0,this.setContext(a)},b.WebGLMaskManager.prototype.setContext=function(a){this.gl=a},b.WebGLMaskManager.prototype.pushMask=function(a,c){var d=this.gl;0===this.maskStack.length&&(d.enable(d.STENCIL_TEST),d.stencilFunc(d.ALWAYS,1,1)),this.maskStack.push(a),d.colorMask(!1,!1,!1,!0),d.stencilOp(d.KEEP,d.KEEP,d.INCR),b.WebGLGraphics.renderGraphics(a,c),d.colorMask(!0,!0,!0,!0),d.stencilFunc(d.NOTEQUAL,0,this.maskStack.length),d.stencilOp(d.KEEP,d.KEEP,d.KEEP)},b.WebGLMaskManager.prototype.popMask=function(a){var c=this.gl,d=this.maskStack.pop();d&&(c.colorMask(!1,!1,!1,!1),c.stencilOp(c.KEEP,c.KEEP,c.DECR),b.WebGLGraphics.renderGraphics(d,a),c.colorMask(!0,!0,!0,!0),c.stencilFunc(c.NOTEQUAL,0,this.maskStack.length),c.stencilOp(c.KEEP,c.KEEP,c.KEEP)),0===this.maskStack.length&&c.disable(c.STENCIL_TEST)},b.WebGLMaskManager.prototype.destroy=function(){this.maskStack=null,this.gl=null},b.WebGLShaderManager=function(a){this.maxAttibs=10,this.attribState=[],this.tempAttribState=[];for(var b=0;b<this.maxAttibs;b++)this.attribState[b]=!1;this.setContext(a)},b.WebGLShaderManager.prototype.setContext=function(a){this.gl=a,this.primitiveShader=new b.PrimitiveShader(a),this.defaultShader=new b.PixiShader(a),this.fastShader=new b.PixiFastShader(a),this.activateShader(this.defaultShader)},b.WebGLShaderManager.prototype.setAttribs=function(a){var b;for(b=0;b<this.tempAttribState.length;b++)this.tempAttribState[b]=!1;for(b=0;b<a.length;b++){var c=a[b];this.tempAttribState[c]=!0}var d=this.gl;for(b=0;b<this.attribState.length;b++)this.attribState[b]!==this.tempAttribState[b]&&(this.attribState[b]=this.tempAttribState[b],this.tempAttribState[b]?d.enableVertexAttribArray(b):d.disableVertexAttribArray(b))},b.WebGLShaderManager.prototype.activateShader=function(a){this.currentShader=a,this.gl.useProgram(a.program),this.setAttribs(a.attributes)},b.WebGLShaderManager.prototype.activatePrimitiveShader=function(){var a=this.gl;a.useProgram(this.primitiveShader.program),this.setAttribs(this.primitiveShader.attributes)},b.WebGLShaderManager.prototype.deactivatePrimitiveShader=function(){var a=this.gl;a.useProgram(this.defaultShader.program),this.setAttribs(this.defaultShader.attributes)},b.WebGLShaderManager.prototype.destroy=function(){this.attribState=null,this.tempAttribState=null,this.primitiveShader.destroy(),this.defaultShader.destroy(),this.fastShader.destroy(),this.gl=null},b.WebGLSpriteBatch=function(a){this.vertSize=6,this.size=2e3;var b=4*this.size*this.vertSize,c=6*this.size;this.vertices=new Float32Array(b),this.indices=new Uint16Array(c),this.lastIndexCount=0;for(var d=0,e=0;c>d;d+=6,e+=4)this.indices[d+0]=e+0,this.indices[d+1]=e+1,this.indices[d+2]=e+2,this.indices[d+3]=e+0,this.indices[d+4]=e+2,this.indices[d+5]=e+3;this.drawing=!1,this.currentBatchSize=0,this.currentBaseTexture=null,this.setContext(a)},b.WebGLSpriteBatch.prototype.setContext=function(a){this.gl=a,this.vertexBuffer=a.createBuffer(),this.indexBuffer=a.createBuffer(),a.bindBuffer(a.ELEMENT_ARRAY_BUFFER,this.indexBuffer),a.bufferData(a.ELEMENT_ARRAY_BUFFER,this.indices,a.STATIC_DRAW),a.bindBuffer(a.ARRAY_BUFFER,this.vertexBuffer),a.bufferData(a.ARRAY_BUFFER,this.vertices,a.DYNAMIC_DRAW),this.currentBlendMode=99999},b.WebGLSpriteBatch.prototype.begin=function(a){this.renderSession=a,this.shader=this.renderSession.shaderManager.defaultShader,this.start()},b.WebGLSpriteBatch.prototype.end=function(){this.flush()},b.WebGLSpriteBatch.prototype.render=function(a){var b=a.texture;(b.baseTexture!==this.currentBaseTexture||this.currentBatchSize>=this.size)&&(this.flush(),this.currentBaseTexture=b.baseTexture),a.blendMode!==this.currentBlendMode&&this.setBlendMode(a.blendMode);var c=a._uvs||a.texture._uvs;if(c){var d,e,f,g,h=a.worldAlpha,i=a.tint,j=this.vertices,k=a.anchor.x,l=a.anchor.y;if(a.texture.trim){var m=a.texture.trim;e=m.x-k*m.width,d=e+b.frame.width,g=m.y-l*m.height,f=g+b.frame.height}else d=b.frame.width*(1-k),e=b.frame.width*-k,f=b.frame.height*(1-l),g=b.frame.height*-l;var n=4*this.currentBatchSize*this.vertSize,o=a.worldTransform,p=o.a,q=o.c,r=o.b,s=o.d,t=o.tx,u=o.ty;j[n++]=p*e+r*g+t,j[n++]=s*g+q*e+u,j[n++]=c.x0,j[n++]=c.y0,j[n++]=h,j[n++]=i,j[n++]=p*d+r*g+t,j[n++]=s*g+q*d+u,j[n++]=c.x1,j[n++]=c.y1,j[n++]=h,j[n++]=i,j[n++]=p*d+r*f+t,j[n++]=s*f+q*d+u,j[n++]=c.x2,j[n++]=c.y2,j[n++]=h,j[n++]=i,j[n++]=p*e+r*f+t,j[n++]=s*f+q*e+u,j[n++]=c.x3,j[n++]=c.y3,j[n++]=h,j[n++]=i,this.currentBatchSize++}},b.WebGLSpriteBatch.prototype.renderTilingSprite=function(a){var c=a.tilingTexture;(c.baseTexture!==this.currentBaseTexture||this.currentBatchSize>=this.size)&&(this.flush(),this.currentBaseTexture=c.baseTexture),a.blendMode!==this.currentBlendMode&&this.setBlendMode(a.blendMode),a._uvs||(a._uvs=new b.TextureUvs);var d=a._uvs;a.tilePosition.x%=c.baseTexture.width*a.tileScaleOffset.x,a.tilePosition.y%=c.baseTexture.height*a.tileScaleOffset.y;var e=a.tilePosition.x/(c.baseTexture.width*a.tileScaleOffset.x),f=a.tilePosition.y/(c.baseTexture.height*a.tileScaleOffset.y),g=a.width/c.baseTexture.width/(a.tileScale.x*a.tileScaleOffset.x),h=a.height/c.baseTexture.height/(a.tileScale.y*a.tileScaleOffset.y);d.x0=0-e,d.y0=0-f,d.x1=1*g-e,d.y1=0-f,d.x2=1*g-e,d.y2=1*h-f,d.x3=0-e,d.y3=1*h-f;var i=a.worldAlpha,j=a.tint,k=this.vertices,l=a.width,m=a.height,n=a.anchor.x,o=a.anchor.y,p=l*(1-n),q=l*-n,r=m*(1-o),s=m*-o,t=4*this.currentBatchSize*this.vertSize,u=a.worldTransform,v=u.a,w=u.c,x=u.b,y=u.d,z=u.tx,A=u.ty;k[t++]=v*q+x*s+z,k[t++]=y*s+w*q+A,k[t++]=d.x0,k[t++]=d.y0,k[t++]=i,k[t++]=j,k[t++]=v*p+x*s+z,k[t++]=y*s+w*p+A,k[t++]=d.x1,k[t++]=d.y1,k[t++]=i,k[t++]=j,k[t++]=v*p+x*r+z,k[t++]=y*r+w*p+A,k[t++]=d.x2,k[t++]=d.y2,k[t++]=i,k[t++]=j,k[t++]=v*q+x*r+z,k[t++]=y*r+w*q+A,k[t++]=d.x3,k[t++]=d.y3,k[t++]=i,k[t++]=j,this.currentBatchSize++},b.WebGLSpriteBatch.prototype.flush=function(){if(0!==this.currentBatchSize){var a=this.gl;if(a.bindTexture(a.TEXTURE_2D,this.currentBaseTexture._glTextures[a.id]||b.createWebGLTexture(this.currentBaseTexture,a)),this.currentBatchSize>.5*this.size)a.bufferSubData(a.ARRAY_BUFFER,0,this.vertices);else{var c=this.vertices.subarray(0,4*this.currentBatchSize*this.vertSize);a.bufferSubData(a.ARRAY_BUFFER,0,c)}a.drawElements(a.TRIANGLES,6*this.currentBatchSize,a.UNSIGNED_SHORT,0),this.currentBatchSize=0,this.renderSession.drawCount++}},b.WebGLSpriteBatch.prototype.stop=function(){this.flush()},b.WebGLSpriteBatch.prototype.start=function(){var a=this.gl;a.activeTexture(a.TEXTURE0),a.bindBuffer(a.ARRAY_BUFFER,this.vertexBuffer),a.bindBuffer(a.ELEMENT_ARRAY_BUFFER,this.indexBuffer);var c=this.renderSession.projection;a.uniform2f(this.shader.projectionVector,c.x,c.y);var d=4*this.vertSize;a.vertexAttribPointer(this.shader.aVertexPosition,2,a.FLOAT,!1,d,0),a.vertexAttribPointer(this.shader.aTextureCoord,2,a.FLOAT,!1,d,8),a.vertexAttribPointer(this.shader.colorAttribute,2,a.FLOAT,!1,d,16),this.currentBlendMode!==b.blendModes.NORMAL&&this.setBlendMode(b.blendModes.NORMAL)},b.WebGLSpriteBatch.prototype.setBlendMode=function(a){this.flush(),this.currentBlendMode=a;var c=b.blendModesWebGL[this.currentBlendMode];this.gl.blendFunc(c[0],c[1])},b.WebGLSpriteBatch.prototype.destroy=function(){this.vertices=null,this.indices=null,this.gl.deleteBuffer(this.vertexBuffer),this.gl.deleteBuffer(this.indexBuffer),this.currentBaseTexture=null,this.gl=null},b.WebGLFastSpriteBatch=function(a){this.vertSize=10,this.maxSize=6e3,this.size=this.maxSize;var b=4*this.size*this.vertSize,c=6*this.maxSize;this.vertices=new Float32Array(b),this.indices=new Uint16Array(c),this.vertexBuffer=null,this.indexBuffer=null,this.lastIndexCount=0;for(var d=0,e=0;c>d;d+=6,e+=4)this.indices[d+0]=e+0,this.indices[d+1]=e+1,this.indices[d+2]=e+2,this.indices[d+3]=e+0,this.indices[d+4]=e+2,this.indices[d+5]=e+3;this.drawing=!1,this.currentBatchSize=0,this.currentBaseTexture=null,this.currentBlendMode=0,this.renderSession=null,this.shader=null,this.matrix=null,this.setContext(a)},b.WebGLFastSpriteBatch.prototype.setContext=function(a){this.gl=a,this.vertexBuffer=a.createBuffer(),this.indexBuffer=a.createBuffer(),a.bindBuffer(a.ELEMENT_ARRAY_BUFFER,this.indexBuffer),a.bufferData(a.ELEMENT_ARRAY_BUFFER,this.indices,a.STATIC_DRAW),a.bindBuffer(a.ARRAY_BUFFER,this.vertexBuffer),a.bufferData(a.ARRAY_BUFFER,this.vertices,a.DYNAMIC_DRAW),this.currentBlendMode=99999},b.WebGLFastSpriteBatch.prototype.begin=function(a,b){this.renderSession=b,this.shader=this.renderSession.shaderManager.fastShader,this.matrix=a.worldTransform.toArray(!0),this.start()},b.WebGLFastSpriteBatch.prototype.end=function(){this.flush()},b.WebGLFastSpriteBatch.prototype.render=function(a){var b=a.children,c=b[0];if(c.texture._uvs){this.currentBaseTexture=c.texture.baseTexture,c.blendMode!==this.currentBlendMode&&this.setBlendMode(c.blendMode);for(var d=0,e=b.length;e>d;d++)this.renderSprite(b[d]);this.flush()}},b.WebGLFastSpriteBatch.prototype.renderSprite=function(a){if(a.visible&&(a.texture.baseTexture===this.currentBaseTexture||(this.flush(),this.currentBaseTexture=a.texture.baseTexture,a.texture._uvs))){var b,c,d,e,f,g,h,i,j=this.vertices;if(b=a.texture._uvs,c=a.texture.frame.width,d=a.texture.frame.height,a.texture.trim){var k=a.texture.trim;f=k.x-a.anchor.x*k.width,e=f+a.texture.frame.width,h=k.y-a.anchor.y*k.height,g=h+a.texture.frame.height}else e=a.texture.frame.width*(1-a.anchor.x),f=a.texture.frame.width*-a.anchor.x,g=a.texture.frame.height*(1-a.anchor.y),h=a.texture.frame.height*-a.anchor.y;i=4*this.currentBatchSize*this.vertSize,j[i++]=f,j[i++]=h,j[i++]=a.position.x,j[i++]=a.position.y,j[i++]=a.scale.x,j[i++]=a.scale.y,j[i++]=a.rotation,j[i++]=b.x0,j[i++]=b.y1,j[i++]=a.alpha,j[i++]=e,j[i++]=h,j[i++]=a.position.x,j[i++]=a.position.y,j[i++]=a.scale.x,j[i++]=a.scale.y,j[i++]=a.rotation,j[i++]=b.x1,j[i++]=b.y1,j[i++]=a.alpha,j[i++]=e,j[i++]=g,j[i++]=a.position.x,j[i++]=a.position.y,j[i++]=a.scale.x,j[i++]=a.scale.y,j[i++]=a.rotation,j[i++]=b.x2,j[i++]=b.y2,j[i++]=a.alpha,j[i++]=f,j[i++]=g,j[i++]=a.position.x,j[i++]=a.position.y,j[i++]=a.scale.x,j[i++]=a.scale.y,j[i++]=a.rotation,j[i++]=b.x3,j[i++]=b.y3,j[i++]=a.alpha,this.currentBatchSize++,this.currentBatchSize>=this.size&&this.flush()}},b.WebGLFastSpriteBatch.prototype.flush=function(){if(0!==this.currentBatchSize){var a=this.gl;if(this.currentBaseTexture._glTextures[a.id]||b.createWebGLTexture(this.currentBaseTexture,a),a.bindTexture(a.TEXTURE_2D,this.currentBaseTexture._glTextures[a.id]),this.currentBatchSize>.5*this.size)a.bufferSubData(a.ARRAY_BUFFER,0,this.vertices);else{var c=this.vertices.subarray(0,4*this.currentBatchSize*this.vertSize);a.bufferSubData(a.ARRAY_BUFFER,0,c)}a.drawElements(a.TRIANGLES,6*this.currentBatchSize,a.UNSIGNED_SHORT,0),this.currentBatchSize=0,this.renderSession.drawCount++}},b.WebGLFastSpriteBatch.prototype.stop=function(){this.flush()},b.WebGLFastSpriteBatch.prototype.start=function(){var a=this.gl;a.activeTexture(a.TEXTURE0),a.bindBuffer(a.ARRAY_BUFFER,this.vertexBuffer),a.bindBuffer(a.ELEMENT_ARRAY_BUFFER,this.indexBuffer);var c=this.renderSession.projection;a.uniform2f(this.shader.projectionVector,c.x,c.y),a.uniformMatrix3fv(this.shader.uMatrix,!1,this.matrix);var d=4*this.vertSize;a.vertexAttribPointer(this.shader.aVertexPosition,2,a.FLOAT,!1,d,0),a.vertexAttribPointer(this.shader.aPositionCoord,2,a.FLOAT,!1,d,8),a.vertexAttribPointer(this.shader.aScale,2,a.FLOAT,!1,d,16),a.vertexAttribPointer(this.shader.aRotation,1,a.FLOAT,!1,d,24),a.vertexAttribPointer(this.shader.aTextureCoord,2,a.FLOAT,!1,d,28),a.vertexAttribPointer(this.shader.colorAttribute,1,a.FLOAT,!1,d,36),this.currentBlendMode!==b.blendModes.NORMAL&&this.setBlendMode(b.blendModes.NORMAL)},b.WebGLFastSpriteBatch.prototype.setBlendMode=function(a){this.flush(),this.currentBlendMode=a;var c=b.blendModesWebGL[this.currentBlendMode];this.gl.blendFunc(c[0],c[1])},b.WebGLFilterManager=function(a,b){this.transparent=b,this.filterStack=[],this.offsetX=0,this.offsetY=0,this.setContext(a)},b.WebGLFilterManager.prototype.setContext=function(a){this.gl=a,this.texturePool=[],this.initShaderBuffers()},b.WebGLFilterManager.prototype.begin=function(a,b){this.renderSession=a,this.defaultShader=a.shaderManager.defaultShader;var c=this.renderSession.projection;this.width=2*c.x,this.height=2*-c.y,this.buffer=b},b.WebGLFilterManager.prototype.pushFilter=function(a){var c=this.gl,d=this.renderSession.projection,e=this.renderSession.offset;a._filterArea=a.target.filterArea||a.target.getBounds(),this.filterStack.push(a);var f=a.filterPasses[0];this.offsetX+=a._filterArea.x,this.offsetY+=a._filterArea.y;var g=this.texturePool.pop();g?g.resize(this.width,this.height):g=new b.FilterTexture(this.gl,this.width,this.height),c.bindTexture(c.TEXTURE_2D,g.texture);var h=a._filterArea,i=f.padding;h.x-=i,h.y-=i,h.width+=2*i,h.height+=2*i,h.x<0&&(h.x=0),h.width>this.width&&(h.width=this.width),h.y<0&&(h.y=0),h.height>this.height&&(h.height=this.height),c.bindFramebuffer(c.FRAMEBUFFER,g.frameBuffer),c.viewport(0,0,h.width,h.height),d.x=h.width/2,d.y=-h.height/2,e.x=-h.x,e.y=-h.y,c.uniform2f(this.defaultShader.projectionVector,h.width/2,-h.height/2),c.uniform2f(this.defaultShader.offsetVector,-h.x,-h.y),c.colorMask(!0,!0,!0,!0),c.clearColor(0,0,0,0),c.clear(c.COLOR_BUFFER_BIT),a._glFilterTexture=g},b.WebGLFilterManager.prototype.popFilter=function(){var a=this.gl,c=this.filterStack.pop(),d=c._filterArea,e=c._glFilterTexture,f=this.renderSession.projection,g=this.renderSession.offset;if(c.filterPasses.length>1){a.viewport(0,0,d.width,d.height),a.bindBuffer(a.ARRAY_BUFFER,this.vertexBuffer),this.vertexArray[0]=0,this.vertexArray[1]=d.height,this.vertexArray[2]=d.width,this.vertexArray[3]=d.height,this.vertexArray[4]=0,this.vertexArray[5]=0,this.vertexArray[6]=d.width,this.vertexArray[7]=0,a.bufferSubData(a.ARRAY_BUFFER,0,this.vertexArray),a.bindBuffer(a.ARRAY_BUFFER,this.uvBuffer),this.uvArray[2]=d.width/this.width,this.uvArray[5]=d.height/this.height,this.uvArray[6]=d.width/this.width,this.uvArray[7]=d.height/this.height,a.bufferSubData(a.ARRAY_BUFFER,0,this.uvArray);var h=e,i=this.texturePool.pop();i||(i=new b.FilterTexture(this.gl,this.width,this.height)),i.resize(this.width,this.height),a.bindFramebuffer(a.FRAMEBUFFER,i.frameBuffer),a.clear(a.COLOR_BUFFER_BIT),a.disable(a.BLEND);for(var j=0;j<c.filterPasses.length-1;j++){var k=c.filterPasses[j];a.bindFramebuffer(a.FRAMEBUFFER,i.frameBuffer),a.activeTexture(a.TEXTURE0),a.bindTexture(a.TEXTURE_2D,h.texture),this.applyFilterPass(k,d,d.width,d.height);var l=h;h=i,i=l}a.enable(a.BLEND),e=h,this.texturePool.push(i)}var m=c.filterPasses[c.filterPasses.length-1];this.offsetX-=d.x,this.offsetY-=d.y;var n=this.width,o=this.height,p=0,q=0,r=this.buffer;if(0===this.filterStack.length)a.colorMask(!0,!0,!0,!0);else{var s=this.filterStack[this.filterStack.length-1];d=s._filterArea,n=d.width,o=d.height,p=d.x,q=d.y,r=s._glFilterTexture.frameBuffer}f.x=n/2,f.y=-o/2,g.x=p,g.y=q,d=c._filterArea;var t=d.x-p,u=d.y-q;a.bindBuffer(a.ARRAY_BUFFER,this.vertexBuffer),this.vertexArray[0]=t,this.vertexArray[1]=u+d.height,this.vertexArray[2]=t+d.width,this.vertexArray[3]=u+d.height,this.vertexArray[4]=t,this.vertexArray[5]=u,this.vertexArray[6]=t+d.width,this.vertexArray[7]=u,a.bufferSubData(a.ARRAY_BUFFER,0,this.vertexArray),a.bindBuffer(a.ARRAY_BUFFER,this.uvBuffer),this.uvArray[2]=d.width/this.width,this.uvArray[5]=d.height/this.height,this.uvArray[6]=d.width/this.width,this.uvArray[7]=d.height/this.height,a.bufferSubData(a.ARRAY_BUFFER,0,this.uvArray),a.viewport(0,0,n,o),a.bindFramebuffer(a.FRAMEBUFFER,r),a.activeTexture(a.TEXTURE0),a.bindTexture(a.TEXTURE_2D,e.texture),this.applyFilterPass(m,d,n,o),a.useProgram(this.defaultShader.program),a.uniform2f(this.defaultShader.projectionVector,n/2,-o/2),a.uniform2f(this.defaultShader.offsetVector,-p,-q),this.texturePool.push(e),c._glFilterTexture=null
},b.WebGLFilterManager.prototype.applyFilterPass=function(a,c,d,e){var f=this.gl,g=a.shaders[f.id];g||(g=new b.PixiShader(f),g.fragmentSrc=a.fragmentSrc,g.uniforms=a.uniforms,g.init(),a.shaders[f.id]=g),f.useProgram(g.program),f.uniform2f(g.projectionVector,d/2,-e/2),f.uniform2f(g.offsetVector,0,0),a.uniforms.dimensions&&(a.uniforms.dimensions.value[0]=this.width,a.uniforms.dimensions.value[1]=this.height,a.uniforms.dimensions.value[2]=this.vertexArray[0],a.uniforms.dimensions.value[3]=this.vertexArray[5]),g.syncUniforms(),f.bindBuffer(f.ARRAY_BUFFER,this.vertexBuffer),f.vertexAttribPointer(g.aVertexPosition,2,f.FLOAT,!1,0,0),f.bindBuffer(f.ARRAY_BUFFER,this.uvBuffer),f.vertexAttribPointer(g.aTextureCoord,2,f.FLOAT,!1,0,0),f.bindBuffer(f.ARRAY_BUFFER,this.colorBuffer),f.vertexAttribPointer(g.colorAttribute,2,f.FLOAT,!1,0,0),f.bindBuffer(f.ELEMENT_ARRAY_BUFFER,this.indexBuffer),f.drawElements(f.TRIANGLES,6,f.UNSIGNED_SHORT,0),this.renderSession.drawCount++},b.WebGLFilterManager.prototype.initShaderBuffers=function(){var a=this.gl;this.vertexBuffer=a.createBuffer(),this.uvBuffer=a.createBuffer(),this.colorBuffer=a.createBuffer(),this.indexBuffer=a.createBuffer(),this.vertexArray=new Float32Array([0,0,1,0,0,1,1,1]),a.bindBuffer(a.ARRAY_BUFFER,this.vertexBuffer),a.bufferData(a.ARRAY_BUFFER,this.vertexArray,a.STATIC_DRAW),this.uvArray=new Float32Array([0,0,1,0,0,1,1,1]),a.bindBuffer(a.ARRAY_BUFFER,this.uvBuffer),a.bufferData(a.ARRAY_BUFFER,this.uvArray,a.STATIC_DRAW),this.colorArray=new Float32Array([1,16777215,1,16777215,1,16777215,1,16777215]),a.bindBuffer(a.ARRAY_BUFFER,this.colorBuffer),a.bufferData(a.ARRAY_BUFFER,this.colorArray,a.STATIC_DRAW),a.bindBuffer(a.ELEMENT_ARRAY_BUFFER,this.indexBuffer),a.bufferData(a.ELEMENT_ARRAY_BUFFER,new Uint16Array([0,1,2,1,3,2]),a.STATIC_DRAW)},b.WebGLFilterManager.prototype.destroy=function(){var a=this.gl;this.filterStack=null,this.offsetX=0,this.offsetY=0;for(var b=0;b<this.texturePool.length;b++)this.texturePool.destroy();this.texturePool=null,a.deleteBuffer(this.vertexBuffer),a.deleteBuffer(this.uvBuffer),a.deleteBuffer(this.colorBuffer),a.deleteBuffer(this.indexBuffer)},b.FilterTexture=function(a,b,c){this.gl=a,this.frameBuffer=a.createFramebuffer(),this.texture=a.createTexture(),a.bindTexture(a.TEXTURE_2D,this.texture),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MAG_FILTER,a.LINEAR),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MIN_FILTER,a.LINEAR),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_S,a.CLAMP_TO_EDGE),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_T,a.CLAMP_TO_EDGE),a.bindFramebuffer(a.FRAMEBUFFER,this.framebuffer),a.bindFramebuffer(a.FRAMEBUFFER,this.frameBuffer),a.framebufferTexture2D(a.FRAMEBUFFER,a.COLOR_ATTACHMENT0,a.TEXTURE_2D,this.texture,0),this.resize(b,c)},b.FilterTexture.prototype.clear=function(){var a=this.gl;a.clearColor(0,0,0,0),a.clear(a.COLOR_BUFFER_BIT)},b.FilterTexture.prototype.resize=function(a,b){if(this.width!==a||this.height!==b){this.width=a,this.height=b;var c=this.gl;c.bindTexture(c.TEXTURE_2D,this.texture),c.texImage2D(c.TEXTURE_2D,0,c.RGBA,a,b,0,c.RGBA,c.UNSIGNED_BYTE,null)}},b.FilterTexture.prototype.destroy=function(){var a=this.gl;a.deleteFramebuffer(this.frameBuffer),a.deleteTexture(this.texture),this.frameBuffer=null,this.texture=null},b.CanvasMaskManager=function(){},b.CanvasMaskManager.prototype.pushMask=function(a,c){c.save();var d=a.alpha,e=a.worldTransform;c.setTransform(e.a,e.c,e.b,e.d,e.tx,e.ty),b.CanvasGraphics.renderGraphicsMask(a,c),c.clip(),a.worldAlpha=d},b.CanvasMaskManager.prototype.popMask=function(a){a.restore()},b.CanvasTinter=function(){},b.CanvasTinter.getTintedTexture=function(a,c){var d=a.texture;c=b.CanvasTinter.roundColor(c);var e="#"+("00000"+(0|c).toString(16)).substr(-6);if(d.tintCache=d.tintCache||{},d.tintCache[e])return d.tintCache[e];var f=b.CanvasTinter.canvas||document.createElement("canvas");if(b.CanvasTinter.tintMethod(d,c,f),b.CanvasTinter.convertTintToImage){var g=new Image;g.src=f.toDataURL(),d.tintCache[e]=g}else d.tintCache[e]=f,b.CanvasTinter.canvas=null;return f},b.CanvasTinter.tintWithMultiply=function(a,b,c){var d=c.getContext("2d"),e=a.frame;c.width=e.width,c.height=e.height,d.fillStyle="#"+("00000"+(0|b).toString(16)).substr(-6),d.fillRect(0,0,e.width,e.height),d.globalCompositeOperation="multiply",d.drawImage(a.baseTexture.source,e.x,e.y,e.width,e.height,0,0,e.width,e.height),d.globalCompositeOperation="destination-atop",d.drawImage(a.baseTexture.source,e.x,e.y,e.width,e.height,0,0,e.width,e.height)},b.CanvasTinter.tintWithOverlay=function(a,b,c){var d=c.getContext("2d"),e=a.frame;c.width=e.width,c.height=e.height,d.globalCompositeOperation="copy",d.fillStyle="#"+("00000"+(0|b).toString(16)).substr(-6),d.fillRect(0,0,e.width,e.height),d.globalCompositeOperation="destination-atop",d.drawImage(a.baseTexture.source,e.x,e.y,e.width,e.height,0,0,e.width,e.height)},b.CanvasTinter.tintWithPerPixel=function(a,c,d){var e=d.getContext("2d"),f=a.frame;d.width=f.width,d.height=f.height,e.globalCompositeOperation="copy",e.drawImage(a.baseTexture.source,f.x,f.y,f.width,f.height,0,0,f.width,f.height);for(var g=b.hex2rgb(c),h=g[0],i=g[1],j=g[2],k=e.getImageData(0,0,f.width,f.height),l=k.data,m=0;m<l.length;m+=4)l[m+0]*=h,l[m+1]*=i,l[m+2]*=j;e.putImageData(k,0,0)},b.CanvasTinter.roundColor=function(a){var c=b.CanvasTinter.cacheStepsPerColorChannel,d=b.hex2rgb(a);return d[0]=Math.min(255,d[0]/c*c),d[1]=Math.min(255,d[1]/c*c),d[2]=Math.min(255,d[2]/c*c),b.rgb2hex(d)},b.CanvasTinter.cacheStepsPerColorChannel=8,b.CanvasTinter.convertTintToImage=!1,b.CanvasTinter.canUseMultiply=b.canUseNewCanvasBlendModes(),b.CanvasTinter.tintMethod=b.CanvasTinter.canUseMultiply?b.CanvasTinter.tintWithMultiply:b.CanvasTinter.tintWithPerPixel,b.CanvasRenderer=function(a,c,d,e){b.defaultRenderer=b.defaultRenderer||this,this.type=b.CANVAS_RENDERER,this.clearBeforeRender=!0,this.roundPixels=!1,this.transparent=!!e,b.blendModesCanvas||(b.blendModesCanvas=[],b.canUseNewCanvasBlendModes()?(b.blendModesCanvas[b.blendModes.NORMAL]="source-over",b.blendModesCanvas[b.blendModes.ADD]="lighter",b.blendModesCanvas[b.blendModes.MULTIPLY]="multiply",b.blendModesCanvas[b.blendModes.SCREEN]="screen",b.blendModesCanvas[b.blendModes.OVERLAY]="overlay",b.blendModesCanvas[b.blendModes.DARKEN]="darken",b.blendModesCanvas[b.blendModes.LIGHTEN]="lighten",b.blendModesCanvas[b.blendModes.COLOR_DODGE]="color-dodge",b.blendModesCanvas[b.blendModes.COLOR_BURN]="color-burn",b.blendModesCanvas[b.blendModes.HARD_LIGHT]="hard-light",b.blendModesCanvas[b.blendModes.SOFT_LIGHT]="soft-light",b.blendModesCanvas[b.blendModes.DIFFERENCE]="difference",b.blendModesCanvas[b.blendModes.EXCLUSION]="exclusion",b.blendModesCanvas[b.blendModes.HUE]="hue",b.blendModesCanvas[b.blendModes.SATURATION]="saturation",b.blendModesCanvas[b.blendModes.COLOR]="color",b.blendModesCanvas[b.blendModes.LUMINOSITY]="luminosity"):(b.blendModesCanvas[b.blendModes.NORMAL]="source-over",b.blendModesCanvas[b.blendModes.ADD]="lighter",b.blendModesCanvas[b.blendModes.MULTIPLY]="source-over",b.blendModesCanvas[b.blendModes.SCREEN]="source-over",b.blendModesCanvas[b.blendModes.OVERLAY]="source-over",b.blendModesCanvas[b.blendModes.DARKEN]="source-over",b.blendModesCanvas[b.blendModes.LIGHTEN]="source-over",b.blendModesCanvas[b.blendModes.COLOR_DODGE]="source-over",b.blendModesCanvas[b.blendModes.COLOR_BURN]="source-over",b.blendModesCanvas[b.blendModes.HARD_LIGHT]="source-over",b.blendModesCanvas[b.blendModes.SOFT_LIGHT]="source-over",b.blendModesCanvas[b.blendModes.DIFFERENCE]="source-over",b.blendModesCanvas[b.blendModes.EXCLUSION]="source-over",b.blendModesCanvas[b.blendModes.HUE]="source-over",b.blendModesCanvas[b.blendModes.SATURATION]="source-over",b.blendModesCanvas[b.blendModes.COLOR]="source-over",b.blendModesCanvas[b.blendModes.LUMINOSITY]="source-over")),this.width=a||800,this.height=c||600,this.view=d||document.createElement("canvas"),this.context=this.view.getContext("2d",{alpha:this.transparent}),this.refresh=!0,this.view.width=this.width,this.view.height=this.height,this.count=0,this.maskManager=new b.CanvasMaskManager,this.renderSession={context:this.context,maskManager:this.maskManager,scaleMode:null,smoothProperty:null},"imageSmoothingEnabled"in this.context?this.renderSession.smoothProperty="imageSmoothingEnabled":"webkitImageSmoothingEnabled"in this.context?this.renderSession.smoothProperty="webkitImageSmoothingEnabled":"mozImageSmoothingEnabled"in this.context?this.renderSession.smoothProperty="mozImageSmoothingEnabled":"oImageSmoothingEnabled"in this.context&&(this.renderSession.smoothProperty="oImageSmoothingEnabled")},b.CanvasRenderer.prototype.constructor=b.CanvasRenderer,b.CanvasRenderer.prototype.render=function(a){b.texturesToUpdate.length=0,b.texturesToDestroy.length=0,a.updateTransform(),this.context.setTransform(1,0,0,1,0,0),this.context.globalAlpha=1,!this.transparent&&this.clearBeforeRender?(this.context.fillStyle=a.backgroundColorString,this.context.fillRect(0,0,this.width,this.height)):this.transparent&&this.clearBeforeRender&&this.context.clearRect(0,0,this.width,this.height),this.renderDisplayObject(a),a.interactive&&(a._interactiveEventsAdded||(a._interactiveEventsAdded=!0,a.interactionManager.setTarget(this))),b.Texture.frameUpdates.length>0&&(b.Texture.frameUpdates.length=0)},b.CanvasRenderer.prototype.resize=function(a,b){this.width=a,this.height=b,this.view.width=a,this.view.height=b},b.CanvasRenderer.prototype.renderDisplayObject=function(a,b){this.renderSession.context=b||this.context,a._renderCanvas(this.renderSession)},b.CanvasRenderer.prototype.renderStripFlat=function(a){var b=this.context,c=a.verticies,d=c.length/2;this.count++,b.beginPath();for(var e=1;d-2>e;e++){var f=2*e,g=c[f],h=c[f+2],i=c[f+4],j=c[f+1],k=c[f+3],l=c[f+5];b.moveTo(g,j),b.lineTo(h,k),b.lineTo(i,l)}b.fillStyle="#FF0000",b.fill(),b.closePath()},b.CanvasRenderer.prototype.renderStrip=function(a){var b=this.context,c=a.verticies,d=a.uvs,e=c.length/2;this.count++;for(var f=1;e-2>f;f++){var g=2*f,h=c[g],i=c[g+2],j=c[g+4],k=c[g+1],l=c[g+3],m=c[g+5],n=d[g]*a.texture.width,o=d[g+2]*a.texture.width,p=d[g+4]*a.texture.width,q=d[g+1]*a.texture.height,r=d[g+3]*a.texture.height,s=d[g+5]*a.texture.height;b.save(),b.beginPath(),b.moveTo(h,k),b.lineTo(i,l),b.lineTo(j,m),b.closePath(),b.clip();var t=n*r+q*p+o*s-r*p-q*o-n*s,u=h*r+q*j+i*s-r*j-q*i-h*s,v=n*i+h*p+o*j-i*p-h*o-n*j,w=n*r*j+q*i*p+h*o*s-h*r*p-q*o*j-n*i*s,x=k*r+q*m+l*s-r*m-q*l-k*s,y=n*l+k*p+o*m-l*p-k*o-n*m,z=n*r*m+q*l*p+k*o*s-k*r*p-q*o*m-n*l*s;b.transform(u/t,x/t,v/t,y/t,w/t,z/t),b.drawImage(a.texture.baseTexture.source,0,0),b.restore()}},b.CanvasBuffer=function(a,b){this.width=a,this.height=b,this.canvas=document.createElement("canvas"),this.context=this.canvas.getContext("2d"),this.canvas.width=a,this.canvas.height=b},b.CanvasBuffer.prototype.clear=function(){this.context.clearRect(0,0,this.width,this.height)},b.CanvasBuffer.prototype.resize=function(a,b){this.width=this.canvas.width=a,this.height=this.canvas.height=b},b.CanvasGraphics=function(){},b.CanvasGraphics.renderGraphics=function(a,c){for(var d=a.worldAlpha,e="",f=0;f<a.graphicsData.length;f++){var g=a.graphicsData[f],h=g.points;if(c.strokeStyle=e="#"+("00000"+(0|g.lineColor).toString(16)).substr(-6),c.lineWidth=g.lineWidth,g.type===b.Graphics.POLY){c.beginPath(),c.moveTo(h[0],h[1]);for(var i=1;i<h.length/2;i++)c.lineTo(h[2*i],h[2*i+1]);h[0]===h[h.length-2]&&h[1]===h[h.length-1]&&c.closePath(),g.fill&&(c.globalAlpha=g.fillAlpha*d,c.fillStyle=e="#"+("00000"+(0|g.fillColor).toString(16)).substr(-6),c.fill()),g.lineWidth&&(c.globalAlpha=g.lineAlpha*d,c.stroke())}else if(g.type===b.Graphics.RECT)(g.fillColor||0===g.fillColor)&&(c.globalAlpha=g.fillAlpha*d,c.fillStyle=e="#"+("00000"+(0|g.fillColor).toString(16)).substr(-6),c.fillRect(h[0],h[1],h[2],h[3])),g.lineWidth&&(c.globalAlpha=g.lineAlpha*d,c.strokeRect(h[0],h[1],h[2],h[3]));else if(g.type===b.Graphics.CIRC)c.beginPath(),c.arc(h[0],h[1],h[2],0,2*Math.PI),c.closePath(),g.fill&&(c.globalAlpha=g.fillAlpha*d,c.fillStyle=e="#"+("00000"+(0|g.fillColor).toString(16)).substr(-6),c.fill()),g.lineWidth&&(c.globalAlpha=g.lineAlpha*d,c.stroke());else if(g.type===b.Graphics.ELIP){var j=g.points,k=2*j[2],l=2*j[3],m=j[0]-k/2,n=j[1]-l/2;c.beginPath();var o=.5522848,p=k/2*o,q=l/2*o,r=m+k,s=n+l,t=m+k/2,u=n+l/2;c.moveTo(m,u),c.bezierCurveTo(m,u-q,t-p,n,t,n),c.bezierCurveTo(t+p,n,r,u-q,r,u),c.bezierCurveTo(r,u+q,t+p,s,t,s),c.bezierCurveTo(t-p,s,m,u+q,m,u),c.closePath(),g.fill&&(c.globalAlpha=g.fillAlpha*d,c.fillStyle=e="#"+("00000"+(0|g.fillColor).toString(16)).substr(-6),c.fill()),g.lineWidth&&(c.globalAlpha=g.lineAlpha*d,c.stroke())}}},b.CanvasGraphics.renderGraphicsMask=function(a,c){var d=a.graphicsData.length;if(0!==d){d>1&&(d=1,window.console.log("Pixi.js warning: masks in canvas can only mask using the first path in the graphics object"));for(var e=0;1>e;e++){var f=a.graphicsData[e],g=f.points;if(f.type===b.Graphics.POLY){c.beginPath(),c.moveTo(g[0],g[1]);for(var h=1;h<g.length/2;h++)c.lineTo(g[2*h],g[2*h+1]);g[0]===g[g.length-2]&&g[1]===g[g.length-1]&&c.closePath()}else if(f.type===b.Graphics.RECT)c.beginPath(),c.rect(g[0],g[1],g[2],g[3]),c.closePath();else if(f.type===b.Graphics.CIRC)c.beginPath(),c.arc(g[0],g[1],g[2],0,2*Math.PI),c.closePath();else if(f.type===b.Graphics.ELIP){var i=f.points,j=2*i[2],k=2*i[3],l=i[0]-j/2,m=i[1]-k/2;c.beginPath();var n=.5522848,o=j/2*n,p=k/2*n,q=l+j,r=m+k,s=l+j/2,t=m+k/2;c.moveTo(l,t),c.bezierCurveTo(l,t-p,s-o,m,s,m),c.bezierCurveTo(s+o,m,q,t-p,q,t),c.bezierCurveTo(q,t+p,s+o,r,s,r),c.bezierCurveTo(s-o,r,l,t+p,l,t),c.closePath()}}}},b.Graphics=function(){b.DisplayObjectContainer.call(this),this.renderable=!0,this.fillAlpha=1,this.lineWidth=0,this.lineColor="black",this.graphicsData=[],this.tint=16777215,this.blendMode=b.blendModes.NORMAL,this.currentPath={points:[]},this._webGL=[],this.isMask=!1,this.bounds=null,this.boundsPadding=10},b.Graphics.prototype=Object.create(b.DisplayObjectContainer.prototype),b.Graphics.prototype.constructor=b.Graphics,Object.defineProperty(b.Graphics.prototype,"cacheAsBitmap",{get:function(){return this._cacheAsBitmap},set:function(a){this._cacheAsBitmap=a,this._cacheAsBitmap?this._generateCachedSprite():(this.destroyCachedSprite(),this.dirty=!0)}}),b.Graphics.prototype.lineStyle=function(a,c,d){return this.currentPath.points.length||this.graphicsData.pop(),this.lineWidth=a||0,this.lineColor=c||0,this.lineAlpha=arguments.length<3?1:d,this.currentPath={lineWidth:this.lineWidth,lineColor:this.lineColor,lineAlpha:this.lineAlpha,fillColor:this.fillColor,fillAlpha:this.fillAlpha,fill:this.filling,points:[],type:b.Graphics.POLY},this.graphicsData.push(this.currentPath),this},b.Graphics.prototype.moveTo=function(a,c){return this.currentPath.points.length||this.graphicsData.pop(),this.currentPath=this.currentPath={lineWidth:this.lineWidth,lineColor:this.lineColor,lineAlpha:this.lineAlpha,fillColor:this.fillColor,fillAlpha:this.fillAlpha,fill:this.filling,points:[],type:b.Graphics.POLY},this.currentPath.points.push(a,c),this.graphicsData.push(this.currentPath),this},b.Graphics.prototype.lineTo=function(a,b){return this.currentPath.points.push(a,b),this.dirty=!0,this},b.Graphics.prototype.beginFill=function(a,b){return this.filling=!0,this.fillColor=a||0,this.fillAlpha=arguments.length<2?1:b,this},b.Graphics.prototype.endFill=function(){return this.filling=!1,this.fillColor=null,this.fillAlpha=1,this},b.Graphics.prototype.drawRect=function(a,c,d,e){return this.currentPath.points.length||this.graphicsData.pop(),this.currentPath={lineWidth:this.lineWidth,lineColor:this.lineColor,lineAlpha:this.lineAlpha,fillColor:this.fillColor,fillAlpha:this.fillAlpha,fill:this.filling,points:[a,c,d,e],type:b.Graphics.RECT},this.graphicsData.push(this.currentPath),this.dirty=!0,this},b.Graphics.prototype.drawCircle=function(a,c,d){return this.currentPath.points.length||this.graphicsData.pop(),this.currentPath={lineWidth:this.lineWidth,lineColor:this.lineColor,lineAlpha:this.lineAlpha,fillColor:this.fillColor,fillAlpha:this.fillAlpha,fill:this.filling,points:[a,c,d,d],type:b.Graphics.CIRC},this.graphicsData.push(this.currentPath),this.dirty=!0,this},b.Graphics.prototype.drawEllipse=function(a,c,d,e){return this.currentPath.points.length||this.graphicsData.pop(),this.currentPath={lineWidth:this.lineWidth,lineColor:this.lineColor,lineAlpha:this.lineAlpha,fillColor:this.fillColor,fillAlpha:this.fillAlpha,fill:this.filling,points:[a,c,d,e],type:b.Graphics.ELIP},this.graphicsData.push(this.currentPath),this.dirty=!0,this},b.Graphics.prototype.clear=function(){return this.lineWidth=0,this.filling=!1,this.dirty=!0,this.clearDirty=!0,this.graphicsData=[],this.bounds=null,this},b.Graphics.prototype.generateTexture=function(){var a=this.getBounds(),c=new b.CanvasBuffer(a.width,a.height),d=b.Texture.fromCanvas(c.canvas);return c.context.translate(-a.x,-a.y),b.CanvasGraphics.renderGraphics(this,c.context),d},b.Graphics.prototype._renderWebGL=function(a){if(this.visible!==!1&&0!==this.alpha&&this.isMask!==!0){if(this._cacheAsBitmap)return this.dirty&&(this._generateCachedSprite(),b.updateWebGLTexture(this._cachedSprite.texture.baseTexture,a.gl),this.dirty=!1),this._cachedSprite.alpha=this.alpha,void b.Sprite.prototype._renderWebGL.call(this._cachedSprite,a);if(a.spriteBatch.stop(),this._mask&&a.maskManager.pushMask(this.mask,a),this._filters&&a.filterManager.pushFilter(this._filterBlock),this.blendMode!==a.spriteBatch.currentBlendMode){a.spriteBatch.currentBlendMode=this.blendMode;var c=b.blendModesWebGL[a.spriteBatch.currentBlendMode];a.spriteBatch.gl.blendFunc(c[0],c[1])}if(b.WebGLGraphics.renderGraphics(this,a),this.children.length){a.spriteBatch.start();for(var d=0,e=this.children.length;e>d;d++)this.children[d]._renderWebGL(a);a.spriteBatch.stop()}this._filters&&a.filterManager.popFilter(),this._mask&&a.maskManager.popMask(a),a.drawCount++,a.spriteBatch.start()}},b.Graphics.prototype._renderCanvas=function(a){if(this.visible!==!1&&0!==this.alpha&&this.isMask!==!0){var c=a.context,d=this.worldTransform;this.blendMode!==a.currentBlendMode&&(a.currentBlendMode=this.blendMode,c.globalCompositeOperation=b.blendModesCanvas[a.currentBlendMode]),c.setTransform(d.a,d.c,d.b,d.d,d.tx,d.ty),b.CanvasGraphics.renderGraphics(this,c);for(var e=0,f=this.children.length;f>e;e++)this.children[e]._renderCanvas(a)}},b.Graphics.prototype.getBounds=function(a){this.bounds||this.updateBounds();var b=this.bounds.x,c=this.bounds.width+this.bounds.x,d=this.bounds.y,e=this.bounds.height+this.bounds.y,f=a||this.worldTransform,g=f.a,h=f.c,i=f.b,j=f.d,k=f.tx,l=f.ty,m=g*c+i*e+k,n=j*e+h*c+l,o=g*b+i*e+k,p=j*e+h*b+l,q=g*b+i*d+k,r=j*d+h*b+l,s=g*c+i*d+k,t=j*d+h*c+l,u=-1/0,v=-1/0,w=1/0,x=1/0;w=w>m?m:w,w=w>o?o:w,w=w>q?q:w,w=w>s?s:w,x=x>n?n:x,x=x>p?p:x,x=x>r?r:x,x=x>t?t:x,u=m>u?m:u,u=o>u?o:u,u=q>u?q:u,u=s>u?s:u,v=n>v?n:v,v=p>v?p:v,v=r>v?r:v,v=t>v?t:v;var y=this._bounds;return y.x=w,y.width=u-w,y.y=x,y.height=v-x,y},b.Graphics.prototype.updateBounds=function(){for(var a,c,d,e,f,g=1/0,h=-1/0,i=1/0,j=-1/0,k=0;k<this.graphicsData.length;k++){var l=this.graphicsData[k],m=l.type,n=l.lineWidth;if(a=l.points,m===b.Graphics.RECT)c=a[0]-n/2,d=a[1]-n/2,e=a[2]+n,f=a[3]+n,g=g>c?c:g,h=c+e>h?c+e:h,i=i>d?c:i,j=d+f>j?d+f:j;else if(m===b.Graphics.CIRC||m===b.Graphics.ELIP)c=a[0],d=a[1],e=a[2]+n/2,f=a[3]+n/2,g=g>c-e?c-e:g,h=c+e>h?c+e:h,i=i>d-f?d-f:i,j=d+f>j?d+f:j;else for(var o=0;o<a.length;o+=2)c=a[o],d=a[o+1],g=g>c-n?c-n:g,h=c+n>h?c+n:h,i=i>d-n?d-n:i,j=d+n>j?d+n:j}var p=this.boundsPadding;this.bounds=new b.Rectangle(g-p,i-p,h-g+2*p,j-i+2*p)},b.Graphics.prototype._generateCachedSprite=function(){var a=this.getLocalBounds();if(this._cachedSprite)this._cachedSprite.buffer.resize(a.width,a.height);else{var c=new b.CanvasBuffer(a.width,a.height),d=b.Texture.fromCanvas(c.canvas);this._cachedSprite=new b.Sprite(d),this._cachedSprite.buffer=c,this._cachedSprite.worldTransform=this.worldTransform}this._cachedSprite.anchor.x=-(a.x/a.width),this._cachedSprite.anchor.y=-(a.y/a.height),this._cachedSprite.buffer.context.translate(-a.x,-a.y),b.CanvasGraphics.renderGraphics(this,this._cachedSprite.buffer.context),this._cachedSprite.alpha=this.alpha},b.Graphics.prototype.destroyCachedSprite=function(){this._cachedSprite.texture.destroy(!0),this._cachedSprite=null},b.Graphics.POLY=0,b.Graphics.RECT=1,b.Graphics.CIRC=2,b.Graphics.ELIP=3,b.TilingSprite=function(a,c,d){b.Sprite.call(this,a),this.width=c||100,this.height=d||100,this.tileScale=new b.Point(1,1),this.tileScaleOffset=new b.Point(1,1),this.tilePosition=new b.Point(0,0),this.renderable=!0,this.tint=16777215,this.blendMode=b.blendModes.NORMAL},b.TilingSprite.prototype=Object.create(b.Sprite.prototype),b.TilingSprite.prototype.constructor=b.TilingSprite,Object.defineProperty(b.TilingSprite.prototype,"width",{get:function(){return this._width},set:function(a){this._width=a}}),Object.defineProperty(b.TilingSprite.prototype,"height",{get:function(){return this._height},set:function(a){this._height=a}}),b.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},b.TilingSprite.prototype.setTexture=function(a){this.texture!==a&&(this.texture=a,this.refreshTexture=!0,this.cachedTint=16777215)},b.TilingSprite.prototype._renderWebGL=function(a){if(this.visible!==!1&&0!==this.alpha){var c,d;for(this.mask&&(a.spriteBatch.stop(),a.maskManager.pushMask(this.mask,a),a.spriteBatch.start()),this.filters&&(a.spriteBatch.flush(),a.filterManager.pushFilter(this._filterBlock)),!this.tilingTexture||this.refreshTexture?(this.generateTilingTexture(!0),this.tilingTexture&&this.tilingTexture.needsUpdate&&(b.updateWebGLTexture(this.tilingTexture.baseTexture,a.gl),this.tilingTexture.needsUpdate=!1)):a.spriteBatch.renderTilingSprite(this),c=0,d=this.children.length;d>c;c++)this.children[c]._renderWebGL(a);a.spriteBatch.stop(),this.filters&&a.filterManager.popFilter(),this.mask&&a.maskManager.popMask(a),a.spriteBatch.start()}},b.TilingSprite.prototype._renderCanvas=function(a){if(this.visible!==!1&&0!==this.alpha){var c=a.context;this._mask&&a.maskManager.pushMask(this._mask,c),c.globalAlpha=this.worldAlpha;var d=this.worldTransform;if(c.setTransform(d.a,d.c,d.b,d.d,d.tx,d.ty),!this.__tilePattern||this.refreshTexture){if(this.generateTilingTexture(!1),!this.tilingTexture)return;this.__tilePattern=c.createPattern(this.tilingTexture.baseTexture.source,"repeat")}this.blendMode!==a.currentBlendMode&&(a.currentBlendMode=this.blendMode,c.globalCompositeOperation=b.blendModesCanvas[a.currentBlendMode]),c.beginPath();var e=this.tilePosition,f=this.tileScale;e.x%=this.tilingTexture.baseTexture.width,e.y%=this.tilingTexture.baseTexture.height,c.scale(f.x,f.y),c.translate(e.x,e.y),c.fillStyle=this.__tilePattern,c.fillRect(-e.x+this.anchor.x*-this._width,-e.y+this.anchor.y*-this._height,this._width/f.x,this._height/f.y),c.scale(1/f.x,1/f.y),c.translate(-e.x,-e.y),c.closePath(),this._mask&&a.maskManager.popMask(a.context)}},b.TilingSprite.prototype.getBounds=function(){var a=this._width,b=this._height,c=a*(1-this.anchor.x),d=a*-this.anchor.x,e=b*(1-this.anchor.y),f=b*-this.anchor.y,g=this.worldTransform,h=g.a,i=g.c,j=g.b,k=g.d,l=g.tx,m=g.ty,n=h*d+j*f+l,o=k*f+i*d+m,p=h*c+j*f+l,q=k*f+i*c+m,r=h*c+j*e+l,s=k*e+i*c+m,t=h*d+j*e+l,u=k*e+i*d+m,v=-1/0,w=-1/0,x=1/0,y=1/0;x=x>n?n:x,x=x>p?p:x,x=x>r?r:x,x=x>t?t:x,y=y>o?o:y,y=y>q?q:y,y=y>s?s:y,y=y>u?u:y,v=n>v?n:v,v=p>v?p:v,v=r>v?r:v,v=t>v?t:v,w=o>w?o:w,w=q>w?q:w,w=s>w?s:w,w=u>w?u:w;var z=this._bounds;return z.x=x,z.width=v-x,z.y=y,z.height=w-y,this._currentBounds=z,z},b.TilingSprite.prototype.generateTilingTexture=function(a){var c=this.texture;if(c.baseTexture.hasLoaded){var d,e,f=c.baseTexture,g=c.frame,h=g.width!==f.width||g.height!==f.height,i=!1;if(a?(d=b.getNextPowerOfTwo(g.width),e=b.getNextPowerOfTwo(g.height),g.width!==d&&g.height!==e&&(i=!0)):h&&(d=g.width,e=g.height,i=!0),i){var j;this.tilingTexture&&this.tilingTexture.isTiling?(j=this.tilingTexture.canvasBuffer,j.resize(d,e),this.tilingTexture.baseTexture.width=d,this.tilingTexture.baseTexture.height=e,this.tilingTexture.needsUpdate=!0):(j=new b.CanvasBuffer(d,e),this.tilingTexture=b.Texture.fromCanvas(j.canvas),this.tilingTexture.canvasBuffer=j,this.tilingTexture.isTiling=!0),j.context.drawImage(c.baseTexture.source,g.x,g.y,g.width,g.height,0,0,d,e),this.tileScaleOffset.x=g.width/d,this.tileScaleOffset.y=g.height/e}else this.tilingTexture&&this.tilingTexture.isTiling&&this.tilingTexture.destroy(!0),this.tileScaleOffset.x=1,this.tileScaleOffset.y=1,this.tilingTexture=c;this.refreshTexture=!1,this.tilingTexture.baseTexture._powerOf2=!0}},b.BaseTextureCache={},b.texturesToUpdate=[],b.texturesToDestroy=[],b.BaseTextureCacheIdGenerator=0,b.BaseTexture=function(a,c){if(b.EventTarget.call(this),this.width=100,this.height=100,this.scaleMode=c||b.scaleModes.DEFAULT,this.hasLoaded=!1,this.source=a,this.id=b.BaseTextureCacheIdGenerator++,this._glTextures=[],a){if(this.source.complete||this.source.getContext)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,b.texturesToUpdate.push(this);else{var d=this;this.source.onload=function(){d.hasLoaded=!0,d.width=d.source.width,d.height=d.source.height,b.texturesToUpdate.push(d),d.dispatchEvent({type:"loaded",content:d})}}this.imageUrl=null,this._powerOf2=!1}},b.BaseTexture.prototype.constructor=b.BaseTexture,b.BaseTexture.prototype.destroy=function(){this.imageUrl&&(delete b.BaseTextureCache[this.imageUrl],this.imageUrl=null,this.source.src=null),this.source=null,b.texturesToDestroy.push(this)},b.BaseTexture.prototype.updateSourceImage=function(a){this.hasLoaded=!1,this.source.src=null,this.source.src=a},b.BaseTexture.fromImage=function(a,c,d){var e=b.BaseTextureCache[a];if(void 0===c&&(c=!0),!e){var f=new Image;c&&(f.crossOrigin=""),f.src=a,e=new b.BaseTexture(f,d),e.imageUrl=a,b.BaseTextureCache[a]=e}return e},b.BaseTexture.fromCanvas=function(a,c){a._pixiId||(a._pixiId="canvas_"+b.TextureCacheIdGenerator++);var d=b.BaseTextureCache[a._pixiId];return d||(d=new b.BaseTexture(a,c),b.BaseTextureCache[a._pixiId]=d),d},b.TextureCache={},b.FrameCache={},b.TextureCacheIdGenerator=0,b.Texture=function(a,c){if(b.EventTarget.call(this),c||(this.noFrame=!0,c=new b.Rectangle(0,0,1,1)),a instanceof b.Texture&&(a=a.baseTexture),this.baseTexture=a,this.frame=c,this.trim=null,this.scope=this,this._uvs=null,a.hasLoaded)this.noFrame&&(c=new b.Rectangle(0,0,a.width,a.height)),this.setFrame(c);else{var d=this;a.addEventListener("loaded",function(){d.onBaseTextureLoaded()})}},b.Texture.prototype.constructor=b.Texture,b.Texture.prototype.onBaseTextureLoaded=function(){var a=this.baseTexture;a.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new b.Rectangle(0,0,a.width,a.height)),this.setFrame(this.frame),this.scope.dispatchEvent({type:"update",content:this})},b.Texture.prototype.destroy=function(a){a&&this.baseTexture.destroy()},b.Texture.prototype.setFrame=function(a){if(this.frame=a,this.width=a.width,this.height=a.height,a.x+a.width>this.baseTexture.width||a.y+a.height>this.baseTexture.height)throw new Error("Texture Error: frame does not fit inside the base Texture dimensions "+this);this.updateFrame=!0,b.Texture.frameUpdates.push(this)},b.Texture.prototype._updateWebGLuvs=function(){this._uvs||(this._uvs=new b.TextureUvs);var a=this.frame,c=this.baseTexture.width,d=this.baseTexture.height;this._uvs.x0=a.x/c,this._uvs.y0=a.y/d,this._uvs.x1=(a.x+a.width)/c,this._uvs.y1=a.y/d,this._uvs.x2=(a.x+a.width)/c,this._uvs.y2=(a.y+a.height)/d,this._uvs.x3=a.x/c,this._uvs.y3=(a.y+a.height)/d},b.Texture.fromImage=function(a,c,d){var e=b.TextureCache[a];return e||(e=new b.Texture(b.BaseTexture.fromImage(a,c,d)),b.TextureCache[a]=e),e},b.Texture.fromFrame=function(a){var c=b.TextureCache[a];if(!c)throw new Error('The frameId "'+a+'" does not exist in the texture cache ');return c},b.Texture.fromCanvas=function(a,c){var d=b.BaseTexture.fromCanvas(a,c);return new b.Texture(d)},b.Texture.addTextureToCache=function(a,c){b.TextureCache[c]=a},b.Texture.removeTextureFromCache=function(a){var c=b.TextureCache[a];return delete b.TextureCache[a],delete b.BaseTextureCache[a],c},b.Texture.frameUpdates=[],b.TextureUvs=function(){this.x0=0,this.y0=0,this.x1=0,this.y1=0,this.x2=0,this.y2=0,this.x3=0,this.y4=0},b.RenderTexture=function(a,c,d){if(b.EventTarget.call(this),this.width=a||100,this.height=c||100,this.frame=new b.Rectangle(0,0,this.width,this.height),this.baseTexture=new b.BaseTexture,this.baseTexture.width=this.width,this.baseTexture.height=this.height,this.baseTexture._glTextures=[],this.baseTexture.hasLoaded=!0,this.renderer=d||b.defaultRenderer,this.renderer.type===b.WEBGL_RENDERER){var e=this.renderer.gl;this.textureBuffer=new b.FilterTexture(e,this.width,this.height),this.baseTexture._glTextures[e.id]=this.textureBuffer.texture,this.render=this.renderWebGL,this.projection=new b.Point(this.width/2,-this.height/2)}else this.render=this.renderCanvas,this.textureBuffer=new b.CanvasBuffer(this.width,this.height),this.baseTexture.source=this.textureBuffer.canvas;b.Texture.frameUpdates.push(this)},b.RenderTexture.prototype=Object.create(b.Texture.prototype),b.RenderTexture.prototype.constructor=b.RenderTexture,b.RenderTexture.prototype.resize=function(a,c){if(this.width=a,this.height=c,this.frame.width=this.width,this.frame.height=this.height,this.renderer.type===b.WEBGL_RENDERER){this.projection.x=this.width/2,this.projection.y=-this.height/2;var d=this.renderer.gl;d.bindTexture(d.TEXTURE_2D,this.baseTexture._glTextures[d.id]),d.texImage2D(d.TEXTURE_2D,0,d.RGBA,this.width,this.height,0,d.RGBA,d.UNSIGNED_BYTE,null)}else this.textureBuffer.resize(this.width,this.height);b.Texture.frameUpdates.push(this)},b.RenderTexture.prototype.renderWebGL=function(a,c,d){var e=this.renderer.gl;e.colorMask(!0,!0,!0,!0),e.viewport(0,0,this.width,this.height),e.bindFramebuffer(e.FRAMEBUFFER,this.textureBuffer.frameBuffer),d&&this.textureBuffer.clear();var f=a.children,g=a.worldTransform;a.worldTransform=b.RenderTexture.tempMatrix,a.worldTransform.d=-1,a.worldTransform.ty=-2*this.projection.y,c&&(a.worldTransform.tx=c.x,a.worldTransform.ty-=c.y);for(var h=0,i=f.length;i>h;h++)f[h].updateTransform();b.WebGLRenderer.updateTextures(),this.renderer.renderDisplayObject(a,this.projection,this.textureBuffer.frameBuffer),a.worldTransform=g},b.RenderTexture.prototype.renderCanvas=function(a,c,d){var e=a.children,f=a.worldTransform;a.worldTransform=b.RenderTexture.tempMatrix,c&&(a.worldTransform.tx=c.x,a.worldTransform.ty=c.y);for(var g=0,h=e.length;h>g;g++)e[g].updateTransform();d&&this.textureBuffer.clear();var i=this.textureBuffer.context;this.renderer.renderDisplayObject(a,i),i.setTransform(1,0,0,1,0,0),a.worldTransform=f},b.RenderTexture.tempMatrix=new b.Matrix,"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=b),exports.PIXI=b):"undefined"!=typeof define&&define.amd?define("PIXI",function(){return a.PIXI=b}()):a.PIXI=b}).call(this),function(){var a=this,b=b||{VERSION:"<%= version %>",DEV_VERSION:"2.0.3",GAMES:[],AUTO:0,CANVAS:1,WEBGL:2,HEADLESS:3,NONE:0,LEFT:1,RIGHT:2,UP:3,DOWN:4,SPRITE:0,BUTTON:1,IMAGE:2,GRAPHICS:3,TEXT:4,TILESPRITE:5,BITMAPTEXT:6,GROUP:7,RENDERTEXTURE:8,TILEMAP:9,TILEMAPLAYER:10,EMITTER:11,POLYGON:12,BITMAPDATA:13,CANVAS_FILTER:14,WEBGL_FILTER:15,ELLIPSE:16,SPRITEBATCH:17,RETROFONT:18,blendModes:{NORMAL:0,ADD:1,MULTIPLY:2,SCREEN:3,OVERLAY:4,DARKEN:5,LIGHTEN:6,COLOR_DODGE:7,COLOR_BURN:8,HARD_LIGHT:9,SOFT_LIGHT:10,DIFFERENCE:11,EXCLUSION:12,HUE:13,SATURATION:14,COLOR:15,LUMINOSITY:16},scaleModes:{DEFAULT:0,LINEAR:0,NEAREST:1}};PIXI.InteractionManager=function(){},b.Utils={parseDimension:function(a,b){var c=0,d=0;return"string"==typeof a?"%"===a.substr(-1)?(c=parseInt(a,10)/100,d=0===b?window.innerWidth*c:window.innerHeight*c):d=parseInt(a,10):d=a,d},shuffle:function(a){for(var b=a.length-1;b>0;b--){var c=Math.floor(Math.random()*(b+1)),d=a[b];a[b]=a[c],a[c]=d}return a},pad:function(a,b,c,d){if("undefined"==typeof b)var b=0;if("undefined"==typeof c)var c=" ";if("undefined"==typeof d)var d=3;
var e=0;if(b+1>=a.length)switch(d){case 1:a=new Array(b+1-a.length).join(c)+a;break;case 3:var f=Math.ceil((e=b-a.length)/2),g=e-f;a=new Array(g+1).join(c)+a+new Array(f+1).join(c);break;default:a+=new Array(b+1-a.length).join(c)}return a},isPlainObject:function(a){if("object"!=typeof a||a.nodeType||a===a.window)return!1;try{if(a.constructor&&!{}.hasOwnProperty.call(a.constructor.prototype,"isPrototypeOf"))return!1}catch(b){return!1}return!0},extend:function(){var a,c,d,e,f,g,h=arguments[0]||{},i=1,j=arguments.length,k=!1;for("boolean"==typeof h&&(k=h,h=arguments[1]||{},i=2),j===i&&(h=this,--i);j>i;i++)if(null!=(a=arguments[i]))for(c in a)d=h[c],e=a[c],h!==e&&(k&&e&&(b.Utils.isPlainObject(e)||(f=Array.isArray(e)))?(f?(f=!1,g=d&&Array.isArray(d)?d:[]):g=d&&b.Utils.isPlainObject(d)?d:{},h[c]=b.Utils.extend(k,g,e)):void 0!==e&&(h[c]=e));return h}},"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var a=Array.prototype.slice;return function(b){function c(){var f=e.concat(a.call(arguments));d.apply(this instanceof c?this:b,f)}var d=this,e=a.call(arguments,1);if("function"!=typeof d)throw new TypeError;return c.prototype=function f(a){return a&&(f.prototype=a),this instanceof f?void 0:new f}(d.prototype),c}}()),Array.isArray||(Array.isArray=function(a){return"[object Array]"==Object.prototype.toString.call(a)}),b.Circle=function(a,b,c){a=a||0,b=b||0,c=c||0,this.x=a,this.y=b,this._diameter=c,this._radius=c>0?.5*c:0},b.Circle.prototype={circumference:function(){return 2*Math.PI*this._radius},setTo:function(a,b,c){return this.x=a,this.y=b,this._diameter=c,this._radius=.5*c,this},copyFrom:function(a){return this.setTo(a.x,a.y,a.diameter)},copyTo:function(a){return a.x=this.x,a.y=this.y,a.diameter=this._diameter,a},distance:function(a,c){return"undefined"==typeof c&&(c=!1),c?b.Math.distanceRound(this.x,this.y,a.x,a.y):b.Math.distance(this.x,this.y,a.x,a.y)},clone:function(a){return"undefined"==typeof a?a=new b.Circle(this.x,this.y,this.diameter):a.setTo(this.x,this.y,this.diameter),a},contains:function(a,c){return b.Circle.contains(this,a,c)},circumferencePoint:function(a,c,d){return b.Circle.circumferencePoint(this,a,c,d)},offset:function(a,b){return this.x+=a,this.y+=b,this},offsetPoint:function(a){return this.offset(a.x,a.y)},toString:function(){return"[{Phaser.Circle (x="+this.x+" y="+this.y+" diameter="+this.diameter+" radius="+this.radius+")}]"}},b.Circle.prototype.constructor=b.Circle,Object.defineProperty(b.Circle.prototype,"diameter",{get:function(){return this._diameter},set:function(a){a>0&&(this._diameter=a,this._radius=.5*a)}}),Object.defineProperty(b.Circle.prototype,"radius",{get:function(){return this._radius},set:function(a){a>0&&(this._radius=a,this._diameter=2*a)}}),Object.defineProperty(b.Circle.prototype,"left",{get:function(){return this.x-this._radius},set:function(a){a>this.x?(this._radius=0,this._diameter=0):this.radius=this.x-a}}),Object.defineProperty(b.Circle.prototype,"right",{get:function(){return this.x+this._radius},set:function(a){a<this.x?(this._radius=0,this._diameter=0):this.radius=a-this.x}}),Object.defineProperty(b.Circle.prototype,"top",{get:function(){return this.y-this._radius},set:function(a){a>this.y?(this._radius=0,this._diameter=0):this.radius=this.y-a}}),Object.defineProperty(b.Circle.prototype,"bottom",{get:function(){return this.y+this._radius},set:function(a){a<this.y?(this._radius=0,this._diameter=0):this.radius=a-this.y}}),Object.defineProperty(b.Circle.prototype,"area",{get:function(){return this._radius>0?Math.PI*this._radius*this._radius:0}}),Object.defineProperty(b.Circle.prototype,"empty",{get:function(){return 0===this._diameter},set:function(a){a===!0&&this.setTo(0,0,0)}}),b.Circle.contains=function(a,b,c){if(a.radius>0&&b>=a.left&&b<=a.right&&c>=a.top&&c<=a.bottom){var d=(a.x-b)*(a.x-b),e=(a.y-c)*(a.y-c);return d+e<=a.radius*a.radius}return!1},b.Circle.equals=function(a,b){return a.x==b.x&&a.y==b.y&&a.diameter==b.diameter},b.Circle.intersects=function(a,c){return b.Math.distance(a.x,a.y,c.x,c.y)<=a.radius+c.radius},b.Circle.circumferencePoint=function(a,c,d,e){return"undefined"==typeof d&&(d=!1),"undefined"==typeof e&&(e=new b.Point),d===!0&&(c=b.Math.degToRad(c)),e.x=a.x+a.radius*Math.cos(c),e.y=a.y+a.radius*Math.sin(c),e},b.Circle.intersectsRectangle=function(a,b){var c=Math.abs(a.x-b.x-b.halfWidth),d=b.halfWidth+a.radius;if(c>d)return!1;var e=Math.abs(a.y-b.y-b.halfHeight),f=b.halfHeight+a.radius;if(e>f)return!1;if(c<=b.halfWidth||e<=b.halfHeight)return!0;var g=c-b.halfWidth,h=e-b.halfHeight,i=g*g,j=h*h,k=a.radius*a.radius;return k>=i+j},PIXI.Circle=b.Circle,b.Point=function(a,b){a=a||0,b=b||0,this.x=a,this.y=b},b.Point.prototype={copyFrom:function(a){return this.setTo(a.x,a.y)},invert:function(){return this.setTo(this.y,this.x)},setTo:function(a,b){return this.x=a||0,this.y=b||(0!==b?this.x:0),this},set:function(a,b){return this.x=a||0,this.y=b||(0!==b?this.x:0),this},add:function(a,b){return this.x+=a,this.y+=b,this},subtract:function(a,b){return this.x-=a,this.y-=b,this},multiply:function(a,b){return this.x*=a,this.y*=b,this},divide:function(a,b){return this.x/=a,this.y/=b,this},clampX:function(a,c){return this.x=b.Math.clamp(this.x,a,c),this},clampY:function(a,c){return this.y=b.Math.clamp(this.y,a,c),this},clamp:function(a,c){return this.x=b.Math.clamp(this.x,a,c),this.y=b.Math.clamp(this.y,a,c),this},clone:function(a){return"undefined"==typeof a?a=new b.Point(this.x,this.y):a.setTo(this.x,this.y),a},copyTo:function(a){return a.x=this.x,a.y=this.y,a},distance:function(a,c){return b.Point.distance(this,a,c)},equals:function(a){return a.x==this.x&&a.y==this.y},rotate:function(a,c,d,e,f){return b.Point.rotate(this,a,c,d,e,f)},getMagnitude:function(){return Math.sqrt(this.x*this.x+this.y*this.y)},setMagnitude:function(a){return this.normalize().multiply(a,a)},normalize:function(){if(!this.isZero()){var a=this.getMagnitude();this.x/=a,this.y/=a}return this},isZero:function(){return 0===this.x&&0===this.y},toString:function(){return"[{Point (x="+this.x+" y="+this.y+")}]"}},b.Point.prototype.constructor=b.Point,b.Point.add=function(a,c,d){return"undefined"==typeof d&&(d=new b.Point),d.x=a.x+c.x,d.y=a.y+c.y,d},b.Point.subtract=function(a,c,d){return"undefined"==typeof d&&(d=new b.Point),d.x=a.x-c.x,d.y=a.y-c.y,d},b.Point.multiply=function(a,c,d){return"undefined"==typeof d&&(d=new b.Point),d.x=a.x*c.x,d.y=a.y*c.y,d},b.Point.divide=function(a,c,d){return"undefined"==typeof d&&(d=new b.Point),d.x=a.x/c.x,d.y=a.y/c.y,d},b.Point.equals=function(a,b){return a.x==b.x&&a.y==b.y},b.Point.distance=function(a,c,d){return"undefined"==typeof d&&(d=!1),d?b.Math.distanceRound(a.x,a.y,c.x,c.y):b.Math.distance(a.x,a.y,c.x,c.y)},b.Point.rotate=function(a,c,d,e,f,g){return f=f||!1,g=g||null,f&&(e=b.Math.degToRad(e)),null===g&&(g=Math.sqrt((c-a.x)*(c-a.x)+(d-a.y)*(d-a.y))),a.setTo(c+g*Math.cos(e),d+g*Math.sin(e))},b.Point.centroid=function(a,c){if("undefined"==typeof c&&(c=new b.Point),"[object Array]"!==Object.prototype.toString.call(a))throw new Error("Phaser.Point. Parameter 'points' must be an array");var d=a.length;if(1>d)throw new Error("Phaser.Point. Parameter 'points' array must not be empty");if(1===d)return c.copyFrom(a[0]),c;for(var e=0;d>e;e++)b.Point.add(c,a[e],c);return c.divide(d,d),c},PIXI.Point=b.Point,b.Rectangle=function(a,b,c,d){a=a||0,b=b||0,c=c||0,d=d||0,this.x=a,this.y=b,this.width=c,this.height=d},b.Rectangle.prototype={offset:function(a,b){return this.x+=a,this.y+=b,this},offsetPoint:function(a){return this.offset(a.x,a.y)},setTo:function(a,b,c,d){return this.x=a,this.y=b,this.width=c,this.height=d,this},floor:function(){this.x=Math.floor(this.x),this.y=Math.floor(this.y)},floorAll:function(){this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.width=Math.floor(this.width),this.height=Math.floor(this.height)},copyFrom:function(a){return this.setTo(a.x,a.y,a.width,a.height)},copyTo:function(a){return a.x=this.x,a.y=this.y,a.width=this.width,a.height=this.height,a},inflate:function(a,c){return b.Rectangle.inflate(this,a,c)},size:function(a){return b.Rectangle.size(this,a)},clone:function(a){return b.Rectangle.clone(this,a)},contains:function(a,c){return b.Rectangle.contains(this,a,c)},containsRect:function(a){return b.Rectangle.containsRect(this,a)},equals:function(a){return b.Rectangle.equals(this,a)},intersection:function(a,c){return b.Rectangle.intersection(this,a,c)},intersects:function(a,c){return b.Rectangle.intersects(this,a,c)},intersectsRaw:function(a,c,d,e,f){return b.Rectangle.intersectsRaw(this,a,c,d,e,f)},union:function(a,c){return b.Rectangle.union(this,a,c)},toString:function(){return"[{Rectangle (x="+this.x+" y="+this.y+" width="+this.width+" height="+this.height+" empty="+this.empty+")}]"}},Object.defineProperty(b.Rectangle.prototype,"halfWidth",{get:function(){return Math.round(this.width/2)}}),Object.defineProperty(b.Rectangle.prototype,"halfHeight",{get:function(){return Math.round(this.height/2)}}),Object.defineProperty(b.Rectangle.prototype,"bottom",{get:function(){return this.y+this.height},set:function(a){this.height=a<=this.y?0:this.y-a}}),Object.defineProperty(b.Rectangle.prototype,"bottomRight",{get:function(){return new b.Point(this.right,this.bottom)},set:function(a){this.right=a.x,this.bottom=a.y}}),Object.defineProperty(b.Rectangle.prototype,"left",{get:function(){return this.x},set:function(a){this.width=a>=this.right?0:this.right-a,this.x=a}}),Object.defineProperty(b.Rectangle.prototype,"right",{get:function(){return this.x+this.width},set:function(a){this.width=a<=this.x?0:this.x+a}}),Object.defineProperty(b.Rectangle.prototype,"volume",{get:function(){return this.width*this.height}}),Object.defineProperty(b.Rectangle.prototype,"perimeter",{get:function(){return 2*this.width+2*this.height}}),Object.defineProperty(b.Rectangle.prototype,"centerX",{get:function(){return this.x+this.halfWidth},set:function(a){this.x=a-this.halfWidth}}),Object.defineProperty(b.Rectangle.prototype,"centerY",{get:function(){return this.y+this.halfHeight},set:function(a){this.y=a-this.halfHeight}}),Object.defineProperty(b.Rectangle.prototype,"top",{get:function(){return this.y},set:function(a){a>=this.bottom?(this.height=0,this.y=a):this.height=this.bottom-a}}),Object.defineProperty(b.Rectangle.prototype,"topLeft",{get:function(){return new b.Point(this.x,this.y)},set:function(a){this.x=a.x,this.y=a.y}}),Object.defineProperty(b.Rectangle.prototype,"empty",{get:function(){return!this.width||!this.height},set:function(a){a===!0&&this.setTo(0,0,0,0)}}),b.Rectangle.prototype.constructor=b.Rectangle,b.Rectangle.inflate=function(a,b,c){return a.x-=b,a.width+=2*b,a.y-=c,a.height+=2*c,a},b.Rectangle.inflatePoint=function(a,c){return b.Rectangle.inflate(a,c.x,c.y)},b.Rectangle.size=function(a,c){return"undefined"==typeof c?c=new b.Point(a.width,a.height):c.setTo(a.width,a.height),c},b.Rectangle.clone=function(a,c){return"undefined"==typeof c?c=new b.Rectangle(a.x,a.y,a.width,a.height):c.setTo(a.x,a.y,a.width,a.height),c},b.Rectangle.contains=function(a,b,c){return a.width<=0||a.height<=0?!1:b>=a.x&&b<=a.right&&c>=a.y&&c<=a.bottom},b.Rectangle.containsRaw=function(a,b,c,d,e,f){return e>=a&&a+c>=e&&f>=b&&b+d>=f},b.Rectangle.containsPoint=function(a,c){return b.Rectangle.contains(a,c.x,c.y)},b.Rectangle.containsRect=function(a,b){return a.volume>b.volume?!1:a.x>=b.x&&a.y>=b.y&&a.right<=b.right&&a.bottom<=b.bottom},b.Rectangle.equals=function(a,b){return a.x==b.x&&a.y==b.y&&a.width==b.width&&a.height==b.height},b.Rectangle.intersection=function(a,c,d){return"undefined"==typeof d&&(d=new b.Rectangle),b.Rectangle.intersects(a,c)&&(d.x=Math.max(a.x,c.x),d.y=Math.max(a.y,c.y),d.width=Math.min(a.right,c.right)-d.x,d.height=Math.min(a.bottom,c.bottom)-d.y),d},b.Rectangle.intersects=function(a,b){return a.width<=0||a.height<=0||b.width<=0||b.height<=0?!1:!(a.right<b.x||a.bottom<b.y||a.x>b.right||a.y>b.bottom)},b.Rectangle.intersectsRaw=function(a,b,c,d,e,f){return"undefined"==typeof f&&(f=0),!(b>a.right+f||c<a.left-f||d>a.bottom+f||e<a.top-f)},b.Rectangle.union=function(a,c,d){return"undefined"==typeof d&&(d=new b.Rectangle),d.setTo(Math.min(a.x,c.x),Math.min(a.y,c.y),Math.max(a.right,c.right)-Math.min(a.left,c.left),Math.max(a.bottom,c.bottom)-Math.min(a.top,c.top))},PIXI.Rectangle=b.Rectangle,PIXI.EmptyRectangle=new b.Rectangle(0,0,0,0),b.Line=function(a,c,d,e){a=a||0,c=c||0,d=d||0,e=e||0,this.start=new b.Point(a,c),this.end=new b.Point(d,e)},b.Line.prototype={setTo:function(a,b,c,d){return this.start.setTo(a,b),this.end.setTo(c,d),this},fromSprite:function(a,b,c){return"undefined"==typeof c&&(c=!1),c?this.setTo(a.center.x,a.center.y,b.center.x,b.center.y):this.setTo(a.x,a.y,b.x,b.y)},intersects:function(a,c,d){return b.Line.intersectsPoints(this.start,this.end,a.start,a.end,c,d)},pointOnLine:function(a,b){return(a-this.start.x)*(this.end.y-this.end.y)===(this.end.x-this.start.x)*(b-this.end.y)},pointOnSegment:function(a,b){var c=Math.min(this.start.x,this.end.x),d=Math.max(this.start.x,this.end.x),e=Math.min(this.start.y,this.end.y),f=Math.max(this.start.y,this.end.y);return this.pointOnLine(a,b)&&a>=c&&d>=a&&b>=e&&f>=b},coordinatesOnLine:function(a,b){"undefined"==typeof a&&(a=1),"undefined"==typeof b&&(b=[]);var c=Math.round(this.start.x),d=Math.round(this.start.y),e=Math.round(this.end.x),f=Math.round(this.end.y),g=Math.abs(e-c),h=Math.abs(f-d),i=e>c?1:-1,j=f>d?1:-1,k=g-h;b.push([c,d]);for(var l=1;c!=e||d!=f;){var m=k<<1;m>-h&&(k-=h,c+=i),g>m&&(k+=g,d+=j),l%a===0&&b.push([c,d]),l++}return b}},Object.defineProperty(b.Line.prototype,"length",{get:function(){return Math.sqrt((this.end.x-this.start.x)*(this.end.x-this.start.x)+(this.end.y-this.start.y)*(this.end.y-this.start.y))}}),Object.defineProperty(b.Line.prototype,"angle",{get:function(){return Math.atan2(this.end.x-this.start.x,this.end.y-this.start.y)}}),Object.defineProperty(b.Line.prototype,"slope",{get:function(){return(this.end.y-this.start.y)/(this.end.x-this.start.x)}}),Object.defineProperty(b.Line.prototype,"perpSlope",{get:function(){return-((this.end.x-this.start.x)/(this.end.y-this.start.y))}}),Object.defineProperty(b.Line.prototype,"x",{get:function(){return Math.min(this.start.x,this.end.x)}}),Object.defineProperty(b.Line.prototype,"y",{get:function(){return Math.min(this.start.y,this.end.y)}}),Object.defineProperty(b.Line.prototype,"left",{get:function(){return Math.min(this.start.x,this.end.x)}}),Object.defineProperty(b.Line.prototype,"right",{get:function(){return Math.max(this.start.x,this.end.x)}}),Object.defineProperty(b.Line.prototype,"top",{get:function(){return Math.min(this.start.y,this.end.y)}}),Object.defineProperty(b.Line.prototype,"bottom",{get:function(){return Math.max(this.start.y,this.end.y)}}),Object.defineProperty(b.Line.prototype,"width",{get:function(){return Math.abs(this.start.x-this.end.x)}}),Object.defineProperty(b.Line.prototype,"height",{get:function(){return Math.abs(this.start.y-this.end.y)}}),b.Line.intersectsPoints=function(a,c,d,e,f,g){"undefined"==typeof f&&(f=!0),"undefined"==typeof g&&(g=new b.Point);var h=c.y-a.y,i=e.y-d.y,j=a.x-c.x,k=d.x-e.x,l=c.x*a.y-a.x*c.y,m=e.x*d.y-d.x*e.y,n=h*k-i*j;if(0===n)return null;if(g.x=(j*m-k*l)/n,g.y=(i*l-h*m)/n,f){if(Math.pow(g.x-c.x+(g.y-c.y),2)>Math.pow(a.x-c.x+(a.y-c.y),2))return null;if(Math.pow(g.x-a.x+(g.y-a.y),2)>Math.pow(a.x-c.x+(a.y-c.y),2))return null;if(Math.pow(g.x-e.x+(g.y-e.y),2)>Math.pow(d.x-e.x+(d.y-e.y),2))return null;if(Math.pow(g.x-d.x+(g.y-d.y),2)>Math.pow(d.x-e.x+(d.y-e.y),2))return null}return g},b.Line.intersects=function(a,c,d,e){return b.Line.intersectsPoints(a.start,a.end,c.start,c.end,d,e)},b.Ellipse=function(a,c,d,e){this.type=b.ELLIPSE,a=a||0,c=c||0,d=d||0,e=e||0,this.x=a,this.y=c,this.width=d,this.height=e},b.Ellipse.prototype={setTo:function(a,b,c,d){return this.x=a,this.y=b,this.width=c,this.height=d,this},copyFrom:function(a){return this.setTo(a.x,a.y,a.width,a.height)},copyTo:function(a){return a.x=this.x,a.y=this.y,a.width=this.width,a.height=this.height,a},clone:function(a){return"undefined"==typeof a?a=new b.Ellipse(this.x,this.y,this.width,this.height):a.setTo(this.x,this.y,this.width,this.height),a},contains:function(a,c){return b.Ellipse.contains(this,a,c)},toString:function(){return"[{Phaser.Ellipse (x="+this.x+" y="+this.y+" width="+this.width+" height="+this.height+")}]"}},b.Ellipse.prototype.constructor=b.Ellipse,Object.defineProperty(b.Ellipse.prototype,"left",{get:function(){return this.x},set:function(a){this.x=a}}),Object.defineProperty(b.Ellipse.prototype,"right",{get:function(){return this.x+this.width},set:function(a){this.width=a<this.x?0:this.x+a}}),Object.defineProperty(b.Ellipse.prototype,"top",{get:function(){return this.y},set:function(a){this.y=a}}),Object.defineProperty(b.Ellipse.prototype,"bottom",{get:function(){return this.y+this.height},set:function(a){this.height=a<this.y?0:this.y+a}}),Object.defineProperty(b.Ellipse.prototype,"empty",{get:function(){return 0===this.width||0===this.height},set:function(a){a===!0&&this.setTo(0,0,0,0)}}),b.Ellipse.contains=function(a,b,c){if(a.width<=0||a.height<=0)return!1;var d=(b-a.x)/a.width-.5,e=(c-a.y)/a.height-.5;return d*=d,e*=e,.25>d+e},b.Ellipse.prototype.getBounds=function(){return new b.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Ellipse=b.Ellipse,b.Polygon=function(a){if(this.type=b.POLYGON,a instanceof Array||(a=Array.prototype.slice.call(arguments)),"number"==typeof a[0]){for(var c=[],d=0,e=a.length;e>d;d+=2)c.push(new b.Point(a[d],a[d+1]));a=c}this.points=a},b.Polygon.prototype={clone:function(){for(var a=[],c=0;c<this.points.length;c++)a.push(this.points[c].clone());return new b.Polygon(a)},contains:function(a,b){for(var c=!1,d=0,e=this.points.length-1;d<this.points.length;e=d++){var f=this.points[d].x,g=this.points[d].y,h=this.points[e].x,i=this.points[e].y,j=g>b!=i>b&&(h-f)*(b-g)/(i-g)+f>a;j&&(c=!0)}return c}},b.Polygon.prototype.constructor=b.Polygon,PIXI.Polygon=b.Polygon,b.Camera=function(a,c,d,e,f,g){this.game=a,this.world=a.world,this.id=0,this.view=new b.Rectangle(d,e,f,g),this.screenView=new b.Rectangle(d,e,f,g),this.bounds=new b.Rectangle(d,e,f,g),this.deadzone=null,this.visible=!0,this.atLimit={x:!1,y:!1},this.target=null,this._edge=0,this.displayObject=null,this.scale=null},b.Camera.FOLLOW_LOCKON=0,b.Camera.FOLLOW_PLATFORMER=1,b.Camera.FOLLOW_TOPDOWN=2,b.Camera.FOLLOW_TOPDOWN_TIGHT=3,b.Camera.prototype={follow:function(a,c){"undefined"==typeof c&&(c=b.Camera.FOLLOW_LOCKON),this.target=a;var d;switch(c){case b.Camera.FOLLOW_PLATFORMER:var e=this.width/8,f=this.height/3;this.deadzone=new b.Rectangle((this.width-e)/2,(this.height-f)/2-.25*f,e,f);break;case b.Camera.FOLLOW_TOPDOWN:d=Math.max(this.width,this.height)/4,this.deadzone=new b.Rectangle((this.width-d)/2,(this.height-d)/2,d,d);break;case b.Camera.FOLLOW_TOPDOWN_TIGHT:d=Math.max(this.width,this.height)/8,this.deadzone=new b.Rectangle((this.width-d)/2,(this.height-d)/2,d,d);break;case b.Camera.FOLLOW_LOCKON:this.deadzone=null;break;default:this.deadzone=null}},focusOn:function(a){this.setPosition(Math.round(a.x-this.view.halfWidth),Math.round(a.y-this.view.halfHeight))},focusOnXY:function(a,b){this.setPosition(Math.round(a-this.view.halfWidth),Math.round(b-this.view.halfHeight))},update:function(){this.target&&this.updateTarget(),this.bounds&&this.checkBounds(),this.displayObject.position.x=-this.view.x,this.displayObject.position.y=-this.view.y},updateTarget:function(){this.deadzone?(this._edge=this.target.x-this.deadzone.x,this.view.x>this._edge&&(this.view.x=this._edge),this._edge=this.target.x+this.target.width-this.deadzone.x-this.deadzone.width,this.view.x<this._edge&&(this.view.x=this._edge),this._edge=this.target.y-this.deadzone.y,this.view.y>this._edge&&(this.view.y=this._edge),this._edge=this.target.y+this.target.height-this.deadzone.y-this.deadzone.height,this.view.y<this._edge&&(this.view.y=this._edge)):this.focusOnXY(this.target.x,this.target.y)},setBoundsToWorld:function(){this.bounds.setTo(this.game.world.bounds.x,this.game.world.bounds.y,this.game.world.bounds.width,this.game.world.bounds.height)},checkBounds:function(){this.atLimit.x=!1,this.atLimit.y=!1,this.view.x<=this.bounds.x&&(this.atLimit.x=!0,this.view.x=this.bounds.x),this.view.right>=this.bounds.right&&(this.atLimit.x=!0,this.view.x=this.bounds.right-this.width),this.view.y<=this.bounds.top&&(this.atLimit.y=!0,this.view.y=this.bounds.top),this.view.bottom>=this.bounds.bottom&&(this.atLimit.y=!0,this.view.y=this.bounds.bottom-this.height),this.view.floor()},setPosition:function(a,b){this.view.x=a,this.view.y=b,this.bounds&&this.checkBounds()},setSize:function(a,b){this.view.width=a,this.view.height=b},reset:function(){this.target=null,this.view.x=0,this.view.y=0}},b.Camera.prototype.constructor=b.Camera,Object.defineProperty(b.Camera.prototype,"x",{get:function(){return this.view.x},set:function(a){this.view.x=a,this.bounds&&this.checkBounds()}}),Object.defineProperty(b.Camera.prototype,"y",{get:function(){return this.view.y},set:function(a){this.view.y=a,this.bounds&&this.checkBounds()}}),Object.defineProperty(b.Camera.prototype,"width",{get:function(){return this.view.width},set:function(a){this.view.width=a}}),Object.defineProperty(b.Camera.prototype,"height",{get:function(){return this.view.height},set:function(a){this.view.height=a}}),b.State=function(){this.game=null,this.add=null,this.make=null,this.camera=null,this.cache=null,this.input=null,this.load=null,this.math=null,this.sound=null,this.scale=null,this.stage=null,this.time=null,this.tweens=null,this.world=null,this.particles=null,this.physics=null,this.rnd=null},b.State.prototype={preload:function(){},loadUpdate:function(){},loadRender:function(){},create:function(){},update:function(){},render:function(){},paused:function(){},shutdown:function(){}},b.State.prototype.constructor=b.State,b.StateManager=function(a,b){this.game=a,this.states={},this._pendingState=null,"undefined"!=typeof b&&null!==b&&(this._pendingState=b),this._clearWorld=!1,this._clearCache=!1,this._created=!1,this._args=[],this.current="",this.onInitCallback=null,this.onPreloadCallback=null,this.onCreateCallback=null,this.onUpdateCallback=null,this.onRenderCallback=null,this.onPreRenderCallback=null,this.onLoadUpdateCallback=null,this.onLoadRenderCallback=null,this.onPausedCallback=null,this.onResumedCallback=null,this.onShutDownCallback=null},b.StateManager.prototype={boot:function(){this.game.onPause.add(this.pause,this),this.game.onResume.add(this.resume,this),this.game.load.onLoadComplete.add(this.loadComplete,this),null!==this._pendingState&&("string"==typeof this._pendingState?this.start(this._pendingState,!1,!1):this.add("default",this._pendingState,!0))},add:function(a,c,d){"undefined"==typeof d&&(d=!1);var e;return c instanceof b.State?e=c:"object"==typeof c?(e=c,e.game=this.game):"function"==typeof c&&(e=new c(this.game)),this.states[a]=e,d&&(this.game.isBooted?this.start(a):this._pendingState=a),e},remove:function(a){this.current===a&&(this.callbackContext=null,this.onInitCallback=null,this.onShutDownCallback=null,this.onPreloadCallback=null,this.onLoadRenderCallback=null,this.onLoadUpdateCallback=null,this.onCreateCallback=null,this.onUpdateCallback=null,this.onRenderCallback=null,this.onPausedCallback=null,this.onResumedCallback=null,this.onDestroyCallback=null),delete this.states[a]},start:function(a,b,c){"undefined"==typeof b&&(b=!0),"undefined"==typeof c&&(c=!1),this.checkState(a)&&(this._pendingState=a,this._clearWorld=b,this._clearCache=c,arguments.length>3&&(this._args=Array.prototype.splice.call(arguments,3)))},restart:function(a,b){"undefined"==typeof a&&(a=!0),"undefined"==typeof b&&(b=!1),this._pendingState=this.current,this._clearWorld=a,this._clearCache=b,arguments.length>3&&(this._args=Array.prototype.splice.call(arguments,3))},dummy:function(){},preUpdate:function(){this._pendingState&&this.game.isBooted&&(this.current&&(this.onShutDownCallback.call(this.callbackContext,this.game),this.game.tweens.removeAll(),this.game.camera.reset(),this.game.input.reset(!0),this.game.physics.clear(),this.game.time.removeAll(),this._clearWorld&&(this.game.world.shutdown(),this._clearCache===!0&&this.game.cache.destroy())),this.setCurrentState(this._pendingState),this.onPreloadCallback?(this.game.load.reset(),this.onPreloadCallback.call(this.callbackContext,this.game),0===this.game.load.totalQueuedFiles()?this.loadComplete():this.game.load.start()):this.loadComplete(),this.current===this._pendingState&&(this._pendingState=null))},checkState:function(a){if(this.states[a]){var b=!1;return this.states[a].preload&&(b=!0),this.states[a].create&&(b=!0),this.states[a].update&&(b=!0),this.states[a].render&&(b=!0),b===!1?(console.warn("Invalid Phaser State object given. Must contain at least a one of the required functions: preload, create, update or render"),!1):!0}return console.warn("Phaser.StateManager - No state found with the key: "+a),!1},link:function(a){this.states[a].game=this.game,this.states[a].add=this.game.add,this.states[a].make=this.game.make,this.states[a].camera=this.game.camera,this.states[a].cache=this.game.cache,this.states[a].input=this.game.input,this.states[a].load=this.game.load,this.states[a].math=this.game.math,this.states[a].sound=this.game.sound,this.states[a].scale=this.game.scale,this.states[a].state=this,this.states[a].stage=this.game.stage,this.states[a].time=this.game.time,this.states[a].tweens=this.game.tweens,this.states[a].world=this.game.world,this.states[a].particles=this.game.particles,this.states[a].rnd=this.game.rnd,this.states[a].physics=this.game.physics},setCurrentState:function(a){this.callbackContext=this.states[a],this.link(a),this.onInitCallback=this.states[a].init||this.dummy,this.onPreloadCallback=this.states[a].preload||null,this.onLoadRenderCallback=this.states[a].loadRender||null,this.onLoadUpdateCallback=this.states[a].loadUpdate||null,this.onCreateCallback=this.states[a].create||null,this.onUpdateCallback=this.states[a].update||null,this.onPreRenderCallback=this.states[a].preRender||null,this.onRenderCallback=this.states[a].render||null,this.onPausedCallback=this.states[a].paused||null,this.onResumedCallback=this.states[a].resumed||null,this.onShutDownCallback=this.states[a].shutdown||this.dummy,this.current=a,this._created=!1,this.onInitCallback.apply(this.callbackContext,this._args),this._args=[]},getCurrentState:function(){return this.states[this.current]},loadComplete:function(){this._created===!1&&this.onCreateCallback?(this._created=!0,this.onCreateCallback.call(this.callbackContext,this.game)):this._created=!0},pause:function(){this._created&&this.onPausedCallback&&this.onPausedCallback.call(this.callbackContext,this.game)},resume:function(){this._created&&this.onResumedCallback&&this.onResumedCallback.call(this.callbackContext,this.game)},update:function(){this._created&&this.onUpdateCallback?this.onUpdateCallback.call(this.callbackContext,this.game):this.onLoadUpdateCallback&&this.onLoadUpdateCallback.call(this.callbackContext,this.game)},preRender:function(){this.onPreRenderCallback&&this.onPreRenderCallback.call(this.callbackContext,this.game)},render:function(){this._created&&this.onRenderCallback?(this.game.renderType===b.CANVAS&&(this.game.context.save(),this.game.context.setTransform(1,0,0,1,0,0)),this.onRenderCallback.call(this.callbackContext,this.game),this.game.renderType===b.CANVAS&&this.game.context.restore()):this.onLoadRenderCallback&&this.onLoadRenderCallback.call(this.callbackContext,this.game)},destroy:function(){this.callbackContext=null,this.onInitCallback=null,this.onShutDownCallback=null,this.onPreloadCallback=null,this.onLoadRenderCallback=null,this.onLoadUpdateCallback=null,this.onCreateCallback=null,this.onUpdateCallback=null,this.onRenderCallback=null,this.onPausedCallback=null,this.onResumedCallback=null,this.onDestroyCallback=null,this.game=null,this.states={},this._pendingState=null}},b.StateManager.prototype.constructor=b.StateManager,b.LinkedList=function(){this.next=null,this.prev=null,this.first=null,this.last=null,this.total=0},b.LinkedList.prototype={add:function(a){return 0===this.total&&null==this.first&&null==this.last?(this.first=a,this.last=a,this.next=a,a.prev=this,this.total++,a):(this.last.next=a,a.prev=this.last,this.last=a,this.total++,a)},remove:function(a){a==this.first?this.first=this.first.next:a==this.last&&(this.last=this.last.prev),a.prev&&(a.prev.next=a.next),a.next&&(a.next.prev=a.prev),a.next=a.prev=null,null==this.first&&(this.last=null),this.total--},callAll:function(a){if(this.first&&this.last){var b=this.first;do b&&b[a]&&b[a].call(b),b=b.next;while(b!=this.last.next)}}},b.LinkedList.prototype.constructor=b.LinkedList,b.Signal=function(){this._bindings=[],this._prevParams=null;var a=this;this.dispatch=function(){b.Signal.prototype.dispatch.apply(a,arguments)}},b.Signal.prototype={memorize:!1,_shouldPropagate:!0,active:!0,validateListener:function(a,b){if("function"!=typeof a)throw new Error("listener is a required param of {fn}() and should be a Function.".replace("{fn}",b))},_registerListener:function(a,c,d,e){var f,g=this._indexOfListener(a,d);if(-1!==g){if(f=this._bindings[g],f.isOnce()!==c)throw new Error("You cannot add"+(c?"":"Once")+"() then add"+(c?"Once":"")+"() the same listener without removing the relationship first.")}else f=new b.SignalBinding(this,a,c,d,e),this._addBinding(f);return this.memorize&&this._prevParams&&f.execute(this._prevParams),f},_addBinding:function(a){var b=this._bindings.length;do--b;while(this._bindings[b]&&a._priority<=this._bindings[b]._priority);this._bindings.splice(b+1,0,a)},_indexOfListener:function(a,b){for(var c,d=this._bindings.length;d--;)if(c=this._bindings[d],c._listener===a&&c.context===b)return d;return-1},has:function(a,b){return-1!==this._indexOfListener(a,b)},add:function(a,b,c){return this.validateListener(a,"add"),this._registerListener(a,!1,b,c)},addOnce:function(a,b,c){return this.validateListener(a,"addOnce"),this._registerListener(a,!0,b,c)},remove:function(a,b){this.validateListener(a,"remove");var c=this._indexOfListener(a,b);return-1!==c&&(this._bindings[c]._destroy(),this._bindings.splice(c,1)),a},removeAll:function(){for(var a=this._bindings.length;a--;)this._bindings[a]._destroy();this._bindings.length=0},getNumListeners:function(){return this._bindings.length},halt:function(){this._shouldPropagate=!1},dispatch:function(){if(this.active){var a,b=Array.prototype.slice.call(arguments),c=this._bindings.length;if(this.memorize&&(this._prevParams=b),c){a=this._bindings.slice(),this._shouldPropagate=!0;do c--;while(a[c]&&this._shouldPropagate&&a[c].execute(b)!==!1)}}},forget:function(){this._prevParams=null},dispose:function(){this.removeAll(),delete this._bindings,delete this._prevParams},toString:function(){return"[Phaser.Signal active:"+this.active+" numListeners:"+this.getNumListeners()+"]"}},b.Signal.prototype.constructor=b.Signal,b.SignalBinding=function(a,b,c,d,e){this._listener=b,this._isOnce=c,this.context=d,this._signal=a,this._priority=e||0},b.SignalBinding.prototype={active:!0,params:null,execute:function(a){var b,c;return this.active&&this._listener&&(c=this.params?this.params.concat(a):a,b=this._listener.apply(this.context,c),this._isOnce&&this.detach()),b},detach:function(){return this.isBound()?this._signal.remove(this._listener,this.context):null},isBound:function(){return!!this._signal&&!!this._listener},isOnce:function(){return this._isOnce},getListener:function(){return this._listener},getSignal:function(){return this._signal},_destroy:function(){delete this._signal,delete this._listener,delete this.context},toString:function(){return"[Phaser.SignalBinding isOnce:"+this._isOnce+", isBound:"+this.isBound()+", active:"+this.active+"]"}},b.SignalBinding.prototype.constructor=b.SignalBinding,b.Filter=function(a,c,d){this.game=a,this.type=b.WEBGL_FILTER,this.passes=[this],this.shaders=[],this.dirty=!0,this.padding=0,this.uniforms={time:{type:"1f",value:0},resolution:{type:"2f",value:{x:256,y:256}},mouse:{type:"2f",value:{x:0,y:0}}},this.fragmentSrc=d||[]
},b.Filter.prototype={init:function(){},setResolution:function(a,b){this.uniforms.resolution.value.x=a,this.uniforms.resolution.value.y=b},update:function(a){"undefined"!=typeof a&&(a.x>0&&(this.uniforms.mouse.x=a.x.toFixed(2)),a.y>0&&(this.uniforms.mouse.y=a.y.toFixed(2))),this.uniforms.time.value=this.game.time.totalElapsedSeconds()},destroy:function(){this.game=null}},b.Filter.prototype.constructor=b.Filter,Object.defineProperty(b.Filter.prototype,"width",{get:function(){return this.uniforms.resolution.value.x},set:function(a){this.uniforms.resolution.value.x=a}}),Object.defineProperty(b.Filter.prototype,"height",{get:function(){return this.uniforms.resolution.value.y},set:function(a){this.uniforms.resolution.value.y=a}}),b.Plugin=function(a,b){"undefined"==typeof b&&(b=null),this.game=a,this.parent=b,this.active=!1,this.visible=!1,this.hasPreUpdate=!1,this.hasUpdate=!1,this.hasPostUpdate=!1,this.hasRender=!1,this.hasPostRender=!1},b.Plugin.prototype={preUpdate:function(){},update:function(){},render:function(){},postRender:function(){},destroy:function(){this.game=null,this.parent=null,this.active=!1,this.visible=!1}},b.Plugin.prototype.constructor=b.Plugin,b.PluginManager=function(a){this.game=a,this.plugins=[],this._len=0,this._i=0},b.PluginManager.prototype={add:function(a){var b=!1;return"function"==typeof a?a=new a(this.game,this._parent):(a.game=this.game,a.parent=this),"function"==typeof a.preUpdate&&(a.hasPreUpdate=!0,b=!0),"function"==typeof a.update&&(a.hasUpdate=!0,b=!0),"function"==typeof a.postUpdate&&(a.hasPostUpdate=!0,b=!0),"function"==typeof a.render&&(a.hasRender=!0,b=!0),"function"==typeof a.postRender&&(a.hasPostRender=!0,b=!0),b?((a.hasPreUpdate||a.hasUpdate||a.hasPostUpdate)&&(a.active=!0),(a.hasRender||a.hasPostRender)&&(a.visible=!0),this._len=this.plugins.push(a),"function"==typeof a.init&&a.init(),a):null},remove:function(a){for(this._i=this._len;this._i--;)if(this.plugins[this._i]===a)return a.destroy(),this.plugins.splice(this._i,1),void this._len--},removeAll:function(){for(this._i=this._len;this._i--;)this.plugins[this._i].destroy();this.plugins.length=0,this._len=0},preUpdate:function(){for(this._i=this._len;this._i--;)this.plugins[this._i].active&&this.plugins[this._i].hasPreUpdate&&this.plugins[this._i].preUpdate()},update:function(){for(this._i=this._len;this._i--;)this.plugins[this._i].active&&this.plugins[this._i].hasUpdate&&this.plugins[this._i].update()},postUpdate:function(){for(this._i=this._len;this._i--;)this.plugins[this._i].active&&this.plugins[this._i].hasPostUpdate&&this.plugins[this._i].postUpdate()},render:function(){for(this._i=this._len;this._i--;)this.plugins[this._i].visible&&this.plugins[this._i].hasRender&&this.plugins[this._i].render()},postRender:function(){for(this._i=this._len;this._i--;)this.plugins[this._i].visible&&this.plugins[this._i].hasPostRender&&this.plugins[this._i].postRender()},destroy:function(){this.removeAll(),this.game=null}},b.PluginManager.prototype.constructor=b.PluginManager,b.Stage=function(a,c,d){this.game=a,this.offset=new b.Point,PIXI.Stage.call(this,0,!1),this.name="_stage_root",this.interactive=!1,this.disableVisibilityChange=!1,this.checkOffsetInterval=2500,this.exists=!0,this.currentRenderOrderID=0,this._hiddenVar="hidden",this._nextOffsetCheck=0,this._backgroundColor=0,a.config?this.parseConfig(a.config):(this.game.canvas=b.Canvas.create(c,d),this.game.canvas.style["-webkit-full-screen"]="width: 100%; height: 100%")},b.Stage.prototype=Object.create(PIXI.Stage.prototype),b.Stage.prototype.constructor=b.Stage,b.Stage.prototype.preUpdate=function(){this.currentRenderOrderID=0;for(var a=this.children.length,b=0;a>b;b++)this.children[b].preUpdate()},b.Stage.prototype.update=function(){for(var a=this.children.length;a--;)this.children[a].update()},b.Stage.prototype.postUpdate=function(){if(this.game.world.camera.target){this.game.world.camera.target.postUpdate(),this.game.world.camera.update();for(var a=this.children.length;a--;)this.children[a]!==this.game.world.camera.target&&this.children[a].postUpdate()}else{this.game.world.camera.update();for(var a=this.children.length;a--;)this.children[a].postUpdate()}this.checkOffsetInterval!==!1&&this.game.time.now>this._nextOffsetCheck&&(b.Canvas.getOffset(this.game.canvas,this.offset),this._nextOffsetCheck=this.game.time.now+this.checkOffsetInterval)},b.Stage.prototype.parseConfig=function(a){this.game.canvas=a.canvasID?b.Canvas.create(this.game.width,this.game.height,a.canvasID):b.Canvas.create(this.game.width,this.game.height),a.canvasStyle?this.game.canvas.stlye=a.canvasStyle:this.game.canvas.style["-webkit-full-screen"]="width: 100%; height: 100%",a.checkOffsetInterval&&(this.checkOffsetInterval=a.checkOffsetInterval),a.disableVisibilityChange&&(this.disableVisibilityChange=a.disableVisibilityChange),a.fullScreenScaleMode&&(this.fullScreenScaleMode=a.fullScreenScaleMode),a.scaleMode&&(this.scaleMode=a.scaleMode),a.backgroundColor&&(this.backgroundColor=a.backgroundColor)},b.Stage.prototype.boot=function(){b.Canvas.getOffset(this.game.canvas,this.offset),this.bounds=new b.Rectangle(this.offset.x,this.offset.y,this.game.width,this.game.height);var a=this;this._onChange=function(b){return a.visibilityChange(b)},b.Canvas.setUserSelect(this.game.canvas,"none"),b.Canvas.setTouchAction(this.game.canvas,"none"),this.checkVisibility()},b.Stage.prototype.checkVisibility=function(){this._hiddenVar=void 0!==document.webkitHidden?"webkitvisibilitychange":void 0!==document.mozHidden?"mozvisibilitychange":void 0!==document.msHidden?"msvisibilitychange":void 0!==document.hidden?"visibilitychange":null,this._hiddenVar&&document.addEventListener(this._hiddenVar,this._onChange,!1),window.onpagehide=this._onChange,window.onpageshow=this._onChange,window.onblur=this._onChange,window.onfocus=this._onChange},b.Stage.prototype.visibilityChange=function(a){return this.disableVisibilityChange?void 0:"pagehide"===a.type||"blur"===a.type||"pageshow"===a.type||"focus"===a.type?void("pagehide"===a.type||"blur"===a.type?this.game.focusLoss(a):("pageshow"===a.type||"focus"===a.type)&&this.game.focusGain(a)):void(document.hidden||document.mozHidden||document.msHidden||document.webkitHidden?this.game.gamePaused(a):this.game.gameResumed(a))},b.Stage.prototype.setBackgroundColor=function(a){this._backgroundColor=a||0,this.backgroundColorSplit=PIXI.hex2rgb(this.backgroundColor);var b=this._backgroundColor.toString(16);b="000000".substr(0,6-b.length)+b,this.backgroundColorString="#"+b},Object.defineProperty(b.Stage.prototype,"backgroundColor",{get:function(){return this._backgroundColor},set:function(a){this._backgroundColor=a,this.game.transparent===!1&&("string"==typeof a&&(a=b.Color.hexToRGB(a)),this.setBackgroundColor(a))}}),Object.defineProperty(b.Stage.prototype,"smoothed",{get:function(){return!PIXI.scaleModes.LINEAR},set:function(a){PIXI.scaleModes.LINEAR=a?0:1}}),b.Group=function(a,c,d,e,f,g){"undefined"==typeof e&&(e=!1),"undefined"==typeof f&&(f=!1),"undefined"==typeof g&&(g=b.Physics.ARCADE),this.game=a,"undefined"==typeof c&&(c=a.world),this.name=d||"group",PIXI.DisplayObjectContainer.call(this),e?this.game.stage.addChild(this):c&&c.addChild(this),this.z=0,this.type=b.GROUP,this.alive=!0,this.exists=!0,this.scale=new b.Point(1,1),this.cursor=null,this.cameraOffset=new b.Point,this.enableBody=f,this.enableBodyDebug=!1,this.physicsBodyType=g,this._sortProperty="z",this._cache=[0,0,0,0,1,0,1,0,0,0]},b.Group.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),b.Group.prototype.constructor=b.Group,b.Group.RETURN_NONE=0,b.Group.RETURN_TOTAL=1,b.Group.RETURN_CHILD=2,b.Group.SORT_ASCENDING=-1,b.Group.SORT_DESCENDING=1,b.Group.prototype.add=function(a){return a.parent!==this&&(this.enableBody&&this.game.physics.enable(a,this.physicsBodyType),this.addChild(a),a.z=this.children.length,a.events&&a.events.onAddedToGroup.dispatch(a,this),null===this.cursor&&(this.cursor=a)),a},b.Group.prototype.addAt=function(a,b){return a.parent!==this&&(this.enableBody&&this.game.physics.enable(a,this.physicsBodyType),this.addChildAt(a,b),this.updateZ(),a.events&&a.events.onAddedToGroup.dispatch(a,this),null===this.cursor&&(this.cursor=a)),a},b.Group.prototype.getAt=function(a){return 0>a||a>=this.children.length?-1:this.getChildAt(a)},b.Group.prototype.create=function(a,c,d,e,f){"undefined"==typeof f&&(f=!0);var g=new b.Sprite(this.game,a,c,d,e);return this.enableBody&&this.game.physics.enable(g,this.physicsBodyType),g.exists=f,g.visible=f,g.alive=f,this.addChild(g),g.z=this.children.length,g.events&&g.events.onAddedToGroup.dispatch(g,this),null===this.cursor&&(this.cursor=g),g},b.Group.prototype.createMultiple=function(a,b,c,d){"undefined"==typeof d&&(d=!1);for(var e=0;a>e;e++)this.create(0,0,b,c,d)},b.Group.prototype.updateZ=function(){for(var a=this.children.length;a--;)this.children[a].z=a},b.Group.prototype.next=function(){return this.cursor?(this._cache[8]>=this.children.length-1?this._cache[8]=0:this._cache[8]++,this.cursor=this.children[this._cache[8]],this.cursor):void 0},b.Group.prototype.previous=function(){return this.cursor?(0===this._cache[8]?this._cache[8]=this.children.length-1:this._cache[8]--,this.cursor=this.children[this._cache[8]],this.cursor):void 0},b.Group.prototype.swap=function(a,b){var c=this.swapChildren(a,b);return c&&this.updateZ(),c},b.Group.prototype.bringToTop=function(a){return a.parent===this&&this.getIndex(a)<this.children.length&&(this.remove(a),this.add(a)),a},b.Group.prototype.sendToBack=function(a){return a.parent===this&&this.getIndex(a)>0&&(this.remove(a),this.addAt(a,0)),a},b.Group.prototype.moveUp=function(a){if(a.parent===this&&this.getIndex(a)<this.children.length-1){var b=this.getIndex(a),c=this.getAt(b+1);c&&this.swap(a,c)}return a},b.Group.prototype.moveDown=function(a){if(a.parent===this&&this.getIndex(a)>0){var b=this.getIndex(a),c=this.getAt(b-1);c&&this.swap(a,c)}return a},b.Group.prototype.xy=function(a,b,c){return 0>a||a>this.children.length?-1:(this.getChildAt(a).x=b,void(this.getChildAt(a).y=c))},b.Group.prototype.reverse=function(){this.children.reverse(),this.updateZ()},b.Group.prototype.getIndex=function(a){return this.children.indexOf(a)},b.Group.prototype.replace=function(a,c){var d=this.getIndex(a);if(-1!==d){void 0!==c.parent&&(c.events.onRemovedFromGroup.dispatch(c,this),c.parent.removeChild(c),c.parent instanceof b.Group&&c.parent.updateZ());var e=a;return this.remove(e),this.addAt(c,d),e}},b.Group.prototype.setProperty=function(a,b,c,d){d=d||0;var e=b.length;1==e?0===d?a[b[0]]=c:1==d?a[b[0]]+=c:2==d?a[b[0]]-=c:3==d?a[b[0]]*=c:4==d&&(a[b[0]]/=c):2==e?0===d?a[b[0]][b[1]]=c:1==d?a[b[0]][b[1]]+=c:2==d?a[b[0]][b[1]]-=c:3==d?a[b[0]][b[1]]*=c:4==d&&(a[b[0]][b[1]]/=c):3==e?0===d?a[b[0]][b[1]][b[2]]=c:1==d?a[b[0]][b[1]][b[2]]+=c:2==d?a[b[0]][b[1]][b[2]]-=c:3==d?a[b[0]][b[1]][b[2]]*=c:4==d&&(a[b[0]][b[1]][b[2]]/=c):4==e&&(0===d?a[b[0]][b[1]][b[2]][b[3]]=c:1==d?a[b[0]][b[1]][b[2]][b[3]]+=c:2==d?a[b[0]][b[1]][b[2]][b[3]]-=c:3==d?a[b[0]][b[1]][b[2]][b[3]]*=c:4==d&&(a[b[0]][b[1]][b[2]][b[3]]/=c))},b.Group.prototype.set=function(a,b,c,d,e,f){b=b.split("."),"undefined"==typeof d&&(d=!1),"undefined"==typeof e&&(e=!1),(d===!1||d&&a.alive)&&(e===!1||e&&a.visible)&&this.setProperty(a,b,c,f)},b.Group.prototype.setAll=function(a,b,c,d,e){a=a.split("."),"undefined"==typeof c&&(c=!1),"undefined"==typeof d&&(d=!1),e=e||0;for(var f=0,g=this.children.length;g>f;f++)(!c||c&&this.children[f].alive)&&(!d||d&&this.children[f].visible)&&this.setProperty(this.children[f],a,b,e)},b.Group.prototype.setAllChildren=function(a,c,d,e,f){"undefined"==typeof d&&(d=!1),"undefined"==typeof e&&(e=!1),f=f||0;for(var g=0,h=this.children.length;h>g;g++)(!d||d&&this.children[g].alive)&&(!e||e&&this.children[g].visible)&&(this.children[g]instanceof b.Group?this.children[g].setAllChildren(a,c,d,e,f):this.setProperty(this.children[g],a.split("."),c,f))},b.Group.prototype.addAll=function(a,b,c,d){this.setAll(a,b,c,d,1)},b.Group.prototype.subAll=function(a,b,c,d){this.setAll(a,b,c,d,2)},b.Group.prototype.multiplyAll=function(a,b,c,d){this.setAll(a,b,c,d,3)},b.Group.prototype.divideAll=function(a,b,c,d){this.setAll(a,b,c,d,4)},b.Group.prototype.callAllExists=function(a,b){for(var c=Array.prototype.splice.call(arguments,2),d=0,e=this.children.length;e>d;d++)this.children[d].exists===b&&this.children[d][a]&&this.children[d][a].apply(this.children[d],c)},b.Group.prototype.callbackFromArray=function(a,b,c){if(1==c){if(a[b[0]])return a[b[0]]}else if(2==c){if(a[b[0]][b[1]])return a[b[0]][b[1]]}else if(3==c){if(a[b[0]][b[1]][b[2]])return a[b[0]][b[1]][b[2]]}else if(4==c){if(a[b[0]][b[1]][b[2]][b[3]])return a[b[0]][b[1]][b[2]][b[3]]}else if(a[b])return a[b];return!1},b.Group.prototype.callAll=function(a,b){if("undefined"!=typeof a){a=a.split(".");var c=a.length;if("undefined"==typeof b||null===b||""===b)b=null;else if("string"==typeof b){b=b.split(".");var d=b.length}for(var e=Array.prototype.splice.call(arguments,2),f=null,g=null,h=0,i=this.children.length;i>h;h++)f=this.callbackFromArray(this.children[h],a,c),b&&f?(g=this.callbackFromArray(this.children[h],b,d),f&&f.apply(g,e)):f&&f.apply(this.children[h],e)}},b.Group.prototype.preUpdate=function(){if(!this.exists||!this.parent.exists)return this.renderOrderID=-1,!1;for(var a=this.children.length;a--;)this.children[a].preUpdate();return!0},b.Group.prototype.update=function(){for(var a=this.children.length;a--;)this.children[a].update()},b.Group.prototype.postUpdate=function(){1===this._cache[7]&&(this.x=this.game.camera.view.x+this.cameraOffset.x,this.y=this.game.camera.view.y+this.cameraOffset.y);for(var a=this.children.length;a--;)this.children[a].postUpdate()},b.Group.prototype.forEach=function(a,b,c){"undefined"==typeof c&&(c=!1);var d=Array.prototype.splice.call(arguments,3);d.unshift(null);for(var e=0,f=this.children.length;f>e;e++)(!c||c&&this.children[e].exists)&&(d[0]=this.children[e],a.apply(b,d))},b.Group.prototype.forEachExists=function(a,c){var d=Array.prototype.splice.call(arguments,2);d.unshift(null),this.iterate("exists",!0,b.Group.RETURN_TOTAL,a,c,d)},b.Group.prototype.forEachAlive=function(a,c){var d=Array.prototype.splice.call(arguments,2);d.unshift(null),this.iterate("alive",!0,b.Group.RETURN_TOTAL,a,c,d)},b.Group.prototype.forEachDead=function(a,c){var d=Array.prototype.splice.call(arguments,2);d.unshift(null),this.iterate("alive",!1,b.Group.RETURN_TOTAL,a,c,d)},b.Group.prototype.sort=function(a,c){this.children.length<2||("undefined"==typeof a&&(a="z"),"undefined"==typeof c&&(c=b.Group.SORT_ASCENDING),this._sortProperty=a,this.children.sort(c===b.Group.SORT_ASCENDING?this.ascendingSortHandler.bind(this):this.descendingSortHandler.bind(this)),this.updateZ())},b.Group.prototype.customSort=function(a,b){this.children.length<2||(this.children.sort(a.bind(b)),this.updateZ())},b.Group.prototype.ascendingSortHandler=function(a,b){return a[this._sortProperty]<b[this._sortProperty]?-1:a[this._sortProperty]>b[this._sortProperty]?1:a.z<b.z?-1:1},b.Group.prototype.descendingSortHandler=function(a,b){return a[this._sortProperty]<b[this._sortProperty]?1:a[this._sortProperty]>b[this._sortProperty]?-1:0},b.Group.prototype.iterate=function(a,c,d,e,f,g){if(d===b.Group.RETURN_TOTAL&&0===this.children.length)return 0;"undefined"==typeof e&&(e=!1);for(var h=0,i=0,j=this.children.length;j>i;i++)if(this.children[i][a]===c&&(h++,e&&(g[0]=this.children[i],e.apply(f,g)),d===b.Group.RETURN_CHILD))return this.children[i];return d===b.Group.RETURN_TOTAL?h:d===b.Group.RETURN_CHILD?null:void 0},b.Group.prototype.getFirstExists=function(a){return"boolean"!=typeof a&&(a=!0),this.iterate("exists",a,b.Group.RETURN_CHILD)},b.Group.prototype.getFirstAlive=function(){return this.iterate("alive",!0,b.Group.RETURN_CHILD)},b.Group.prototype.getFirstDead=function(){return this.iterate("alive",!1,b.Group.RETURN_CHILD)},b.Group.prototype.getTop=function(){return this.children.length>0?this.children[this.children.length-1]:void 0},b.Group.prototype.getBottom=function(){return this.children.length>0?this.children[0]:void 0},b.Group.prototype.countLiving=function(){return this.iterate("alive",!0,b.Group.RETURN_TOTAL)},b.Group.prototype.countDead=function(){return this.iterate("alive",!1,b.Group.RETURN_TOTAL)},b.Group.prototype.getRandom=function(a,b){return 0===this.children.length?null:(a=a||0,b=b||this.children.length,this.game.math.getRandom(this.children,a,b))},b.Group.prototype.remove=function(a){return 0!==this.children.length?(a.events&&a.events.onRemovedFromGroup.dispatch(a,this),this.removeChild(a),this.updateZ(),this.cursor===a&&this.next(),!0):void 0},b.Group.prototype.removeAll=function(){if(0!==this.children.length){do this.children[0].events&&this.children[0].events.onRemovedFromGroup.dispatch(this.children[0],this),this.removeChild(this.children[0]);while(this.children.length>0);this.cursor=null}},b.Group.prototype.removeBetween=function(a,b){if("undefined"==typeof b&&(b=this.children.length),0!==this.children.length){if(a>b||0>a||b>this.children.length)return!1;for(var c=b;c>=a;)this.children[c].events&&this.children[c].events.onRemovedFromGroup.dispatch(this.children[c],this),this.removeChild(this.children[c]),this.cursor===this.children[c]&&(this.cursor=null),c--;this.updateZ()}},b.Group.prototype.destroy=function(a,b){if(null!==this.game){if("undefined"==typeof a&&(a=!0),"undefined"==typeof b&&(b=!1),a){if(this.children.length>0)do this.children[0].parent&&this.children[0].destroy(a);while(this.children.length>0)}else this.removeAll();this.cursor=null,b||(this.parent.removeChild(this),this.game=null,this.exists=!1)}},Object.defineProperty(b.Group.prototype,"total",{get:function(){return this.iterate("exists",!0,b.Group.RETURN_TOTAL)}}),Object.defineProperty(b.Group.prototype,"length",{get:function(){return this.children.length}}),Object.defineProperty(b.Group.prototype,"angle",{get:function(){return b.Math.radToDeg(this.rotation)},set:function(a){this.rotation=b.Math.degToRad(a)}}),Object.defineProperty(b.Group.prototype,"fixedToCamera",{get:function(){return!!this._cache[7]},set:function(a){a?(this._cache[7]=1,this.cameraOffset.set(this.x,this.y)):this._cache[7]=0}}),b.World=function(a){b.Group.call(this,a,null,"__world",!1),this.bounds=new b.Rectangle(0,0,a.width,a.height),this.camera=null},b.World.prototype=Object.create(b.Group.prototype),b.World.prototype.constructor=b.World,b.World.prototype.boot=function(){this.camera=new b.Camera(this.game,0,0,0,this.game.width,this.game.height),this.camera.displayObject=this,this.camera.scale=this.scale,this.game.camera=this.camera,this.game.stage.addChild(this)},b.World.prototype.setBounds=function(a,b,c,d){c<this.game.width&&(c=this.game.width),d<this.game.height&&(d=this.game.height),this.bounds.setTo(a,b,c,d),this.camera.bounds&&this.camera.bounds.setTo(a,b,c,d),this.game.physics.setBoundsToWorld()},b.World.prototype.shutdown=function(){this.destroy(!0,!0)},Object.defineProperty(b.World.prototype,"width",{get:function(){return this.bounds.width},set:function(a){this.bounds.width=a}}),Object.defineProperty(b.World.prototype,"height",{get:function(){return this.bounds.height},set:function(a){this.bounds.height=a}}),Object.defineProperty(b.World.prototype,"centerX",{get:function(){return this.bounds.halfWidth}}),Object.defineProperty(b.World.prototype,"centerY",{get:function(){return this.bounds.halfHeight}}),Object.defineProperty(b.World.prototype,"randomX",{get:function(){return this.bounds.x<0?this.game.rnd.integerInRange(this.bounds.x,this.bounds.width-Math.abs(this.bounds.x)):this.game.rnd.integerInRange(this.bounds.x,this.bounds.width)}}),Object.defineProperty(b.World.prototype,"randomY",{get:function(){return this.bounds.y<0?this.game.rnd.integerInRange(this.bounds.y,this.bounds.height-Math.abs(this.bounds.y)):this.game.rnd.integerInRange(this.bounds.y,this.bounds.height)}}),b.ScaleManager=function(a,c,d){this.game=a,this.width=c,this.height=d,this.minWidth=null,this.maxWidth=null,this.minHeight=null,this.maxHeight=null,this.forceLandscape=!1,this.forcePortrait=!1,this.incorrectOrientation=!1,this.pageAlignHorizontally=!1,this.pageAlignVertically=!1,this.maxIterations=5,this.orientationSprite=null,this.enterLandscape=new b.Signal,this.enterPortrait=new b.Signal,this.enterIncorrectOrientation=new b.Signal,this.leaveIncorrectOrientation=new b.Signal,this.hasResized=new b.Signal,this.fullScreenTarget=this.game.canvas,this.enterFullScreen=new b.Signal,this.leaveFullScreen=new b.Signal,this.orientation=0,window.orientation?this.orientation=window.orientation:window.outerWidth>window.outerHeight&&(this.orientation=90),this.scaleFactor=new b.Point(1,1),this.scaleFactorInversed=new b.Point(1,1),this.margin=new b.Point(0,0),this.aspectRatio=0,this.sourceAspectRatio=c/d,this.event=null,this.scaleMode=b.ScaleManager.NO_SCALE,this.fullScreenScaleMode=b.ScaleManager.NO_SCALE,this._startHeight=0,this._width=0,this._height=0;var e=this;window.addEventListener("orientationchange",function(a){return e.checkOrientation(a)},!1),window.addEventListener("resize",function(a){return e.checkResize(a)},!1),document.addEventListener("webkitfullscreenchange",function(a){return e.fullScreenChange(a)},!1),document.addEventListener("mozfullscreenchange",function(a){return e.fullScreenChange(a)},!1),document.addEventListener("fullscreenchange",function(a){return e.fullScreenChange(a)},!1)},b.ScaleManager.EXACT_FIT=0,b.ScaleManager.NO_SCALE=1,b.ScaleManager.SHOW_ALL=2,b.ScaleManager.prototype={startFullScreen:function(a){!this.isFullScreen&&this.game.device.fullscreen&&("undefined"!=typeof a&&this.game.renderType===b.CANVAS&&(this.game.stage.smoothed=a),this._width=this.width,this._height=this.height,this.game.device.fullscreenKeyboard?this.fullScreenTarget[this.game.device.requestFullscreen](Element.ALLOW_KEYBOARD_INPUT):this.fullScreenTarget[this.game.device.requestFullscreen]())},stopFullScreen:function(){this.fullScreenTarget[this.game.device.cancelFullscreen]()},fullScreenChange:function(a){this.event=a,this.isFullScreen?(this.fullScreenScaleMode===b.ScaleManager.EXACT_FIT?(this.fullScreenTarget.style.width="100%",this.fullScreenTarget.style.height="100%",this.width=window.outerWidth,this.height=window.outerHeight,this.game.input.scale.setTo(this.game.width/this.width,this.game.height/this.height),this.aspectRatio=this.width/this.height,this.scaleFactor.x=this.game.width/this.width,this.scaleFactor.y=this.game.height/this.height,this.checkResize()):this.fullScreenScaleMode===b.ScaleManager.SHOW_ALL&&(this.setShowAll(),this.refresh()),this.enterFullScreen.dispatch(this.width,this.height)):(this.fullScreenTarget.style.width=this.game.width+"px",this.fullScreenTarget.style.height=this.game.height+"px",this.width=this._width,this.height=this._height,this.game.input.scale.setTo(this.game.width/this.width,this.game.height/this.height),this.aspectRatio=this.width/this.height,this.scaleFactor.x=this.game.width/this.width,this.scaleFactor.y=this.game.height/this.height,this.leaveFullScreen.dispatch(this.width,this.height))},forceOrientation:function(a,c,d){"undefined"==typeof c&&(c=!1),this.forceLandscape=a,this.forcePortrait=c,"undefined"!=typeof d&&((null==d||this.game.cache.checkImageKey(d)===!1)&&(d="__default"),this.orientationSprite=new b.Image(this.game,this.game.width/2,this.game.height/2,PIXI.TextureCache[d]),this.orientationSprite.anchor.set(.5),this.checkOrientationState(),this.incorrectOrientation?(this.orientationSprite.visible=!0,this.game.world.visible=!1):(this.orientationSprite.visible=!1,this.game.world.visible=!0),this.game.stage.addChild(this.orientationSprite))},checkOrientationState:function(){this.incorrectOrientation?(this.forceLandscape&&window.innerWidth>window.innerHeight||this.forcePortrait&&window.innerHeight>window.innerWidth)&&(this.incorrectOrientation=!1,this.leaveIncorrectOrientation.dispatch(),this.orientationSprite&&(this.orientationSprite.visible=!1,this.game.world.visible=!0),this.scaleMode!==b.ScaleManager.NO_SCALE&&this.refresh()):(this.forceLandscape&&window.innerWidth<window.innerHeight||this.forcePortrait&&window.innerHeight<window.innerWidth)&&(this.incorrectOrientation=!0,this.enterIncorrectOrientation.dispatch(),this.orientationSprite&&this.orientationSprite.visible===!1&&(this.orientationSprite.visible=!0,this.game.world.visible=!1),this.scaleMode!==b.ScaleManager.NO_SCALE&&this.refresh())},checkOrientation:function(a){this.event=a,this.orientation=window.orientation,this.isLandscape?this.enterLandscape.dispatch(this.orientation,!0,!1):this.enterPortrait.dispatch(this.orientation,!1,!0),this.scaleMode!==b.ScaleManager.NO_SCALE&&this.refresh()},checkResize:function(a){this.event=a,this.orientation=window.outerWidth>window.outerHeight?90:0,this.isLandscape?this.enterLandscape.dispatch(this.orientation,!0,!1):this.enterPortrait.dispatch(this.orientation,!1,!0),this.scaleMode!==b.ScaleManager.NO_SCALE&&this.refresh(),this.checkOrientationState()},refresh:function(){if(this.game.device.iPad===!1&&this.game.device.webApp===!1&&this.game.device.desktop===!1&&(this.game.device.android&&this.game.device.chrome===!1?window.scrollTo(0,1):window.scrollTo(0,0)),null==this._check&&this.maxIterations>0){this._iterations=this.maxIterations;var a=this;this._check=window.setInterval(function(){return a.setScreenSize()},10),this.setScreenSize()}},setScreenSize:function(a){"undefined"==typeof a&&(a=!1),this.game.device.iPad===!1&&this.game.device.webApp===!1&&this.game.device.desktop===!1&&(this.game.device.android&&this.game.device.chrome===!1?window.scrollTo(0,1):window.scrollTo(0,0)),this._iterations--,(a||window.innerHeight>this._startHeight||this._iterations<0)&&(document.documentElement.style.minHeight=window.innerHeight+"px",this.incorrectOrientation===!0?this.setMaximum():this.isFullScreen?this.fullScreenScaleMode==b.ScaleManager.EXACT_FIT?this.setExactFit():this.fullScreenScaleMode==b.ScaleManager.SHOW_ALL&&this.setShowAll():this.scaleMode==b.ScaleManager.EXACT_FIT?this.setExactFit():this.scaleMode==b.ScaleManager.SHOW_ALL&&this.setShowAll(),this.setSize(),clearInterval(this._check),this._check=null)},setSize:function(){this.incorrectOrientation===!1&&(this.maxWidth&&this.width>this.maxWidth&&(this.width=this.maxWidth),this.maxHeight&&this.height>this.maxHeight&&(this.height=this.maxHeight),this.minWidth&&this.width<this.minWidth&&(this.width=this.minWidth),this.minHeight&&this.height<this.minHeight&&(this.height=this.minHeight)),this.game.canvas.style.width=this.width+"px",this.game.canvas.style.height=this.height+"px",this.game.input.scale.setTo(this.game.width/this.width,this.game.height/this.height),this.pageAlignHorizontally&&(this.width<window.innerWidth&&this.incorrectOrientation===!1?(this.margin.x=Math.round((window.innerWidth-this.width)/2),this.game.canvas.style.marginLeft=this.margin.x+"px"):(this.margin.x=0,this.game.canvas.style.marginLeft="0px")),this.pageAlignVertically&&(this.height<window.innerHeight&&this.incorrectOrientation===!1?(this.margin.y=Math.round((window.innerHeight-this.height)/2),this.game.canvas.style.marginTop=this.margin.y+"px"):(this.margin.y=0,this.game.canvas.style.marginTop="0px")),b.Canvas.getOffset(this.game.canvas,this.game.stage.offset),this.aspectRatio=this.width/this.height,this.scaleFactor.x=this.game.width/this.width,this.scaleFactor.y=this.game.height/this.height,this.scaleFactorInversed.x=this.width/this.game.width,this.scaleFactorInversed.y=this.height/this.game.height,this.hasResized.dispatch(this.width,this.height),this.checkOrientationState()},setMaximum:function(){this.width=window.innerWidth,this.height=window.innerHeight},setShowAll:function(){var a=Math.min(window.innerHeight/this.game.height,window.innerWidth/this.game.width);this.width=Math.round(this.game.width*a),this.height=Math.round(this.game.height*a)},setExactFit:function(){var a=window.innerWidth,b=window.innerHeight;this.width=this.maxWidth&&a>this.maxWidth?this.maxWidth:a,this.height=this.maxHeight&&b>this.maxHeight?this.maxHeight:b}},b.ScaleManager.prototype.constructor=b.ScaleManager,Object.defineProperty(b.ScaleManager.prototype,"isFullScreen",{get:function(){return document.fullscreenElement||document.mozFullScreenElement||document.webkitFullscreenElement}}),Object.defineProperty(b.ScaleManager.prototype,"isPortrait",{get:function(){return 0===this.orientation||180==this.orientation}}),Object.defineProperty(b.ScaleManager.prototype,"isLandscape",{get:function(){return 90===this.orientation||-90===this.orientation}}),b.Game=function(a,c,d,e,f,g,h,i){this.id=b.GAMES.push(this)-1,this.config=null,this.physicsConfig=i,this.parent="",this.width=800,this.height=600,this.transparent=!1,this.antialias=!0,this.renderer=null,this.renderType=b.AUTO,this.state=null,this.isBooted=!1,this.isRunning=!1,this.raf=null,this.add=null,this.make=null,this.cache=null,this.input=null,this.load=null,this.math=null,this.net=null,this.scale=null,this.sound=null,this.stage=null,this.time=null,this.tweens=null,this.world=null,this.physics=null,this.rnd=null,this.device=null,this.camera=null,this.canvas=null,this.context=null,this.debug=null,this.particles=null,this.stepping=!1,this.pendingStep=!1,this.stepCount=0,this.onPause=null,this.onResume=null,this.onBlur=null,this.onFocus=null,this._paused=!1,this._codePaused=!1,1===arguments.length&&"object"==typeof arguments[0]?this.parseConfig(arguments[0]):("undefined"!=typeof a&&(this.width=a),"undefined"!=typeof c&&(this.height=c),"undefined"!=typeof d&&(this.renderer=d,this.renderType=d),"undefined"!=typeof e&&(this.parent=e),"undefined"!=typeof g&&(this.transparent=g),"undefined"!=typeof h&&(this.antialias=h),this.rnd=new b.RandomDataGenerator([(Date.now()*Math.random()).toString()]),this.state=new b.StateManager(this,f));var j=this;return this._onBoot=function(){return j.boot()},"complete"===document.readyState||"interactive"===document.readyState?window.setTimeout(this._onBoot,0):(document.addEventListener("DOMContentLoaded",this._onBoot,!1),window.addEventListener("load",this._onBoot,!1)),this},b.Game.prototype={parseConfig:function(a){this.config=a,a.width&&(this.width=b.Utils.parseDimension(a.width,0)),a.height&&(this.height=b.Utils.parseDimension(a.height,1)),a.renderer&&(this.renderer=a.renderer,this.renderType=a.renderer),a.parent&&(this.parent=a.parent),a.transparent&&(this.transparent=a.transparent),a.antialias&&(this.antialias=a.antialias),a.physicsConfig&&(this.physicsConfig=a.physicsConfig);var c=[(Date.now()*Math.random()).toString()];a.seed&&(c=a.seed),this.rnd=new b.RandomDataGenerator(c);var d=null;a.state&&(d=a.state),this.state=new b.StateManager(this,d)},boot:function(){this.isBooted||(document.body?(document.removeEventListener("DOMContentLoaded",this._onBoot),window.removeEventListener("load",this._onBoot),this.onPause=new b.Signal,this.onResume=new b.Signal,this.onBlur=new b.Signal,this.onFocus=new b.Signal,this.isBooted=!0,this.device=new b.Device(this),this.math=b.Math,this.stage=new b.Stage(this,this.width,this.height),this.scale=new b.ScaleManager(this,this.width,this.height),this.setUpRenderer(),this.device.checkFullScreenSupport(),this.world=new b.World(this),this.add=new b.GameObjectFactory(this),this.make=new b.GameObjectCreator(this),this.cache=new b.Cache(this),this.load=new b.Loader(this),this.time=new b.Time(this),this.tweens=new b.TweenManager(this),this.input=new b.Input(this),this.sound=new b.SoundManager(this),this.physics=new b.Physics(this,this.physicsConfig),this.particles=new b.Particles(this),this.plugins=new b.PluginManager(this),this.net=new b.Net(this),this.debug=new b.Utils.Debug(this),this.time.boot(),this.stage.boot(),this.world.boot(),this.input.boot(),this.sound.boot(),this.state.boot(),this.debug.boot(),this.showDebugHeader(),this.isRunning=!0,this.raf=this.config&&this.config.forceSetTimeOut?new b.RequestAnimationFrame(this,this.config.forceSetTimeOut):new b.RequestAnimationFrame(this,!1),this.raf.start()):window.setTimeout(this._onBoot,20))},showDebugHeader:function(){var a=b.DEV_VERSION,c="Canvas",d="HTML Audio",e=1;
if(this.renderType===b.WEBGL?(c="WebGL",e++):this.renderType==b.HEADLESS&&(c="Headless"),this.device.webAudio&&(d="WebAudio",e++),this.device.chrome){for(var f=["%c %c %c Phaser v"+a+" - "+c+" - "+d+" %c %c http://phaser.io %c %c ♥%c♥%c♥ ","background: #0cf300","background: #00bc17","color: #ffffff; background: #00711f;","background: #00bc17","background: #0cf300","background: #00bc17"],g=0;3>g;g++)f.push(e>g?"color: #ff2424; background: #fff":"color: #959595; background: #fff");console.log.apply(console,f)}else console.log("Phaser v"+a+" - Renderer: "+c+" - Audio: "+d+" - http://phaser.io")},setUpRenderer:function(){if(this.device.trident&&(this.renderType=b.CANVAS),this.renderType===b.HEADLESS||this.renderType===b.CANVAS||this.renderType===b.AUTO&&this.device.webGL===!1){if(!this.device.canvas)throw new Error("Phaser.Game - cannot create Canvas or WebGL context, aborting.");this.renderType===b.AUTO&&(this.renderType=b.CANVAS),this.renderer=new PIXI.CanvasRenderer(this.width,this.height,this.canvas,this.transparent),this.context=this.renderer.context}else this.renderType=b.WEBGL,this.renderer=new PIXI.WebGLRenderer(this.width,this.height,this.canvas,this.transparent,this.antialias),this.context=null;this.renderType!==b.HEADLESS&&(this.stage.smoothed=this.antialias,b.Canvas.addToDOM(this.canvas,this.parent,!0),b.Canvas.setTouchAction(this.canvas))},update:function(a){this.time.update(a),this._paused||this.pendingStep?this.debug.preUpdate():(this.stepping&&(this.pendingStep=!0),this.debug.preUpdate(),this.physics.preUpdate(),this.state.preUpdate(),this.plugins.preUpdate(),this.stage.preUpdate(),this.state.update(),this.stage.update(),this.tweens.update(),this.sound.update(),this.input.update(),this.physics.update(),this.particles.update(),this.plugins.update(),this.stage.postUpdate(),this.plugins.postUpdate()),this.renderType!=b.HEADLESS&&(this.renderer.render(this.stage),this.plugins.render(),this.state.render(),this.plugins.postRender())},enableStep:function(){this.stepping=!0,this.pendingStep=!1,this.stepCount=0},disableStep:function(){this.stepping=!1,this.pendingStep=!1},step:function(){this.pendingStep=!1,this.stepCount++},destroy:function(){this.raf.stop(),this.input.destroy(),this.state.destroy(),this.physics.destroy(),this.state=null,this.cache=null,this.input=null,this.load=null,this.sound=null,this.stage=null,this.time=null,this.world=null,this.isBooted=!1},gamePaused:function(a){this._paused||(this._paused=!0,this.time.gamePaused(),this.sound.setMute(),this.onPause.dispatch(a))},gameResumed:function(a){this._paused&&!this._codePaused&&(this._paused=!1,this.time.gameResumed(),this.input.reset(),this.sound.unsetMute(),this.onResume.dispatch(a))},focusLoss:function(a){this.onBlur.dispatch(a),this.gamePaused(a)},focusGain:function(a){this.onFocus.dispatch(a),this.gameResumed(a)}},b.Game.prototype.constructor=b.Game,Object.defineProperty(b.Game.prototype,"paused",{get:function(){return this._paused},set:function(a){a===!0?this._paused===!1&&(this._paused=!0,this._codePaused=!0,this.sound.mute=!0,this.time.gamePaused(),this.onPause.dispatch(this)):this._paused&&(this._paused=!1,this._codePaused=!1,this.input.reset(),this.sound.mute=!1,this.time.gameResumed(),this.onResume.dispatch(this))}}),b.Input=function(a){this.game=a,this.hitCanvas=null,this.hitContext=null,this.moveCallback=null,this.moveCallbackContext=this,this.pollRate=0,this.disabled=!1,this.multiInputOverride=b.Input.MOUSE_TOUCH_COMBINE,this.position=null,this.speed=null,this.circle=null,this.scale=null,this.maxPointers=10,this.currentPointers=0,this.tapRate=200,this.doubleTapRate=300,this.holdRate=2e3,this.justPressedRate=200,this.justReleasedRate=200,this.recordPointerHistory=!1,this.recordRate=100,this.recordLimit=100,this.pointer1=null,this.pointer2=null,this.pointer3=null,this.pointer4=null,this.pointer5=null,this.pointer6=null,this.pointer7=null,this.pointer8=null,this.pointer9=null,this.pointer10=null,this.activePointer=null,this.mousePointer=null,this.mouse=null,this.keyboard=null,this.touch=null,this.mspointer=null,this.gamepad=null,this.onDown=null,this.onUp=null,this.onTap=null,this.onHold=null,this.interactiveItems=new b.LinkedList,this._localPoint=new b.Point,this._pollCounter=0,this._oldPosition=null,this._x=0,this._y=0},b.Input.MOUSE_OVERRIDES_TOUCH=0,b.Input.TOUCH_OVERRIDES_MOUSE=1,b.Input.MOUSE_TOUCH_COMBINE=2,b.Input.prototype={boot:function(){this.mousePointer=new b.Pointer(this.game,0),this.pointer1=new b.Pointer(this.game,1),this.pointer2=new b.Pointer(this.game,2),this.mouse=new b.Mouse(this.game),this.keyboard=new b.Keyboard(this.game),this.touch=new b.Touch(this.game),this.mspointer=new b.MSPointer(this.game),this.gamepad=new b.Gamepad(this.game),this.onDown=new b.Signal,this.onUp=new b.Signal,this.onTap=new b.Signal,this.onHold=new b.Signal,this.scale=new b.Point(1,1),this.speed=new b.Point,this.position=new b.Point,this._oldPosition=new b.Point,this.circle=new b.Circle(0,0,44),this.activePointer=this.mousePointer,this.currentPointers=0,this.hitCanvas=document.createElement("canvas"),this.hitCanvas.width=1,this.hitCanvas.height=1,this.hitContext=this.hitCanvas.getContext("2d"),this.mouse.start(),this.keyboard.start(),this.touch.start(),this.mspointer.start(),this.mousePointer.active=!0},destroy:function(){this.mouse.stop(),this.keyboard.stop(),this.touch.stop(),this.mspointer.stop(),this.gamepad.stop(),this.moveCallback=null},setMoveCallback:function(a,b){this.moveCallback=a,this.moveCallbackContext=b},addPointer:function(){for(var a=0,c=10;c>0;c--)null===this["pointer"+c]&&(a=c);return 0===a?(console.warn("You can only have 10 Pointer objects"),null):(this["pointer"+a]=new b.Pointer(this.game,a),this["pointer"+a])},update:function(){return this.keyboard.update(),this.pollRate>0&&this._pollCounter<this.pollRate?void this._pollCounter++:(this.speed.x=this.position.x-this._oldPosition.x,this.speed.y=this.position.y-this._oldPosition.y,this._oldPosition.copyFrom(this.position),this.mousePointer.update(),this.gamepad.active&&this.gamepad.update(),this.pointer1.update(),this.pointer2.update(),this.pointer3&&this.pointer3.update(),this.pointer4&&this.pointer4.update(),this.pointer5&&this.pointer5.update(),this.pointer6&&this.pointer6.update(),this.pointer7&&this.pointer7.update(),this.pointer8&&this.pointer8.update(),this.pointer9&&this.pointer9.update(),this.pointer10&&this.pointer10.update(),void(this._pollCounter=0))},reset:function(a){if(this.game.isBooted!==!1){"undefined"==typeof a&&(a=!1),this.keyboard.reset(),this.mousePointer.reset(),this.gamepad.reset();for(var c=1;10>=c;c++)this["pointer"+c]&&this["pointer"+c].reset();this.currentPointers=0,"none"!==this.game.canvas.style.cursor&&(this.game.canvas.style.cursor="inherit"),a===!0&&(this.onDown.dispose(),this.onUp.dispose(),this.onTap.dispose(),this.onHold.dispose(),this.onDown=new b.Signal,this.onUp=new b.Signal,this.onTap=new b.Signal,this.onHold=new b.Signal,this.interactiveItems.callAll("reset")),this._pollCounter=0}},resetSpeed:function(a,b){this._oldPosition.setTo(a,b),this.speed.setTo(0,0)},startPointer:function(a){if(this.maxPointers<10&&this.totalActivePointers==this.maxPointers)return null;if(this.pointer1.active===!1)return this.pointer1.start(a);if(this.pointer2.active===!1)return this.pointer2.start(a);for(var b=3;10>=b;b++)if(this["pointer"+b]&&this["pointer"+b].active===!1)return this["pointer"+b].start(a);return null},updatePointer:function(a){if(this.pointer1.active&&this.pointer1.identifier==a.identifier)return this.pointer1.move(a);if(this.pointer2.active&&this.pointer2.identifier==a.identifier)return this.pointer2.move(a);for(var b=3;10>=b;b++)if(this["pointer"+b]&&this["pointer"+b].active&&this["pointer"+b].identifier==a.identifier)return this["pointer"+b].move(a);return null},stopPointer:function(a){if(this.pointer1.active&&this.pointer1.identifier==a.identifier)return this.pointer1.stop(a);if(this.pointer2.active&&this.pointer2.identifier==a.identifier)return this.pointer2.stop(a);for(var b=3;10>=b;b++)if(this["pointer"+b]&&this["pointer"+b].active&&this["pointer"+b].identifier==a.identifier)return this["pointer"+b].stop(a);return null},getPointer:function(a){if(a=a||!1,this.pointer1.active==a)return this.pointer1;if(this.pointer2.active==a)return this.pointer2;for(var b=3;10>=b;b++)if(this["pointer"+b]&&this["pointer"+b].active==a)return this["pointer"+b];return null},getPointerFromIdentifier:function(a){if(this.pointer1.identifier==a)return this.pointer1;if(this.pointer2.identifier==a)return this.pointer2;for(var b=3;10>=b;b++)if(this["pointer"+b]&&this["pointer"+b].identifier==a)return this["pointer"+b];return null},getLocalPosition:function(a,c,d){"undefined"==typeof d&&(d=new b.Point);var e=a.worldTransform,f=1/(e.a*e.d+e.b*-e.c);return d.setTo(e.d*f*c.x+-e.b*f*c.y+(e.ty*e.b-e.tx*e.d)*f,e.a*f*c.y+-e.c*f*c.x+(-e.ty*e.a+e.tx*e.c)*f)},hitTest:function(a,c,d){if(!a.worldVisible)return!1;if(this.getLocalPosition(a,c,this._localPoint),d.copyFrom(this._localPoint),a.hitArea&&a.hitArea.contains)return a.hitArea.contains(this._localPoint.x,this._localPoint.y)?!0:!1;if(a instanceof b.TileSprite){var e=a.width,f=a.height,g=-e*a.anchor.x;if(this._localPoint.x>g&&this._localPoint.x<g+e){var h=-f*a.anchor.y;if(this._localPoint.y>h&&this._localPoint.y<h+f)return!0}}else if(a instanceof PIXI.Sprite){var e=a.texture.frame.width,f=a.texture.frame.height,g=-e*a.anchor.x;if(this._localPoint.x>g&&this._localPoint.x<g+e){var h=-f*a.anchor.y;if(this._localPoint.y>h&&this._localPoint.y<h+f)return!0}}for(var i=0,j=a.children.length;j>i;i++)if(this.hitTest(a.children[i],c,d))return!0;return!1}},b.Input.prototype.constructor=b.Input,Object.defineProperty(b.Input.prototype,"x",{get:function(){return this._x},set:function(a){this._x=Math.floor(a)}}),Object.defineProperty(b.Input.prototype,"y",{get:function(){return this._y},set:function(a){this._y=Math.floor(a)}}),Object.defineProperty(b.Input.prototype,"pollLocked",{get:function(){return this.pollRate>0&&this._pollCounter<this.pollRate}}),Object.defineProperty(b.Input.prototype,"totalInactivePointers",{get:function(){return 10-this.currentPointers}}),Object.defineProperty(b.Input.prototype,"totalActivePointers",{get:function(){this.currentPointers=0;for(var a=1;10>=a;a++)this["pointer"+a]&&this["pointer"+a].active&&this.currentPointers++;return this.currentPointers}}),Object.defineProperty(b.Input.prototype,"worldX",{get:function(){return this.game.camera.view.x+this.x}}),Object.defineProperty(b.Input.prototype,"worldY",{get:function(){return this.game.camera.view.y+this.y}}),b.Key=function(a,c){this.game=a,this.enabled=!0,this.event=null,this.isDown=!1,this.isUp=!0,this.altKey=!1,this.ctrlKey=!1,this.shiftKey=!1,this.timeDown=0,this.duration=0,this.timeUp=-2500,this.repeats=0,this.keyCode=c,this.onDown=new b.Signal,this.onHoldCallback=null,this.onHoldContext=null,this.onUp=new b.Signal},b.Key.prototype={update:function(){this.enabled&&this.isDown&&(this.duration=this.game.time.now-this.timeDown,this.repeats++,this.onHoldCallback&&this.onHoldCallback.call(this.onHoldContext,this))},processKeyDown:function(a){this.enabled&&(this.event=a,this.isDown||(this.altKey=a.altKey,this.ctrlKey=a.ctrlKey,this.shiftKey=a.shiftKey,this.isDown=!0,this.isUp=!1,this.timeDown=this.game.time.now,this.duration=0,this.repeats=0,this.onDown.dispatch(this)))},processKeyUp:function(a){this.enabled&&(this.event=a,this.isUp||(this.isDown=!1,this.isUp=!0,this.timeUp=this.game.time.now,this.duration=this.game.time.now-this.timeDown,this.onUp.dispatch(this)))},reset:function(){this.isDown=!1,this.isUp=!0,this.timeUp=this.game.time.now,this.duration=this.game.time.now-this.timeDown,this.enabled=!0,this.onDown.removeAll(),this.onUp.removeAll(),this.onHoldCallback=null,this.onHoldContext=null},justPressed:function(a){return"undefined"==typeof a&&(a=2500),this.isDown&&this.duration<a},justReleased:function(a){return"undefined"==typeof a&&(a=2500),!this.isDown&&this.game.time.now-this.timeUp<a}},b.Key.prototype.constructor=b.Key,b.Keyboard=function(a){this.game=a,this.disabled=!1,this.event=null,this.callbackContext=this,this.onDownCallback=null,this.onUpCallback=null,this._keys=[],this._capture=[],this._onKeyDown=null,this._onKeyUp=null,this._i=0},b.Keyboard.prototype={addCallbacks:function(a,b,c){this.callbackContext=a,this.onDownCallback=b,"undefined"!=typeof c&&(this.onUpCallback=c)},addKey:function(a){return this._keys[a]||(this._keys[a]=new b.Key(this.game,a),this.addKeyCapture(a)),this._keys[a]},removeKey:function(a){this._keys[a]&&(this._keys[a]=null,this.removeKeyCapture(a))},createCursorKeys:function(){return{up:this.addKey(b.Keyboard.UP),down:this.addKey(b.Keyboard.DOWN),left:this.addKey(b.Keyboard.LEFT),right:this.addKey(b.Keyboard.RIGHT)}},start:function(){if(null===this._onKeyDown){var a=this;this._onKeyDown=function(b){return a.processKeyDown(b)},this._onKeyUp=function(b){return a.processKeyUp(b)},window.addEventListener("keydown",this._onKeyDown,!1),window.addEventListener("keyup",this._onKeyUp,!1)}},stop:function(){window.removeEventListener("keydown",this._onKeyDown),window.removeEventListener("keyup",this._onKeyUp),this._onKeyDown=null,this._onKeyUp=null},destroy:function(){this.stop(),this.clearCaptures(),this._keys.length=0,this._i=0},addKeyCapture:function(a){if("object"==typeof a)for(var b in a)this._capture[a[b]]=!0;else this._capture[a]=!0},removeKeyCapture:function(a){delete this._capture[a]},clearCaptures:function(){this._capture={}},update:function(){for(this._i=this._keys.length;this._i--;)this._keys[this._i]&&this._keys[this._i].update()},processKeyDown:function(a){this.event=a,this.game.input.disabled||this.disabled||(this._capture[a.keyCode]&&a.preventDefault(),this.onDownCallback&&this.onDownCallback.call(this.callbackContext,a),this._keys[a.keyCode]||(this._keys[a.keyCode]=new b.Key(this.game,a.keyCode)),this._keys[a.keyCode].processKeyDown(a))},processKeyUp:function(a){this.event=a,this.game.input.disabled||this.disabled||(this._capture[a.keyCode]&&a.preventDefault(),this.onUpCallback&&this.onUpCallback.call(this.callbackContext,a),this._keys[a.keyCode]||(this._keys[a.keyCode]=new b.Key(this.game,a.keyCode)),this._keys[a.keyCode].processKeyUp(a))},reset:function(){this.event=null;for(var a=this._keys.length;a--;)this._keys[a]&&this._keys[a].reset()},justPressed:function(a,b){return this._keys[a]?this._keys[a].justPressed(b):!1},justReleased:function(a,b){return this._keys[a]?this._keys[a].justReleased(b):!1},isDown:function(a){return this._keys[a]?this._keys[a].isDown:!1}},b.Keyboard.prototype.constructor=b.Keyboard,b.Keyboard.A="A".charCodeAt(0),b.Keyboard.B="B".charCodeAt(0),b.Keyboard.C="C".charCodeAt(0),b.Keyboard.D="D".charCodeAt(0),b.Keyboard.E="E".charCodeAt(0),b.Keyboard.F="F".charCodeAt(0),b.Keyboard.G="G".charCodeAt(0),b.Keyboard.H="H".charCodeAt(0),b.Keyboard.I="I".charCodeAt(0),b.Keyboard.J="J".charCodeAt(0),b.Keyboard.K="K".charCodeAt(0),b.Keyboard.L="L".charCodeAt(0),b.Keyboard.M="M".charCodeAt(0),b.Keyboard.N="N".charCodeAt(0),b.Keyboard.O="O".charCodeAt(0),b.Keyboard.P="P".charCodeAt(0),b.Keyboard.Q="Q".charCodeAt(0),b.Keyboard.R="R".charCodeAt(0),b.Keyboard.S="S".charCodeAt(0),b.Keyboard.T="T".charCodeAt(0),b.Keyboard.U="U".charCodeAt(0),b.Keyboard.V="V".charCodeAt(0),b.Keyboard.W="W".charCodeAt(0),b.Keyboard.X="X".charCodeAt(0),b.Keyboard.Y="Y".charCodeAt(0),b.Keyboard.Z="Z".charCodeAt(0),b.Keyboard.ZERO="0".charCodeAt(0),b.Keyboard.ONE="1".charCodeAt(0),b.Keyboard.TWO="2".charCodeAt(0),b.Keyboard.THREE="3".charCodeAt(0),b.Keyboard.FOUR="4".charCodeAt(0),b.Keyboard.FIVE="5".charCodeAt(0),b.Keyboard.SIX="6".charCodeAt(0),b.Keyboard.SEVEN="7".charCodeAt(0),b.Keyboard.EIGHT="8".charCodeAt(0),b.Keyboard.NINE="9".charCodeAt(0),b.Keyboard.NUMPAD_0=96,b.Keyboard.NUMPAD_1=97,b.Keyboard.NUMPAD_2=98,b.Keyboard.NUMPAD_3=99,b.Keyboard.NUMPAD_4=100,b.Keyboard.NUMPAD_5=101,b.Keyboard.NUMPAD_6=102,b.Keyboard.NUMPAD_7=103,b.Keyboard.NUMPAD_8=104,b.Keyboard.NUMPAD_9=105,b.Keyboard.NUMPAD_MULTIPLY=106,b.Keyboard.NUMPAD_ADD=107,b.Keyboard.NUMPAD_ENTER=108,b.Keyboard.NUMPAD_SUBTRACT=109,b.Keyboard.NUMPAD_DECIMAL=110,b.Keyboard.NUMPAD_DIVIDE=111,b.Keyboard.F1=112,b.Keyboard.F2=113,b.Keyboard.F3=114,b.Keyboard.F4=115,b.Keyboard.F5=116,b.Keyboard.F6=117,b.Keyboard.F7=118,b.Keyboard.F8=119,b.Keyboard.F9=120,b.Keyboard.F10=121,b.Keyboard.F11=122,b.Keyboard.F12=123,b.Keyboard.F13=124,b.Keyboard.F14=125,b.Keyboard.F15=126,b.Keyboard.COLON=186,b.Keyboard.EQUALS=187,b.Keyboard.UNDERSCORE=189,b.Keyboard.QUESTION_MARK=191,b.Keyboard.TILDE=192,b.Keyboard.OPEN_BRACKET=219,b.Keyboard.BACKWARD_SLASH=220,b.Keyboard.CLOSED_BRACKET=221,b.Keyboard.QUOTES=222,b.Keyboard.BACKSPACE=8,b.Keyboard.TAB=9,b.Keyboard.CLEAR=12,b.Keyboard.ENTER=13,b.Keyboard.SHIFT=16,b.Keyboard.CONTROL=17,b.Keyboard.ALT=18,b.Keyboard.CAPS_LOCK=20,b.Keyboard.ESC=27,b.Keyboard.SPACEBAR=32,b.Keyboard.PAGE_UP=33,b.Keyboard.PAGE_DOWN=34,b.Keyboard.END=35,b.Keyboard.HOME=36,b.Keyboard.LEFT=37,b.Keyboard.UP=38,b.Keyboard.RIGHT=39,b.Keyboard.DOWN=40,b.Keyboard.INSERT=45,b.Keyboard.DELETE=46,b.Keyboard.HELP=47,b.Keyboard.NUM_LOCK=144,b.Mouse=function(a){this.game=a,this.callbackContext=this.game,this.mouseDownCallback=null,this.mouseMoveCallback=null,this.mouseUpCallback=null,this.capture=!1,this.button=-1,this.disabled=!1,this.locked=!1,this.pointerLock=new b.Signal,this.event=null,this._onMouseDown=null,this._onMouseMove=null,this._onMouseUp=null},b.Mouse.NO_BUTTON=-1,b.Mouse.LEFT_BUTTON=0,b.Mouse.MIDDLE_BUTTON=1,b.Mouse.RIGHT_BUTTON=2,b.Mouse.prototype={start:function(){if((!this.game.device.android||this.game.device.chrome!==!1)&&null===this._onMouseDown){var a=this;this._onMouseDown=function(b){return a.onMouseDown(b)},this._onMouseMove=function(b){return a.onMouseMove(b)},this._onMouseUp=function(b){return a.onMouseUp(b)},this.game.canvas.addEventListener("mousedown",this._onMouseDown,!0),this.game.canvas.addEventListener("mousemove",this._onMouseMove,!0),this.game.canvas.addEventListener("mouseup",this._onMouseUp,!0)}},onMouseDown:function(a){this.event=a,this.capture&&a.preventDefault(),this.button=a.button,this.mouseDownCallback&&this.mouseDownCallback.call(this.callbackContext,a),this.game.input.disabled||this.disabled||(a.identifier=0,this.game.input.mousePointer.start(a))},onMouseMove:function(a){this.event=a,this.capture&&a.preventDefault(),this.mouseMoveCallback&&this.mouseMoveCallback.call(this.callbackContext,a),this.game.input.disabled||this.disabled||(a.identifier=0,this.game.input.mousePointer.move(a))},onMouseUp:function(a){this.event=a,this.capture&&a.preventDefault(),this.button=b.Mouse.NO_BUTTON,this.mouseUpCallback&&this.mouseUpCallback.call(this.callbackContext,a),this.game.input.disabled||this.disabled||(a.identifier=0,this.game.input.mousePointer.stop(a))},requestPointerLock:function(){if(this.game.device.pointerLock){var a=this.game.canvas;a.requestPointerLock=a.requestPointerLock||a.mozRequestPointerLock||a.webkitRequestPointerLock,a.requestPointerLock();var b=this;this._pointerLockChange=function(a){return b.pointerLockChange(a)},document.addEventListener("pointerlockchange",this._pointerLockChange,!0),document.addEventListener("mozpointerlockchange",this._pointerLockChange,!0),document.addEventListener("webkitpointerlockchange",this._pointerLockChange,!0)}},pointerLockChange:function(a){var b=this.game.canvas;document.pointerLockElement===b||document.mozPointerLockElement===b||document.webkitPointerLockElement===b?(this.locked=!0,this.pointerLock.dispatch(!0,a)):(this.locked=!1,this.pointerLock.dispatch(!1,a))},releasePointerLock:function(){document.exitPointerLock=document.exitPointerLock||document.mozExitPointerLock||document.webkitExitPointerLock,document.exitPointerLock(),document.removeEventListener("pointerlockchange",this._pointerLockChange,!0),document.removeEventListener("mozpointerlockchange",this._pointerLockChange,!0),document.removeEventListener("webkitpointerlockchange",this._pointerLockChange,!0)},stop:function(){this.game.canvas.removeEventListener("mousedown",this._onMouseDown,!0),this.game.canvas.removeEventListener("mousemove",this._onMouseMove,!0),this.game.canvas.removeEventListener("mouseup",this._onMouseUp,!0)}},b.Mouse.prototype.constructor=b.Mouse,b.MSPointer=function(a){this.game=a,this.callbackContext=this.game,this.disabled=!1,this._onMSPointerDown=null,this._onMSPointerMove=null,this._onMSPointerUp=null},b.MSPointer.prototype={start:function(){if(null===this._onMSPointerDown){var a=this;this.game.device.mspointer===!0&&(this._onMSPointerDown=function(b){return a.onPointerDown(b)},this._onMSPointerMove=function(b){return a.onPointerMove(b)},this._onMSPointerUp=function(b){return a.onPointerUp(b)},this.game.renderer.view.addEventListener("MSPointerDown",this._onMSPointerDown,!1),this.game.renderer.view.addEventListener("MSPointerMove",this._onMSPointerMove,!1),this.game.renderer.view.addEventListener("MSPointerUp",this._onMSPointerUp,!1),this.game.renderer.view.addEventListener("pointerDown",this._onMSPointerDown,!1),this.game.renderer.view.addEventListener("pointerMove",this._onMSPointerMove,!1),this.game.renderer.view.addEventListener("pointerUp",this._onMSPointerUp,!1),this.game.renderer.view.style["-ms-content-zooming"]="none",this.game.renderer.view.style["-ms-touch-action"]="none")}},onPointerDown:function(a){this.game.input.disabled||this.disabled||(a.preventDefault(),a.identifier=a.pointerId,this.game.input.startPointer(a))},onPointerMove:function(a){this.game.input.disabled||this.disabled||(a.preventDefault(),a.identifier=a.pointerId,this.game.input.updatePointer(a))},onPointerUp:function(a){this.game.input.disabled||this.disabled||(a.preventDefault(),a.identifier=a.pointerId,this.game.input.stopPointer(a))},stop:function(){this.game.canvas.removeEventListener("MSPointerDown",this._onMSPointerDown),this.game.canvas.removeEventListener("MSPointerMove",this._onMSPointerMove),this.game.canvas.removeEventListener("MSPointerUp",this._onMSPointerUp),this.game.canvas.removeEventListener("pointerDown",this._onMSPointerDown),this.game.canvas.removeEventListener("pointerMove",this._onMSPointerMove),this.game.canvas.removeEventListener("pointerUp",this._onMSPointerUp)}},b.MSPointer.prototype.constructor=b.MSPointer,b.Pointer=function(a,c){this.game=a,this.id=c,this._holdSent=!1,this._history=[],this._nextDrop=0,this._stateReset=!1,this.withinGame=!1,this.clientX=-1,this.clientY=-1,this.pageX=-1,this.pageY=-1,this.screenX=-1,this.screenY=-1,this.x=-1,this.y=-1,this.isMouse=!1,this.isDown=!1,this.isUp=!0,this.timeDown=0,this.timeUp=0,this.previousTapTime=0,this.totalTouches=0,this.msSinceLastClick=Number.MAX_VALUE,this.targetObject=null,this.active=!1,this.position=new b.Point,this.positionDown=new b.Point,this.positionUp=new b.Point,this.circle=new b.Circle(0,0,44),0===c&&(this.isMouse=!0)},b.Pointer.prototype={start:function(a){return this.identifier=a.identifier,this.target=a.target,"undefined"!=typeof a.button&&(this.button=a.button),this._history=[],this.active=!0,this.withinGame=!0,this.isDown=!0,this.isUp=!1,this.msSinceLastClick=this.game.time.now-this.timeDown,this.timeDown=this.game.time.now,this._holdSent=!1,this.move(a,!0),this.positionDown.setTo(this.x,this.y),(this.game.input.multiInputOverride===b.Input.MOUSE_OVERRIDES_TOUCH||this.game.input.multiInputOverride===b.Input.MOUSE_TOUCH_COMBINE||this.game.input.multiInputOverride===b.Input.TOUCH_OVERRIDES_MOUSE&&0===this.game.input.currentPointers)&&(this.game.input.x=this.x,this.game.input.y=this.y,this.game.input.position.setTo(this.x,this.y),this.game.input.onDown.dispatch(this,a),this.game.input.resetSpeed(this.x,this.y)),this._stateReset=!1,this.totalTouches++,this.isMouse||this.game.input.currentPointers++,null!==this.targetObject&&this.targetObject._touchedHandler(this),this},update:function(){this.active&&(this._holdSent===!1&&this.duration>=this.game.input.holdRate&&((this.game.input.multiInputOverride==b.Input.MOUSE_OVERRIDES_TOUCH||this.game.input.multiInputOverride==b.Input.MOUSE_TOUCH_COMBINE||this.game.input.multiInputOverride==b.Input.TOUCH_OVERRIDES_MOUSE&&0===this.game.input.currentPointers)&&this.game.input.onHold.dispatch(this),this._holdSent=!0),this.game.input.recordPointerHistory&&this.game.time.now>=this._nextDrop&&(this._nextDrop=this.game.time.now+this.game.input.recordRate,this._history.push({x:this.position.x,y:this.position.y}),this._history.length>this.game.input.recordLimit&&this._history.shift()))},move:function(a,c){if(!this.game.input.pollLocked){if("undefined"==typeof c&&(c=!1),"undefined"!=typeof a.button&&(this.button=a.button),this.clientX=a.clientX,this.clientY=a.clientY,this.pageX=a.pageX,this.pageY=a.pageY,this.screenX=a.screenX,this.screenY=a.screenY,this.x=(this.pageX-this.game.stage.offset.x)*this.game.input.scale.x,this.y=(this.pageY-this.game.stage.offset.y)*this.game.input.scale.y,this.position.setTo(this.x,this.y),this.circle.x=this.x,this.circle.y=this.y,(this.game.input.multiInputOverride==b.Input.MOUSE_OVERRIDES_TOUCH||this.game.input.multiInputOverride==b.Input.MOUSE_TOUCH_COMBINE||this.game.input.multiInputOverride==b.Input.TOUCH_OVERRIDES_MOUSE&&0===this.game.input.currentPointers)&&(this.game.input.activePointer=this,this.game.input.x=this.x,this.game.input.y=this.y,this.game.input.position.setTo(this.game.input.x,this.game.input.y),this.game.input.circle.x=this.game.input.x,this.game.input.circle.y=this.game.input.y),this.game.paused)return this;if(this.game.input.moveCallback&&this.game.input.moveCallback.call(this.game.input.moveCallbackContext,this,this.x,this.y),null!==this.targetObject&&this.targetObject.isDragged===!0)return this.targetObject.update(this)===!1&&(this.targetObject=null),this;if(this._highestRenderOrderID=Number.MAX_SAFE_INTEGER,this._highestRenderObject=null,this._highestInputPriorityID=-1,this.game.input.interactiveItems.total>0){var d=this.game.input.interactiveItems.next;do d.validForInput(this._highestInputPriorityID,this._highestRenderOrderID)&&(!c&&d.checkPointerOver(this)||c&&d.checkPointerDown(this))&&(this._highestRenderOrderID=d.sprite._cache[3],this._highestInputPriorityID=d.priorityID,this._highestRenderObject=d),d=d.next;while(null!=d)}return null===this._highestRenderObject?this.targetObject&&(this.targetObject._pointerOutHandler(this),this.targetObject=null):null===this.targetObject?(this.targetObject=this._highestRenderObject,this._highestRenderObject._pointerOverHandler(this)):this.targetObject===this._highestRenderObject?this._highestRenderObject.update(this)===!1&&(this.targetObject=null):(this.targetObject._pointerOutHandler(this),this.targetObject=this._highestRenderObject,this.targetObject._pointerOverHandler(this)),this}},leave:function(a){this.withinGame=!1,this.move(a,!1)},stop:function(a){if(this._stateReset)return void a.preventDefault();if(this.timeUp=this.game.time.now,(this.game.input.multiInputOverride==b.Input.MOUSE_OVERRIDES_TOUCH||this.game.input.multiInputOverride==b.Input.MOUSE_TOUCH_COMBINE||this.game.input.multiInputOverride==b.Input.TOUCH_OVERRIDES_MOUSE&&0===this.game.input.currentPointers)&&(this.game.input.onUp.dispatch(this,a),this.duration>=0&&this.duration<=this.game.input.tapRate&&(this.timeUp-this.previousTapTime<this.game.input.doubleTapRate?this.game.input.onTap.dispatch(this,!0):this.game.input.onTap.dispatch(this,!1),this.previousTapTime=this.timeUp)),this.id>0&&(this.active=!1),this.withinGame=!1,this.isDown=!1,this.isUp=!0,this.positionUp.setTo(this.x,this.y),this.isMouse===!1&&this.game.input.currentPointers--,this.game.input.interactiveItems.total>0){var c=this.game.input.interactiveItems.next;do c&&c._releasedHandler(this),c=c.next;while(null!=c)}return this.targetObject&&this.targetObject._releasedHandler(this),this.targetObject=null,this},justPressed:function(a){return a=a||this.game.input.justPressedRate,this.isDown===!0&&this.timeDown+a>this.game.time.now},justReleased:function(a){return a=a||this.game.input.justReleasedRate,this.isUp===!0&&this.timeUp+a>this.game.time.now},reset:function(){this.isMouse===!1&&(this.active=!1),this.identifier=null,this.isDown=!1,this.isUp=!0,this.totalTouches=0,this._holdSent=!1,this._history.length=0,this._stateReset=!0,this.targetObject&&this.targetObject._releasedHandler(this),this.targetObject=null}},b.Pointer.prototype.constructor=b.Pointer,Object.defineProperty(b.Pointer.prototype,"duration",{get:function(){return this.isUp?-1:this.game.time.now-this.timeDown}}),Object.defineProperty(b.Pointer.prototype,"worldX",{get:function(){return this.game.world.camera.x+this.x}}),Object.defineProperty(b.Pointer.prototype,"worldY",{get:function(){return this.game.world.camera.y+this.y}}),b.Touch=function(a){this.game=a,this.disabled=!1,this.callbackContext=this.game,this.touchStartCallback=null,this.touchMoveCallback=null,this.touchEndCallback=null,this.touchEnterCallback=null,this.touchLeaveCallback=null,this.touchCancelCallback=null,this.preventDefault=!0,this.event=null,this._onTouchStart=null,this._onTouchMove=null,this._onTouchEnd=null,this._onTouchEnter=null,this._onTouchLeave=null,this._onTouchCancel=null,this._onTouchMove=null},b.Touch.prototype={start:function(){if(null===this._onTouchStart){var a=this;this.game.device.touch&&(this._onTouchStart=function(b){return a.onTouchStart(b)},this._onTouchMove=function(b){return a.onTouchMove(b)},this._onTouchEnd=function(b){return a.onTouchEnd(b)},this._onTouchEnter=function(b){return a.onTouchEnter(b)},this._onTouchLeave=function(b){return a.onTouchLeave(b)},this._onTouchCancel=function(b){return a.onTouchCancel(b)},this.game.canvas.addEventListener("touchstart",this._onTouchStart,!1),this.game.canvas.addEventListener("touchmove",this._onTouchMove,!1),this.game.canvas.addEventListener("touchend",this._onTouchEnd,!1),this.game.canvas.addEventListener("touchenter",this._onTouchEnter,!1),this.game.canvas.addEventListener("touchleave",this._onTouchLeave,!1),this.game.canvas.addEventListener("touchcancel",this._onTouchCancel,!1))}},consumeDocumentTouches:function(){this._documentTouchMove=function(a){a.preventDefault()},document.addEventListener("touchmove",this._documentTouchMove,!1)},onTouchStart:function(a){if(this.event=a,this.touchStartCallback&&this.touchStartCallback.call(this.callbackContext,a),!this.game.input.disabled&&!this.disabled){this.preventDefault&&a.preventDefault();for(var b=0;b<a.changedTouches.length;b++)this.game.input.startPointer(a.changedTouches[b])}},onTouchCancel:function(a){if(this.event=a,this.touchCancelCallback&&this.touchCancelCallback.call(this.callbackContext,a),!this.game.input.disabled&&!this.disabled){this.preventDefault&&a.preventDefault();for(var b=0;b<a.changedTouches.length;b++)this.game.input.stopPointer(a.changedTouches[b])}},onTouchEnter:function(a){this.event=a,this.touchEnterCallback&&this.touchEnterCallback.call(this.callbackContext,a),this.game.input.disabled||this.disabled||this.preventDefault&&a.preventDefault()},onTouchLeave:function(a){this.event=a,this.touchLeaveCallback&&this.touchLeaveCallback.call(this.callbackContext,a),this.preventDefault&&a.preventDefault()},onTouchMove:function(a){this.event=a,this.touchMoveCallback&&this.touchMoveCallback.call(this.callbackContext,a),this.preventDefault&&a.preventDefault();for(var b=0;b<a.changedTouches.length;b++)this.game.input.updatePointer(a.changedTouches[b])},onTouchEnd:function(a){this.event=a,this.touchEndCallback&&this.touchEndCallback.call(this.callbackContext,a),this.preventDefault&&a.preventDefault();for(var b=0;b<a.changedTouches.length;b++)this.game.input.stopPointer(a.changedTouches[b])},stop:function(){this.game.device.touch&&(this.game.canvas.removeEventListener("touchstart",this._onTouchStart),this.game.canvas.removeEventListener("touchmove",this._onTouchMove),this.game.canvas.removeEventListener("touchend",this._onTouchEnd),this.game.canvas.removeEventListener("touchenter",this._onTouchEnter),this.game.canvas.removeEventListener("touchleave",this._onTouchLeave),this.game.canvas.removeEventListener("touchcancel",this._onTouchCancel))
}},b.Touch.prototype.constructor=b.Touch,b.Gamepad=function(a){this.game=a,this._gamepads=[new b.SinglePad(a,this),new b.SinglePad(a,this),new b.SinglePad(a,this),new b.SinglePad(a,this)],this._gamepadIndexMap={},this._rawPads=[],this._active=!1,this.disabled=!1,this._gamepadSupportAvailable=!!navigator.webkitGetGamepads||!!navigator.webkitGamepads||-1!=navigator.userAgent.indexOf("Firefox/")||!!navigator.getGamepads,this._prevRawGamepadTypes=[],this._prevTimestamps=[],this.callbackContext=this,this.onConnectCallback=null,this.onDisconnectCallback=null,this.onDownCallback=null,this.onUpCallback=null,this.onAxisCallback=null,this.onFloatCallback=null,this._ongamepadconnected=null,this._gamepaddisconnected=null},b.Gamepad.prototype={addCallbacks:function(a,b){"undefined"!=typeof b&&(this.onConnectCallback="function"==typeof b.onConnect?b.onConnect:this.onConnectCallback,this.onDisconnectCallback="function"==typeof b.onDisconnect?b.onDisconnect:this.onDisconnectCallback,this.onDownCallback="function"==typeof b.onDown?b.onDown:this.onDownCallback,this.onUpCallback="function"==typeof b.onUp?b.onUp:this.onUpCallback,this.onAxisCallback="function"==typeof b.onAxis?b.onAxis:this.onAxisCallback,this.onFloatCallback="function"==typeof b.onFloat?b.onFloat:this.onFloatCallback)},start:function(){if(!this._active){this._active=!0;var a=this;this._ongamepadconnected=function(b){var c=b.gamepad;a._rawPads.push(c),a._gamepads[c.index].connect(c)},window.addEventListener("gamepadconnected",this._ongamepadconnected,!1),this._ongamepaddisconnected=function(b){var c=b.gamepad;for(var d in a._rawPads)a._rawPads[d].index===c.index&&a._rawPads.splice(d,1);a._gamepads[c.index].disconnect()},window.addEventListener("gamepaddisconnected",this._ongamepaddisconnected,!1)}},update:function(){this._pollGamepads();for(var a=0;a<this._gamepads.length;a++)this._gamepads[a]._connected&&this._gamepads[a].pollStatus()},_pollGamepads:function(){var a=navigator.getGamepads||navigator.webkitGetGamepads&&navigator.webkitGetGamepads()||navigator.webkitGamepads;if(a){this._rawPads=[];for(var b=!1,c=0;c<a.length&&(typeof a[c]!==this._prevRawGamepadTypes[c]&&(b=!0,this._prevRawGamepadTypes[c]=typeof a[c]),a[c]&&this._rawPads.push(a[c]),3!==c);c++);if(b){for(var d,e={rawIndices:{},padIndices:{}},f=0;f<this._gamepads.length;f++)if(d=this._gamepads[f],d.connected)for(var g=0;g<this._rawPads.length;g++)this._rawPads[g].index===d.index&&(e.rawIndices[d.index]=!0,e.padIndices[f]=!0);for(var h=0;h<this._gamepads.length;h++)if(d=this._gamepads[h],!e.padIndices[h]){this._rawPads.length<1&&d.disconnect();for(var i=0;i<this._rawPads.length&&!e.padIndices[h];i++){var j=this._rawPads[i];if(j){if(e.rawIndices[j.index]){d.disconnect();continue}d.connect(j),e.rawIndices[j.index]=!0,e.padIndices[h]=!0}else d.disconnect()}}}}},setDeadZones:function(a){for(var b=0;b<this._gamepads.length;b++)this._gamepads[b].deadZone=a},stop:function(){this._active=!1,window.removeEventListener("gamepadconnected",this._ongamepadconnected),window.removeEventListener("gamepaddisconnected",this._ongamepaddisconnected)},reset:function(){this.update();for(var a=0;a<this._gamepads.length;a++)this._gamepads[a].reset()},justPressed:function(a,b){for(var c=0;c<this._gamepads.length;c++)if(this._gamepads[c].justPressed(a,b)===!0)return!0;return!1},justReleased:function(a,b){for(var c=0;c<this._gamepads.length;c++)if(this._gamepads[c].justReleased(a,b)===!0)return!0;return!1},isDown:function(a){for(var b=0;b<this._gamepads.length;b++)if(this._gamepads[b].isDown(a)===!0)return!0;return!1}},b.Gamepad.prototype.constructor=b.Gamepad,Object.defineProperty(b.Gamepad.prototype,"active",{get:function(){return this._active}}),Object.defineProperty(b.Gamepad.prototype,"supported",{get:function(){return this._gamepadSupportAvailable}}),Object.defineProperty(b.Gamepad.prototype,"padsConnected",{get:function(){return this._rawPads.length}}),Object.defineProperty(b.Gamepad.prototype,"pad1",{get:function(){return this._gamepads[0]}}),Object.defineProperty(b.Gamepad.prototype,"pad2",{get:function(){return this._gamepads[1]}}),Object.defineProperty(b.Gamepad.prototype,"pad3",{get:function(){return this._gamepads[2]}}),Object.defineProperty(b.Gamepad.prototype,"pad4",{get:function(){return this._gamepads[3]}}),b.Gamepad.BUTTON_0=0,b.Gamepad.BUTTON_1=1,b.Gamepad.BUTTON_2=2,b.Gamepad.BUTTON_3=3,b.Gamepad.BUTTON_4=4,b.Gamepad.BUTTON_5=5,b.Gamepad.BUTTON_6=6,b.Gamepad.BUTTON_7=7,b.Gamepad.BUTTON_8=8,b.Gamepad.BUTTON_9=9,b.Gamepad.BUTTON_10=10,b.Gamepad.BUTTON_11=11,b.Gamepad.BUTTON_12=12,b.Gamepad.BUTTON_13=13,b.Gamepad.BUTTON_14=14,b.Gamepad.BUTTON_15=15,b.Gamepad.AXIS_0=0,b.Gamepad.AXIS_1=1,b.Gamepad.AXIS_2=2,b.Gamepad.AXIS_3=3,b.Gamepad.AXIS_4=4,b.Gamepad.AXIS_5=5,b.Gamepad.AXIS_6=6,b.Gamepad.AXIS_7=7,b.Gamepad.AXIS_8=8,b.Gamepad.AXIS_9=9,b.Gamepad.XBOX360_A=0,b.Gamepad.XBOX360_B=1,b.Gamepad.XBOX360_X=2,b.Gamepad.XBOX360_Y=3,b.Gamepad.XBOX360_LEFT_BUMPER=4,b.Gamepad.XBOX360_RIGHT_BUMPER=5,b.Gamepad.XBOX360_LEFT_TRIGGER=6,b.Gamepad.XBOX360_RIGHT_TRIGGER=7,b.Gamepad.XBOX360_BACK=8,b.Gamepad.XBOX360_START=9,b.Gamepad.XBOX360_STICK_LEFT_BUTTON=10,b.Gamepad.XBOX360_STICK_RIGHT_BUTTON=11,b.Gamepad.XBOX360_DPAD_LEFT=14,b.Gamepad.XBOX360_DPAD_RIGHT=15,b.Gamepad.XBOX360_DPAD_UP=12,b.Gamepad.XBOX360_DPAD_DOWN=13,b.Gamepad.XBOX360_STICK_LEFT_X=0,b.Gamepad.XBOX360_STICK_LEFT_Y=1,b.Gamepad.XBOX360_STICK_RIGHT_X=2,b.Gamepad.XBOX360_STICK_RIGHT_Y=3,b.SinglePad=function(a,b){this.game=a,this._padParent=b,this._index=null,this._rawPad=null,this._connected=!1,this._prevTimestamp=null,this._rawButtons=[],this._buttons=[],this._axes=[],this._hotkeys=[],this.callbackContext=this,this.onConnectCallback=null,this.onDisconnectCallback=null,this.onDownCallback=null,this.onUpCallback=null,this.onAxisCallback=null,this.onFloatCallback=null,this.deadZone=.26},b.SinglePad.prototype={addCallbacks:function(a,b){"undefined"!=typeof b&&(this.onConnectCallback="function"==typeof b.onConnect?b.onConnect:this.onConnectCallback,this.onDisconnectCallback="function"==typeof b.onDisconnect?b.onDisconnect:this.onDisconnectCallback,this.onDownCallback="function"==typeof b.onDown?b.onDown:this.onDownCallback,this.onUpCallback="function"==typeof b.onUp?b.onUp:this.onUpCallback,this.onAxisCallback="function"==typeof b.onAxis?b.onAxis:this.onAxisCallback,this.onFloatCallback="function"==typeof b.onFloat?b.onFloat:this.onFloatCallback)},addButton:function(a){return this._hotkeys[a]=new b.GamepadButton(this.game,a),this._hotkeys[a]},pollStatus:function(){if(!this._rawPad.timestamp||this._rawPad.timestamp!=this._prevTimestamp){for(var a=0;a<this._rawPad.buttons.length;a+=1){var b=this._rawPad.buttons[a];this._rawButtons[a]!==b&&(1===b?this.processButtonDown(a,b):0===b?this.processButtonUp(a,b):this.processButtonFloat(a,b),this._rawButtons[a]=b)}for(var c=this._rawPad.axes,d=0;d<c.length;d+=1){var e=c[d];this.processAxisChange(e>0&&e>this.deadZone||0>e&&e<-this.deadZone?{axis:d,value:e}:{axis:d,value:0})}this._prevTimestamp=this._rawPad.timestamp}},connect:function(a){var b=!this._connected;this._index=a.index,this._connected=!0,this._rawPad=a,this._rawButtons=a.buttons,this._axes=a.axes,b&&this._padParent.onConnectCallback&&this._padParent.onConnectCallback.call(this._padParent.callbackContext,this._index),b&&this.onConnectCallback&&this.onConnectCallback.call(this.callbackContext)},disconnect:function(){var a=this._connected;this._connected=!1,this._rawPad=void 0,this._rawButtons=[],this._buttons=[];var b=this._index;this._index=null,a&&this._padParent.onDisconnectCallback&&this._padParent.onDisconnectCallback.call(this._padParent.callbackContext,b),a&&this.onDisconnectCallback&&this.onDisconnectCallback.call(this.callbackContext)},processAxisChange:function(a){this.game.input.disabled||this.game.input.gamepad.disabled||this._axes[a.axis]!==a.value&&(this._axes[a.axis]=a.value,this._padParent.onAxisCallback&&this._padParent.onAxisCallback.call(this._padParent.callbackContext,a,this._index),this.onAxisCallback&&this.onAxisCallback.call(this.callbackContext,a))},processButtonDown:function(a,b){this.game.input.disabled||this.game.input.gamepad.disabled||(this._padParent.onDownCallback&&this._padParent.onDownCallback.call(this._padParent.callbackContext,a,b,this._index),this.onDownCallback&&this.onDownCallback.call(this.callbackContext,a,b),this._buttons[a]&&this._buttons[a].isDown?this._buttons[a].duration=this.game.time.now-this._buttons[a].timeDown:this._buttons[a]?(this._buttons[a].isDown=!0,this._buttons[a].timeDown=this.game.time.now,this._buttons[a].duration=0,this._buttons[a].value=b):this._buttons[a]={isDown:!0,timeDown:this.game.time.now,timeUp:0,duration:0,value:b},this._hotkeys[a]&&this._hotkeys[a].processButtonDown(b))},processButtonUp:function(a,b){this.game.input.disabled||this.game.input.gamepad.disabled||(this._padParent.onUpCallback&&this._padParent.onUpCallback.call(this._padParent.callbackContext,a,b,this._index),this.onUpCallback&&this.onUpCallback.call(this.callbackContext,a,b),this._hotkeys[a]&&this._hotkeys[a].processButtonUp(b),this._buttons[a]?(this._buttons[a].isDown=!1,this._buttons[a].timeUp=this.game.time.now,this._buttons[a].value=b):this._buttons[a]={isDown:!1,timeDown:this.game.time.now,timeUp:this.game.time.now,duration:0,value:b})},processButtonFloat:function(a,b){this.game.input.disabled||this.game.input.gamepad.disabled||(this._padParent.onFloatCallback&&this._padParent.onFloatCallback.call(this._padParent.callbackContext,a,b,this._index),this.onFloatCallback&&this.onFloatCallback.call(this.callbackContext,a,b),this._buttons[a]?this._buttons[a].value=b:this._buttons[a]={value:b},this._hotkeys[a]&&this._hotkeys[a].processButtonFloat(b))},axis:function(a){return this._axes[a]?this._axes[a]:!1},isDown:function(a){return this._buttons[a]?this._buttons[a].isDown:!1},justReleased:function(a,b){return"undefined"==typeof b&&(b=250),this._buttons[a]&&this._buttons[a].isDown===!1&&this.game.time.now-this._buttons[a].timeUp<b},justPressed:function(a,b){return"undefined"==typeof b&&(b=250),this._buttons[a]&&this._buttons[a].isDown&&this._buttons[a].duration<b},buttonValue:function(a){return this._buttons[a]?this._buttons[a].value:!1},reset:function(){for(var a=0;a<this._buttons.length;a++)this._buttons[a]=0;for(var b=0;b<this._axes.length;b++)this._axes[b]=0}},b.SinglePad.prototype.constructor=b.SinglePad,Object.defineProperty(b.SinglePad.prototype,"connected",{get:function(){return this._connected}}),Object.defineProperty(b.SinglePad.prototype,"index",{get:function(){return this._index}}),b.GamepadButton=function(a,c){this.game=a,this.isDown=!1,this.isUp=!0,this.timeDown=0,this.duration=0,this.timeUp=0,this.repeats=0,this.value=0,this.buttonCode=c,this.onDown=new b.Signal,this.onUp=new b.Signal,this.onFloat=new b.Signal},b.GamepadButton.prototype={processButtonDown:function(a){this.isDown?(this.duration=this.game.time.now-this.timeDown,this.repeats++):(this.isDown=!0,this.isUp=!1,this.timeDown=this.game.time.now,this.duration=0,this.repeats=0,this.value=a,this.onDown.dispatch(this,a))},processButtonUp:function(a){this.isDown=!1,this.isUp=!0,this.timeUp=this.game.time.now,this.value=a,this.onUp.dispatch(this,a)},processButtonFloat:function(a){this.value=a,this.onFloat.dispatch(this,a)},justPressed:function(a){return"undefined"==typeof a&&(a=250),this.isDown&&this.duration<a},justReleased:function(a){return"undefined"==typeof a&&(a=250),this.isDown===!1&&this.game.time.now-this.timeUp<a}},b.GamepadButton.prototype.constructor=b.GamepadButton,b.InputHandler=function(a){this.sprite=a,this.game=a.game,this.enabled=!1,this.priorityID=0,this.useHandCursor=!1,this._setHandCursor=!1,this.isDragged=!1,this.allowHorizontalDrag=!0,this.allowVerticalDrag=!0,this.bringToTop=!1,this.snapOffset=null,this.snapOnDrag=!1,this.snapOnRelease=!1,this.snapX=0,this.snapY=0,this.snapOffsetX=0,this.snapOffsetY=0,this.pixelPerfectOver=!1,this.pixelPerfectClick=!1,this.pixelPerfectAlpha=255,this.draggable=!1,this.boundsRect=null,this.boundsSprite=null,this.consumePointerEvent=!1,this._tempPoint=new b.Point,this._pointerData=[],this._pointerData.push({id:0,x:0,y:0,isDown:!1,isUp:!1,isOver:!1,isOut:!1,timeOver:0,timeOut:0,timeDown:0,timeUp:0,downDuration:0,isDragged:!1})},b.InputHandler.prototype={start:function(a,c){if(a=a||0,"undefined"==typeof c&&(c=!1),this.enabled===!1){this.game.input.interactiveItems.add(this),this.useHandCursor=c,this.priorityID=a;for(var d=0;10>d;d++)this._pointerData[d]={id:d,x:0,y:0,isDown:!1,isUp:!1,isOver:!1,isOut:!1,timeOver:0,timeOut:0,timeDown:0,timeUp:0,downDuration:0,isDragged:!1};this.snapOffset=new b.Point,this.enabled=!0,this.sprite.events&&null===this.sprite.events.onInputOver&&(this.sprite.events.onInputOver=new b.Signal,this.sprite.events.onInputOut=new b.Signal,this.sprite.events.onInputDown=new b.Signal,this.sprite.events.onInputUp=new b.Signal,this.sprite.events.onDragStart=new b.Signal,this.sprite.events.onDragStop=new b.Signal)}return this.sprite},reset:function(){this.enabled=!1;for(var a=0;10>a;a++)this._pointerData[a]={id:a,x:0,y:0,isDown:!1,isUp:!1,isOver:!1,isOut:!1,timeOver:0,timeOut:0,timeDown:0,timeUp:0,downDuration:0,isDragged:!1}},stop:function(){this.enabled!==!1&&(this.enabled=!1,this.game.input.interactiveItems.remove(this))},destroy:function(){this.enabled&&(this._setHandCursor&&(this.game.canvas.style.cursor="default",this._setHandCursor=!1),this.enabled=!1,this.game.input.interactiveItems.remove(this),this._pointerData.length=0,this.boundsRect=null,this.boundsSprite=null,this.sprite=null)},validForInput:function(a,b){return 0===this.sprite.scale.x||0===this.sprite.scale.y?!1:this.pixelPerfectClick||this.pixelPerfectOver?!0:this.priorityID>a||this.priorityID===a&&this.sprite._cache[3]<b?!0:!1},pointerX:function(a){return a=a||0,this._pointerData[a].x},pointerY:function(a){return a=a||0,this._pointerData[a].y},pointerDown:function(a){return a=a||0,this._pointerData[a].isDown},pointerUp:function(a){return a=a||0,this._pointerData[a].isUp},pointerTimeDown:function(a){return a=a||0,this._pointerData[a].timeDown},pointerTimeUp:function(a){return a=a||0,this._pointerData[a].timeUp},pointerOver:function(a){if(this.enabled){if("undefined"!=typeof a)return this._pointerData[a].isOver;for(var b=0;10>b;b++)if(this._pointerData[b].isOver)return!0}return!1},pointerOut:function(a){if(this.enabled){if("undefined"!=typeof a)return this._pointerData[a].isOut;for(var b=0;10>b;b++)if(this._pointerData[b].isOut)return!0}return!1},pointerTimeOver:function(a){return a=a||0,this._pointerData[a].timeOver},pointerTimeOut:function(a){return a=a||0,this._pointerData[a].timeOut},pointerDragged:function(a){return a=a||0,this._pointerData[a].isDragged},checkPointerDown:function(a){return this.enabled===!1||this.sprite.visible===!1||this.sprite.parent.visible===!1?!1:this.game.input.hitTest(this.sprite,a,this._tempPoint)?this.pixelPerfectClick?this.checkPixel(this._tempPoint.x,this._tempPoint.y):!0:!1},checkPointerOver:function(a){return this.enabled===!1||this.sprite.visible===!1||this.sprite.parent.visible===!1?!1:this.game.input.hitTest(this.sprite,a,this._tempPoint)?this.pixelPerfectOver?this.checkPixel(this._tempPoint.x,this._tempPoint.y):!0:!1},checkPixel:function(a,b,c){if(this.sprite.texture.baseTexture.source){if(this.game.input.hitContext.clearRect(0,0,1,1),null===a&&null===b){this.game.input.getLocalPosition(this.sprite,c,this._tempPoint);var a=this._tempPoint.x,b=this._tempPoint.y}0!==this.sprite.anchor.x&&(a-=-this.sprite.texture.frame.width*this.sprite.anchor.x),0!==this.sprite.anchor.y&&(b-=-this.sprite.texture.frame.height*this.sprite.anchor.y),a+=this.sprite.texture.frame.x,b+=this.sprite.texture.frame.y,this.game.input.hitContext.drawImage(this.sprite.texture.baseTexture.source,a,b,1,1,0,0,1,1);var d=this.game.input.hitContext.getImageData(0,0,1,1);if(d.data[3]>=this.pixelPerfectAlpha)return!0}return!1},update:function(a){return null!==this.sprite?this.enabled&&this.sprite.visible&&this.sprite.parent.visible?this.draggable&&this._draggedPointerID==a.id?this.updateDrag(a):this._pointerData[a.id].isOver===!0?this.checkPointerOver(a)?(this._pointerData[a.id].x=a.x-this.sprite.x,this._pointerData[a.id].y=a.y-this.sprite.y,!0):(this._pointerOutHandler(a),!1):void 0:(this._pointerOutHandler(a),!1):void 0},_pointerOverHandler:function(a){null!==this.sprite&&this._pointerData[a.id].isOver===!1&&(this._pointerData[a.id].isOver=!0,this._pointerData[a.id].isOut=!1,this._pointerData[a.id].timeOver=this.game.time.now,this._pointerData[a.id].x=a.x-this.sprite.x,this._pointerData[a.id].y=a.y-this.sprite.y,this.useHandCursor&&this._pointerData[a.id].isDragged===!1&&(this.game.canvas.style.cursor="pointer",this._setHandCursor=!1),this.sprite.events.onInputOver.dispatch(this.sprite,a))},_pointerOutHandler:function(a){null!==this.sprite&&(this._pointerData[a.id].isOver=!1,this._pointerData[a.id].isOut=!0,this._pointerData[a.id].timeOut=this.game.time.now,this.useHandCursor&&this._pointerData[a.id].isDragged===!1&&(this.game.canvas.style.cursor="default",this._setHandCursor=!1),this.sprite&&this.sprite.events&&this.sprite.events.onInputOut.dispatch(this.sprite,a))},_touchedHandler:function(a){if(null!==this.sprite){if(this._pointerData[a.id].isDown===!1&&this._pointerData[a.id].isOver===!0){if(this.pixelPerfectClick&&!this.checkPixel(null,null,a))return;this._pointerData[a.id].isDown=!0,this._pointerData[a.id].isUp=!1,this._pointerData[a.id].timeDown=this.game.time.now,this.sprite.events.onInputDown.dispatch(this.sprite,a),this.draggable&&this.isDragged===!1&&this.startDrag(a),this.bringToTop&&this.sprite.bringToTop()}return this.consumePointerEvent}},_releasedHandler:function(a){null!==this.sprite&&this._pointerData[a.id].isDown&&a.isUp&&(this._pointerData[a.id].isDown=!1,this._pointerData[a.id].isUp=!0,this._pointerData[a.id].timeUp=this.game.time.now,this._pointerData[a.id].downDuration=this._pointerData[a.id].timeUp-this._pointerData[a.id].timeDown,this.checkPointerOver(a)?this.sprite.events.onInputUp.dispatch(this.sprite,a,!0):(this.sprite.events.onInputUp.dispatch(this.sprite,a,!1),this.useHandCursor&&(this.game.canvas.style.cursor="default",this._setHandCursor=!1)),this.draggable&&this.isDragged&&this._draggedPointerID==a.id&&this.stopDrag(a))},updateDrag:function(a){return a.isUp?(this.stopDrag(a),!1):(this.sprite.fixedToCamera?(this.allowHorizontalDrag&&(this.sprite.cameraOffset.x=a.x+this._dragPoint.x+this.dragOffset.x),this.allowVerticalDrag&&(this.sprite.cameraOffset.y=a.y+this._dragPoint.y+this.dragOffset.y),this.boundsRect&&this.checkBoundsRect(),this.boundsSprite&&this.checkBoundsSprite(),this.snapOnDrag&&(this.sprite.cameraOffset.x=Math.round((this.sprite.cameraOffset.x-this.snapOffsetX%this.snapX)/this.snapX)*this.snapX+this.snapOffsetX%this.snapX,this.sprite.cameraOffset.y=Math.round((this.sprite.cameraOffset.y-this.snapOffsetY%this.snapY)/this.snapY)*this.snapY+this.snapOffsetY%this.snapY)):(this.allowHorizontalDrag&&(this.sprite.x=a.x+this._dragPoint.x+this.dragOffset.x),this.allowVerticalDrag&&(this.sprite.y=a.y+this._dragPoint.y+this.dragOffset.y),this.boundsRect&&this.checkBoundsRect(),this.boundsSprite&&this.checkBoundsSprite(),this.snapOnDrag&&(this.sprite.x=Math.round((this.sprite.x-this.snapOffsetX%this.snapX)/this.snapX)*this.snapX+this.snapOffsetX%this.snapX,this.sprite.y=Math.round((this.sprite.y-this.snapOffsetY%this.snapY)/this.snapY)*this.snapY+this.snapOffsetY%this.snapY)),!0)},justOver:function(a,b){return a=a||0,b=b||500,this._pointerData[a].isOver&&this.overDuration(a)<b},justOut:function(a,b){return a=a||0,b=b||500,this._pointerData[a].isOut&&this.game.time.now-this._pointerData[a].timeOut<b},justPressed:function(a,b){return a=a||0,b=b||500,this._pointerData[a].isDown&&this.downDuration(a)<b},justReleased:function(a,b){return a=a||0,b=b||500,this._pointerData[a].isUp&&this.game.time.now-this._pointerData[a].timeUp<b},overDuration:function(a){return a=a||0,this._pointerData[a].isOver?this.game.time.now-this._pointerData[a].timeOver:-1},downDuration:function(a){return a=a||0,this._pointerData[a].isDown?this.game.time.now-this._pointerData[a].timeDown:-1},enableDrag:function(a,c,d,e,f,g){"undefined"==typeof a&&(a=!1),"undefined"==typeof c&&(c=!1),"undefined"==typeof d&&(d=!1),"undefined"==typeof e&&(e=255),"undefined"==typeof f&&(f=null),"undefined"==typeof g&&(g=null),this._dragPoint=new b.Point,this.draggable=!0,this.bringToTop=c,this.dragOffset=new b.Point,this.dragFromCenter=a,this.pixelPerfect=d,this.pixelPerfectAlpha=e,f&&(this.boundsRect=f),g&&(this.boundsSprite=g)},disableDrag:function(){if(this._pointerData)for(var a=0;10>a;a++)this._pointerData[a].isDragged=!1;this.draggable=!1,this.isDragged=!1,this._draggedPointerID=-1},startDrag:function(a){if(this.isDragged=!0,this._draggedPointerID=a.id,this._pointerData[a.id].isDragged=!0,this.sprite.fixedToCamera)this.dragFromCenter?(this.sprite.centerOn(a.x,a.y),this._dragPoint.setTo(this.sprite.cameraOffset.x-a.x,this.sprite.cameraOffset.y-a.y)):this._dragPoint.setTo(this.sprite.cameraOffset.x-a.x,this.sprite.cameraOffset.y-a.y);else if(this.dragFromCenter){var b=this.sprite.getBounds();this.sprite.x=a.x+(this.sprite.x-b.centerX),this.sprite.y=a.y+(this.sprite.y-b.centerY),this._dragPoint.setTo(this.sprite.x-a.x,this.sprite.y-a.y)}else this._dragPoint.setTo(this.sprite.x-a.x,this.sprite.y-a.y);this.updateDrag(a),this.bringToTop&&this.sprite.bringToTop(),this.sprite.events.onDragStart.dispatch(this.sprite,a)},stopDrag:function(a){this.isDragged=!1,this._draggedPointerID=-1,this._pointerData[a.id].isDragged=!1,this.snapOnRelease&&(this.sprite.fixedToCamera?(this.sprite.cameraOffset.x=Math.round((this.sprite.cameraOffset.x-this.snapOffsetX%this.snapX)/this.snapX)*this.snapX+this.snapOffsetX%this.snapX,this.sprite.cameraOffset.y=Math.round((this.sprite.cameraOffset.y-this.snapOffsetY%this.snapY)/this.snapY)*this.snapY+this.snapOffsetY%this.snapY):(this.sprite.x=Math.round((this.sprite.x-this.snapOffsetX%this.snapX)/this.snapX)*this.snapX+this.snapOffsetX%this.snapX,this.sprite.y=Math.round((this.sprite.y-this.snapOffsetY%this.snapY)/this.snapY)*this.snapY+this.snapOffsetY%this.snapY)),this.sprite.events.onDragStop.dispatch(this.sprite,a),this.checkPointerOver(a)===!1&&this._pointerOutHandler(a)},setDragLock:function(a,b){"undefined"==typeof a&&(a=!0),"undefined"==typeof b&&(b=!0),this.allowHorizontalDrag=a,this.allowVerticalDrag=b},enableSnap:function(a,b,c,d,e,f){"undefined"==typeof c&&(c=!0),"undefined"==typeof d&&(d=!1),"undefined"==typeof e&&(e=0),"undefined"==typeof f&&(f=0),this.snapX=a,this.snapY=b,this.snapOffsetX=e,this.snapOffsetY=f,this.snapOnDrag=c,this.snapOnRelease=d},disableSnap:function(){this.snapOnDrag=!1,this.snapOnRelease=!1},checkBoundsRect:function(){this.sprite.fixedToCamera?(this.sprite.cameraOffset.x<this.boundsRect.left?this.sprite.cameraOffset.x=this.boundsRect.cameraOffset.x:this.sprite.cameraOffset.x+this.sprite.width>this.boundsRect.right&&(this.sprite.cameraOffset.x=this.boundsRect.right-this.sprite.width),this.sprite.cameraOffset.y<this.boundsRect.top?this.sprite.cameraOffset.y=this.boundsRect.top:this.sprite.cameraOffset.y+this.sprite.height>this.boundsRect.bottom&&(this.sprite.cameraOffset.y=this.boundsRect.bottom-this.sprite.height)):(this.sprite.x<this.boundsRect.left?this.sprite.x=this.boundsRect.x:this.sprite.x+this.sprite.width>this.boundsRect.right&&(this.sprite.x=this.boundsRect.right-this.sprite.width),this.sprite.y<this.boundsRect.top?this.sprite.y=this.boundsRect.top:this.sprite.y+this.sprite.height>this.boundsRect.bottom&&(this.sprite.y=this.boundsRect.bottom-this.sprite.height))},checkBoundsSprite:function(){this.sprite.fixedToCamera&&this.boundsSprite.fixedToCamera?(this.sprite.cameraOffset.x<this.boundsSprite.camerOffset.x?this.sprite.cameraOffset.x=this.boundsSprite.camerOffset.x:this.sprite.cameraOffset.x+this.sprite.width>this.boundsSprite.camerOffset.x+this.boundsSprite.width&&(this.sprite.cameraOffset.x=this.boundsSprite.camerOffset.x+this.boundsSprite.width-this.sprite.width),this.sprite.cameraOffset.y<this.boundsSprite.camerOffset.y?this.sprite.cameraOffset.y=this.boundsSprite.camerOffset.y:this.sprite.cameraOffset.y+this.sprite.height>this.boundsSprite.camerOffset.y+this.boundsSprite.height&&(this.sprite.cameraOffset.y=this.boundsSprite.camerOffset.y+this.boundsSprite.height-this.sprite.height)):(this.sprite.x<this.boundsSprite.x?this.sprite.x=this.boundsSprite.x:this.sprite.x+this.sprite.width>this.boundsSprite.x+this.boundsSprite.width&&(this.sprite.x=this.boundsSprite.x+this.boundsSprite.width-this.sprite.width),this.sprite.y<this.boundsSprite.y?this.sprite.y=this.boundsSprite.y:this.sprite.y+this.sprite.height>this.boundsSprite.y+this.boundsSprite.height&&(this.sprite.y=this.boundsSprite.y+this.boundsSprite.height-this.sprite.height))}},b.InputHandler.prototype.constructor=b.InputHandler,b.Events=function(a){this.parent=a,this.onAddedToGroup=new b.Signal,this.onRemovedFromGroup=new b.Signal,this.onKilled=new b.Signal,this.onRevived=new b.Signal,this.onOutOfBounds=new b.Signal,this.onEnterBounds=new b.Signal,this.onInputOver=null,this.onInputOut=null,this.onInputDown=null,this.onInputUp=null,this.onDragStart=null,this.onDragStop=null,this.onAnimationStart=null,this.onAnimationComplete=null,this.onAnimationLoop=null},b.Events.prototype={destroy:function(){this.parent=null,this.onAddedToGroup.dispose(),this.onRemovedFromGroup.dispose(),this.onKilled.dispose(),this.onRevived.dispose(),this.onOutOfBounds.dispose(),this.onInputOver&&(this.onInputOver.dispose(),this.onInputOut.dispose(),this.onInputDown.dispose(),this.onInputUp.dispose(),this.onDragStart.dispose(),this.onDragStop.dispose()),this.onAnimationStart&&(this.onAnimationStart.dispose(),this.onAnimationComplete.dispose(),this.onAnimationLoop.dispose())}},b.Events.prototype.constructor=b.Events,b.GameObjectFactory=function(a){this.game=a,this.world=this.game.world},b.GameObjectFactory.prototype={existing:function(a){return this.world.add(a)},image:function(a,c,d,e,f){return"undefined"==typeof f&&(f=this.world),f.add(new b.Image(this.game,a,c,d,e))},sprite:function(a,b,c,d,e){return"undefined"==typeof e&&(e=this.world),e.create(a,b,c,d)},tween:function(a){return this.game.tweens.create(a)},group:function(a,c,d,e,f){return new b.Group(this.game,a,c,d,e,f)},physicsGroup:function(a,c,d,e){return new b.Group(this.game,c,d,e,!0,a)},spriteBatch:function(a,c,d){return"undefined"==typeof c&&(c="group"),"undefined"==typeof d&&(d=!1),new b.SpriteBatch(this.game,a,c,d)},audio:function(a,b,c,d){return this.game.sound.add(a,b,c,d)},sound:function(a,b,c,d){return this.game.sound.add(a,b,c,d)},tileSprite:function(a,c,d,e,f,g,h){return"undefined"==typeof h&&(h=this.world),h.add(new b.TileSprite(this.game,a,c,d,e,f,g))},text:function(a,c,d,e,f){return"undefined"==typeof f&&(f=this.world),f.add(new b.Text(this.game,a,c,d,e))},button:function(a,c,d,e,f,g,h,i,j,k){return"undefined"==typeof k&&(k=this.world),k.add(new b.Button(this.game,a,c,d,e,f,g,h,i,j))},graphics:function(a,c,d){return"undefined"==typeof d&&(d=this.world),d.add(new b.Graphics(this.game,a,c))},emitter:function(a,c,d){return this.game.particles.add(new b.Particles.Arcade.Emitter(this.game,a,c,d))},retroFont:function(a,c,d,e,f,g,h,i,j){return new b.RetroFont(this.game,a,c,d,e,f,g,h,i,j)},bitmapText:function(a,c,d,e,f,g){return"undefined"==typeof g&&(g=this.world),g.add(new b.BitmapText(this.game,a,c,d,e,f))},tilemap:function(a,c,d,e,f){return new b.Tilemap(this.game,a,c,d,e,f)},renderTexture:function(a,c,d,e){("undefined"==typeof d||""===d)&&(d=this.game.rnd.uuid()),"undefined"==typeof e&&(e=!1);var f=new b.RenderTexture(this.game,a,c,d);return e&&this.game.cache.addRenderTexture(d,f),f},bitmapData:function(a,c,d,e){"undefined"==typeof e&&(e=!1),("undefined"==typeof d||""===d)&&(d=this.game.rnd.uuid());var f=new b.BitmapData(this.game,d,a,c);return e&&this.game.cache.addBitmapData(d,f),f},filter:function(a){var c=Array.prototype.splice.call(arguments,1),a=new b.Filter[a](this.game);return a.init.apply(a,c),a}},b.GameObjectFactory.prototype.constructor=b.GameObjectFactory,b.GameObjectCreator=function(a){this.game=a,this.world=this.game.world},b.GameObjectCreator.prototype={image:function(a,c,d,e){return new b.Image(this.game,a,c,d,e)},sprite:function(a,c,d,e){return new b.Sprite(this.game,a,c,d,e)},tween:function(a){return new b.Tween(a,this.game)},group:function(a,c,d,e,f){return new b.Group(this.game,null,c,d,e,f)},spriteBatch:function(a,c,d){return"undefined"==typeof c&&(c="group"),"undefined"==typeof d&&(d=!1),new b.SpriteBatch(this.game,a,c,d)},audio:function(a,b,c,d){return this.game.sound.add(a,b,c,d)},sound:function(a,b,c,d){return this.game.sound.add(a,b,c,d)},tileSprite:function(a,c,d,e,f,g){return new b.TileSprite(this.game,a,c,d,e,f,g)},text:function(a,c,d,e){return new b.Text(this.game,a,c,d,e)},button:function(a,c,d,e,f,g,h,i,j){return new b.Button(this.game,a,c,d,e,f,g,h,i,j)},graphics:function(a,c){return new b.Graphics(this.game,a,c)},emitter:function(a,c,d){return new b.Particles.Arcade.Emitter(this.game,a,c,d)},retroFont:function(a,c,d,e,f,g,h,i,j){return new b.RetroFont(this.game,a,c,d,e,f,g,h,i,j)},bitmapText:function(a,c,d,e,f){return new b.BitmapText(this.game,a,c,d,e,f)},tilemap:function(a,c,d,e,f){return new b.Tilemap(this.game,a,c,d,e,f)},renderTexture:function(a,c,d,e){("undefined"==typeof d||""===d)&&(d=this.game.rnd.uuid()),"undefined"==typeof e&&(e=!1);var f=new b.RenderTexture(this.game,a,c,d);return e&&this.game.cache.addRenderTexture(d,f),f},bitmapData:function(a,c,d,e){"undefined"==typeof e&&(e=!1),("undefined"==typeof d||""===d)&&(d=this.game.rnd.uuid());var f=new b.BitmapData(this.game,d,a,c);return e&&this.game.cache.addBitmapData(d,f),f},filter:function(a){var c=Array.prototype.splice.call(arguments,1),a=new b.Filter[a](this.game);return a.init.apply(a,c),a}},b.GameObjectCreator.prototype.constructor=b.GameObjectCreator,b.BitmapData=function(a,c,d,e){"undefined"==typeof d&&(d=100),"undefined"==typeof e&&(e=100),this.game=a,this.key=c,this.width=d,this.height=e,this.canvas=b.Canvas.create(d,e,"",!0),this.context=this.canvas.getContext("2d"),this.ctx=this.context,this.imageData=this.context.getImageData(0,0,d,e),this.pixels=this.imageData.data.buffer?this.imageData.data.buffer:this.imageData.data,this.baseTexture=new PIXI.BaseTexture(this.canvas),this.texture=new PIXI.Texture(this.baseTexture),this.textureFrame=new b.Frame(0,0,0,d,e,"bitmapData",a.rnd.uuid()),this.type=b.BITMAPDATA,this.dirty=!1},b.BitmapData.prototype={add:function(a){if(Array.isArray(a))for(var b=0;b<a.length;b++)a[b].loadTexture&&a[b].loadTexture(this);else a.loadTexture(this)},clear:function(){this.context.clearRect(0,0,this.width,this.height),this.dirty=!0},resize:function(a,b){(a!==this.width||b!==this.height)&&(this.width=a,this.height=b,this.canvas.width=a,this.canvas.height=b,this.textureFrame.width=a,this.textureFrame.height=b,this.imageData=this.context.getImageData(0,0,a,b)),this.dirty=!0},refreshBuffer:function(){this.imageData=this.context.getImageData(0,0,this.width,this.height),this.pixels=new Int32Array(this.imageData.data.buffer)},setPixel32:function(a,b,c,d,e,f){a>=0&&a<=this.width&&b>=0&&b<=this.height&&(this.pixels[b*this.width+a]=f<<24|e<<16|d<<8|c,this.context.putImageData(this.imageData,0,0),this.dirty=!0)},setPixel:function(a,b,c,d,e){this.setPixel32(a,b,c,d,e,255)},getPixel:function(a,b){return a>=0&&a<=this.width&&b>=0&&b<=this.height?this.data32[b*this.width+a]:void 0},getPixel32:function(a,b){return a>=0&&a<=this.width&&b>=0&&b<=this.height?this.data32[b*this.width+a]:void 0},getPixels:function(a){return this.context.getImageData(a.x,a.y,a.width,a.height)},copyPixels:function(a,b,c,d){"string"==typeof a&&(a=this.game.cache.getImage(a)),a&&this.context.drawImage(a,b.x,b.y,b.width,b.height,c,d,b.width,b.height)},draw:function(a,b,c){"string"==typeof a&&(a=this.game.cache.getImage(a)),a&&this.context.drawImage(a,0,0,a.width,a.height,b,c,a.width,a.height)
},alphaMask:function(a,b){var c=this.context.globalCompositeOperation;"string"==typeof b&&(b=this.game.cache.getImage(b)),b&&this.context.drawImage(b,0,0),this.context.globalCompositeOperation="source-atop","string"==typeof a&&(a=this.game.cache.getImage(a)),a&&this.context.drawImage(a,0,0),this.context.globalCompositeOperation=c},render:function(){this.game.renderType===b.WEBGL&&this.dirty&&(PIXI.updateWebGLTexture(this.baseTexture,this.game.renderer.gl),this.dirty=!1)}},b.BitmapData.prototype.constructor=b.BitmapData,b.Sprite=function(a,c,d,e,f){c=c||0,d=d||0,e=e||null,f=f||null,this.game=a,this.name="",this.type=b.SPRITE,this.z=0,this.events=new b.Events(this),this.animations=new b.AnimationManager(this),this.key=e,this._frame=0,this._frameName="",PIXI.Sprite.call(this,PIXI.TextureCache.__default),this.loadTexture(e,f),this.position.set(c,d),this.world=new b.Point(c,d),this.autoCull=!1,this.input=null,this.body=null,this.health=1,this.lifespan=0,this.checkWorldBounds=!1,this.outOfBoundsKill=!1,this.debug=!1,this.cameraOffset=new b.Point,this._cache=[0,0,0,0,1,0,1,0],this._bounds=new b.Rectangle},b.Sprite.prototype=Object.create(PIXI.Sprite.prototype),b.Sprite.prototype.constructor=b.Sprite,b.Sprite.prototype.preUpdate=function(){if(1===this._cache[4]&&this.exists)return this.world.setTo(this.parent.position.x+this.position.x,this.parent.position.y+this.position.y),this.worldTransform.tx=this.world.x,this.worldTransform.ty=this.world.y,this._cache[0]=this.world.x,this._cache[1]=this.world.y,this._cache[2]=this.rotation,this.body&&this.body.preUpdate(),this._cache[4]=0,!1;if(this._cache[0]=this.world.x,this._cache[1]=this.world.y,this._cache[2]=this.rotation,!this.exists||!this.parent.exists)return this._cache[3]=-1,!1;if(this.lifespan>0&&(this.lifespan-=this.game.time.elapsed,this.lifespan<=0))return this.kill(),!1;if((this.autoCull||this.checkWorldBounds)&&this._bounds.copyFrom(this.getBounds()),this.autoCull&&(this.renderable=this.game.world.camera.screenView.intersects(this._bounds)),this.checkWorldBounds)if(1===this._cache[5]&&this.game.world.bounds.intersects(this._bounds))this._cache[5]=0,this.events.onEnterBounds.dispatch(this);else if(0===this._cache[5]&&!this.game.world.bounds.intersects(this._bounds)&&(this._cache[5]=1,this.events.onOutOfBounds.dispatch(this),this.outOfBoundsKill))return this.kill(),!1;this.world.setTo(this.game.camera.x+this.worldTransform.tx,this.game.camera.y+this.worldTransform.ty),this.visible&&(this._cache[3]=this.game.stage.currentRenderOrderID++),this.animations.update(),this.body&&this.body.preUpdate();for(var a=0,b=this.children.length;b>a;a++)this.children[a].preUpdate();return!0},b.Sprite.prototype.update=function(){},b.Sprite.prototype.postUpdate=function(){this.key instanceof b.BitmapData&&this.key.render(),this.exists&&this.body&&this.body.postUpdate(),1===this._cache[7]&&(this.position.x=(this.game.camera.view.x+this.cameraOffset.x)/this.game.camera.scale.x,this.position.y=(this.game.camera.view.y+this.cameraOffset.y)/this.game.camera.scale.y);for(var a=0,c=this.children.length;c>a;a++)this.children[a].postUpdate()},b.Sprite.prototype.loadTexture=function(a,c){return c=c||0,a instanceof b.RenderTexture?(this.key=a.key,void this.setTexture(a)):a instanceof b.BitmapData?(this.key=a,void this.setTexture(a.texture)):a instanceof PIXI.Texture?(this.key=a,void this.setTexture(a)):null===a||"undefined"==typeof a?(this.key="__default",void this.setTexture(PIXI.TextureCache[this.key])):"string"!=typeof a||this.game.cache.checkImageKey(a)?this.game.cache.isSpriteSheet(a)?(this.key=a,this.animations.loadFrameData(this.game.cache.getFrameData(a)),"string"==typeof c?this.frameName=c:this.frame=c,void 0):(this.key=a,void this.setTexture(PIXI.TextureCache[a])):(this.key="__missing",void this.setTexture(PIXI.TextureCache[this.key]))},b.Sprite.prototype.crop=function(a){if("undefined"==typeof a||null===a)this.texture.hasOwnProperty("sourceWidth")&&this.texture.setFrame(new b.Rectangle(0,0,this.texture.sourceWidth,this.texture.sourceHeight));else if(this.texture instanceof PIXI.Texture){var c={};b.Utils.extend(!0,c,this.texture),c.sourceWidth=c.width,c.sourceHeight=c.height,c.frame=a,c.width=a.width,c.height=a.height,this.texture=c,this.texture.updateFrame=!0,PIXI.Texture.frameUpdates.push(this.texture)}else this.texture.setFrame(a)},b.Sprite.prototype.revive=function(a){return"undefined"==typeof a&&(a=1),this.alive=!0,this.exists=!0,this.visible=!0,this.health=a,this.events&&this.events.onRevived.dispatch(this),this},b.Sprite.prototype.kill=function(){return this.alive=!1,this.exists=!1,this.visible=!1,this.events&&this.events.onKilled.dispatch(this),this},b.Sprite.prototype.destroy=function(a){if(null!==this.game){"undefined"==typeof a&&(a=!0),this.parent&&(this.parent instanceof b.Group?this.parent.remove(this):this.parent.removeChild(this)),this.input&&this.input.destroy(),this.animations&&this.animations.destroy(),this.body&&this.body.destroy(),this.events&&this.events.destroy();var c=this.children.length;if(a)for(;c--;)this.children[c].destroy(a);else for(;c--;)this.removeChild(this.children[c]);this.alive=!1,this.exists=!1,this.visible=!1,this.filters=null,this.mask=null,this.game=null}},b.Sprite.prototype.damage=function(a){return this.alive&&(this.health-=a,this.health<=0&&this.kill()),this},b.Sprite.prototype.reset=function(a,b,c){return"undefined"==typeof c&&(c=1),this.world.setTo(a,b),this.position.x=a,this.position.y=b,this.alive=!0,this.exists=!0,this.visible=!0,this.renderable=!0,this._outOfBoundsFired=!1,this.health=c,this.body&&this.body.reset(a,b,!1,!1),this._cache[4]=1,this},b.Sprite.prototype.bringToTop=function(){return this.parent&&this.parent.bringToTop(this),this},b.Sprite.prototype.play=function(a,b,c,d){return this.animations?this.animations.play(a,b,c,d):void 0},b.Sprite.prototype.overlap=function(a){return b.Rectangle.intersects(this.getBounds(),a.getBounds())},Object.defineProperty(b.Sprite.prototype,"angle",{get:function(){return b.Math.wrapAngle(b.Math.radToDeg(this.rotation))},set:function(a){this.rotation=b.Math.degToRad(b.Math.wrapAngle(a))}}),Object.defineProperty(b.Sprite.prototype,"deltaX",{get:function(){return this.world.x-this._cache[0]}}),Object.defineProperty(b.Sprite.prototype,"deltaY",{get:function(){return this.world.y-this._cache[1]}}),Object.defineProperty(b.Sprite.prototype,"deltaZ",{get:function(){return this.rotation-this._cache[2]}}),Object.defineProperty(b.Sprite.prototype,"inWorld",{get:function(){return this.game.world.bounds.intersects(this.getBounds())}}),Object.defineProperty(b.Sprite.prototype,"inCamera",{get:function(){return this.game.world.camera.screenView.intersects(this.getBounds())}}),Object.defineProperty(b.Sprite.prototype,"frame",{get:function(){return this.animations.frame},set:function(a){this.animations.frame=a}}),Object.defineProperty(b.Sprite.prototype,"frameName",{get:function(){return this.animations.frameName},set:function(a){this.animations.frameName=a}}),Object.defineProperty(b.Sprite.prototype,"renderOrderID",{get:function(){return this._cache[3]}}),Object.defineProperty(b.Sprite.prototype,"inputEnabled",{get:function(){return this.input&&this.input.enabled},set:function(a){a?null===this.input?(this.input=new b.InputHandler(this),this.input.start()):this.input&&!this.input.enabled&&this.input.start():this.input&&this.input.enabled&&this.input.stop()}}),Object.defineProperty(b.Sprite.prototype,"exists",{get:function(){return!!this._cache[6]},set:function(a){a?(this._cache[6]=1,this.body&&this.body.type===b.Physics.P2JS&&this.body.addToWorld(),this.visible=!0):(this._cache[6]=0,this.body&&this.body.type===b.Physics.P2JS&&this.body.removeFromWorld(),this.visible=!1)}}),Object.defineProperty(b.Sprite.prototype,"fixedToCamera",{get:function(){return!!this._cache[7]},set:function(a){a?(this._cache[7]=1,this.cameraOffset.set(this.x,this.y)):this._cache[7]=0}}),Object.defineProperty(b.Sprite.prototype,"smoothed",{get:function(){return!this.texture.baseTexture.scaleMode},set:function(a){a?this.texture&&(this.texture.baseTexture.scaleMode=0):this.texture&&(this.texture.baseTexture.scaleMode=1)}}),Object.defineProperty(b.Sprite.prototype,"x",{get:function(){return this.position.x},set:function(a){this.position.x=a,this.body&&this.body.type===b.Physics.ARCADE&&2===this.body.phase&&(this.body._reset=1)}}),Object.defineProperty(b.Sprite.prototype,"y",{get:function(){return this.position.y},set:function(a){this.position.y=a,this.body&&this.body.type===b.Physics.ARCADE&&2===this.body.phase&&(this.body._reset=1)}}),b.Image=function(a,c,d,e,f){c=c||0,d=d||0,e=e||null,f=f||null,this.game=a,this.exists=!0,this.name="",this.type=b.IMAGE,this.z=0,this.events=new b.Events(this),this.key=e,this._frame=0,this._frameName="",PIXI.Sprite.call(this,PIXI.TextureCache.__default),this.loadTexture(e,f),this.position.set(c,d),this.world=new b.Point(c,d),this.autoCull=!1,this.input=null,this.cameraOffset=new b.Point,this._cache=[0,0,0,0,1,0,1,0]},b.Image.prototype=Object.create(PIXI.Sprite.prototype),b.Image.prototype.constructor=b.Image,b.Image.prototype.preUpdate=function(){if(this._cache[0]=this.world.x,this._cache[1]=this.world.y,this._cache[2]=this.rotation,!this.exists||!this.parent.exists)return this._cache[3]=-1,!1;this.autoCull&&(this.renderable=this.game.world.camera.screenView.intersects(this.getBounds())),this.world.setTo(this.game.camera.x+this.worldTransform[2],this.game.camera.y+this.worldTransform[5]),this.visible&&(this._cache[3]=this.game.stage.currentRenderOrderID++);for(var a=0,b=this.children.length;b>a;a++)this.children[a].preUpdate();return!0},b.Image.prototype.update=function(){},b.Image.prototype.postUpdate=function(){this.key instanceof b.BitmapData&&this.key.render(),1===this._cache[7]&&(this.position.x=(this.game.camera.view.x+this.cameraOffset.x)/this.game.camera.scale.x,this.position.y=(this.game.camera.view.y+this.cameraOffset.y)/this.game.camera.scale.y);for(var a=0,c=this.children.length;c>a;a++)this.children[a].postUpdate()},b.Image.prototype.loadTexture=function(a,c){if(c=c||0,a instanceof b.RenderTexture)return this.key=a.key,void this.setTexture(a);if(a instanceof b.BitmapData)return this.key=a,void this.setTexture(a.texture);if(a instanceof PIXI.Texture)return this.key=a,void this.setTexture(a);if(null===a||"undefined"==typeof a)return this.key="__default",void this.setTexture(PIXI.TextureCache[this.key]);if("string"==typeof a&&!this.game.cache.checkImageKey(a))return this.key="__missing",void this.setTexture(PIXI.TextureCache[this.key]);if(this.game.cache.isSpriteSheet(a)){this.key=a;var d=this.game.cache.getFrameData(a);return"string"==typeof c?(this._frame=0,this._frameName=c,void this.setTexture(PIXI.TextureCache[d.getFrameByName(c).uuid])):(this._frame=c,this._frameName="",void this.setTexture(PIXI.TextureCache[d.getFrame(c).uuid]))}return this.key=a,void this.setTexture(PIXI.TextureCache[a])},b.Image.prototype.crop=function(a){if("undefined"==typeof a||null===a)this.texture.hasOwnProperty("sourceWidth")&&this.texture.setFrame(new b.Rectangle(0,0,this.texture.sourceWidth,this.texture.sourceHeight));else if(this.texture instanceof PIXI.Texture){var c={};b.Utils.extend(!0,c,this.texture),c.sourceWidth=c.width,c.sourceHeight=c.height,c.frame=a,c.width=a.width,c.height=a.height,this.texture=c,this.texture.updateFrame=!0,PIXI.Texture.frameUpdates.push(this.texture)}else this.texture.setFrame(a)},b.Image.prototype.revive=function(){return this.alive=!0,this.exists=!0,this.visible=!0,this.events&&this.events.onRevived.dispatch(this),this},b.Image.prototype.kill=function(){return this.alive=!1,this.exists=!1,this.visible=!1,this.events&&this.events.onKilled.dispatch(this),this},b.Image.prototype.destroy=function(a){if(null!==this.game){"undefined"==typeof a&&(a=!0),this.parent&&(this.parent instanceof b.Group?this.parent.remove(this):this.parent.removeChild(this)),this.events&&this.events.destroy(),this.input&&this.input.destroy();var c=this.children.length;if(a)for(;c--;)this.children[c].destroy(a);else for(;c--;)this.removeChild(this.children[c]);this.alive=!1,this.exists=!1,this.visible=!1,this.filters=null,this.mask=null,this.game=null}},b.Image.prototype.reset=function(a,b){return this.world.setTo(a,b),this.position.x=a,this.position.y=b,this.alive=!0,this.exists=!0,this.visible=!0,this.renderable=!0,this},b.Image.prototype.bringToTop=function(){return this.parent&&this.parent.bringToTop(this),this},Object.defineProperty(b.Image.prototype,"angle",{get:function(){return b.Math.wrapAngle(b.Math.radToDeg(this.rotation))},set:function(a){this.rotation=b.Math.degToRad(b.Math.wrapAngle(a))}}),Object.defineProperty(b.Image.prototype,"deltaX",{get:function(){return this.world.x-this._cache[0]}}),Object.defineProperty(b.Image.prototype,"deltaY",{get:function(){return this.world.y-this._cache[1]}}),Object.defineProperty(b.Image.prototype,"deltaZ",{get:function(){return this.rotation-this._cache[2]}}),Object.defineProperty(b.Image.prototype,"inWorld",{get:function(){return this.game.world.bounds.intersects(this.getBounds())}}),Object.defineProperty(b.Image.prototype,"inCamera",{get:function(){return this.game.world.camera.screenView.intersects(this.getBounds())}}),Object.defineProperty(b.Image.prototype,"frame",{get:function(){return this._frame},set:function(a){if(a!==this.frame&&this.game.cache.isSpriteSheet(this.key)){var b=this.game.cache.getFrameData(this.key);b&&a<b.total&&b.getFrame(a)&&(this.setTexture(PIXI.TextureCache[b.getFrame(a).uuid]),this._frame=a)}}}),Object.defineProperty(b.Image.prototype,"frameName",{get:function(){return this._frameName},set:function(a){if(a!==this.frameName&&this.game.cache.isSpriteSheet(this.key)){var b=this.game.cache.getFrameData(this.key);b&&b.getFrameByName(a)&&(this.setTexture(PIXI.TextureCache[b.getFrameByName(a).uuid]),this._frameName=a)}}}),Object.defineProperty(b.Image.prototype,"renderOrderID",{get:function(){return this._cache[3]}}),Object.defineProperty(b.Image.prototype,"inputEnabled",{get:function(){return this.input&&this.input.enabled},set:function(a){a?null===this.input?(this.input=new b.InputHandler(this),this.input.start()):this.input&&!this.input.enabled&&this.input.start():this.input&&this.input.enabled&&this.input.stop()}}),Object.defineProperty(b.Image.prototype,"fixedToCamera",{get:function(){return!!this._cache[7]},set:function(a){a?(this._cache[7]=1,this.cameraOffset.set(this.x,this.y)):this._cache[7]=0}}),Object.defineProperty(b.Image.prototype,"smoothed",{get:function(){return!this.texture.baseTexture.scaleMode},set:function(a){a?this.texture&&(this.texture.baseTexture.scaleMode=0):this.texture&&(this.texture.baseTexture.scaleMode=1)}}),b.TileSprite=function(a,c,d,e,f,g,h){c=c||0,d=d||0,e=e||256,f=f||256,g=g||null,h=h||null,this.game=a,this.name="",this.type=b.TILESPRITE,this.z=0,this.events=new b.Events(this),this.animations=new b.AnimationManager(this),this.key=g,this._frame=0,this._frameName="",this._scroll=new b.Point,PIXI.TilingSprite.call(this,PIXI.TextureCache.__default,e,f),this.loadTexture(g,h),this.position.set(c,d),this.input=null,this.world=new b.Point(c,d),this.autoCull=!1,this.checkWorldBounds=!1,this.cameraOffset=new b.Point,this.body=null,this._cache=[0,0,0,0,1,0,1,0]},b.TileSprite.prototype=Object.create(PIXI.TilingSprite.prototype),b.TileSprite.prototype.constructor=b.TileSprite,b.TileSprite.prototype.preUpdate=function(){if(1===this._cache[4]&&this.exists)return this.world.setTo(this.parent.position.x+this.position.x,this.parent.position.y+this.position.y),this.worldTransform.tx=this.world.x,this.worldTransform.ty=this.world.y,this._cache[0]=this.world.x,this._cache[1]=this.world.y,this._cache[2]=this.rotation,this.body&&this.body.preUpdate(),this._cache[4]=0,!1;if(this._cache[0]=this.world.x,this._cache[1]=this.world.y,this._cache[2]=this.rotation,!this.exists||!this.parent.exists)return this._cache[3]=-1,!1;(this.autoCull||this.checkWorldBounds)&&this._bounds.copyFrom(this.getBounds()),this.autoCull&&(this.renderable=this.game.world.camera.screenView.intersects(this._bounds)),this.checkWorldBounds&&(1===this._cache[5]&&this.game.world.bounds.intersects(this._bounds)?(this._cache[5]=0,this.events.onEnterBounds.dispatch(this)):0!==this._cache[5]||this.game.world.bounds.intersects(this._bounds)||(this._cache[5]=1,this.events.onOutOfBounds.dispatch(this))),this.world.setTo(this.game.camera.x+this.worldTransform.tx,this.game.camera.y+this.worldTransform.ty),this.visible&&(this._cache[3]=this.game.stage.currentRenderOrderID++),this.animations.update(),0!==this._scroll.x&&(this.tilePosition.x+=this._scroll.x*this.game.time.physicsElapsed),0!==this._scroll.y&&(this.tilePosition.y+=this._scroll.y*this.game.time.physicsElapsed),this.body&&this.body.preUpdate();for(var a=0,b=this.children.length;b>a;a++)this.children[a].preUpdate();return!0},b.TileSprite.prototype.update=function(){},b.TileSprite.prototype.postUpdate=function(){this.exists&&this.body&&this.body.postUpdate(),1===this._cache[7]&&(this.position.x=this.game.camera.view.x+this.cameraOffset.x,this.position.y=this.game.camera.view.y+this.cameraOffset.y);for(var a=0,b=this.children.length;b>a;a++)this.children[a].postUpdate()},b.TileSprite.prototype.autoScroll=function(a,b){this._scroll.set(a,b)},b.TileSprite.prototype.stopScroll=function(){this._scroll.set(0,0)},b.TileSprite.prototype.loadTexture=function(a,c){return c=c||0,a instanceof b.RenderTexture?(this.key=a.key,void this.setTexture(a)):a instanceof b.BitmapData?(this.key=a,void this.setTexture(a.texture)):a instanceof PIXI.Texture?(this.key=a,void this.setTexture(a)):null===a||"undefined"==typeof a?(this.key="__default",void this.setTexture(PIXI.TextureCache[this.key])):"string"!=typeof a||this.game.cache.checkImageKey(a)?this.game.cache.isSpriteSheet(a)?(this.key=a,this.animations.loadFrameData(this.game.cache.getFrameData(a)),"string"==typeof c?this.frameName=c:this.frame=c,void 0):(this.key=a,void this.setTexture(PIXI.TextureCache[a])):(this.key="__missing",void this.setTexture(PIXI.TextureCache[this.key]))},b.TileSprite.prototype.destroy=function(a){if(null!==this.game){"undefined"==typeof a&&(a=!0),this.filters&&(this.filters=null),this.parent&&(this.parent instanceof b.Group?this.parent.remove(this):this.parent.removeChild(this)),this.animations.destroy(),this.events.destroy();var c=this.children.length;if(a)for(;c--;)this.children[c].destroy(a);else for(;c--;)this.removeChild(this.children[c]);this.exists=!1,this.visible=!1,this.filters=null,this.mask=null,this.game=null}},b.TileSprite.prototype.play=function(a,b,c,d){return this.animations.play(a,b,c,d)},b.TileSprite.prototype.reset=function(a,b){return this.world.setTo(a,b),this.position.x=a,this.position.y=b,this.alive=!0,this.exists=!0,this.visible=!0,this.renderable=!0,this._outOfBoundsFired=!1,this.tilePosition.x=0,this.tilePosition.y=0,this.body&&this.body.reset(a,b,!1,!1),this._cache[4]=1,this},Object.defineProperty(b.TileSprite.prototype,"angle",{get:function(){return b.Math.wrapAngle(b.Math.radToDeg(this.rotation))},set:function(a){this.rotation=b.Math.degToRad(b.Math.wrapAngle(a))}}),Object.defineProperty(b.TileSprite.prototype,"frame",{get:function(){return this.animations.frame},set:function(a){a!==this.animations.frame&&(this.animations.frame=a)}}),Object.defineProperty(b.TileSprite.prototype,"frameName",{get:function(){return this.animations.frameName},set:function(a){a!==this.animations.frameName&&(this.animations.frameName=a)}}),Object.defineProperty(b.TileSprite.prototype,"fixedToCamera",{get:function(){return!!this._cache[7]},set:function(a){a?(this._cache[7]=1,this.cameraOffset.set(this.x,this.y)):this._cache[7]=0}}),Object.defineProperty(b.TileSprite.prototype,"exists",{get:function(){return!!this._cache[6]},set:function(a){a?(this._cache[6]=1,this.body&&this.body.type===b.Physics.P2JS&&this.body.addToWorld(),this.visible=!0):(this._cache[6]=0,this.body&&this.body.type===b.Physics.P2JS&&(this.body.safeRemove=!0),this.visible=!1)}}),Object.defineProperty(b.TileSprite.prototype,"inputEnabled",{get:function(){return this.input&&this.input.enabled},set:function(a){a?null===this.input?(this.input=new b.InputHandler(this),this.input.start()):this.input&&!this.input.enabled&&this.input.start():this.input&&this.input.enabled&&this.input.stop()}}),Object.defineProperty(b.TileSprite.prototype,"x",{get:function(){return this.position.x},set:function(a){this.position.x=a,this.body&&this.body.type===b.Physics.ARCADE&&2===this.body.phase&&(this.body._reset=1)}}),Object.defineProperty(b.TileSprite.prototype,"y",{get:function(){return this.position.y},set:function(a){this.position.y=a,this.body&&this.body.type===b.Physics.ARCADE&&2===this.body.phase&&(this.body._reset=1)}}),b.Text=function(a,c,d,e,f){c=c||0,d=d||0,e=e||" ",f=f||{},e=0===e.length?" ":e.toString(),this.game=a,this.exists=!0,this.name="",this.type=b.TEXT,this.z=0,this.world=new b.Point(c,d),this._text=e,this._font="",this._fontSize=32,this._fontWeight="normal",this._lineSpacing=0,this.events=new b.Events(this),this.input=null,this.cameraOffset=new b.Point,this.setStyle(f),PIXI.Text.call(this,e,this.style),this.position.set(c,d),this._cache=[0,0,0,0,1,0,1,0]},b.Text.prototype=Object.create(PIXI.Text.prototype),b.Text.prototype.constructor=b.Text,b.Text.prototype.preUpdate=function(){if(this._cache[0]=this.world.x,this._cache[1]=this.world.y,this._cache[2]=this.rotation,!this.exists||!this.parent.exists)return this.renderOrderID=-1,!1;this.autoCull&&(this.renderable=this.game.world.camera.screenView.intersects(this.getBounds())),this.world.setTo(this.game.camera.x+this.worldTransform[2],this.game.camera.y+this.worldTransform[5]),this.visible&&(this._cache[3]=this.game.stage.currentRenderOrderID++);for(var a=0,b=this.children.length;b>a;a++)this.children[a].preUpdate();return!0},b.Text.prototype.update=function(){},b.Text.prototype.postUpdate=function(){1===this._cache[7]&&(this.position.x=(this.game.camera.view.x+this.cameraOffset.x)/this.game.camera.scale.x,this.position.y=(this.game.camera.view.y+this.cameraOffset.y)/this.game.camera.scale.y);for(var a=0,b=this.children.length;b>a;a++)this.children[a].postUpdate()},b.Text.prototype.destroy=function(a){if(null!==this.game){"undefined"==typeof a&&(a=!0),this.parent&&(this.parent instanceof b.Group?this.parent.remove(this):this.parent.removeChild(this)),this.texture.destroy(),this.canvas.parentNode?this.canvas.parentNode.removeChild(this.canvas):(this.canvas=null,this.context=null);var c=this.children.length;if(a)for(;c--;)this.children[c].destroy(a);else for(;c--;)this.removeChild(this.children[c]);this.exists=!1,this.visible=!1,this.filters=null,this.mask=null,this.game=null}},b.Text.prototype.setShadow=function(a,b,c,d){this.style.shadowOffsetX=a||0,this.style.shadowOffsetY=b||0,this.style.shadowColor=c||"rgba(0,0,0,0)",this.style.shadowBlur=d||0,this.dirty=!0},b.Text.prototype.setStyle=function(a){a=a||{},a.font=a.font||"bold 20pt Arial",a.fill=a.fill||"black",a.align=a.align||"left",a.stroke=a.stroke||"black",a.strokeThickness=a.strokeThickness||0,a.wordWrap=a.wordWrap||!1,a.wordWrapWidth=a.wordWrapWidth||100,a.shadowOffsetX=a.shadowOffsetX||0,a.shadowOffsetY=a.shadowOffsetY||0,a.shadowColor=a.shadowColor||"rgba(0,0,0,0)",a.shadowBlur=a.shadowBlur||0,this.style=a,this.dirty=!0},b.Text.prototype.updateText=function(){this.context.font=this.style.font;var a=this.text;this.style.wordWrap&&(a=this.runWordWrap(this.text));for(var b=a.split(/(?:\r\n|\r|\n)/),c=[],d=0,e=0;e<b.length;e++){var f=this.context.measureText(b[e]).width;c[e]=f,d=Math.max(d,f)}this.canvas.width=d+this.style.strokeThickness;var g=this.determineFontHeight("font: "+this.style.font+";")+this.style.strokeThickness+this._lineSpacing+this.style.shadowOffsetY;for(this.canvas.height=g*b.length,navigator.isCocoonJS&&this.context.clearRect(0,0,this.canvas.width,this.canvas.height),this.context.fillStyle=this.style.fill,this.context.font=this.style.font,this.context.strokeStyle=this.style.stroke,this.context.lineWidth=this.style.strokeThickness,this.context.shadowOffsetX=this.style.shadowOffsetX,this.context.shadowOffsetY=this.style.shadowOffsetY,this.context.shadowColor=this.style.shadowColor,this.context.shadowBlur=this.style.shadowBlur,this.context.textBaseline="top",this.context.lineJoin="round",e=0;e<b.length;e++){var h=new PIXI.Point(this.style.strokeThickness/2,this.style.strokeThickness/2+e*g);"right"===this.style.align?h.x+=d-c[e]:"center"===this.style.align&&(h.x+=(d-c[e])/2),h.y+=this._lineSpacing,this.style.stroke&&this.style.strokeThickness&&this.context.strokeText(b[e],h.x,h.y),this.style.fill&&this.context.fillText(b[e],h.x,h.y)}this.updateTexture()},b.Text.prototype.runWordWrap=function(a){for(var b="",c=a.split("\n"),d=0;d<c.length;d++){for(var e=this.style.wordWrapWidth,f=c[d].split(" "),g=0;g<f.length;g++){var h=this.context.measureText(f[g]).width,i=h+this.context.measureText(" ").width;i>e?(g>0&&(b+="\n"),b+=f[g]+" ",e=this.style.wordWrapWidth-h):(e-=i,b+=f[g]+" ")}d<c.length-1&&(b+="\n")}return b},Object.defineProperty(b.Text.prototype,"angle",{get:function(){return b.Math.radToDeg(this.rotation)},set:function(a){this.rotation=b.Math.degToRad(a)}}),Object.defineProperty(b.Text.prototype,"text",{get:function(){return this._text},set:function(a){a!==this._text&&(this._text=a.toString()||" ",this.dirty=!0,this.updateTransform())}}),Object.defineProperty(b.Text.prototype,"font",{get:function(){return this._font},set:function(a){a!==this._font&&(this._font=a.trim(),this.style.font=this._fontWeight+" "+this._fontSize+"px '"+this._font+"'",this.dirty=!0,this.updateTransform())}}),Object.defineProperty(b.Text.prototype,"fontSize",{get:function(){return this._fontSize},set:function(a){a=parseInt(a,10),a!==this._fontSize&&(this._fontSize=a,this.style.font=this._fontWeight+" "+this._fontSize+"px '"+this._font+"'",this.dirty=!0,this.updateTransform())}}),Object.defineProperty(b.Text.prototype,"fontWeight",{get:function(){return this._fontWeight},set:function(a){a!==this._fontWeight&&(this._fontWeight=a,this.style.font=this._fontWeight+" "+this._fontSize+"px '"+this._font+"'",this.dirty=!0,this.updateTransform())}}),Object.defineProperty(b.Text.prototype,"fill",{get:function(){return this.style.fill},set:function(a){a!==this.style.fill&&(this.style.fill=a,this.dirty=!0)}}),Object.defineProperty(b.Text.prototype,"align",{get:function(){return this.style.align},set:function(a){a!==this.style.align&&(this.style.align=a,this.dirty=!0)}}),Object.defineProperty(b.Text.prototype,"stroke",{get:function(){return this.style.stroke},set:function(a){a!==this.style.stroke&&(this.style.stroke=a,this.dirty=!0)}}),Object.defineProperty(b.Text.prototype,"strokeThickness",{get:function(){return this.style.strokeThickness},set:function(a){a!==this.style.strokeThickness&&(this.style.strokeThickness=a,this.dirty=!0)}}),Object.defineProperty(b.Text.prototype,"wordWrap",{get:function(){return this.style.wordWrap},set:function(a){a!==this.style.wordWrap&&(this.style.wordWrap=a,this.dirty=!0)}}),Object.defineProperty(b.Text.prototype,"wordWrapWidth",{get:function(){return this.style.wordWrapWidth},set:function(a){a!==this.style.wordWrapWidth&&(this.style.wordWrapWidth=a,this.dirty=!0)}}),Object.defineProperty(b.Text.prototype,"lineSpacing",{get:function(){return this._lineSpacing},set:function(a){a!==this._lineSpacing&&(this._lineSpacing=parseFloat(a),this.dirty=!0,this.updateTransform())}}),Object.defineProperty(b.Text.prototype,"shadowOffsetX",{get:function(){return this.style.shadowOffsetX},set:function(a){a!==this.style.shadowOffsetX&&(this.style.shadowOffsetX=a,this.dirty=!0)}}),Object.defineProperty(b.Text.prototype,"shadowOffsetY",{get:function(){return this.style.shadowOffsetY},set:function(a){a!==this.style.shadowOffsetY&&(this.style.shadowOffsetY=a,this.dirty=!0)}}),Object.defineProperty(b.Text.prototype,"shadowColor",{get:function(){return this.style.shadowColor},set:function(a){a!==this.style.shadowColor&&(this.style.shadowColor=a,this.dirty=!0)}}),Object.defineProperty(b.Text.prototype,"shadowBlur",{get:function(){return this.style.shadowBlur},set:function(a){a!==this.style.shadowBlur&&(this.style.shadowBlur=a,this.dirty=!0)}}),Object.defineProperty(b.Text.prototype,"inputEnabled",{get:function(){return this.input&&this.input.enabled},set:function(a){a?null===this.input?(this.input=new b.InputHandler(this),this.input.start()):this.input&&!this.input.enabled&&this.input.start():this.input&&this.input.enabled&&this.input.stop()}}),Object.defineProperty(b.Text.prototype,"fixedToCamera",{get:function(){return!!this._cache[7]},set:function(a){a?(this._cache[7]=1,this.cameraOffset.set(this.x,this.y)):this._cache[7]=0}}),b.BitmapText=function(a,c,d,e,f,g){c=c||0,d=d||0,e=e||"",f=f||"",g=g||32,this.game=a,this.exists=!0,this.name="",this.type=b.BITMAPTEXT,this.z=0,this.world=new b.Point(c,d),this._text=f,this._font=e,this._fontSize=g,this._align="left",this._tint=16777215,this.events=new b.Events(this),this.input=null,this.cameraOffset=new b.Point,PIXI.BitmapText.call(this,f),this.position.set(c,d),this._cache=[0,0,0,0,1,0,1,0]},b.BitmapText.prototype=Object.create(PIXI.BitmapText.prototype),b.BitmapText.prototype.constructor=b.BitmapText,b.BitmapText.prototype.setStyle=function(){this.style={align:this._align},this.fontName=this._font,this.fontSize=this._fontSize,this.dirty=!0},b.BitmapText.prototype.preUpdate=function(){return this._cache[0]=this.world.x,this._cache[1]=this.world.y,this._cache[2]=this.rotation,this.exists&&this.parent.exists?(this.autoCull&&(this.renderable=this.game.world.camera.screenView.intersects(this.getBounds())),this.world.setTo(this.game.camera.x+this.worldTransform[2],this.game.camera.y+this.worldTransform[5]),this.visible&&(this._cache[3]=this.game.stage.currentRenderOrderID++),!0):(this.renderOrderID=-1,!1)},b.BitmapText.prototype.update=function(){},b.BitmapText.prototype.postUpdate=function(){1===this._cache[7]&&(this.position.x=(this.game.camera.view.x+this.cameraOffset.x)/this.game.camera.scale.x,this.position.y=(this.game.camera.view.y+this.cameraOffset.y)/this.game.camera.scale.y)},b.BitmapText.prototype.destroy=function(a){if(null!==this.game){"undefined"==typeof a&&(a=!0),this.parent&&(this.parent instanceof b.Group?this.parent.remove(this):this.parent.removeChild(this));var c=this.children.length;if(a)for(;c--;)this.children[c].destroy?this.children[c].destroy(a):this.removeChild(this.children[c]);else for(;c--;)this.removeChild(this.children[c]);this.exists=!1,this.visible=!1,this.filters=null,this.mask=null,this.game=null}},Object.defineProperty(b.BitmapText.prototype,"align",{get:function(){return this._align},set:function(a){a!==this._align&&(this._align=a,this.setStyle())}}),Object.defineProperty(b.BitmapText.prototype,"tint",{get:function(){return this._tint},set:function(a){a!==this._tint&&(this._tint=a,this.dirty=!0)}}),Object.defineProperty(b.BitmapText.prototype,"angle",{get:function(){return b.Math.radToDeg(this.rotation)},set:function(a){this.rotation=b.Math.degToRad(a)}}),Object.defineProperty(b.BitmapText.prototype,"font",{get:function(){return this._font},set:function(a){a!==this._font&&(this._font=a.trim(),this.style.font=this._fontSize+"px '"+this._font+"'",this.dirty=!0)}}),Object.defineProperty(b.BitmapText.prototype,"fontSize",{get:function(){return this._fontSize},set:function(a){a=parseInt(a,10),a!==this._fontSize&&(this._fontSize=a,this.style.font=this._fontSize+"px '"+this._font+"'",this.dirty=!0)}}),Object.defineProperty(b.BitmapText.prototype,"text",{get:function(){return this._text},set:function(a){a!==this._text&&(this._text=a.toString()||" ",this.dirty=!0)}}),Object.defineProperty(b.BitmapText.prototype,"inputEnabled",{get:function(){return this.input&&this.input.enabled},set:function(a){a?null===this.input?(this.input=new b.InputHandler(this),this.input.start()):this.input&&!this.input.enabled&&this.input.start():this.input&&this.input.enabled&&this.input.stop()}}),Object.defineProperty(b.BitmapText.prototype,"fixedToCamera",{get:function(){return!!this._cache[7]
},set:function(a){a?(this._cache[7]=1,this.cameraOffset.set(this.x,this.y)):this._cache[7]=0}}),b.Button=function(a,c,d,e,f,g,h,i,j,k){c=c||0,d=d||0,e=e||null,f=f||null,g=g||this,b.Image.call(this,a,c,d,e,i),this.type=b.BUTTON,this._onOverFrameName=null,this._onOutFrameName=null,this._onDownFrameName=null,this._onUpFrameName=null,this._onOverFrameID=null,this._onOutFrameID=null,this._onDownFrameID=null,this._onUpFrameID=null,this.onOverSound=null,this.onOutSound=null,this.onDownSound=null,this.onUpSound=null,this.onOverSoundMarker="",this.onOutSoundMarker="",this.onDownSoundMarker="",this.onUpSoundMarker="",this.onInputOver=new b.Signal,this.onInputOut=new b.Signal,this.onInputDown=new b.Signal,this.onInputUp=new b.Signal,this.freezeFrames=!1,this.forceOut=!1,this.inputEnabled=!0,this.input.start(0,!0),this.setFrames(h,i,j,k),null!==f&&this.onInputUp.add(f,g),this.events.onInputOver.add(this.onInputOverHandler,this),this.events.onInputOut.add(this.onInputOutHandler,this),this.events.onInputDown.add(this.onInputDownHandler,this),this.events.onInputUp.add(this.onInputUpHandler,this)},b.Button.prototype=Object.create(b.Image.prototype),b.Button.prototype.constructor=b.Button,b.Button.prototype.clearFrames=function(){this._onOverFrameName=null,this._onOverFrameID=null,this._onOutFrameName=null,this._onOutFrameID=null,this._onDownFrameName=null,this._onDownFrameID=null,this._onUpFrameName=null,this._onUpFrameID=null},b.Button.prototype.setFrames=function(a,b,c,d){this.clearFrames(),null!==a&&("string"==typeof a?(this._onOverFrameName=a,this.input.pointerOver()&&(this.frameName=a)):(this._onOverFrameID=a,this.input.pointerOver()&&(this.frame=a))),null!==b&&("string"==typeof b?(this._onOutFrameName=b,this.input.pointerOver()===!1&&(this.frameName=b)):(this._onOutFrameID=b,this.input.pointerOver()===!1&&(this.frame=b))),null!==c&&("string"==typeof c?(this._onDownFrameName=c,this.input.pointerDown()&&(this.frameName=c)):(this._onDownFrameID=c,this.input.pointerDown()&&(this.frame=c))),null!==d&&("string"==typeof d?(this._onUpFrameName=d,this.input.pointerUp()&&(this.frameName=d)):(this._onUpFrameID=d,this.input.pointerUp()&&(this.frame=d)))},b.Button.prototype.setSounds=function(a,b,c,d,e,f,g,h){this.setOverSound(a,b),this.setOutSound(e,f),this.setDownSound(c,d),this.setUpSound(g,h)},b.Button.prototype.setOverSound=function(a,c){this.onOverSound=null,this.onOverSoundMarker="",a instanceof b.Sound&&(this.onOverSound=a),"string"==typeof c&&(this.onOverSoundMarker=c)},b.Button.prototype.setOutSound=function(a,c){this.onOutSound=null,this.onOutSoundMarker="",a instanceof b.Sound&&(this.onOutSound=a),"string"==typeof c&&(this.onOutSoundMarker=c)},b.Button.prototype.setDownSound=function(a,c){this.onDownSound=null,this.onDownSoundMarker="",a instanceof b.Sound&&(this.onDownSound=a),"string"==typeof c&&(this.onDownSoundMarker=c)},b.Button.prototype.setUpSound=function(a,c){this.onUpSound=null,this.onUpSoundMarker="",a instanceof b.Sound&&(this.onUpSound=a),"string"==typeof c&&(this.onUpSoundMarker=c)},b.Button.prototype.onInputOverHandler=function(a,b){this.freezeFrames===!1&&this.setState(1),this.onOverSound&&this.onOverSound.play(this.onOverSoundMarker),this.onInputOver&&this.onInputOver.dispatch(this,b)},b.Button.prototype.onInputOutHandler=function(a,b){this.freezeFrames===!1&&this.setState(2),this.onOutSound&&this.onOutSound.play(this.onOutSoundMarker),this.onInputOut&&this.onInputOut.dispatch(this,b)},b.Button.prototype.onInputDownHandler=function(a,b){this.freezeFrames===!1&&this.setState(3),this.onDownSound&&this.onDownSound.play(this.onDownSoundMarker),this.onInputDown&&this.onInputDown.dispatch(this,b)},b.Button.prototype.onInputUpHandler=function(a,b,c){this.onUpSound&&this.onUpSound.play(this.onUpSoundMarker),this.onInputUp&&this.onInputUp.dispatch(this,b,c),this.freezeFrames||this.setState(this.forceOut?2:null!==this._onUpFrameName||null!==this._onUpFrameID?4:c?1:2)},b.Button.prototype.setState=function(a){1===a?null!=this._onOverFrameName?this.frameName=this._onOverFrameName:null!=this._onOverFrameID&&(this.frame=this._onOverFrameID):2===a?null!=this._onOutFrameName?this.frameName=this._onOutFrameName:null!=this._onOutFrameID&&(this.frame=this._onOutFrameID):3===a?null!=this._onDownFrameName?this.frameName=this._onDownFrameName:null!=this._onDownFrameID&&(this.frame=this._onDownFrameID):4===a&&(null!=this._onUpFrameName?this.frameName=this._onUpFrameName:null!=this._onUpFrameID&&(this.frame=this._onUpFrameID))},b.Graphics=function(a,c,d){c=c||0,d=d||0,this.game=a,this.exists=!0,this.name="",this.type=b.GRAPHICS,this.z=0,this.world=new b.Point(c,d),this.cameraOffset=new b.Point,PIXI.Graphics.call(this),this.position.set(c,d),this._cache=[0,0,0,0,1,0,1,0]},b.Graphics.prototype=Object.create(PIXI.Graphics.prototype),b.Graphics.prototype.constructor=b.Graphics,b.Graphics.prototype.preUpdate=function(){return this._cache[0]=this.world.x,this._cache[1]=this.world.y,this._cache[2]=this.rotation,this.exists&&this.parent.exists?(this.autoCull&&(this.renderable=this.game.world.camera.screenView.intersects(this.getBounds())),this.world.setTo(this.game.camera.x+this.worldTransform[2],this.game.camera.y+this.worldTransform[5]),this.visible&&(this._cache[3]=this.game.stage.currentRenderOrderID++),!0):(this.renderOrderID=-1,!1)},b.Graphics.prototype.update=function(){},b.Graphics.prototype.postUpdate=function(){1===this._cache[7]&&(this.position.x=(this.game.camera.view.x+this.cameraOffset.x)/this.game.camera.scale.x,this.position.y=(this.game.camera.view.y+this.cameraOffset.y)/this.game.camera.scale.y)},b.Graphics.prototype.destroy=function(a){"undefined"==typeof a&&(a=!0),this.clear(),this.parent&&(this.parent instanceof b.Group?this.parent.remove(this):this.parent.removeChild(this));var c=this.children.length;if(a)for(;c--;)this.children[c].destroy(a);else for(;c--;)this.removeChild(this.children[c]);this.exists=!1,this.visible=!1,this.game=null},b.Graphics.prototype.drawPolygon=function(a){this.moveTo(a.points[0].x,a.points[0].y);for(var b=1;b<a.points.length;b+=1)this.lineTo(a.points[b].x,a.points[b].y);this.lineTo(a.points[0].x,a.points[0].y)},Object.defineProperty(b.Graphics.prototype,"angle",{get:function(){return b.Math.radToDeg(this.rotation)},set:function(a){this.rotation=b.Math.degToRad(a)}}),Object.defineProperty(b.Graphics.prototype,"fixedToCamera",{get:function(){return!!this._cache[7]},set:function(a){a?(this._cache[7]=1,this.cameraOffset.set(this.x,this.y)):this._cache[7]=0}}),b.RenderTexture=function(a,c,d,e){this.game=a,this.key=e,this.type=b.RENDERTEXTURE,this._temp=new b.Point,PIXI.RenderTexture.call(this,c,d)},b.RenderTexture.prototype=Object.create(PIXI.RenderTexture.prototype),b.RenderTexture.prototype.constructor=b.RenderTexture,b.RenderTexture.prototype.renderXY=function(a,b,c,d){this._temp.set(b,c),this.render(a,this._temp,d)},b.SpriteBatch=function(a,c,d,e){PIXI.SpriteBatch.call(this),b.Group.call(this,a,c,d,e),this.type=b.SPRITEBATCH},b.SpriteBatch.prototype=b.Utils.extend(!0,b.SpriteBatch.prototype,b.Group.prototype,PIXI.SpriteBatch.prototype),b.SpriteBatch.prototype.constructor=b.SpriteBatch,b.RetroFont=function(a,c,d,e,f,g,h,i,j,k){this.characterWidth=d,this.characterHeight=e,this.characterSpacingX=h||0,this.characterSpacingY=i||0,this.characterPerRow=g,this.offsetX=j||0,this.offsetY=k||0,this.align="left",this.multiLine=!1,this.autoUpperCase=!0,this.customSpacingX=0,this.customSpacingY=0,this.fixedWidth=0,this.fontSet=a.cache.getImage(c),this._text="",this.grabData=[];for(var l=this.offsetX,m=this.offsetY,n=0,o=new b.FrameData,p=0;p<f.length;p++){var q=a.rnd.uuid(),r=o.addFrame(new b.Frame(p,l,m,this.characterWidth,this.characterHeight,"",q));this.grabData[f.charCodeAt(p)]=r.index,PIXI.TextureCache[q]=new PIXI.Texture(PIXI.BaseTextureCache[c],{x:l,y:m,width:this.characterWidth,height:this.characterHeight}),n++,n==this.characterPerRow?(n=0,l=this.offsetX,m+=this.characterHeight+this.characterSpacingY):l+=this.characterWidth+this.characterSpacingX}a.cache.updateFrameData(c,o),this.stamp=new b.Image(a,0,0,c,0),b.RenderTexture.call(this,a),this.type=b.RETROFONT},b.RetroFont.prototype=Object.create(b.RenderTexture.prototype),b.RetroFont.prototype.constructor=b.RetroFont,b.RetroFont.ALIGN_LEFT="left",b.RetroFont.ALIGN_RIGHT="right",b.RetroFont.ALIGN_CENTER="center",b.RetroFont.TEXT_SET1=" !\"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_`abcdefghijklmnopqrstuvwxyz{|}~",b.RetroFont.TEXT_SET2=" !\"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ",b.RetroFont.TEXT_SET3="ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789 ",b.RetroFont.TEXT_SET4="ABCDEFGHIJKLMNOPQRSTUVWXYZ 0123456789",b.RetroFont.TEXT_SET5="ABCDEFGHIJKLMNOPQRSTUVWXYZ.,/() '!?-*:0123456789",b.RetroFont.TEXT_SET6="ABCDEFGHIJKLMNOPQRSTUVWXYZ!?:;0123456789\"(),-.' ",b.RetroFont.TEXT_SET7="AGMSY+:4BHNTZ!;5CIOU.?06DJPV,(17EKQW\")28FLRX-'39",b.RetroFont.TEXT_SET8="0123456789 .ABCDEFGHIJKLMNOPQRSTUVWXYZ",b.RetroFont.TEXT_SET9="ABCDEFGHIJKLMNOPQRSTUVWXYZ()-0123456789.:,'\"?!",b.RetroFont.TEXT_SET10="ABCDEFGHIJKLMNOPQRSTUVWXYZ",b.RetroFont.TEXT_SET11="ABCDEFGHIJKLMNOPQRSTUVWXYZ.,\"-+!?()':;0123456789",b.RetroFont.prototype.setFixedWidth=function(a,b){"undefined"==typeof b&&(b="left"),this.fixedWidth=a,this.align=b},b.RetroFont.prototype.setText=function(a,b,c,d,e,f){this.multiLine=b||!1,this.customSpacingX=c||0,this.customSpacingY=d||0,this.align=e||"left",this.autoUpperCase=f?!1:!0,a.length>0&&(this.text=a)},b.RetroFont.prototype.resize=function(a,b){if(this.width=a,this.height=b,this.frame.width=this.width,this.frame.height=this.height,this.baseTexture.width=this.width,this.baseTexture.height=this.height,this.renderer.type===PIXI.WEBGL_RENDERER){this.projection.x=this.width/2,this.projection.y=-this.height/2;var c=this.renderer.gl;c.bindTexture(c.TEXTURE_2D,this.baseTexture._glTextures[c.id]),c.texImage2D(c.TEXTURE_2D,0,c.RGBA,this.width,this.height,0,c.RGBA,c.UNSIGNED_BYTE,null)}else this.textureBuffer.resize(this.width,this.height);PIXI.Texture.frameUpdates.push(this)},b.RetroFont.prototype.buildRetroFontText=function(){var a=0,c=0;if(this.multiLine){var d=this._text.split("\n");this.fixedWidth>0?this.resize(this.fixedWidth,d.length*(this.characterHeight+this.customSpacingY)-this.customSpacingY):this.resize(this.getLongestLine()*(this.characterWidth+this.customSpacingX),d.length*(this.characterHeight+this.customSpacingY)-this.customSpacingY),this.textureBuffer.clear();for(var e=0;e<d.length;e++){switch(this.align){case b.RetroFont.ALIGN_LEFT:a=0;break;case b.RetroFont.ALIGN_RIGHT:a=this.width-d[e].length*(this.characterWidth+this.customSpacingX);break;case b.RetroFont.ALIGN_CENTER:a=this.width/2-d[e].length*(this.characterWidth+this.customSpacingX)/2,a+=this.customSpacingX/2}0>a&&(a=0),this.pasteLine(d[e],a,c,this.customSpacingX),c+=this.characterHeight+this.customSpacingY}}else{switch(this.fixedWidth>0?this.resize(this.fixedWidth,this.characterHeight):this.resize(this._text.length*(this.characterWidth+this.customSpacingX),this.characterHeight),this.textureBuffer.clear(),this.align){case b.RetroFont.ALIGN_LEFT:a=0;break;case b.RetroFont.ALIGN_RIGHT:a=this.width-this._text.length*(this.characterWidth+this.customSpacingX);break;case b.RetroFont.ALIGN_CENTER:a=this.width/2-this._text.length*(this.characterWidth+this.customSpacingX)/2,a+=this.customSpacingX/2}this.pasteLine(this._text,a,0,this.customSpacingX)}},b.RetroFont.prototype.pasteLine=function(a,c,d,e){for(var f=new b.Point,g=0;g<a.length;g++)if(" "==a.charAt(g))c+=this.characterWidth+e;else if(this.grabData[a.charCodeAt(g)]>=0&&(this.stamp.frame=this.grabData[a.charCodeAt(g)],f.set(c,d),this.render(this.stamp,f,!1),c+=this.characterWidth+e,c>this.width))break},b.RetroFont.prototype.getLongestLine=function(){var a=0;if(this._text.length>0)for(var b=this._text.split("\n"),c=0;c<b.length;c++)b[c].length>a&&(a=b[c].length);return a},b.RetroFont.prototype.removeUnsupportedCharacters=function(a){for(var b="",c=0;c<this._text.length;c++){var d=this._text[c],e=d.charCodeAt(0);(this.grabData[e]>=0||!a&&"\n"===d)&&(b=b.concat(d))}return b},Object.defineProperty(b.RetroFont.prototype,"text",{get:function(){return this._text},set:function(a){var b;b=this.autoUpperCase?a.toUpperCase():a,b!==this._text&&(this._text=b,this.removeUnsupportedCharacters(this.multiLine),this.buildRetroFontText())}}),b.Particle=function(a,c,d,e,f){b.Sprite.call(this,a,c,d,e,f),this.autoScale=!1,this.scaleData=null,this._s=0,this.autoAlpha=!1,this.alphaData=null,this._a=0},b.Particle.prototype=Object.create(b.Sprite.prototype),b.Particle.prototype.constructor=b.Particle,b.Particle.prototype.update=function(){this.autoScale&&(this._s--,this._s?this.scale.set(this.scaleData[this._s].v):this.autoScale=!1),this.autoAlpha&&(this._a--,this._a?this.alpha=this.alphaData[this._a].v:this.autoAlpha=!1)},b.Particle.prototype.onEmit=function(){},b.Particle.prototype.setAlphaData=function(a){this.alphaData=a,this._a=a.length-1,this.alpha=this.alphaData[this._a].v,this.autoAlpha=!0},b.Particle.prototype.setScaleData=function(a){this.scaleData=a,this._s=a.length-1,this.scale.set(this.scaleData[this._s].v),this.autoScale=!0},b.Particle.prototype.reset=function(a,b,c){return"undefined"==typeof c&&(c=1),this.world.setTo(a,b),this.position.x=a,this.position.y=b,this.alive=!0,this.exists=!0,this.visible=!0,this.renderable=!0,this._outOfBoundsFired=!1,this.health=c,this.body&&this.body.reset(a,b,!1,!1),this._cache[4]=1,this.autoScale=!1,this.autoAlpha=!1,this},b.Canvas={create:function(a,b,c,d){if("undefined"==typeof d&&(d=!1),a=a||256,b=b||256,d)var e=document.createElement("canvas");else var e=document.createElement(navigator.isCocoonJS?"screencanvas":"canvas");return"string"==typeof c&&""!==c&&(e.id=c),e.width=a,e.height=b,e.style.display="block",e},getOffset:function(a,c){c=c||new b.Point;var d=a.getBoundingClientRect(),e=a.clientTop||document.body.clientTop||0,f=a.clientLeft||document.body.clientLeft||0,g=0,h=0;return"CSS1Compat"===document.compatMode?(g=window.pageYOffset||document.documentElement.scrollTop||a.scrollTop||0,h=window.pageXOffset||document.documentElement.scrollLeft||a.scrollLeft||0):(g=window.pageYOffset||document.body.scrollTop||a.scrollTop||0,h=window.pageXOffset||document.body.scrollLeft||a.scrollLeft||0),c.x=d.left+h-f,c.y=d.top+g-e,c},getAspectRatio:function(a){return a.width/a.height},setBackgroundColor:function(a,b){return b=b||"rgb(0,0,0)",a.style.backgroundColor=b,a},setTouchAction:function(a,b){return b=b||"none",a.style.msTouchAction=b,a.style["ms-touch-action"]=b,a.style["touch-action"]=b,a},setUserSelect:function(a,b){return b=b||"none",a.style["-webkit-touch-callout"]=b,a.style["-webkit-user-select"]=b,a.style["-khtml-user-select"]=b,a.style["-moz-user-select"]=b,a.style["-ms-user-select"]=b,a.style["user-select"]=b,a.style["-webkit-tap-highlight-color"]="rgba(0, 0, 0, 0)",a},addToDOM:function(a,b,c){var d;return"undefined"==typeof c&&(c=!0),b&&("string"==typeof b?d=document.getElementById(b):"object"==typeof b&&1===b.nodeType&&(d=b)),d||(d=document.body),c&&d.style&&(d.style.overflow="hidden"),d.appendChild(a),a},setTransform:function(a,b,c,d,e,f,g){return a.setTransform(d,f,g,e,b,c),a},setSmoothingEnabled:function(a,b){return a.imageSmoothingEnabled=b,a.mozImageSmoothingEnabled=b,a.oImageSmoothingEnabled=b,a.webkitImageSmoothingEnabled=b,a.msImageSmoothingEnabled=b,a},setImageRenderingCrisp:function(a){return a.style["image-rendering"]="optimizeSpeed",a.style["image-rendering"]="crisp-edges",a.style["image-rendering"]="-moz-crisp-edges",a.style["image-rendering"]="-webkit-optimize-contrast",a.style["image-rendering"]="optimize-contrast",a.style.msInterpolationMode="nearest-neighbor",a},setImageRenderingBicubic:function(a){return a.style["image-rendering"]="auto",a.style.msInterpolationMode="bicubic",a}},b.Device=function(a){this.game=a,this.desktop=!1,this.iOS=!1,this.cocoonJS=!1,this.ejecta=!1,this.android=!1,this.chromeOS=!1,this.linux=!1,this.macOS=!1,this.windows=!1,this.windowsPhone=!1,this.canvas=!1,this.file=!1,this.fileSystem=!1,this.localStorage=!1,this.webGL=!1,this.worker=!1,this.touch=!1,this.mspointer=!1,this.css3D=!1,this.pointerLock=!1,this.typedArray=!1,this.vibration=!1,this.getUserMedia=!1,this.quirksMode=!1,this.arora=!1,this.chrome=!1,this.epiphany=!1,this.firefox=!1,this.ie=!1,this.ieVersion=0,this.trident=!1,this.tridentVersion=0,this.mobileSafari=!1,this.midori=!1,this.opera=!1,this.safari=!1,this.webApp=!1,this.silk=!1,this.audioData=!1,this.webAudio=!1,this.ogg=!1,this.opus=!1,this.mp3=!1,this.wav=!1,this.m4a=!1,this.webm=!1,this.iPhone=!1,this.iPhone4=!1,this.iPad=!1,this.pixelRatio=0,this.littleEndian=!1,this.fullscreen=!1,this.requestFullscreen="",this.cancelFullscreen="",this.fullscreenKeyboard=!1,this._checkAudio(),this._checkBrowser(),this._checkCSS3D(),this._checkDevice(),this._checkFeatures(),this._checkOS()},b.Device.prototype={_checkOS:function(){var a=navigator.userAgent;/Android/.test(a)?this.android=!0:/CrOS/.test(a)?this.chromeOS=!0:/iP[ao]d|iPhone/i.test(a)?this.iOS=!0:/Linux/.test(a)?this.linux=!0:/Mac OS/.test(a)?this.macOS=!0:/Windows/.test(a)&&(this.windows=!0,/Windows Phone/i.test(a)&&(this.windowsPhone=!0)),(this.windows||this.macOS||this.linux&&this.silk===!1)&&(this.desktop=!0),(this.windowsPhone||/Windows NT/i.test(a)&&/Touch/i.test(a))&&(this.desktop=!1)},_checkFeatures:function(){this.canvas=!!window.CanvasRenderingContext2D||this.cocoonJS;try{this.localStorage=!!localStorage.getItem}catch(a){this.localStorage=!1}this.file=!!(window.File&&window.FileReader&&window.FileList&&window.Blob),this.fileSystem=!!window.requestFileSystem,this.webGL=function(){try{var a=document.createElement("canvas");return!!window.WebGLRenderingContext&&(a.getContext("webgl")||a.getContext("experimental-webgl"))}catch(b){return!1}}(),this.webGL=null===this.webGL||this.webGL===!1?!1:!0,this.worker=!!window.Worker,("ontouchstart"in document.documentElement||window.navigator.maxTouchPoints&&window.navigator.maxTouchPoints>1)&&(this.touch=!0),(window.navigator.msPointerEnabled||window.navigator.pointerEnabled)&&(this.mspointer=!0),this.pointerLock="pointerLockElement"in document||"mozPointerLockElement"in document||"webkitPointerLockElement"in document,this.quirksMode="CSS1Compat"===document.compatMode?!1:!0,this.getUserMedia=!!(navigator.getUserMedia||navigator.webkitGetUserMedia||navigator.mozGetUserMedia||navigator.msGetUserMedia)},checkFullScreenSupport:function(){for(var a=["requestFullscreen","requestFullScreen","webkitRequestFullscreen","webkitRequestFullScreen","msRequestFullscreen","msRequestFullScreen","mozRequestFullScreen","mozRequestFullscreen"],b=0;b<a.length;b++)this.game.canvas[a[b]]&&(this.fullscreen=!0,this.requestFullscreen=a[b]);var c=["cancelFullScreen","exitFullscreen","webkitCancelFullScreen","webkitExitFullscreen","msCancelFullScreen","msExitFullscreen","mozCancelFullScreen","mozExitFullscreen"];if(this.fullscreen)for(var b=0;b<c.length;b++)this.game.canvas[c[b]]&&(this.cancelFullscreen=c[b]);window.Element&&Element.ALLOW_KEYBOARD_INPUT&&(this.fullscreenKeyboard=!0)},_checkBrowser:function(){var a=navigator.userAgent;/Arora/.test(a)?this.arora=!0:/Chrome/.test(a)?this.chrome=!0:/Epiphany/.test(a)?this.epiphany=!0:/Firefox/.test(a)?this.firefox=!0:/Mobile Safari/.test(a)?this.mobileSafari=!0:/MSIE (\d+\.\d+);/.test(a)?(this.ie=!0,this.ieVersion=parseInt(RegExp.$1,10)):/Midori/.test(a)?this.midori=!0:/Opera/.test(a)?this.opera=!0:/Safari/.test(a)?this.safari=!0:/Silk/.test(a)?this.silk=!0:/Trident\/(\d+\.\d+)(.*)rv:(\d+\.\d+)/.test(a)&&(this.ie=!0,this.trident=!0,this.tridentVersion=parseInt(RegExp.$1,10),this.ieVersion=parseInt(RegExp.$3,10)),navigator.standalone&&(this.webApp=!0),navigator.isCocoonJS&&(this.cocoonJS=!0),"undefined"!=typeof window.ejecta&&(this.ejecta=!0)},_checkAudio:function(){this.audioData=!!window.Audio,this.webAudio=!(!window.webkitAudioContext&&!window.AudioContext);var a=document.createElement("audio"),b=!1;try{(b=!!a.canPlayType)&&(a.canPlayType('audio/ogg; codecs="vorbis"').replace(/^no$/,"")&&(this.ogg=!0),a.canPlayType('audio/ogg; codecs="opus"').replace(/^no$/,"")&&(this.opus=!0),a.canPlayType("audio/mpeg;").replace(/^no$/,"")&&(this.mp3=!0),a.canPlayType('audio/wav; codecs="1"').replace(/^no$/,"")&&(this.wav=!0),(a.canPlayType("audio/x-m4a;")||a.canPlayType("audio/aac;").replace(/^no$/,""))&&(this.m4a=!0),a.canPlayType('audio/webm; codecs="vorbis"').replace(/^no$/,"")&&(this.webm=!0))}catch(c){}},_checkDevice:function(){this.pixelRatio=window.devicePixelRatio||1,this.iPhone=-1!=navigator.userAgent.toLowerCase().indexOf("iphone"),this.iPhone4=2==this.pixelRatio&&this.iPhone,this.iPad=-1!=navigator.userAgent.toLowerCase().indexOf("ipad"),"undefined"!=typeof Int8Array?(this.littleEndian=new Int8Array(new Int16Array([1]).buffer)[0]>0,this.typedArray=!0):(this.littleEndian=!1,this.typedArray=!1),navigator.vibrate=navigator.vibrate||navigator.webkitVibrate||navigator.mozVibrate||navigator.msVibrate,navigator.vibrate&&(this.vibration=!0)},_checkCSS3D:function(){var a,b=document.createElement("p"),c={webkitTransform:"-webkit-transform",OTransform:"-o-transform",msTransform:"-ms-transform",MozTransform:"-moz-transform",transform:"transform"};document.body.insertBefore(b,null);for(var d in c)void 0!==b.style[d]&&(b.style[d]="translate3d(1px,1px,1px)",a=window.getComputedStyle(b).getPropertyValue(c[d]));document.body.removeChild(b),this.css3D=void 0!==a&&a.length>0&&"none"!==a},canPlayAudio:function(a){return"mp3"==a&&this.mp3?!0:"ogg"==a&&(this.ogg||this.opus)?!0:"m4a"==a&&this.m4a?!0:"wav"==a&&this.wav?!0:"webm"==a&&this.webm?!0:!1},isConsoleOpen:function(){return window.console&&window.console.firebug?!0:window.console&&(console.profile(),console.profileEnd(),console.clear&&console.clear(),console.profiles)?console.profiles.length>0:!1}},b.Device.prototype.constructor=b.Device,b.RequestAnimationFrame=function(a,b){"undefined"==typeof b&&(b=!1),this.game=a,this.isRunning=!1,this.forceSetTimeOut=b;for(var 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this._parent?(h=this._manager.create(this._object),this._lastChild.chain(h),this._lastChild=h):(h=this,this._parent=this,this._lastChild=this),h._repeat=f,h._duration=b,h._valuesEnd=a,null!==c&&(h._easingFunction=c),e>0&&(h._delayTime=e),h._yoyo=g,d?this.start():this},start:function(){if(null!==this.game&&null!==this._object){this._manager.add(this),this.isRunning=!0,this._onStartCallbackFired=!1,this._startTime=this.game.time.now+this._delayTime;for(var a in this._valuesEnd){if(Array.isArray(this._valuesEnd[a])){if(0===this._valuesEnd[a].length)continue;this._valuesEnd[a]=[this._object[a]].concat(this._valuesEnd[a])}this._valuesStart[a]=this._object[a],Array.isArray(this._valuesStart[a])||(this._valuesStart[a]*=1),this._valuesStartRepeat[a]=this._valuesStart[a]||0}return this}},generateData:function(a,b){if(null===this.game||null===this._object)return null;this._startTime=0;for(var c in this._valuesEnd){if(Array.isArray(this._valuesEnd[c])){if(0===this._valuesEnd[c].length)continue;this._valuesEnd[c]=[this._object[c]].concat(this._valuesEnd[c])}this._valuesStart[c]=this._object[c],Array.isArray(this._valuesStart[c])||(this._valuesStart[c]*=1),this._valuesStartRepeat[c]=this._valuesStart[c]||0}for(var d=0,e=Math.floor(a*(this._duration/1e3)),f=this._duration/e,g=[];e--;){var c,h=(d-this._startTime)/this._duration;h=h>1?1:h;var i=this._easingFunction(h),j={};for(c in this._valuesEnd){var k=this._valuesStart[c]||0,l=this._valuesEnd[c];l instanceof Array?j[c]=this._interpolationFunction(l,i):("string"==typeof l&&(l=k+parseFloat(l,10)),"number"==typeof l&&(j[c]=k+(l-k)*i))}g.push(j),d+=f}if(this._yoyo){var m=g.slice();m.reverse(),g=g.concat(m)}return"undefined"!=typeof b?b=b.concat(g):g},stop:function(){return this.isRunning=!1,this._onUpdateCallback=null,this._manager.remove(this),this},delay:function(a){return this._delayTime=a,this},repeat:function(a){return this._repeat=a,this},yoyo:function(a){return this._yoyo=a,this},easing:function(a){return this._easingFunction=a,this},interpolation:function(a){return this._interpolationFunction=a,this},chain:function(){return this._chainedTweens=arguments,this},loop:function(){return this._lastChild.chain(this),this},onUpdateCallback:function(a,b){return this._onUpdateCallback=a,this._onUpdateCallbackContext=b,this},pause:function(){this._codePaused=!0,this._paused=!0,this._pausedTime=this.game.time.now},_pause:function(){this._codePaused||(this._paused=!0,this._pausedTime=this.game.time.now)},resume:function(){this._paused&&(this._paused=!1,this._codePaused=!1,this._startTime+=this.game.time.now-this._pausedTime)},_resume:function(){this._codePaused||(this._startTime+=this.game.time.pauseDuration,this._paused=!1)},update:function(a){if(this.pendingDelete)return!1;if(this._paused||a<this._startTime)return!0;var b;if(a<this._startTime)return!0;this._onStartCallbackFired===!1&&(this.onStart.dispatch(this._object),this._onStartCallbackFired=!0);var c=(a-this._startTime)/this._duration;c=c>1?1:c;var d=this._easingFunction(c);for(b in this._valuesEnd){var e=this._valuesStart[b]||0,f=this._valuesEnd[b];f instanceof Array?this._object[b]=this._interpolationFunction(f,d):("string"==typeof f&&(f=e+parseFloat(f,10)),"number"==typeof f&&(this._object[b]=e+(f-e)*d))}if(null!==this._onUpdateCallback&&this._onUpdateCallback.call(this._onUpdateCallbackContext,this,d),1==c){if(this._repeat>0){isFinite(this._repeat)&&this._repeat--;for(b in this._valuesStartRepeat){if("string"==typeof this._valuesEnd[b]&&(this._valuesStartRepeat[b]=this._valuesStartRepeat[b]+parseFloat(this._valuesEnd[b],10)),this._yoyo){var g=this._valuesStartRepeat[b];this._valuesStartRepeat[b]=this._valuesEnd[b],this._valuesEnd[b]=g,this._reversed=!this._reversed}this._valuesStart[b]=this._valuesStartRepeat[b]}return this._startTime=a+this._delayTime,this.onLoop.dispatch(this._object),!0}this.isRunning=!1,this.onComplete.dispatch(this._object);for(var h=0,i=this._chainedTweens.length;i>h;h++)this._chainedTweens[h].start(a);return!1}return!0}},b.Tween.prototype.constructor=b.Tween,b.Easing={Linear:{None:function(a){return a}},Quadratic:{In:function(a){return a*a},Out:function(a){return a*(2-a)},InOut:function(a){return(a*=2)<1?.5*a*a:-.5*(--a*(a-2)-1)}},Cubic:{In:function(a){return a*a*a},Out:function(a){return--a*a*a+1},InOut:function(a){return(a*=2)<1?.5*a*a*a:.5*((a-=2)*a*a+2)}},Quartic:{In:function(a){return a*a*a*a},Out:function(a){return 1- --a*a*a*a},InOut:function(a){return(a*=2)<1?.5*a*a*a*a:-.5*((a-=2)*a*a*a-2)}},Quintic:{In:function(a){return a*a*a*a*a},Out:function(a){return--a*a*a*a*a+1},InOut:function(a){return(a*=2)<1?.5*a*a*a*a*a:.5*((a-=2)*a*a*a*a+2)}},Sinusoidal:{In:function(a){return 1-Math.cos(a*Math.PI/2)},Out:function(a){return Math.sin(a*Math.PI/2)},InOut:function(a){return.5*(1-Math.cos(Math.PI*a))}},Exponential:{In:function(a){return 0===a?0:Math.pow(1024,a-1)},Out:function(a){return 1===a?1:1-Math.pow(2,-10*a)},InOut:function(a){return 0===a?0:1===a?1:(a*=2)<1?.5*Math.pow(1024,a-1):.5*(-Math.pow(2,-10*(a-1))+2)}},Circular:{In:function(a){return 1-Math.sqrt(1-a*a)},Out:function(a){return Math.sqrt(1- --a*a)},InOut:function(a){return(a*=2)<1?-.5*(Math.sqrt(1-a*a)-1):.5*(Math.sqrt(1-(a-=2)*a)+1)}},Elastic:{In:function(a){var b,c=.1,d=.4;return 0===a?0:1===a?1:(!c||1>c?(c=1,b=d/4):b=d*Math.asin(1/c)/(2*Math.PI),-(c*Math.pow(2,10*(a-=1))*Math.sin(2*(a-b)*Math.PI/d)))},Out:function(a){var b,c=.1,d=.4;return 0===a?0:1===a?1:(!c||1>c?(c=1,b=d/4):b=d*Math.asin(1/c)/(2*Math.PI),c*Math.pow(2,-10*a)*Math.sin(2*(a-b)*Math.PI/d)+1)},InOut:function(a){var b,c=.1,d=.4;return 0===a?0:1===a?1:(!c||1>c?(c=1,b=d/4):b=d*Math.asin(1/c)/(2*Math.PI),(a*=2)<1?-.5*c*Math.pow(2,10*(a-=1))*Math.sin(2*(a-b)*Math.PI/d):c*Math.pow(2,-10*(a-=1))*Math.sin(2*(a-b)*Math.PI/d)*.5+1)}},Back:{In:function(a){var b=1.70158;return a*a*((b+1)*a-b)},Out:function(a){var b=1.70158;return--a*a*((b+1)*a+b)+1},InOut:function(a){var b=2.5949095;return(a*=2)<1?.5*a*a*((b+1)*a-b):.5*((a-=2)*a*((b+1)*a+b)+2)}},Bounce:{In:function(a){return 1-b.Easing.Bounce.Out(1-a)},Out:function(a){return 1/2.75>a?7.5625*a*a:2/2.75>a?7.5625*(a-=1.5/2.75)*a+.75:2.5/2.75>a?7.5625*(a-=2.25/2.75)*a+.9375:7.5625*(a-=2.625/2.75)*a+.984375},InOut:function(a){return.5>a?.5*b.Easing.Bounce.In(2*a):.5*b.Easing.Bounce.Out(2*a-1)+.5}}},b.Time=function(a){this.game=a,this.time=0,this.now=0,this.elapsed=0,this.pausedTime=0,this.advancedTiming=!1,this.fps=0,this.fpsMin=1e3,this.fpsMax=0,this.msMin=1e3,this.msMax=0,this.physicsElapsed=0,this.deltaCap=0,this.frames=0,this.pauseDuration=0,this.timeToCall=0,this.lastTime=0,this.events=new b.Timer(this.game,!1),this._started=0,this._timeLastSecond=0,this._pauseStarted=0,this._justResumed=!1,this._timers=[],this._len=0,this._i=0},b.Time.prototype={boot:function(){this._started=Date.now(),this.events.start()},create:function(a){"undefined"==typeof a&&(a=!0);var c=new b.Timer(this.game,a);return this._timers.push(c),c},removeAll:function(){for(var a=0;a<this._timers.length;a++)this._timers[a].destroy();this._timers=[],this.events.removeAll()},update:function(a){if(this.now=a,this._justResumed){this.time=this.now,this._justResumed=!1,this.events.resume();for(var b=0;b<this._timers.length;b++)this._timers[b]._resume()}if(this.timeToCall=this.game.math.max(0,16-(a-this.lastTime)),this.elapsed=this.now-this.time,this.physicsElapsed=this.elapsed/1e3,this.deltaCap>0&&this.physicsElapsed>this.deltaCap&&(this.physicsElapsed=this.deltaCap),this.advancedTiming&&(this.msMin=this.game.math.min(this.msMin,this.elapsed),this.msMax=this.game.math.max(this.msMax,this.elapsed),this.frames++,this.now>this._timeLastSecond+1e3&&(this.fps=Math.round(1e3*this.frames/(this.now-this._timeLastSecond)),this.fpsMin=this.game.math.min(this.fpsMin,this.fps),this.fpsMax=this.game.math.max(this.fpsMax,this.fps),this._timeLastSecond=this.now,this.frames=0)),this.time=this.now,this.lastTime=a+this.timeToCall,!this.game.paused)for(this.events.update(this.now),this._i=0,this._len=this._timers.length;this._i<this._len;)this._timers[this._i].update(this.now)?this._i++:(this._timers.splice(this._i,1),this._len--)},gamePaused:function(){this._pauseStarted=this.now,this.events.pause();for(var a=this._timers.length;a--;)this._timers[a]._pause()},gameResumed:function(){this.pauseDuration=Date.now()-this._pauseStarted,this.time=Date.now(),this._justResumed=!0},totalElapsedSeconds:function(){return.001*(this.now-this._started)},elapsedSince:function(a){return this.now-a},elapsedSecondsSince:function(a){return.001*(this.now-a)},reset:function(){this._started=this.now,this.removeAll()}},b.Time.prototype.constructor=b.Time,b.Timer=function(a,c){"undefined"==typeof c&&(c=!0),this.game=a,this.running=!1,this.autoDestroy=c,this.expired=!1,this.events=[],this.onComplete=new b.Signal,this.nextTick=0,this.paused=!1,this._codePaused=!1,this._started=0,this._pauseStarted=0,this._pauseTotal=0,this._now=0,this._len=0,this._i=0},b.Timer.MINUTE=6e4,b.Timer.SECOND=1e3,b.Timer.HALF=500,b.Timer.QUARTER=250,b.Timer.prototype={create:function(a,c,d,e,f,g){var h=a;h+=0===this._now?this.game.time.now:this._now;var i=new b.TimerEvent(this,a,h,d,c,e,f,g);return this.events.push(i),this.order(),this.expired=!1,i},add:function(a,b,c){return this.create(a,!1,0,b,c,Array.prototype.splice.call(arguments,3))},repeat:function(a,b,c,d){return this.create(a,!1,b,c,d,Array.prototype.splice.call(arguments,4))},loop:function(a,b,c){return this.create(a,!0,0,b,c,Array.prototype.splice.call(arguments,3))},start:function(a){if(!this.running){this._started=this.game.time.now+(a||0),this.running=!0;for(var b=0;b<this.events.length;b++)this.events[b].tick=this.events[b].delay+this._started}},stop:function(a){this.running=!1,"undefined"==typeof a&&(a=!0),a&&(this.events.length=0)},remove:function(a){for(var b=0;b<this.events.length;b++)if(this.events[b]===a)return this.events[b].pendingDelete=!0,!0;return!1},order:function(){this.events.length>0&&(this.events.sort(this.sortHandler),this.nextTick=this.events[0].tick)},sortHandler:function(a,b){return a.tick<b.tick?-1:a.tick>b.tick?1:0},update:function(a){if(this.paused)return!0;for(this._now=a,this._len=this.events.length,this._i=0;this._i<this._len;)this.events[this._i].pendingDelete&&(this.events.splice(this._i,1),this._len--),this._i++;if(this._len=this.events.length,this.running&&this._now>=this.nextTick&&this._len>0){for(this._i=0;this._i<this._len&&this.running&&this._now>=this.events[this._i].tick;){var b=this._now-this.events[this._i].tick,c=this._now+this.events[this._i].delay-b;0>c&&(c=this._now+this.events[this._i].delay),this.events[this._i].loop===!0?(this.events[this._i].tick=c,this.events[this._i].callback.apply(this.events[this._i].callbackContext,this.events[this._i].args)):this.events[this._i].repeatCount>0?(this.events[this._i].repeatCount--,this.events[this._i].tick=c,this.events[this._i].callback.apply(this.events[this._i].callbackContext,this.events[this._i].args)):(this.events[this._i].callback.apply(this.events[this._i].callbackContext,this.events[this._i].args),this.events.splice(this._i,1),this._len--),this._i++}this.events.length>0?this.order():(this.expired=!0,this.onComplete.dispatch(this))}return this.expired&&this.autoDestroy?!1:!0},pause:function(){this.running&&!this.expired&&(this._pauseStarted=this.game.time.now,this.paused=!0,this._codePaused=!0)},_pause:function(){this.running&&!this.expired&&(this._pauseStarted=this.game.time.now,this.paused=!0)},resume:function(){if(this.running&&!this.expired){var a=this.game.time.now-this._pauseStarted;this._pauseTotal+=a;for(var b=0;b<this.events.length;b++)this.events[b].tick+=a;this.nextTick+=a,this.paused=!1,this._codePaused=!1}},_resume:function(){this._codePaused||this.resume()},removeAll:function(){this.onComplete.removeAll(),this.events.length=0,this._len=0,this._i=0},destroy:function(){this.onComplete.removeAll(),this.running=!1,this.events=[],this._len=0,this._i=0}},Object.defineProperty(b.Timer.prototype,"next",{get:function(){return this.nextTick}}),Object.defineProperty(b.Timer.prototype,"duration",{get:function(){return this.running&&this.nextTick>this._now?this.nextTick-this._now:0}}),Object.defineProperty(b.Timer.prototype,"length",{get:function(){return this.events.length}}),Object.defineProperty(b.Timer.prototype,"ms",{get:function(){return this._now-this._started-this._pauseTotal}}),Object.defineProperty(b.Timer.prototype,"seconds",{get:function(){return.001*this.ms}}),b.Timer.prototype.constructor=b.Timer,b.TimerEvent=function(a,b,c,d,e,f,g,h){this.timer=a,this.delay=b,this.tick=c,this.repeatCount=d-1,this.loop=e,this.callback=f,this.callbackContext=g,this.args=h,this.pendingDelete=!1},b.TimerEvent.prototype.constructor=b.TimerEvent,b.AnimationManager=function(a){this.sprite=a,this.game=a.game,this.currentFrame=null,this.updateIfVisible=!0,this.isLoaded=!1,this._frameData=null,this._anims={},this._outputFrames=[]},b.AnimationManager.prototype={loadFrameData:function(a){this._frameData=a,this.frame=0,this.isLoaded=!0},add:function(a,c,d,e,f){return null==this._frameData?void console.warn("No FrameData available for Phaser.Animation "+a):(c=c||[],d=d||60,"undefined"==typeof e&&(e=!1),"undefined"==typeof f&&(f=c&&"number"==typeof c[0]?!0:!1),null==this.sprite.events.onAnimationStart&&(this.sprite.events.onAnimationStart=new b.Signal,this.sprite.events.onAnimationComplete=new b.Signal,this.sprite.events.onAnimationLoop=new b.Signal),this._outputFrames.length=0,this._frameData.getFrameIndexes(c,f,this._outputFrames),this._anims[a]=new b.Animation(this.game,this.sprite,a,this._frameData,this._outputFrames,d,e),this.currentAnim=this._anims[a],this.currentFrame=this.currentAnim.currentFrame,this.sprite.setTexture(PIXI.TextureCache[this.currentFrame.uuid]),this.sprite.__tilePattern&&(this.__tilePattern=!1,this.tilingTexture=!1),this._anims[a])},validateFrames:function(a,b){"undefined"==typeof b&&(b=!0);for(var c=0;c<a.length;c++)if(b===!0){if(a[c]>this._frameData.total)return!1}else if(this._frameData.checkFrameName(a[c])===!1)return!1;return!0},play:function(a,b,c,d){if(this._anims[a]){if(this.currentAnim!=this._anims[a])return this.currentAnim=this._anims[a],this.currentAnim.paused=!1,this.currentAnim.play(b,c,d);if(this.currentAnim.isPlaying===!1)return this.currentAnim.paused=!1,this.currentAnim.play(b,c,d)}},stop:function(a,b){"undefined"==typeof b&&(b=!1),"string"==typeof a?this._anims[a]&&(this.currentAnim=this._anims[a],this.currentAnim.stop(b)):this.currentAnim&&this.currentAnim.stop(b)},update:function(){return this.updateIfVisible&&!this.sprite.visible?!1:this.currentAnim&&this.currentAnim.update()===!0?(this.currentFrame=this.currentAnim.currentFrame,!0):!1},getAnimation:function(a){return"string"==typeof a&&this._anims[a]?this._anims[a]:null},refreshFrame:function(){this.sprite.setTexture(PIXI.TextureCache[this.currentFrame.uuid]),this.sprite.__tilePattern&&(this.__tilePattern=!1,this.tilingTexture=!1)},destroy:function(){this._anims={},this._frameData=null,this._frameIndex=0,this.currentAnim=null,this.currentFrame=null}},b.AnimationManager.prototype.constructor=b.AnimationManager,Object.defineProperty(b.AnimationManager.prototype,"frameData",{get:function(){return this._frameData}}),Object.defineProperty(b.AnimationManager.prototype,"frameTotal",{get:function(){return this._frameData?this._frameData.total:-1}}),Object.defineProperty(b.AnimationManager.prototype,"paused",{get:function(){return this.currentAnim.isPaused},set:function(a){this.currentAnim.paused=a}}),Object.defineProperty(b.AnimationManager.prototype,"frame",{get:function(){return this.currentFrame?this._frameIndex:void 0},set:function(a){"number"==typeof a&&this._frameData&&null!==this._frameData.getFrame(a)&&(this.currentFrame=this._frameData.getFrame(a),this.currentFrame&&(this._frameIndex=a,this.sprite.setTexture(PIXI.TextureCache[this.currentFrame.uuid]),this.sprite.__tilePattern&&(this.__tilePattern=!1,this.tilingTexture=!1)))}}),Object.defineProperty(b.AnimationManager.prototype,"frameName",{get:function(){return this.currentFrame?this.currentFrame.name:void 0},set:function(a){"string"==typeof a&&this._frameData&&null!==this._frameData.getFrameByName(a)?(this.currentFrame=this._frameData.getFrameByName(a),this.currentFrame&&(this._frameIndex=this.currentFrame.index,this.sprite.setTexture(PIXI.TextureCache[this.currentFrame.uuid]),this.sprite.__tilePattern&&(this.__tilePattern=!1,this.tilingTexture=!1))):console.warn("Cannot set frameName: "+a)}}),b.Animation=function(a,c,d,e,f,g,h){this.game=a,this._parent=c,this._frameData=e,this.name=d,this._frames=[],this._frames=this._frames.concat(f),this.delay=1e3/g,this.loop=h,this.loopCount=0,this.killOnComplete=!1,this.isFinished=!1,this.isPlaying=!1,this.isPaused=!1,this._pauseStartTime=0,this._frameIndex=0,this._frameDiff=0,this._frameSkip=1,this.currentFrame=this._frameData.getFrame(this._frames[this._frameIndex]),this.onStart=new b.Signal,this.onComplete=new b.Signal,this.onLoop=new b.Signal,this.game.onPause.add(this.onPause,this),this.game.onResume.add(this.onResume,this)},b.Animation.prototype={play:function(a,b,c){return"number"==typeof a&&(this.delay=1e3/a),"boolean"==typeof b&&(this.loop=b),"undefined"!=typeof c&&(this.killOnComplete=c),this.isPlaying=!0,this.isFinished=!1,this.paused=!1,this.loopCount=0,this._timeLastFrame=this.game.time.now,this._timeNextFrame=this.game.time.now+this.delay,this._frameIndex=0,this.currentFrame=this._frameData.getFrame(this._frames[this._frameIndex]),this._parent.setTexture(PIXI.TextureCache[this.currentFrame.uuid]),this._parent.__tilePattern&&(this._parent.__tilePattern=!1,this._parent.tilingTexture=!1),this._parent.events.onAnimationStart.dispatch(this._parent,this),this.onStart.dispatch(this._parent,this),this},restart:function(){this.isPlaying=!0,this.isFinished=!1,this.paused=!1,this.loopCount=0,this._timeLastFrame=this.game.time.now,this._timeNextFrame=this.game.time.now+this.delay,this._frameIndex=0,this.currentFrame=this._frameData.getFrame(this._frames[this._frameIndex]),this.onStart.dispatch(this._parent,this)},stop:function(a,b){"undefined"==typeof a&&(a=!1),"undefined"==typeof b&&(b=!1),this.isPlaying=!1,this.isFinished=!0,this.paused=!1,a&&(this.currentFrame=this._frameData.getFrame(this._frames[0])),b&&(this._parent.events.onAnimationComplete.dispatch(this._parent,this),this.onComplete.dispatch(this._parent,this))},onPause:function(){this.isPlaying&&(this._frameDiff=this._timeNextFrame-this.game.time.now)},onResume:function(){this.isPlaying&&(this._timeNextFrame=this.game.time.now+this._frameDiff)},update:function(){return this.isPaused?!1:this.isPlaying===!0&&this.game.time.now>=this._timeNextFrame?(this._frameSkip=1,this._frameDiff=this.game.time.now-this._timeNextFrame,this._timeLastFrame=this.game.time.now,this._frameDiff>this.delay&&(this._frameSkip=Math.floor(this._frameDiff/this.delay),this._frameDiff-=this._frameSkip*this.delay),this._timeNextFrame=this.game.time.now+(this.delay-this._frameDiff),this._frameIndex+=this._frameSkip,this._frameIndex>=this._frames.length?this.loop?(this._frameIndex%=this._frames.length,this.currentFrame=this._frameData.getFrame(this._frames[this._frameIndex]),this.currentFrame&&(this._parent.setTexture(PIXI.TextureCache[this.currentFrame.uuid]),this._parent.__tilePattern&&(this._parent.__tilePattern=!1,this._parent.tilingTexture=!1)),this.loopCount++,this._parent.events.onAnimationLoop.dispatch(this._parent,this),this.onLoop.dispatch(this._parent,this)):this.complete():(this.currentFrame=this._frameData.getFrame(this._frames[this._frameIndex]),this.currentFrame&&(this._parent.setTexture(PIXI.TextureCache[this.currentFrame.uuid]),this._parent.__tilePattern&&(this._parent.__tilePattern=!1,this._parent.tilingTexture=!1))),!0):!1},destroy:function(){this.game=null,this._parent=null,this._frames=null,this._frameData=null,this.currentFrame=null,this.isPlaying=!1,this.onStart.destroy(),this.onLoop.destroy(),this.onComplete.destroy(),this.game.onPause.remove(this.onPause,this),this.game.onResume.remove(this.onResume,this)},complete:function(){this.isPlaying=!1,this.isFinished=!0,this.paused=!1,this._parent.events.onAnimationComplete.dispatch(this._parent,this),this.onComplete.dispatch(this._parent,this),this.killOnComplete&&this._parent.kill()}},b.Animation.prototype.constructor=b.Animation,Object.defineProperty(b.Animation.prototype,"paused",{get:function(){return this.isPaused},set:function(a){this.isPaused=a,a?this._pauseStartTime=this.game.time.now:this.isPlaying&&(this._timeNextFrame=this.game.time.now+this.delay)}}),Object.defineProperty(b.Animation.prototype,"frameTotal",{get:function(){return this._frames.length}}),Object.defineProperty(b.Animation.prototype,"frame",{get:function(){return null!==this.currentFrame?this.currentFrame.index:this._frameIndex},set:function(a){this.currentFrame=this._frameData.getFrame(this._frames[a]),null!==this.currentFrame&&(this._frameIndex=a,this._parent.setTexture(PIXI.TextureCache[this.currentFrame.uuid]))}}),Object.defineProperty(b.Animation.prototype,"speed",{get:function(){return Math.round(1e3/this.delay)},set:function(a){a>=1&&(this.delay=1e3/a)}}),b.Animation.generateFrameNames=function(a,c,d,e,f){"undefined"==typeof e&&(e="");var g=[],h="";if(d>c)for(var i=c;d>=i;i++)h="number"==typeof f?b.Utils.pad(i.toString(),f,"0",1):i.toString(),h=a+h+e,g.push(h);else for(var i=c;i>=d;i--)h="number"==typeof f?b.Utils.pad(i.toString(),f,"0",1):i.toString(),h=a+h+e,g.push(h);return g},b.Frame=function(a,c,d,e,f,g,h){this.index=a,this.x=c,this.y=d,this.width=e,this.height=f,this.name=g,this.uuid=h,this.centerX=Math.floor(e/2),this.centerY=Math.floor(f/2),this.distance=b.Math.distance(0,0,e,f),this.rotated=!1,this.rotationDirection="cw",this.trimmed=!1,this.sourceSizeW=e,this.sourceSizeH=f,this.spriteSourceSizeX=0,this.spriteSourceSizeY=0,this.spriteSourceSizeW=0,this.spriteSourceSizeH=0},b.Frame.prototype={setTrim:function(a,b,c,d,e,f,g){this.trimmed=a,a&&(this.width=b,this.height=c,this.sourceSizeW=b,this.sourceSizeH=c,this.centerX=Math.floor(b/2),this.centerY=Math.floor(c/2),this.spriteSourceSizeX=d,this.spriteSourceSizeY=e,this.spriteSourceSizeW=f,this.spriteSourceSizeH=g)},getRect:function(a){return"undefined"==typeof a?a=new b.Rectangle(this.x,this.y,this.width,this.height):a.setTo(this.x,this.y,this.width,this.height),a}},b.Frame.prototype.constructor=b.Frame,b.FrameData=function(){this._frames=[],this._frameNames=[]},b.FrameData.prototype={addFrame:function(a){return a.index=this._frames.length,this._frames.push(a),""!==a.name&&(this._frameNames[a.name]=a.index),a},getFrame:function(a){return a>this._frames.length&&(a=0),this._frames[a]},getFrameByName:function(a){return"number"==typeof this._frameNames[a]?this._frames[this._frameNames[a]]:null},checkFrameName:function(a){return null==this._frameNames[a]?!1:!0},getFrameRange:function(a,b,c){"undefined"==typeof c&&(c=[]);for(var d=a;b>=d;d++)c.push(this._frames[d]);return c},getFrames:function(a,b,c){if("undefined"==typeof b&&(b=!0),"undefined"==typeof c&&(c=[]),"undefined"==typeof a||0===a.length)for(var d=0;d<this._frames.length;d++)c.push(this._frames[d]);else for(var d=0,e=a.length;e>d;d++)c.push(b?this.getFrame(a[d]):this.getFrameByName(a[d]));return c},getFrameIndexes:function(a,b,c){if("undefined"==typeof b&&(b=!0),"undefined"==typeof c&&(c=[]),"undefined"==typeof a||0===a.length)for(var d=0,e=this._frames.length;e>d;d++)c.push(this._frames[d].index);else for(var d=0,e=a.length;e>d;d++)b?c.push(a[d]):this.getFrameByName(a[d])&&c.push(this.getFrameByName(a[d]).index);return c}},b.FrameData.prototype.constructor=b.FrameData,Object.defineProperty(b.FrameData.prototype,"total",{get:function(){return this._frames.length}}),b.AnimationParser={spriteSheet:function(a,c,d,e,f,g,h){var i=a.cache.getImage(c);if(null==i)return null;var j=i.width,k=i.height;0>=d&&(d=Math.floor(-j/Math.min(-1,d))),0>=e&&(e=Math.floor(-k/Math.min(-1,e)));var l=Math.floor((j-g)/(d+h)),m=Math.floor((k-g)/(e+h)),n=l*m;if(-1!==f&&(n=f),0===j||0===k||d>j||e>k||0===n)return console.warn("Phaser.AnimationParser.spriteSheet: width/height zero or width/height < given frameWidth/frameHeight"),null;for(var o=new b.FrameData,p=g,q=g,r=0;n>r;r++){var s=a.rnd.uuid();o.addFrame(new b.Frame(r,p,q,d,e,"",s)),PIXI.TextureCache[s]=new PIXI.Texture(PIXI.BaseTextureCache[c],{x:p,y:q,width:d,height:e}),p+=d+h,p+d>j&&(p=g,q+=e+h)}return o},JSONData:function(a,c,d){if(!c.frames)return console.warn("Phaser.AnimationParser.JSONData: Invalid Texture Atlas JSON given, missing 'frames' array"),void console.log(c);for(var e,f=new b.FrameData,g=c.frames,h=0;h<g.length;h++){var i=a.rnd.uuid();e=f.addFrame(new b.Frame(h,g[h].frame.x,g[h].frame.y,g[h].frame.w,g[h].frame.h,g[h].filename,i)),PIXI.TextureCache[i]=new PIXI.Texture(PIXI.BaseTextureCache[d],{x:g[h].frame.x,y:g[h].frame.y,width:g[h].frame.w,height:g[h].frame.h}),g[h].trimmed&&(e.setTrim(g[h].trimmed,g[h].sourceSize.w,g[h].sourceSize.h,g[h].spriteSourceSize.x,g[h].spriteSourceSize.y,g[h].spriteSourceSize.w,g[h].spriteSourceSize.h),PIXI.TextureCache[i].trim=new b.Rectangle(g[h].spriteSourceSize.x,g[h].spriteSourceSize.y,g[h].sourceSize.w,g[h].sourceSize.h))}return f},JSONDataHash:function(a,c,d){if(!c.frames)return console.warn("Phaser.AnimationParser.JSONDataHash: Invalid Texture Atlas JSON given, missing 'frames' object"),void console.log(c);var e,f=new b.FrameData,g=c.frames,h=0;for(var i in g){var j=a.rnd.uuid();e=f.addFrame(new b.Frame(h,g[i].frame.x,g[i].frame.y,g[i].frame.w,g[i].frame.h,i,j)),PIXI.TextureCache[j]=new PIXI.Texture(PIXI.BaseTextureCache[d],{x:g[i].frame.x,y:g[i].frame.y,width:g[i].frame.w,height:g[i].frame.h}),g[i].trimmed&&(e.setTrim(g[i].trimmed,g[i].sourceSize.w,g[i].sourceSize.h,g[i].spriteSourceSize.x,g[i].spriteSourceSize.y,g[i].spriteSourceSize.w,g[i].spriteSourceSize.h),PIXI.TextureCache[j].trim=new b.Rectangle(g[i].spriteSourceSize.x,g[i].spriteSourceSize.y,g[i].sourceSize.w,g[i].sourceSize.h)),h++}return f},XMLData:function(a,c,d){if(!c.getElementsByTagName("TextureAtlas"))return void console.warn("Phaser.AnimationParser.XMLData: Invalid Texture Atlas XML given, missing <TextureAtlas> tag");for(var e,f,g,h,i,j,k,l,m,n,o,p,q=new b.FrameData,r=c.getElementsByTagName("SubTexture"),s=0;s<r.length;s++)f=a.rnd.uuid(),h=r[s].attributes,g=h.name.nodeValue,i=parseInt(h.x.nodeValue,10),j=parseInt(h.y.nodeValue,10),k=parseInt(h.width.nodeValue,10),l=parseInt(h.height.nodeValue,10),m=null,n=null,h.frameX&&(m=Math.abs(parseInt(h.frameX.nodeValue,10)),n=Math.abs(parseInt(h.frameY.nodeValue,10)),o=parseInt(h.frameWidth.nodeValue,10),p=parseInt(h.frameHeight.nodeValue,10)),e=q.addFrame(new b.Frame(s,i,j,k,l,g,f)),PIXI.TextureCache[f]=new PIXI.Texture(PIXI.BaseTextureCache[d],{x:i,y:j,width:k,height:l}),(null!==m||null!==n)&&(e.setTrim(!0,k,l,m,n,o,p),PIXI.TextureCache[f].trim=new b.Rectangle(m,n,k,l));return q}},b.Cache=function(a){this.game=a,this._canvases={},this._images={},this._textures={},this._sounds={},this._text={},this._json={},this._physics={},this._tilemaps={},this._binary={},this._bitmapDatas={},this._bitmapFont={},this.addDefaultImage(),this.addMissingImage(),this.onSoundUnlock=new b.Signal
},b.Cache.CANVAS=1,b.Cache.IMAGE=2,b.Cache.TEXTURE=3,b.Cache.SOUND=4,b.Cache.TEXT=5,b.Cache.PHYSICS=6,b.Cache.TILEMAP=7,b.Cache.BINARY=8,b.Cache.BITMAPDATA=9,b.Cache.BITMAPFONT=10,b.Cache.JSON=11,b.Cache.prototype={addCanvas:function(a,b,c){this._canvases[a]={canvas:b,context:c}},addBinary:function(a,b){this._binary[a]=b},addBitmapData:function(a,b){return this._bitmapDatas[a]=b,b},addRenderTexture:function(a,c){var d=new b.Frame(0,0,0,c.width,c.height,"","");this._textures[a]={texture:c,frame:d}},addSpriteSheet:function(a,c,d,e,f,g,h,i){this._images[a]={url:c,data:d,spriteSheet:!0,frameWidth:e,frameHeight:f,margin:h,spacing:i},PIXI.BaseTextureCache[a]=new PIXI.BaseTexture(d),PIXI.TextureCache[a]=new PIXI.Texture(PIXI.BaseTextureCache[a]),this._images[a].frameData=b.AnimationParser.spriteSheet(this.game,a,e,f,g,h,i)},addTilemap:function(a,b,c,d){this._tilemaps[a]={url:b,data:c,format:d}},addTextureAtlas:function(a,c,d,e,f){this._images[a]={url:c,data:d,spriteSheet:!0},PIXI.BaseTextureCache[a]=new PIXI.BaseTexture(d),PIXI.TextureCache[a]=new PIXI.Texture(PIXI.BaseTextureCache[a]),f==b.Loader.TEXTURE_ATLAS_JSON_ARRAY?this._images[a].frameData=b.AnimationParser.JSONData(this.game,e,a):f==b.Loader.TEXTURE_ATLAS_JSON_HASH?this._images[a].frameData=b.AnimationParser.JSONDataHash(this.game,e,a):f==b.Loader.TEXTURE_ATLAS_XML_STARLING&&(this._images[a].frameData=b.AnimationParser.XMLData(this.game,e,a))},addBitmapFont:function(a,c,d,e,f,g){this._images[a]={url:c,data:d,spriteSheet:!0},PIXI.BaseTextureCache[a]=new PIXI.BaseTexture(d),PIXI.TextureCache[a]=new PIXI.Texture(PIXI.BaseTextureCache[a]),b.LoaderParser.bitmapFont(this.game,e,a,f,g)},addPhysicsData:function(a,b,c,d){this._physics[a]={url:b,data:c,format:d}},addDefaultImage:function(){var a=new Image;a.src="data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgAQMAAABJtOi3AAAAA1BMVEX///+nxBvIAAAAAXRSTlMAQObYZgAAABVJREFUeF7NwIEAAAAAgKD9qdeocAMAoAABm3DkcAAAAABJRU5ErkJggg==",this._images.__default={url:null,data:a,spriteSheet:!1},this._images.__default.frame=new b.Frame(0,0,0,32,32,"",""),PIXI.BaseTextureCache.__default=new PIXI.BaseTexture(a),PIXI.TextureCache.__default=new PIXI.Texture(PIXI.BaseTextureCache.__default)},addMissingImage:function(){var a=new Image;a.src="data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAIAAAD8GO2jAAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAJ9JREFUeNq01ssOwyAMRFG46v//Mt1ESmgh+DFmE2GPOBARKb2NVjo+17PXLD8a1+pl5+A+wSgFygymWYHBb0FtsKhJDdZlncG2IzJ4ayoMDv20wTmSMzClEgbWYNTAkQ0Z+OJ+A/eWnAaR9+oxCF4Os0H8htsMUp+pwcgBBiMNnAwF8GqIgL2hAzaGFFgZauDPKABmowZ4GL369/0rwACp2yA/ttmvsQAAAABJRU5ErkJggg==",this._images.__missing={url:null,data:a,spriteSheet:!1},this._images.__missing.frame=new b.Frame(0,0,0,32,32,"",""),PIXI.BaseTextureCache.__missing=new PIXI.BaseTexture(a),PIXI.TextureCache.__missing=new PIXI.Texture(PIXI.BaseTextureCache.__missing)},addText:function(a,b,c){this._text[a]={url:b,data:c}},addJSON:function(a,b,c){this._json[a]={url:b,data:c}},addImage:function(a,c,d){this._images[a]={url:c,data:d,spriteSheet:!1},this._images[a].frame=new b.Frame(0,0,0,d.width,d.height,a,this.game.rnd.uuid()),PIXI.BaseTextureCache[a]=new PIXI.BaseTexture(d),PIXI.TextureCache[a]=new PIXI.Texture(PIXI.BaseTextureCache[a])},addSound:function(a,b,c,d,e){d=d||!0,e=e||!1;var f=!1;e&&(f=!0),this._sounds[a]={url:b,data:c,isDecoding:!1,decoded:f,webAudio:d,audioTag:e,locked:this.game.sound.touchLocked}},reloadSound:function(a){var b=this;this._sounds[a]&&(this._sounds[a].data.src=this._sounds[a].url,this._sounds[a].data.addEventListener("canplaythrough",function(){return b.reloadSoundComplete(a)},!1),this._sounds[a].data.load())},reloadSoundComplete:function(a){this._sounds[a]&&(this._sounds[a].locked=!1,this.onSoundUnlock.dispatch(a))},updateSound:function(a,b,c){this._sounds[a]&&(this._sounds[a][b]=c)},decodedSound:function(a,b){this._sounds[a].data=b,this._sounds[a].decoded=!0,this._sounds[a].isDecoding=!1},getCanvas:function(a){return this._canvases[a]?this._canvases[a].canvas:void console.warn('Phaser.Cache.getCanvas: Invalid key: "'+a+'"')},getBitmapData:function(a){return this._bitmapDatas[a]?this._bitmapDatas[a]:void console.warn('Phaser.Cache.getBitmapData: Invalid key: "'+a+'"')},getBitmapFont:function(a){return this._bitmapFont[a]?this._bitmapFont[a]:void console.warn('Phaser.Cache.getBitmapFont: Invalid key: "'+a+'"')},getPhysicsData:function(a,b,c){if("undefined"==typeof b||null===b){if(this._physics[a])return this._physics[a].data;console.warn('Phaser.Cache.getPhysicsData: Invalid key: "'+a+'"')}else if(this._physics[a]&&this._physics[a].data[b]){var d=this._physics[a].data[b];if(!d||!c)return d;for(var e in d)if(e=d[e],e.fixtureKey===c)return e;console.warn('Phaser.Cache.getPhysicsData: Could not find given fixtureKey: "'+c+" in "+a+'"')}else console.warn('Phaser.Cache.getPhysicsData: Invalid key/object: "'+a+" / "+b+'"');return null},checkImageKey:function(a){return this._images[a]?!0:!1},getImage:function(a){return this._images[a]?this._images[a].data:void console.warn('Phaser.Cache.getImage: Invalid key: "'+a+'"')},getTilemapData:function(a){return this._tilemaps[a]?this._tilemaps[a]:void console.warn('Phaser.Cache.getTilemapData: Invalid key: "'+a+'"')},getFrameData:function(a){return this._images[a]&&this._images[a].frameData?this._images[a].frameData:null},updateFrameData:function(a,b){this._images[a]&&(this._images[a].spriteSheet=!0,this._images[a].frameData=b)},getFrameByIndex:function(a,b){return this._images[a]&&this._images[a].frameData?this._images[a].frameData.getFrame(b):null},getFrameByName:function(a,b){return this._images[a]&&this._images[a].frameData?this._images[a].frameData.getFrameByName(b):null},getFrame:function(a){return this._images[a]&&this._images[a].spriteSheet===!1?this._images[a].frame:null},getTextureFrame:function(a){return this._textures[a]?this._textures[a].frame:null},getTexture:function(a){return this._textures[a]?this._textures[a]:void console.warn('Phaser.Cache.getTexture: Invalid key: "'+a+'"')},getSound:function(a){return this._sounds[a]?this._sounds[a]:void console.warn('Phaser.Cache.getSound: Invalid key: "'+a+'"')},getSoundData:function(a){return this._sounds[a]?this._sounds[a].data:void console.warn('Phaser.Cache.getSoundData: Invalid key: "'+a+'"')},isSoundDecoded:function(a){return this._sounds[a]?this._sounds[a].decoded:void 0},isSoundReady:function(a){return this._sounds[a]&&this._sounds[a].decoded&&this.game.sound.touchLocked===!1},isSpriteSheet:function(a){return this._images[a]?this._images[a].spriteSheet:!1},getText:function(a){return this._text[a]?this._text[a].data:void console.warn('Phaser.Cache.getText: Invalid key: "'+a+'"')},getJSON:function(a){return this._json[a]?this._json[a].data:void console.warn('Phaser.Cache.getJSON: Invalid key: "'+a+'"')},getBinary:function(a){return this._binary[a]?this._binary[a]:void console.warn('Phaser.Cache.getBinary: Invalid key: "'+a+'"')},getKeys:function(a){var c=null;switch(a){case b.Cache.CANVAS:c=this._canvases;break;case b.Cache.IMAGE:c=this._images;break;case b.Cache.TEXTURE:c=this._textures;break;case b.Cache.SOUND:c=this._sounds;break;case b.Cache.TEXT:c=this._text;break;case b.Cache.PHYSICS:c=this._physics;break;case b.Cache.TILEMAP:c=this._tilemaps;break;case b.Cache.BINARY:c=this._binary;break;case b.Cache.BITMAPDATA:c=this._bitmapDatas;break;case b.Cache.BITMAPFONT:c=this._bitmapFont;break;case b.Cache.JSON:c=this._json}if(c){var d=[];for(var e in c)"__default"!==e&&"__missing"!==e&&d.push(e);return d}},removeCanvas:function(a){delete this._canvases[a]},removeImage:function(a){delete this._images[a]},removeSound:function(a){delete this._sounds[a]},removeText:function(a){delete this._text[a]},removeJSON:function(a){delete this._json[a]},removePhysics:function(a){delete this._physics[a]},removeTilemap:function(a){delete this._tilemaps[a]},removeBinary:function(a){delete this._binary[a]},removeBitmapData:function(a){delete this._bitmapDatas[a]},removeBitmapFont:function(a){delete this._bitmapFont[a]},destroy:function(){for(var a in this._canvases)delete this._canvases[a];for(var a in this._images)"__default"!==a&&"__missing"!==a&&delete this._images[a];for(var a in this._sounds)delete this._sounds[a];for(var a in this._text)delete this._text[a];for(var a in this._json)delete this._json[a];for(var a in this._textures)delete this._textures[a];for(var a in this._physics)delete this._physics[a];for(var a in this._tilemaps)delete this._tilemaps[a];for(var a in this._binary)delete this._binary[a];for(var a in this._bitmapDatas)delete this._bitmapDatas[a];for(var a in this._bitmapFont)delete this._bitmapFont[a]}},b.Cache.prototype.constructor=b.Cache,b.Loader=function(a){this.game=a,this._fileList=[],this._fileIndex=0,this._progressChunk=0,this._xhr=new XMLHttpRequest,this.isLoading=!1,this.hasLoaded=!1,this.progress=0,this.progressFloat=0,this.preloadSprite=null,this.crossOrigin=!1,this.baseURL="",this.onFileComplete=new b.Signal,this.onFileError=new b.Signal,this.onLoadStart=new b.Signal,this.onLoadComplete=new b.Signal},b.Loader.TEXTURE_ATLAS_JSON_ARRAY=0,b.Loader.TEXTURE_ATLAS_JSON_HASH=1,b.Loader.TEXTURE_ATLAS_XML_STARLING=2,b.Loader.PHYSICS_LIME_CORONA_JSON=3,b.Loader.PHYSICS_PHASER_JSON=4,b.Loader.prototype={setPreloadSprite:function(a,c){c=c||0,this.preloadSprite={sprite:a,direction:c,width:a.width,height:a.height,rect:null},this.preloadSprite.rect=0===c?new b.Rectangle(0,0,1,a.height):new b.Rectangle(0,0,a.width,1),a.crop(this.preloadSprite.rect),a.visible=!0},checkKeyExists:function(a,b){if(this._fileList.length>0)for(var c=0;c<this._fileList.length;c++)if(this._fileList[c].type===a&&this._fileList[c].key===b)return!0;return!1},getAssetIndex:function(a,b){if(this._fileList.length>0)for(var c=0;c<this._fileList.length;c++)if(this._fileList[c].type===a&&this._fileList[c].key===b)return c;return-1},getAsset:function(a,b){if(this._fileList.length>0)for(var c=0;c<this._fileList.length;c++)if(this._fileList[c].type===a&&this._fileList[c].key===b)return{index:c,file:this._fileList[c]};return!1},reset:function(){this.preloadSprite=null,this.isLoading=!1,this._fileList.length=0,this._fileIndex=0},addToFileList:function(a,b,c,d){var e={type:a,key:b,url:c,data:null,error:!1,loaded:!1};if("undefined"!=typeof d)for(var f in d)e[f]=d[f];this.checkKeyExists(a,b)===!1&&this._fileList.push(e)},replaceInFileList:function(a,b,c,d){var e={type:a,key:b,url:c,data:null,error:!1,loaded:!1};if("undefined"!=typeof d)for(var f in d)e[f]=d[f];var g=this.getAssetIndex(a,b);-1===g?this._fileList.push(e):this._fileList[g]=e},image:function(a,b,c){return"undefined"==typeof c&&(c=!1),c?this.replaceInFileList("image",a,b):this.addToFileList("image",a,b),this},text:function(a,b,c){return"undefined"==typeof c&&(c=!1),c?this.replaceInFileList("text",a,b):this.addToFileList("text",a,b),this},json:function(a,b,c){return"undefined"==typeof c&&(c=!1),c?this.replaceInFileList("json",a,b):this.addToFileList("json",a,b),this},script:function(a,b,c,d){return"undefined"==typeof c&&(c=!1),c!==!1&&"undefined"==typeof d&&(d=c),this.addToFileList("script",a,b,{callback:c,callbackContext:d}),this},binary:function(a,b,c,d){return"undefined"==typeof c&&(c=!1),c!==!1&&"undefined"==typeof d&&(d=c),this.addToFileList("binary",a,b,{callback:c,callbackContext:d}),this},spritesheet:function(a,b,c,d,e,f,g){return"undefined"==typeof e&&(e=-1),"undefined"==typeof f&&(f=0),"undefined"==typeof g&&(g=0),this.addToFileList("spritesheet",a,b,{frameWidth:c,frameHeight:d,frameMax:e,margin:f,spacing:g}),this},audio:function(a,b,c){return"undefined"==typeof c&&(c=!0),this.addToFileList("audio",a,b,{buffer:null,autoDecode:c}),this},tilemap:function(a,c,d,e){if("undefined"==typeof c&&(c=null),"undefined"==typeof d&&(d=null),"undefined"==typeof e&&(e=b.Tilemap.CSV),null==c&&null==d)return console.warn("Phaser.Loader.tilemap - Both mapDataURL and mapData are null. One must be set."),this;if(d){switch(e){case b.Tilemap.CSV:break;case b.Tilemap.TILED_JSON:"string"==typeof d&&(d=JSON.parse(d))}this.game.cache.addTilemap(a,null,d,e)}else this.addToFileList("tilemap",a,c,{format:e});return this},physics:function(a,c,d,e){return"undefined"==typeof c&&(c=null),"undefined"==typeof d&&(d=null),"undefined"==typeof e&&(e=b.Physics.LIME_CORONA_JSON),null==c&&null==d?(console.warn("Phaser.Loader.physics - Both dataURL and jsonData are null. One must be set."),this):(d?("string"==typeof d&&(d=JSON.parse(d)),this.game.cache.addPhysicsData(a,null,d,e)):this.addToFileList("physics",a,c,{format:e}),this)},bitmapFont:function(a,b,c,d,e,f){if("undefined"==typeof c&&(c=null),"undefined"==typeof d&&(d=null),"undefined"==typeof e&&(e=0),"undefined"==typeof f&&(f=0),c)this.addToFileList("bitmapfont",a,b,{xmlURL:c,xSpacing:e,ySpacing:f});else if("string"==typeof d){var g;try{if(window.DOMParser){var h=new DOMParser;g=h.parseFromString(d,"text/xml")}else g=new ActiveXObject("Microsoft.XMLDOM"),g.async="false",g.loadXML(d)}catch(i){g=void 0}if(!g||!g.documentElement||g.getElementsByTagName("parsererror").length)throw new Error("Phaser.Loader. Invalid Bitmap Font XML given");this.addToFileList("bitmapfont",a,b,{xmlURL:null,xmlData:g,xSpacing:e,ySpacing:f})}return this},atlasJSONArray:function(a,c,d,e){return this.atlas(a,c,d,e,b.Loader.TEXTURE_ATLAS_JSON_ARRAY)},atlasJSONHash:function(a,c,d,e){return this.atlas(a,c,d,e,b.Loader.TEXTURE_ATLAS_JSON_HASH)},atlasXML:function(a,c,d,e){return this.atlas(a,c,d,e,b.Loader.TEXTURE_ATLAS_XML_STARLING)},atlas:function(a,c,d,e,f){if("undefined"==typeof d&&(d=null),"undefined"==typeof e&&(e=null),"undefined"==typeof f&&(f=b.Loader.TEXTURE_ATLAS_JSON_ARRAY),d)this.addToFileList("textureatlas",a,c,{atlasURL:d,format:f});else{switch(f){case b.Loader.TEXTURE_ATLAS_JSON_ARRAY:"string"==typeof e&&(e=JSON.parse(e));break;case b.Loader.TEXTURE_ATLAS_XML_STARLING:if("string"==typeof e){var g;try{if(window.DOMParser){var h=new DOMParser;g=h.parseFromString(e,"text/xml")}else g=new ActiveXObject("Microsoft.XMLDOM"),g.async="false",g.loadXML(e)}catch(i){g=void 0}if(!g||!g.documentElement||g.getElementsByTagName("parsererror").length)throw new Error("Phaser.Loader. Invalid Texture Atlas XML given");e=g}}this.addToFileList("textureatlas",a,c,{atlasURL:null,atlasData:e,format:f})}return this},removeFile:function(a,b){var c=this.getAsset(a,b);c!==!1&&this._fileList.splice(c.index,1)},removeAll:function(){this._fileList.length=0},start:function(){this.isLoading||(this.progress=0,this.progressFloat=0,this.hasLoaded=!1,this.isLoading=!0,this.onLoadStart.dispatch(this._fileList.length),this._fileList.length>0?(this._fileIndex=0,this._progressChunk=100/this._fileList.length,this.loadFile()):(this.progress=100,this.progressFloat=100,this.hasLoaded=!0,this.onLoadComplete.dispatch()))},loadFile:function(){if(!this._fileList[this._fileIndex])return void console.warn("Phaser.Loader loadFile invalid index "+this._fileIndex);var a=this._fileList[this._fileIndex],c=this;switch(a.type){case"image":case"spritesheet":case"textureatlas":case"bitmapfont":a.data=new Image,a.data.name=a.key,a.data.onload=function(){return c.fileComplete(c._fileIndex)},a.data.onerror=function(){return c.fileError(c._fileIndex)},this.crossOrigin&&(a.data.crossOrigin=this.crossOrigin),a.data.src=this.baseURL+a.url;break;case"audio":a.url=this.getAudioURL(a.url),null!==a.url?this.game.sound.usingWebAudio?(this._xhr.open("GET",this.baseURL+a.url,!0),this._xhr.responseType="arraybuffer",this._xhr.onload=function(){return c.fileComplete(c._fileIndex)},this._xhr.onerror=function(){return c.fileError(c._fileIndex)},this._xhr.send()):this.game.sound.usingAudioTag&&(this.game.sound.touchLocked?(a.data=new Audio,a.data.name=a.key,a.data.preload="auto",a.data.src=this.baseURL+a.url,this.fileComplete(this._fileIndex)):(a.data=new Audio,a.data.name=a.key,a.data.onerror=function(){return c.fileError(c._fileIndex)},a.data.preload="auto",a.data.src=this.baseURL+a.url,a.data.addEventListener("canplaythrough",b.GAMES[this.game.id].load.fileComplete(this._fileIndex),!1),a.data.load())):this.fileError(this._fileIndex);break;case"json":this._xhr.open("GET",this.baseURL+a.url,!0),this._xhr.responseType="text",this._xhr.onload=function(){return c.jsonLoadComplete(c._fileIndex)},this._xhr.send();break;case"tilemap":if(this._xhr.open("GET",this.baseURL+a.url,!0),this._xhr.responseType="text",a.format===b.Tilemap.TILED_JSON)this._xhr.onload=function(){return c.jsonLoadComplete(c._fileIndex)};else{if(a.format!==b.Tilemap.CSV)throw new Error("Phaser.Loader. Invalid Tilemap format: "+a.format);this._xhr.onload=function(){return c.csvLoadComplete(c._fileIndex)}}this._xhr.onerror=function(){return c.dataLoadError(c._fileIndex)},this._xhr.send();break;case"text":case"script":case"physics":this._xhr.open("GET",this.baseURL+a.url,!0),this._xhr.responseType="text",this._xhr.onload=function(){return c.fileComplete(c._fileIndex)},this._xhr.onerror=function(){return c.fileError(c._fileIndex)},this._xhr.send();break;case"binary":this._xhr.open("GET",this.baseURL+a.url,!0),this._xhr.responseType="arraybuffer",this._xhr.onload=function(){return c.fileComplete(c._fileIndex)},this._xhr.onerror=function(){return c.fileError(c._fileIndex)},this._xhr.send()}},getAudioURL:function(a){var b;"string"==typeof a&&(a=[a]);for(var c=0;c<a.length;c++)if(b=a[c].toLowerCase(),b=b.substr((Math.max(0,b.lastIndexOf("."))||1/0)+1),this.game.device.canPlayAudio(b))return a[c];return null},fileError:function(a){this._fileList[a].loaded=!0,this._fileList[a].error=!0,this.onFileError.dispatch(this._fileList[a].key,this._fileList[a]),console.warn("Phaser.Loader error loading file: "+this._fileList[a].key+" from URL "+this._fileList[a].url),this.nextFile(a,!1)},fileComplete:function(a){if(!this._fileList[a])return void console.warn("Phaser.Loader fileComplete invalid index "+a);var c=this._fileList[a];c.loaded=!0;var d=!0,e=this;switch(c.type){case"image":this.game.cache.addImage(c.key,c.url,c.data);break;case"spritesheet":this.game.cache.addSpriteSheet(c.key,c.url,c.data,c.frameWidth,c.frameHeight,c.frameMax,c.margin,c.spacing);break;case"textureatlas":if(null==c.atlasURL)this.game.cache.addTextureAtlas(c.key,c.url,c.data,c.atlasData,c.format);else{if(d=!1,this._xhr.open("GET",this.baseURL+c.atlasURL,!0),this._xhr.responseType="text",c.format==b.Loader.TEXTURE_ATLAS_JSON_ARRAY||c.format==b.Loader.TEXTURE_ATLAS_JSON_HASH)this._xhr.onload=function(){return e.jsonLoadComplete(a)};else{if(c.format!=b.Loader.TEXTURE_ATLAS_XML_STARLING)throw new Error("Phaser.Loader. Invalid Texture Atlas format: "+c.format);this._xhr.onload=function(){return e.xmlLoadComplete(a)}}this._xhr.onerror=function(){return e.dataLoadError(a)},this._xhr.send()}break;case"bitmapfont":null==c.xmlURL?this.game.cache.addBitmapFont(c.key,c.url,c.data,c.xmlData,c.xSpacing,c.ySpacing):(d=!1,this._xhr.open("GET",this.baseURL+c.xmlURL,!0),this._xhr.responseType="text",this._xhr.onload=function(){return e.xmlLoadComplete(a)},this._xhr.onerror=function(){return e.dataLoadError(a)},this._xhr.send());break;case"audio":if(this.game.sound.usingWebAudio){if(c.data=this._xhr.response,this.game.cache.addSound(c.key,c.url,c.data,!0,!1),c.autoDecode){var f=this,g=c.key;this.game.cache.updateSound(g,"isDecoding",!0),this.game.sound.context.decodeAudioData(c.data,function(a){a&&(f.game.cache.decodedSound(g,a),f.game.sound.onSoundDecode.dispatch(g,f.game.cache.getSound(g)))})}}else c.data.removeEventListener("canplaythrough",b.GAMES[this.game.id].load.fileComplete),this.game.cache.addSound(c.key,c.url,c.data,!1,!0);break;case"text":c.data=this._xhr.responseText,this.game.cache.addText(c.key,c.url,c.data);break;case"physics":var h=JSON.parse(this._xhr.responseText);this.game.cache.addPhysicsData(c.key,c.url,h,c.format);break;case"script":c.data=document.createElement("script"),c.data.language="javascript",c.data.type="text/javascript",c.data.defer=!1,c.data.text=this._xhr.responseText,document.head.appendChild(c.data),c.callback&&(c.data=c.callback.call(c.callbackContext,c.key,this._xhr.responseText));break;case"binary":c.data=c.callback?c.callback.call(c.callbackContext,c.key,this._xhr.response):this._xhr.response,this.game.cache.addBinary(c.key,c.data)}d&&this.nextFile(a,!0)},jsonLoadComplete:function(a){if(!this._fileList[a])return void console.warn("Phaser.Loader jsonLoadComplete invalid index "+a);var b=this._fileList[a],c=JSON.parse(this._xhr.responseText);b.loaded=!0,"tilemap"===b.type?this.game.cache.addTilemap(b.key,b.url,c,b.format):"json"===b.type?this.game.cache.addJSON(b.key,b.url,c):this.game.cache.addTextureAtlas(b.key,b.url,b.data,c,b.format),this.nextFile(a,!0)},csvLoadComplete:function(a){if(!this._fileList[a])return void console.warn("Phaser.Loader csvLoadComplete invalid index "+a);var b=this._fileList[a],c=this._xhr.responseText;b.loaded=!0,this.game.cache.addTilemap(b.key,b.url,c,b.format),this.nextFile(a,!0)},dataLoadError:function(a){var b=this._fileList[a];b.loaded=!0,b.error=!0,console.warn("Phaser.Loader dataLoadError: "+b.key),this.nextFile(a,!0)},xmlLoadComplete:function(a){var b,c=this._xhr.responseText;try{if(window.DOMParser){var d=new DOMParser;b=d.parseFromString(c,"text/xml")}else b=new ActiveXObject("Microsoft.XMLDOM"),b.async="false",b.loadXML(c)}catch(e){b=void 0}if(!b||!b.documentElement||b.getElementsByTagName("parsererror").length)throw new Error("Phaser.Loader. Invalid XML given");var f=this._fileList[a];f.loaded=!0,"bitmapfont"==f.type?this.game.cache.addBitmapFont(f.key,f.url,f.data,b,f.xSpacing,f.ySpacing):"textureatlas"==f.type&&this.game.cache.addTextureAtlas(f.key,f.url,f.data,b,f.format),this.nextFile(a,!0)},nextFile:function(a,b){this.progressFloat+=this._progressChunk,this.progress=Math.round(this.progressFloat),this.progress>100&&(this.progress=100),null!==this.preloadSprite&&(0===this.preloadSprite.direction?(this.preloadSprite.rect.width=Math.floor(this.preloadSprite.width/100*this.progress),this.preloadSprite.sprite.crop(this.preloadSprite.rect)):(this.preloadSprite.rect.height=Math.floor(this.preloadSprite.height/100*this.progress),this.preloadSprite.sprite.crop(this.preloadSprite.rect))),this.onFileComplete.dispatch(this.progress,this._fileList[a].key,b,this.totalLoadedFiles(),this._fileList.length),this.totalQueuedFiles()>0?(this._fileIndex++,this.loadFile()):(this.hasLoaded=!0,this.isLoading=!1,this.removeAll(),this.onLoadComplete.dispatch())},totalLoadedFiles:function(){for(var a=0,b=0;b<this._fileList.length;b++)this._fileList[b].loaded&&a++;return a},totalQueuedFiles:function(){for(var a=0,b=0;b<this._fileList.length;b++)this._fileList[b].loaded===!1&&a++;return a}},b.Loader.prototype.constructor=b.Loader,b.LoaderParser={bitmapFont:function(a,b,c,d,e){if(!b||/MSIE 9/i.test(navigator.userAgent))if("function"==typeof window.DOMParser){var f=new DOMParser;b=f.parseFromString(this.ajaxRequest.responseText,"text/xml")}else{var g=document.createElement("div");g.innerHTML=this.ajaxRequest.responseText,b=g}var h={},i=b.getElementsByTagName("info")[0],j=b.getElementsByTagName("common")[0];h.font=i.getAttribute("face"),h.size=parseInt(i.getAttribute("size"),10),h.lineHeight=parseInt(j.getAttribute("lineHeight"),10)+e,h.chars={};for(var k=b.getElementsByTagName("char"),l=PIXI.TextureCache[c],m=0;m<k.length;m++){var n=parseInt(k[m].getAttribute("id"),10),o=new PIXI.Rectangle(parseInt(k[m].getAttribute("x"),10),parseInt(k[m].getAttribute("y"),10),parseInt(k[m].getAttribute("width"),10),parseInt(k[m].getAttribute("height"),10));h.chars[n]={xOffset:parseInt(k[m].getAttribute("xoffset"),10),yOffset:parseInt(k[m].getAttribute("yoffset"),10),xAdvance:parseInt(k[m].getAttribute("xadvance"),10)+d,kerning:{},texture:PIXI.TextureCache[c]=new PIXI.Texture(l,o)}}var p=b.getElementsByTagName("kerning");for(m=0;m<p.length;m++){var q=parseInt(p[m].getAttribute("first"),10),r=parseInt(p[m].getAttribute("second"),10),s=parseInt(p[m].getAttribute("amount"),10);h.chars[r].kerning[q]=s}PIXI.BitmapText.fonts[c]=h}},b.Sound=function(a,c,d,e,f){"undefined"==typeof d&&(d=1),"undefined"==typeof e&&(e=!1),"undefined"==typeof f&&(f=a.sound.connectToMaster),this.game=a,this.name=c,this.key=c,this.loop=e,this._volume=d,this.markers={},this.context=null,this._buffer=null,this._muted=!1,this.autoplay=!1,this.totalDuration=0,this.startTime=0,this.currentTime=0,this.duration=0,this.stopTime=0,this.paused=!1,this.pausedPosition=0,this.pausedTime=0,this.isPlaying=!1,this.currentMarker="",this.pendingPlayback=!1,this.override=!1,this.usingWebAudio=this.game.sound.usingWebAudio,this.usingAudioTag=this.game.sound.usingAudioTag,this.externalNode=null,this.usingWebAudio?(this.context=this.game.sound.context,this.masterGainNode=this.game.sound.masterGain,this.gainNode="undefined"==typeof this.context.createGain?this.context.createGainNode():this.context.createGain(),this.gainNode.gain.value=d*this.game.sound.volume,f&&this.gainNode.connect(this.masterGainNode)):this.game.cache.getSound(c)&&this.game.cache.isSoundReady(c)?(this._sound=this.game.cache.getSoundData(c),this.totalDuration=0,this._sound.duration&&(this.totalDuration=this._sound.duration)):this.game.cache.onSoundUnlock.add(this.soundHasUnlocked,this),this.onDecoded=new b.Signal,this.onPlay=new b.Signal,this.onPause=new b.Signal,this.onResume=new b.Signal,this.onLoop=new b.Signal,this.onStop=new b.Signal,this.onMute=new b.Signal,this.onMarkerComplete=new b.Signal},b.Sound.prototype={soundHasUnlocked:function(a){a==this.key&&(this._sound=this.game.cache.getSoundData(this.key),this.totalDuration=this._sound.duration)},addMarker:function(a,b,c,d,e){"undefined"==typeof d&&(d=1),"undefined"==typeof e&&(e=!1),this.markers[a]={name:a,start:b,stop:b+c,volume:d,duration:c,durationMS:1e3*c,loop:e}},removeMarker:function(a){delete this.markers[a]},update:function(){this.pendingPlayback&&this.game.cache.isSoundReady(this.key)&&(this.pendingPlayback=!1,this.play(this._tempMarker,this._tempPosition,this._tempVolume,this._tempLoop)),this.isPlaying&&(this.currentTime=this.game.time.now-this.startTime,this.currentTime>=this.durationMS&&(this.usingWebAudio?this.loop?(this.onLoop.dispatch(this),""===this.currentMarker?(this.currentTime=0,this.startTime=this.game.time.now):(this.onMarkerComplete.dispatch(this.currentMarker,this),this.play(this.currentMarker,0,this.volume,!0,!0))):this.stop():this.loop?(this.onLoop.dispatch(this),this.play(this.currentMarker,0,this.volume,!0,!0)):this.stop()))},play:function(a,b,c,d,e){if("undefined"==typeof a&&(a=""),"undefined"==typeof e&&(e=!0),this.isPlaying!==!0||e!==!1||this.override!==!1){if(this.isPlaying&&this.override&&(this.usingWebAudio?"undefined"==typeof this._sound.stop?this._sound.noteOff(0):this._sound.stop(0):this.usingAudioTag&&(this._sound.pause(),this._sound.currentTime=0)),this.currentMarker=a,""!==a){if(!this.markers[a])return void console.warn("Phaser.Sound.play: audio marker "+a+" doesn't exist");this.position=this.markers[a].start,this.volume=this.markers[a].volume,this.loop=this.markers[a].loop,this.duration=this.markers[a].duration,this.durationMS=this.markers[a].durationMS,"undefined"!=typeof c&&(this.volume=c),"undefined"!=typeof d&&(this.loop=d),this._tempMarker=a,this._tempPosition=this.position,this._tempVolume=this.volume,this._tempLoop=this.loop}else b=b||0,"undefined"==typeof c&&(c=this._volume),"undefined"==typeof d&&(d=this.loop),this.position=b,this.volume=c,this.loop=d,this.duration=0,this.durationMS=0,this._tempMarker=a,this._tempPosition=b,this._tempVolume=c,this._tempLoop=d;this.usingWebAudio?this.game.cache.isSoundDecoded(this.key)?(null==this._buffer&&(this._buffer=this.game.cache.getSoundData(this.key)),this._sound=this.context.createBufferSource(),this._sound.buffer=this._buffer,this._sound.connect(this.externalNode?this.externalNode.input:this.gainNode),this.totalDuration=this._sound.buffer.duration,0===this.duration&&(this.duration=this.totalDuration,this.durationMS=1e3*this.totalDuration),this.loop&&""===a&&(this._sound.loop=!0),"undefined"==typeof this._sound.start?this._sound.noteGrainOn(0,this.position,this.duration):this._sound.start(0,this.position,this.duration),this.isPlaying=!0,this.startTime=this.game.time.now,this.currentTime=0,this.stopTime=this.startTime+this.durationMS,this.onPlay.dispatch(this)):(this.pendingPlayback=!0,this.game.cache.getSound(this.key)&&this.game.cache.getSound(this.key).isDecoding===!1&&this.game.sound.decode(this.key,this)):this.game.cache.getSound(this.key)&&this.game.cache.getSound(this.key).locked?(this.game.cache.reloadSound(this.key),this.pendingPlayback=!0):this._sound&&(this.game.device.cocoonJS||4===this._sound.readyState)?(this._sound.play(),this.totalDuration=this._sound.duration,0===this.duration&&(this.duration=this.totalDuration,this.durationMS=1e3*this.totalDuration),this._sound.currentTime=this.position,this._sound.muted=this._muted,this._sound.volume=this._muted?0:this._volume,this.isPlaying=!0,this.startTime=this.game.time.now,this.currentTime=0,this.stopTime=this.startTime+this.durationMS,this.onPlay.dispatch(this)):this.pendingPlayback=!0}},restart:function(a,b,c,d){a=a||"",b=b||0,c=c||1,"undefined"==typeof d&&(d=!1),this.play(a,b,c,d,!0)},pause:function(){this.isPlaying&&this._sound&&(this.stop(),this.isPlaying=!1,this.paused=!0,this.pausedPosition=this.currentTime,this.pausedTime=this.game.time.now,this.onPause.dispatch(this))},resume:function(){if(this.paused&&this._sound){if(this.usingWebAudio){var a=this.position+this.pausedPosition/1e3;this._sound=this.context.createBufferSource(),this._sound.buffer=this._buffer,this._sound.connect(this.externalNode?this.externalNode.input:this.gainNode),this.loop&&(this._sound.loop=!0),"undefined"==typeof this._sound.start?this._sound.noteGrainOn(0,a,this.duration):this._sound.start(0,a,this.duration)}else this._sound.play();this.isPlaying=!0,this.paused=!1,this.startTime+=this.game.time.now-this.pausedTime,this.onResume.dispatch(this)}},stop:function(){this.isPlaying&&this._sound&&(this.usingWebAudio?"undefined"==typeof this._sound.stop?this._sound.noteOff(0):this._sound.stop(0):this.usingAudioTag&&(this._sound.pause(),this._sound.currentTime=0)),this.isPlaying=!1;var a=this.currentMarker;""!==this.currentMarker&&this.onMarkerComplete.dispatch(this.currentMarker,this),this.currentMarker="",this.onStop.dispatch(this,a)},destroy:function(a){"undefined"==typeof a&&(a=!0),this.stop(),a&&this.game.sound.remove(this),this.markers={},this.context=null,this._buffer=null,this.externalNode=null,this.onDecoded.dispose(),this.onPlay.dispose(),this.onPause.dispose(),this.onResume.dispose(),this.onLoop.dispose(),this.onStop.dispose(),this.onMute.dispose(),this.onMarkerComplete.dispose()}},b.Sound.prototype.constructor=b.Sound,Object.defineProperty(b.Sound.prototype,"isDecoding",{get:function(){return this.game.cache.getSound(this.key).isDecoding}}),Object.defineProperty(b.Sound.prototype,"isDecoded",{get:function(){return this.game.cache.isSoundDecoded(this.key)}}),Object.defineProperty(b.Sound.prototype,"mute",{get:function(){return this._muted},set:function(a){a=a||null,a?(this._muted=!0,this.usingWebAudio?(this._muteVolume=this.gainNode.gain.value,this.gainNode.gain.value=0):this.usingAudioTag&&this._sound&&(this._muteVolume=this._sound.volume,this._sound.volume=0)):(this._muted=!1,this.usingWebAudio?this.gainNode.gain.value=this._muteVolume:this.usingAudioTag&&this._sound&&(this._sound.volume=this._muteVolume)),this.onMute.dispatch(this)}}),Object.defineProperty(b.Sound.prototype,"volume",{get:function(){return this._volume},set:function(a){this.usingWebAudio?(this._volume=a,this.gainNode.gain.value=a):this.usingAudioTag&&this._sound&&a>=0&&1>=a&&(this._volume=a,this._sound.volume=a)}}),b.SoundManager=function(a){this.game=a,this.onSoundDecode=new b.Signal,this._codeMuted=!1,this._muted=!1,this._unlockSource=null,this._volume=1,this._sounds=[],this.context=null,this.usingWebAudio=!0,this.usingAudioTag=!1,this.noAudio=!1,this.connectToMaster=!0,this.touchLocked=!1,this.channels=32},b.SoundManager.prototype={boot:function(){if(this.game.device.iOS&&this.game.device.webAudio===!1&&(this.channels=1),this.game.device.iOS||window.PhaserGlobal&&window.PhaserGlobal.fakeiOSTouchLock?(this.game.input.touch.callbackContext=this,this.game.input.touch.touchStartCallback=this.unlock,this.game.input.mouse.callbackContext=this,this.game.input.mouse.mouseDownCallback=this.unlock,this.touchLocked=!0):this.touchLocked=!1,window.PhaserGlobal){if(window.PhaserGlobal.disableAudio===!0)return this.usingWebAudio=!1,void(this.noAudio=!0);
if(window.PhaserGlobal.disableWebAudio===!0)return this.usingWebAudio=!1,this.usingAudioTag=!0,void(this.noAudio=!1)}if(window.AudioContext)try{this.context=new window.AudioContext}catch(a){this.context=null,this.usingWebAudio=!1,this.noAudio=!0}else if(window.webkitAudioContext)try{this.context=new window.webkitAudioContext}catch(a){this.context=null,this.usingWebAudio=!1,this.noAudio=!0}window.Audio&&null===this.context&&(this.usingWebAudio=!1,this.usingAudioTag=!0,this.noAudio=!1),null!==this.context&&(this.masterGain="undefined"==typeof this.context.createGain?this.context.createGainNode():this.context.createGain(),this.masterGain.gain.value=1,this.masterGain.connect(this.context.destination))},unlock:function(){if(this.touchLocked!==!1)if(this.game.device.webAudio===!1||window.PhaserGlobal&&window.PhaserGlobal.disableWebAudio===!0)this.touchLocked=!1,this._unlockSource=null,this.game.input.touch.callbackContext=null,this.game.input.touch.touchStartCallback=null,this.game.input.mouse.callbackContext=null,this.game.input.mouse.mouseDownCallback=null;else{var a=this.context.createBuffer(1,1,22050);this._unlockSource=this.context.createBufferSource(),this._unlockSource.buffer=a,this._unlockSource.connect(this.context.destination),this._unlockSource.noteOn(0)}},stopAll:function(){for(var a=0;a<this._sounds.length;a++)this._sounds[a]&&this._sounds[a].stop()},pauseAll:function(){for(var a=0;a<this._sounds.length;a++)this._sounds[a]&&this._sounds[a].pause()},resumeAll:function(){for(var a=0;a<this._sounds.length;a++)this._sounds[a]&&this._sounds[a].resume()},decode:function(a,b){b=b||null;var c=this.game.cache.getSoundData(a);if(c&&this.game.cache.isSoundDecoded(a)===!1){this.game.cache.updateSound(a,"isDecoding",!0);var d=this;this.context.decodeAudioData(c,function(c){d.game.cache.decodedSound(a,c),b&&d.onSoundDecode.dispatch(a,b)})}},update:function(){this.touchLocked&&this.game.device.webAudio&&null!==this._unlockSource&&(this._unlockSource.playbackState===this._unlockSource.PLAYING_STATE||this._unlockSource.playbackState===this._unlockSource.FINISHED_STATE)&&(this.touchLocked=!1,this._unlockSource=null,this.game.input.touch.callbackContext=null,this.game.input.touch.touchStartCallback=null);for(var a=0;a<this._sounds.length;a++)this._sounds[a].update()},add:function(a,c,d,e){"undefined"==typeof c&&(c=1),"undefined"==typeof d&&(d=!1),"undefined"==typeof e&&(e=this.connectToMaster);var f=new b.Sound(this.game,a,c,d,e);return this._sounds.push(f),f},remove:function(a){for(var b=this._sounds.length;b--;)if(this._sounds[b]===a)return this._sounds[b].destroy(!1),this._sounds.splice(b,1),!0;return!1},removeByKey:function(a){for(var b=this._sounds.length,c=0;b--;)this._sounds[b].key===a&&(this._sounds[b].destroy(!1),this._sounds.splice(b,1),c++);return c},play:function(a,b,c){var d=this.add(a,b,c);return d.play(),d},setMute:function(){if(!this._muted){this._muted=!0,this.usingWebAudio&&(this._muteVolume=this.masterGain.gain.value,this.masterGain.gain.value=0);for(var a=0;a<this._sounds.length;a++)this._sounds[a].usingAudioTag&&(this._sounds[a].mute=!0)}},unsetMute:function(){if(this._muted&&!this._codeMuted){this._muted=!1,this.usingWebAudio&&(this.masterGain.gain.value=this._muteVolume);for(var a=0;a<this._sounds.length;a++)this._sounds[a].usingAudioTag&&(this._sounds[a].mute=!1)}}},b.SoundManager.prototype.constructor=b.SoundManager,Object.defineProperty(b.SoundManager.prototype,"mute",{get:function(){return this._muted},set:function(a){if(a=a||null){if(this._muted)return;this._codeMuted=!0,this.setMute()}else{if(this._muted===!1)return;this._codeMuted=!1,this.unsetMute()}}}),Object.defineProperty(b.SoundManager.prototype,"volume",{get:function(){return this.usingWebAudio?this.masterGain.gain.value:this._volume},set:function(a){if(this._volume=a,this.usingWebAudio)this.masterGain.gain.value=a;else for(var b=0;b<this._sounds.length;b++)this._sounds[b].usingAudioTag&&(this._sounds[b].volume=this._sounds[b].volume*a)}}),b.Utils.Debug=function(a){this.game=a,this.sprite=null,this.canvas=null,this.baseTexture=null,this.texture=null,this.textureFrame=null,this.context=null,this.font="14px Courier",this.columnWidth=100,this.lineHeight=16,this.renderShadow=!0,this.currentX=0,this.currentY=0,this.currentAlpha=1,this.dirty=!1},b.Utils.Debug.prototype={boot:function(){this.game.renderType===b.CANVAS?this.context=this.game.context:(this.canvas=b.Canvas.create(this.game.width,this.game.height,"",!0),this.context=this.canvas.getContext("2d"),this.baseTexture=new PIXI.BaseTexture(this.canvas),this.texture=new PIXI.Texture(this.baseTexture),this.textureFrame=new b.Frame(0,0,0,this.game.width,this.game.height,"debug",this.game.rnd.uuid()),this.sprite=this.game.make.image(0,0,this.texture,this.textureFrame),this.game.stage.addChild(this.sprite))},preUpdate:function(){this.dirty&&this.sprite&&(this.context.clearRect(0,0,this.game.width,this.game.height),this.dirty=!1)},start:function(a,b,c,d){"number"!=typeof a&&(a=0),"number"!=typeof b&&(b=0),c=c||"rgb(255,255,255)","undefined"==typeof d&&(d=0),this.currentX=a,this.currentY=b,this.currentColor=c,this.currentAlpha=this.context.globalAlpha,this.columnWidth=d,this.sprite&&(this.dirty=!0),this.context.save(),this.context.setTransform(1,0,0,1,0,0),this.context.strokeStyle=c,this.context.fillStyle=c,this.context.font=this.font,this.context.globalAlpha=1},stop:function(){this.context.restore(),this.context.globalAlpha=this.currentAlpha,this.sprite&&PIXI.updateWebGLTexture(this.baseTexture,this.game.renderer.gl)},line:function(){for(var a=this.currentX,b=0;b<arguments.length;b++)this.renderShadow&&(this.context.fillStyle="rgb(0,0,0)",this.context.fillText(arguments[b],a+1,this.currentY+1),this.context.fillStyle=this.currentColor),this.context.fillText(arguments[b],a,this.currentY),a+=this.columnWidth;this.currentY+=this.lineHeight},soundInfo:function(a,b,c,d){this.start(b,c,d),this.line("Sound: "+a.key+" Locked: "+a.game.sound.touchLocked),this.line("Is Ready?: "+this.game.cache.isSoundReady(a.key)+" Pending Playback: "+a.pendingPlayback),this.line("Decoded: "+a.isDecoded+" Decoding: "+a.isDecoding),this.line("Total Duration: "+a.totalDuration+" Playing: "+a.isPlaying),this.line("Time: "+a.currentTime),this.line("Volume: "+a.volume+" Muted: "+a.mute),this.line("WebAudio: "+a.usingWebAudio+" Audio: "+a.usingAudioTag),""!==a.currentMarker&&(this.line("Marker: "+a.currentMarker+" Duration: "+a.duration),this.line("Start: "+a.markers[a.currentMarker].start+" Stop: "+a.markers[a.currentMarker].stop),this.line("Position: "+a.position)),this.stop()},cameraInfo:function(a,b,c,d){this.start(b,c,d),this.line("Camera ("+a.width+" x "+a.height+")"),this.line("X: "+a.x+" Y: "+a.y),this.line("Bounds x: "+a.bounds.x+" Y: "+a.bounds.y+" w: "+a.bounds.width+" h: "+a.bounds.height),this.line("View x: "+a.view.x+" Y: "+a.view.y+" w: "+a.view.width+" h: "+a.view.height),this.stop()},pointer:function(a,b,c,d,e){null!=a&&("undefined"==typeof b&&(b=!1),c=c||"rgba(0,255,0,0.5)",d=d||"rgba(255,0,0,0.5)",(b!==!0||a.isUp!==!0)&&(this.start(a.x,a.y-100,e),this.context.beginPath(),this.context.arc(a.x,a.y,a.circle.radius,0,2*Math.PI),this.context.fillStyle=a.active?c:d,this.context.fill(),this.context.closePath(),this.context.beginPath(),this.context.moveTo(a.positionDown.x,a.positionDown.y),this.context.lineTo(a.position.x,a.position.y),this.context.lineWidth=2,this.context.stroke(),this.context.closePath(),this.line("ID: "+a.id+" Active: "+a.active),this.line("World X: "+a.worldX+" World Y: "+a.worldY),this.line("Screen X: "+a.x+" Screen Y: "+a.y),this.line("Duration: "+a.duration+" ms"),this.line("is Down: "+a.isDown+" is Up: "+a.isUp),this.stop()))},spriteInputInfo:function(a,b,c,d){this.start(b,c,d),this.line("Sprite Input: ("+a.width+" x "+a.height+")"),this.line("x: "+a.input.pointerX().toFixed(1)+" y: "+a.input.pointerY().toFixed(1)),this.line("over: "+a.input.pointerOver()+" duration: "+a.input.overDuration().toFixed(0)),this.line("down: "+a.input.pointerDown()+" duration: "+a.input.downDuration().toFixed(0)),this.line("just over: "+a.input.justOver()+" just out: "+a.input.justOut()),this.stop()},key:function(a,b,c,d){this.start(b,c,d,150),this.line("Key:",a.keyCode,"isDown:",a.isDown),this.line("justPressed:",a.justPressed(),"justReleased:",a.justReleased()),this.line("Time Down:",a.timeDown.toFixed(0),"duration:",a.duration.toFixed(0)),this.stop()},inputInfo:function(a,b,c){this.start(a,b,c),this.line("Input"),this.line("X: "+this.game.input.x+" Y: "+this.game.input.y),this.line("World X: "+this.game.input.worldX+" World Y: "+this.game.input.worldY),this.line("Scale X: "+this.game.input.scale.x.toFixed(1)+" Scale Y: "+this.game.input.scale.x.toFixed(1)),this.line("Screen X: "+this.game.input.activePointer.screenX+" Screen Y: "+this.game.input.activePointer.screenY),this.stop()},spriteBounds:function(a,b,c){var d=a.getBounds();d.x+=this.game.camera.x,d.y+=this.game.camera.y,this.rectangle(d,b,c)},spriteInfo:function(a,b,c,d){this.start(b,c,d),this.line("Sprite: ("+a.width+" x "+a.height+") anchor: "+a.anchor.x+" x "+a.anchor.y),this.line("x: "+a.x.toFixed(1)+" y: "+a.y.toFixed(1)),this.line("angle: "+a.angle.toFixed(1)+" rotation: "+a.rotation.toFixed(1)),this.line("visible: "+a.visible+" in camera: "+a.inCamera),this.stop()},spriteCoords:function(a,b,c,d){this.start(b,c,d,100),a.name&&this.line(a.name),this.line("x:",a.x.toFixed(2),"y:",a.y.toFixed(2)),this.line("pos x:",a.position.x.toFixed(2),"pos y:",a.position.y.toFixed(2)),this.line("world x:",a.world.x.toFixed(2),"world y:",a.world.y.toFixed(2)),this.stop()},lineInfo:function(a,b,c,d){this.start(b,c,d,80),this.line("start.x:",a.start.x.toFixed(2),"start.y:",a.start.y.toFixed(2)),this.line("end.x:",a.end.x.toFixed(2),"end.y:",a.end.y.toFixed(2)),this.line("length:",a.length.toFixed(2),"angle:",a.angle),this.stop()},pixel:function(a,b,c,d){d=d||2,this.start(),this.context.fillStyle=c,this.context.fillRect(a,b,d,d),this.stop()},geom:function(a,c,d,e){"undefined"==typeof d&&(d=!0),"undefined"==typeof e&&(e=0),c=c||"rgba(0,255,0,0.4)",this.start(),this.context.fillStyle=c,this.context.strokeStyle=c,a instanceof b.Rectangle||1===e?d?this.context.fillRect(a.x-this.game.camera.x,a.y-this.game.camera.y,a.width,a.height):this.context.strokeRect(a.x-this.game.camera.x,a.y-this.game.camera.y,a.width,a.height):a instanceof b.Circle||2===e?(this.context.beginPath(),this.context.arc(a.x-this.game.camera.x,a.y-this.game.camera.y,a.radius,0,2*Math.PI,!1),this.context.closePath(),d?this.context.fill():this.context.stroke()):a instanceof b.Point||3===e?this.context.fillRect(a.x-this.game.camera.x,a.y-this.game.camera.y,4,4):(a instanceof b.Line||4===e)&&(this.context.lineWidth=1,this.context.beginPath(),this.context.moveTo(a.start.x+.5-this.game.camera.x,a.start.y+.5-this.game.camera.y),this.context.lineTo(a.end.x+.5-this.game.camera.x,a.end.y+.5-this.game.camera.y),this.context.closePath(),this.context.stroke()),this.stop()},rectangle:function(a,b,c){"undefined"==typeof c&&(c=!0),b=b||"rgba(0, 255, 0, 0.4)",this.start(),c?(this.context.fillStyle=b,this.context.fillRect(a.x-this.game.camera.x,a.y-this.game.camera.y,a.width,a.height)):(this.context.strokeStyle=b,this.context.strokeRect(a.x-this.game.camera.x,a.y-this.game.camera.y,a.width,a.height)),this.stop()},text:function(a,b,c,d,e){d=d||"rgb(255,255,255)",e=e||"16px Courier",this.start(),this.context.font=e,this.renderShadow&&(this.context.fillStyle="rgb(0,0,0)",this.context.fillText(a,b+1,c+1)),this.context.fillStyle=d,this.context.fillText(a,b,c),this.stop()},quadTree:function(a,b){b=b||"rgba(255,0,0,0.3)",this.start();var c=a.bounds;if(0===a.nodes.length){this.context.strokeStyle=b,this.context.strokeRect(c.x,c.y,c.width,c.height),this.text("size: "+a.objects.length,c.x+4,c.y+16,"rgb(0,200,0)","12px Courier"),this.context.strokeStyle="rgb(0,255,0)";for(var d=0;d<a.objects.length;d++)this.context.strokeRect(a.objects[d].x,a.objects[d].y,a.objects[d].width,a.objects[d].height)}else for(var d=0;d<a.nodes.length;d++)this.quadTree(a.nodes[d]);this.stop()},body:function(a,c,d){a.body&&a.body.type===b.Physics.ARCADE&&(this.start(),b.Physics.Arcade.Body.render(this.context,a.body,c,d),this.stop())},bodyInfo:function(a,c,d,e){a.body&&a.body.type===b.Physics.ARCADE&&(this.start(c,d,e,210),b.Physics.Arcade.Body.renderBodyInfo(this,a.body),this.stop())}},b.Utils.Debug.prototype.constructor=b.Utils.Debug,b.Color={getColor32:function(a,b,c,d){return a<<24|b<<16|c<<8|d},getColor:function(a,b,c){return a<<16|b<<8|c},hexToRGB:function(a){var b="#"==a.charAt(0)?a.substring(1,7):a;3==b.length&&(b=b.charAt(0)+b.charAt(0)+b.charAt(1)+b.charAt(1)+b.charAt(2)+b.charAt(2));var c=parseInt(b.substring(0,2),16),d=parseInt(b.substring(2,4),16),e=parseInt(b.substring(4,6),16);return c<<16|d<<8|e},getColorInfo:function(a){var c=b.Color.getRGB(a),d=b.Color.RGBtoHSV(a),e=b.Color.RGBtoHexstring(a)+"\n";return e=e.concat("Alpha: "+c.alpha+" Red: "+c.red+" Green: "+c.green+" Blue: "+c.blue)+"\n",e=e.concat("Hue: "+d.hue+" Saturation: "+d.saturation+" Lightnes: "+d.lightness)},RGBtoHexstring:function(a){var c=b.Color.getRGB(a);return"0x"+b.Color.colorToHexstring(c.alpha)+b.Color.colorToHexstring(c.red)+b.Color.colorToHexstring(c.green)+b.Color.colorToHexstring(c.blue)},RGBtoWebstring:function(a){var c=b.Color.getRGB(a);return"#"+b.Color.colorToHexstring(c.red)+b.Color.colorToHexstring(c.green)+b.Color.colorToHexstring(c.blue)},colorToHexstring:function(a){var b="0123456789ABCDEF",c=a%16,d=(a-c)/16,e=b.charAt(d)+b.charAt(c);return e},interpolateColor:function(a,c,d,e,f){"undefined"==typeof f&&(f=255);var g=b.Color.getRGB(a),h=b.Color.getRGB(c),i=(h.red-g.red)*e/d+g.red,j=(h.green-g.green)*e/d+g.green,k=(h.blue-g.blue)*e/d+g.blue;return b.Color.getColor32(f,i,j,k)},interpolateColorWithRGB:function(a,c,d,e,f,g){var h=b.Color.getRGB(a),i=(c-h.red)*g/f+h.red,j=(d-h.green)*g/f+h.green,k=(e-h.blue)*g/f+h.blue;return b.Color.getColor(i,j,k)},interpolateRGB:function(a,c,d,e,f,g,h,i){var j=(e-a)*i/h+a,k=(f-c)*i/h+c,l=(g-d)*i/h+d;return b.Color.getColor(j,k,l)},getRandomColor:function(a,c,d){if("undefined"==typeof a&&(a=0),"undefined"==typeof c&&(c=255),"undefined"==typeof d&&(d=255),c>255)return b.Color.getColor(255,255,255);if(a>c)return b.Color.getColor(255,255,255);var e=a+Math.round(Math.random()*(c-a)),f=a+Math.round(Math.random()*(c-a)),g=a+Math.round(Math.random()*(c-a));return b.Color.getColor32(d,e,f,g)},getRGB:function(a){return{alpha:a>>>24,red:a>>16&255,green:a>>8&255,blue:255&a}},getWebRGB:function(a){var b=(a>>>24)/255,c=a>>16&255,d=a>>8&255,e=255&a;return"rgba("+c.toString()+","+d.toString()+","+e.toString()+","+b.toString()+")"},getAlpha:function(a){return a>>>24},getAlphaFloat:function(a){return(a>>>24)/255},getRed:function(a){return a>>16&255},getGreen:function(a){return a>>8&255},getBlue:function(a){return 255&a}},b.Physics=function(a,b){b=b||{},this.game=a,this.config=b,this.arcade=null,this.p2=null,this.ninja=null,this.box2d=null,this.chipmunk=null,this.parseConfig()},b.Physics.ARCADE=0,b.Physics.P2JS=1,b.Physics.NINJA=2,b.Physics.BOX2D=3,b.Physics.CHIPMUNK=5,b.Physics.prototype={parseConfig:function(){this.config.hasOwnProperty("arcade")&&this.config.arcade!==!0||!b.Physics.hasOwnProperty("Arcade")||(this.arcade=new b.Physics.Arcade(this.game),this.game.time.deltaCap=.2),this.config.hasOwnProperty("ninja")&&this.config.ninja===!0&&b.Physics.hasOwnProperty("Ninja")&&(this.ninja=new b.Physics.Ninja(this.game)),this.config.hasOwnProperty("p2")&&this.config.p2===!0&&b.Physics.hasOwnProperty("P2")&&(this.p2=new b.Physics.P2(this.game,this.config))},startSystem:function(a){if(a===b.Physics.ARCADE?this.arcade=new b.Physics.Arcade(this.game):a===b.Physics.P2JS&&(this.p2=new b.Physics.P2(this.game,this.config)),a===b.Physics.NINJA)this.ninja=new b.Physics.Ninja(this.game);else{if(a===b.Physics.BOX2D&&null===this.box2d)throw new Error("The Box2D physics system has not been implemented yet.");if(a===b.Physics.CHIPMUNK&&null===this.chipmunk)throw new Error("The Chipmunk physics system has not been implemented yet.")}},enable:function(a,c,d){"undefined"==typeof c&&(c=b.Physics.ARCADE),"undefined"==typeof d&&(d=!1),c===b.Physics.ARCADE?this.arcade.enable(a):c===b.Physics.P2JS&&this.p2?this.p2.enable(a,d):c===b.Physics.NINJA&&this.ninja&&this.ninja.enableAABB(a)},preUpdate:function(){this.p2&&this.p2.preUpdate()},update:function(){this.p2&&this.p2.update()},setBoundsToWorld:function(){this.arcade&&this.arcade.setBoundsToWorld(),this.ninja&&this.ninja.setBoundsToWorld(),this.p2&&this.p2.setBoundsToWorld()},clear:function(){this.p2&&this.p2.clear()},destroy:function(){this.p2&&this.p2.destroy(),this.arcade=null,this.ninja=null,this.p2=null}},b.Physics.prototype.constructor=b.Physics,b.Physics.Arcade=function(a){this.game=a,this.gravity=new b.Point,this.bounds=new b.Rectangle(0,0,a.world.width,a.world.height),this.checkCollision={up:!0,down:!0,left:!0,right:!0},this.maxObjects=10,this.maxLevels=4,this.OVERLAP_BIAS=4,this.TILE_BIAS=16,this.forceX=!1,this.quadTree=new b.QuadTree(this.game.world.bounds.x,this.game.world.bounds.y,this.game.world.bounds.width,this.game.world.bounds.height,this.maxObjects,this.maxLevels),this._overlap=0,this._maxOverlap=0,this._velocity1=0,this._velocity2=0,this._newVelocity1=0,this._newVelocity2=0,this._average=0,this._mapData=[],this._result=!1,this._total=0,this._angle=0,this._dx=0,this._dy=0},b.Physics.Arcade.prototype.constructor=b.Physics.Arcade,b.Physics.Arcade.prototype={setBounds:function(a,b,c,d){this.bounds.setTo(a,b,c,d)},setBoundsToWorld:function(){this.bounds.setTo(this.game.world.bounds.x,this.game.world.bounds.y,this.game.world.bounds.width,this.game.world.bounds.height)},enable:function(a,c){"undefined"==typeof c&&(c=!0);var d=1;if(Array.isArray(a))for(d=a.length;d--;)a[d]instanceof b.Group?this.enable(a[d].children,c):(this.enableBody(a[d]),c&&a[d].hasOwnProperty("children")&&a[d].children.length>0&&this.enable(a[d],!0));else a instanceof b.Group?this.enable(a.children,c):(this.enableBody(a),c&&a.hasOwnProperty("children")&&a.children.length>0&&this.enable(a.children,!0))},enableBody:function(a){a.hasOwnProperty("body")&&null===a.body&&(a.body=new b.Physics.Arcade.Body(a))},updateMotion:function(a){this._velocityDelta=this.computeVelocity(0,a,a.angularVelocity,a.angularAcceleration,a.angularDrag,a.maxAngular)-a.angularVelocity,a.angularVelocity+=this._velocityDelta,a.rotation+=a.angularVelocity*this.game.time.physicsElapsed,a.velocity.x=this.computeVelocity(1,a,a.velocity.x,a.acceleration.x,a.drag.x,a.maxVelocity.x),a.velocity.y=this.computeVelocity(2,a,a.velocity.y,a.acceleration.y,a.drag.y,a.maxVelocity.y)},computeVelocity:function(a,b,c,d,e,f){return f=f||1e4,1==a&&b.allowGravity?c+=(this.gravity.x+b.gravity.x)*this.game.time.physicsElapsed:2==a&&b.allowGravity&&(c+=(this.gravity.y+b.gravity.y)*this.game.time.physicsElapsed),d?c+=d*this.game.time.physicsElapsed:e&&(this._drag=e*this.game.time.physicsElapsed,c-this._drag>0?c-=this._drag:c+this._drag<0?c+=this._drag:c=0),c>f?c=f:-f>c&&(c=-f),c},overlap:function(a,b,c,d,e){if(c=c||null,d=d||null,e=e||c,this._result=!1,this._total=0,Array.isArray(b))for(var f=0,g=b.length;g>f;f++)this.collideHandler(a,b[f],c,d,e,!0);else this.collideHandler(a,b,c,d,e,!0);return this._total>0},collide:function(a,b,c,d,e){if(c=c||null,d=d||null,e=e||c,this._result=!1,this._total=0,Array.isArray(b))for(var f=0,g=b.length;g>f;f++)this.collideHandler(a,b[f],c,d,e,!1);else this.collideHandler(a,b,c,d,e,!1);return this._total>0},collideHandler:function(a,c,d,e,f,g){return"undefined"!=typeof c||a.type!==b.GROUP&&a.type!==b.EMITTER?void(a&&c&&a.exists&&c.exists&&(a.type==b.SPRITE||a.type==b.TILESPRITE?c.type==b.SPRITE||c.type==b.TILESPRITE?this.collideSpriteVsSprite(a,c,d,e,f,g):c.type==b.GROUP||c.type==b.EMITTER?this.collideSpriteVsGroup(a,c,d,e,f,g):c.type==b.TILEMAPLAYER&&this.collideSpriteVsTilemapLayer(a,c,d,e,f):a.type==b.GROUP?c.type==b.SPRITE||c.type==b.TILESPRITE?this.collideSpriteVsGroup(c,a,d,e,f,g):c.type==b.GROUP||c.type==b.EMITTER?this.collideGroupVsGroup(a,c,d,e,f,g):c.type==b.TILEMAPLAYER&&this.collideGroupVsTilemapLayer(a,c,d,e,f):a.type==b.TILEMAPLAYER?c.type==b.SPRITE||c.type==b.TILESPRITE?this.collideSpriteVsTilemapLayer(c,a,d,e,f):(c.type==b.GROUP||c.type==b.EMITTER)&&this.collideGroupVsTilemapLayer(c,a,d,e,f):a.type==b.EMITTER&&(c.type==b.SPRITE||c.type==b.TILESPRITE?this.collideSpriteVsGroup(c,a,d,e,f,g):c.type==b.GROUP||c.type==b.EMITTER?this.collideGroupVsGroup(a,c,d,e,f,g):c.type==b.TILEMAPLAYER&&this.collideGroupVsTilemapLayer(a,c,d,e,f)))):void this.collideGroupVsSelf(a,d,e,f,g)},collideSpriteVsSprite:function(a,b,c,d,e,f){return a.body&&b.body?(this.separate(a.body,b.body,d,e,f)&&(c&&c.call(e,a,b),this._total++),!0):!1},collideSpriteVsGroup:function(a,b,c,d,e,f){if(0!==b.length){this.quadTree.clear(),this.quadTree.reset(this.game.world.bounds.x,this.game.world.bounds.y,this.game.world.bounds.width,this.game.world.bounds.height,this.maxObjects,this.maxLevels),this.quadTree.populate(b),this._potentials=this.quadTree.retrieve(a);for(var g=0,h=this._potentials.length;h>g;g++)this.separate(a.body,this._potentials[g],d,e,f)&&(c&&c.call(e,a,this._potentials[g].sprite),this._total++)}},collideGroupVsSelf:function(a,b,c,d,e){if(0!==a.length)for(var f=a.children.length,g=0;f>g;g++)for(var h=g+1;f>=h;h++)a.children[g]&&a.children[h]&&a.children[g].exists&&a.children[h].exists&&this.collideSpriteVsSprite(a.children[g],a.children[h],b,c,d,e)},collideGroupVsGroup:function(a,b,c,d,e,f){if(0!==a.length&&0!==b.length)for(var g=0,h=a.children.length;h>g;g++)a.children[g].exists&&this.collideSpriteVsGroup(a.children[g],b,c,d,e,f)},collideSpriteVsTilemapLayer:function(a,b,c,d,e){if(this._mapData=b.getTiles(a.body.position.x-a.body.tilePadding.x,a.body.position.y-a.body.tilePadding.y,a.body.width+a.body.tilePadding.x,a.body.height+a.body.tilePadding.y,!1,!1),0!==this._mapData.length)for(var f=0;f<this._mapData.length;f++)this.separateTile(f,a.body,this._mapData[f])&&(d?d.call(e,a,this._mapData[f])&&(this._total++,c&&c.call(e,a,this._mapData[f])):(this._total++,c&&c.call(e,a,this._mapData[f])))},collideGroupVsTilemapLayer:function(a,b,c,d,e){if(0!==a.length)for(var f=0,g=a.children.length;g>f;f++)a.children[f].exists&&this.collideSpriteVsTilemapLayer(a.children[f],b,c,d,e)},separate:function(a,b,c,d,e){return this.intersects(a,b)?c&&c.call(d,a.sprite,b.sprite)===!1?!1:e?!0:(this._result=this.forceX||Math.abs(this.gravity.y+a.gravity.y)<Math.abs(this.gravity.x+a.gravity.x)?this.separateX(a,b,e)||this.separateY(a,b,e):this.separateY(a,b,e)||this.separateX(a,b,e),this._result):!1},intersects:function(a,b){return a.right<=b.position.x?!1:a.bottom<=b.position.y?!1:a.position.x>=b.right?!1:a.position.y>=b.bottom?!1:!0},separateX:function(a,b,c){return a.immovable&&b.immovable?!1:(this._overlap=0,this.intersects(a,b)&&(this._maxOverlap=a.deltaAbsX()+b.deltaAbsX()+this.OVERLAP_BIAS,0===a.deltaX()&&0===b.deltaX()?(a.embedded=!0,b.embedded=!0):a.deltaX()>b.deltaX()?(this._overlap=a.right-b.x,this._overlap>this._maxOverlap||a.checkCollision.right===!1||b.checkCollision.left===!1?this._overlap=0:(a.touching.none=!1,a.touching.right=!0,b.touching.none=!1,b.touching.left=!0)):a.deltaX()<b.deltaX()&&(this._overlap=a.x-b.width-b.x,-this._overlap>this._maxOverlap||a.checkCollision.left===!1||b.checkCollision.right===!1?this._overlap=0:(a.touching.none=!1,a.touching.left=!0,b.touching.none=!1,b.touching.right=!0)),0!==this._overlap)?(a.overlapX=this._overlap,b.overlapX=this._overlap,c||a.customSeparateX||b.customSeparateX?!0:(this._velocity1=a.velocity.x,this._velocity2=b.velocity.x,a.immovable||b.immovable?a.immovable?b.immovable||(b.x+=this._overlap,b.velocity.x=this._velocity1-this._velocity2*b.bounce.x):(a.x=a.x-this._overlap,a.velocity.x=this._velocity2-this._velocity1*a.bounce.x):(this._overlap*=.5,a.x=a.x-this._overlap,b.x+=this._overlap,this._newVelocity1=Math.sqrt(this._velocity2*this._velocity2*b.mass/a.mass)*(this._velocity2>0?1:-1),this._newVelocity2=Math.sqrt(this._velocity1*this._velocity1*a.mass/b.mass)*(this._velocity1>0?1:-1),this._average=.5*(this._newVelocity1+this._newVelocity2),this._newVelocity1-=this._average,this._newVelocity2-=this._average,a.velocity.x=this._average+this._newVelocity1*a.bounce.x,b.velocity.x=this._average+this._newVelocity2*b.bounce.x),!0)):!1)},separateY:function(a,b,c){return a.immovable&&b.immovable?!1:(this._overlap=0,this.intersects(a,b)&&(this._maxOverlap=a.deltaAbsY()+b.deltaAbsY()+this.OVERLAP_BIAS,0===a.deltaY()&&0===b.deltaY()?(a.embedded=!0,b.embedded=!0):a.deltaY()>b.deltaY()?(this._overlap=a.bottom-b.y,this._overlap>this._maxOverlap||a.checkCollision.down===!1||b.checkCollision.up===!1?this._overlap=0:(a.touching.none=!1,a.touching.down=!0,b.touching.none=!1,b.touching.up=!0)):a.deltaY()<b.deltaY()&&(this._overlap=a.y-b.bottom,-this._overlap>this._maxOverlap||a.checkCollision.up===!1||b.checkCollision.down===!1?this._overlap=0:(a.touching.none=!1,a.touching.up=!0,b.touching.none=!1,b.touching.down=!0)),0!==this._overlap)?(a.overlapY=this._overlap,b.overlapY=this._overlap,c||a.customSeparateY||b.customSeparateY?!0:(this._velocity1=a.velocity.y,this._velocity2=b.velocity.y,a.immovable||b.immovable?a.immovable?b.immovable||(b.y+=this._overlap,b.velocity.y=this._velocity1-this._velocity2*b.bounce.y,a.moves&&(b.x+=a.x-a.prev.x)):(a.y=a.y-this._overlap,a.velocity.y=this._velocity2-this._velocity1*a.bounce.y,b.moves&&(a.x+=b.x-b.prev.x)):(this._overlap*=.5,a.y=a.y-this._overlap,b.y+=this._overlap,this._newVelocity1=Math.sqrt(this._velocity2*this._velocity2*b.mass/a.mass)*(this._velocity2>0?1:-1),this._newVelocity2=Math.sqrt(this._velocity1*this._velocity1*a.mass/b.mass)*(this._velocity1>0?1:-1),this._average=.5*(this._newVelocity1+this._newVelocity2),this._newVelocity1-=this._average,this._newVelocity2-=this._average,a.velocity.y=this._average+this._newVelocity1*a.bounce.y,b.velocity.y=this._average+this._newVelocity2*b.bounce.y),!0)):!1)},separateTile:function(a,b,c){if(!c.intersects(b.position.x,b.position.y,b.right,b.bottom))return!1;if(c.collisionCallback&&!c.collisionCallback.call(c.collisionCallbackContext,b.sprite,c))return!1;if(c.layer.callbacks[c.index]&&!c.layer.callbacks[c.index].callback.call(c.layer.callbacks[c.index].callbackContext,b.sprite,c))return!1;if(!(c.faceLeft||c.faceRight||c.faceTop||c.faceBottom))return!1;var d=0,e=0,f=0,g=1;if(b.deltaAbsX()>b.deltaAbsY()?f=-1:b.deltaAbsX()<b.deltaAbsY()&&(g=-1),0!==b.deltaX()&&0!==b.deltaY()&&(c.faceLeft||c.faceRight)&&(c.faceTop||c.faceBottom)&&(f=Math.min(Math.abs(b.position.x-c.right),Math.abs(b.right-c.left)),g=Math.min(Math.abs(b.position.y-c.bottom),Math.abs(b.bottom-c.top))),g>f){if((c.faceLeft||c.faceRight)&&(d=this.tileCheckX(b,c),0!==d&&!c.intersects(b.position.x,b.position.y,b.right,b.bottom)))return!0;(c.faceTop||c.faceBottom)&&(e=this.tileCheckY(b,c))}else{if((c.faceTop||c.faceBottom)&&(e=this.tileCheckY(b,c),0!==e&&!c.intersects(b.position.x,b.position.y,b.right,b.bottom)))return!0;(c.faceLeft||c.faceRight)&&(d=this.tileCheckX(b,c))}return 0!==d||0!==e},tileCheckX:function(a,b){var c=0;return a.deltaX()<0&&!a.blocked.left&&b.collideRight&&a.checkCollision.left?b.faceRight&&a.x<b.right&&(c=a.x-b.right,c<-this.TILE_BIAS&&(c=0)):a.deltaX()>0&&!a.blocked.right&&b.collideLeft&&a.checkCollision.right&&b.faceLeft&&a.right>b.left&&(c=a.right-b.left,c>this.TILE_BIAS&&(c=0)),0!==c&&this.processTileSeparationX(a,c),c},tileCheckY:function(a,b){var c=0;return a.deltaY()<0&&!a.blocked.up&&b.collideDown&&a.checkCollision.up?b.faceBottom&&a.y<b.bottom&&(c=a.y-b.bottom,c<-this.TILE_BIAS&&(c=0)):a.deltaY()>0&&!a.blocked.down&&b.collideUp&&a.checkCollision.down&&b.faceTop&&a.bottom>b.top&&(c=a.bottom-b.top,c>this.TILE_BIAS&&(c=0)),0!==c&&this.processTileSeparationY(a,c),c},processTileSeparationX:function(a,b){0>b?a.blocked.left=!0:b>0&&(a.blocked.right=!0),a.position.x-=b,a.velocity.x=0===a.bounce.x?0:-a.velocity.x*a.bounce.x},processTileSeparationY:function(a,b){0>b?a.blocked.up=!0:b>0&&(a.blocked.down=!0),a.position.y-=b,a.velocity.y=0===a.bounce.y?0:-a.velocity.y*a.bounce.y},moveToObject:function(a,b,c,d){return"undefined"==typeof c&&(c=60),"undefined"==typeof d&&(d=0),this._angle=Math.atan2(b.y-a.y,b.x-a.x),d>0&&(c=this.distanceBetween(a,b)/(d/1e3)),a.body.velocity.x=Math.cos(this._angle)*c,a.body.velocity.y=Math.sin(this._angle)*c,this._angle},moveToPointer:function(a,b,c,d){return"undefined"==typeof b&&(b=60),c=c||this.game.input.activePointer,"undefined"==typeof d&&(d=0),this._angle=this.angleToPointer(a,c),d>0&&(b=this.distanceToPointer(a,c)/(d/1e3)),a.body.velocity.x=Math.cos(this._angle)*b,a.body.velocity.y=Math.sin(this._angle)*b,this._angle},moveToXY:function(a,b,c,d,e){return"undefined"==typeof d&&(d=60),"undefined"==typeof e&&(e=0),this._angle=Math.atan2(c-a.y,b-a.x),e>0&&(d=this.distanceToXY(a,b,c)/(e/1e3)),a.body.velocity.x=Math.cos(this._angle)*d,a.body.velocity.y=Math.sin(this._angle)*d,this._angle},velocityFromAngle:function(a,c,d){return"undefined"==typeof c&&(c=60),d=d||new b.Point,d.setTo(Math.cos(this.game.math.degToRad(a))*c,Math.sin(this.game.math.degToRad(a))*c)},velocityFromRotation:function(a,c,d){return"undefined"==typeof c&&(c=60),d=d||new b.Point,d.setTo(Math.cos(a)*c,Math.sin(a)*c)},accelerationFromRotation:function(a,c,d){return"undefined"==typeof c&&(c=60),d=d||new b.Point,d.setTo(Math.cos(a)*c,Math.sin(a)*c)},accelerateToObject:function(a,b,c,d,e){return"undefined"==typeof c&&(c=60),"undefined"==typeof d&&(d=1e3),"undefined"==typeof e&&(e=1e3),this._angle=this.angleBetween(a,b),a.body.acceleration.setTo(Math.cos(this._angle)*c,Math.sin(this._angle)*c),a.body.maxVelocity.setTo(d,e),this._angle},accelerateToPointer:function(a,b,c,d,e){return"undefined"==typeof c&&(c=60),"undefined"==typeof b&&(b=this.game.input.activePointer),"undefined"==typeof d&&(d=1e3),"undefined"==typeof e&&(e=1e3),this._angle=this.angleToPointer(a,b),a.body.acceleration.setTo(Math.cos(this._angle)*c,Math.sin(this._angle)*c),a.body.maxVelocity.setTo(d,e),this._angle},accelerateToXY:function(a,b,c,d,e,f){return"undefined"==typeof d&&(d=60),"undefined"==typeof e&&(e=1e3),"undefined"==typeof f&&(f=1e3),this._angle=this.angleToXY(a,b,c),a.body.acceleration.setTo(Math.cos(this._angle)*d,Math.sin(this._angle)*d),a.body.maxVelocity.setTo(e,f),this._angle},distanceBetween:function(a,b){return this._dx=a.x-b.x,this._dy=a.y-b.y,Math.sqrt(this._dx*this._dx+this._dy*this._dy)},distanceToXY:function(a,b,c){return this._dx=a.x-b,this._dy=a.y-c,Math.sqrt(this._dx*this._dx+this._dy*this._dy)},distanceToPointer:function(a,b){return b=b||this.game.input.activePointer,this._dx=a.x-b.x,this._dy=a.y-b.y,Math.sqrt(this._dx*this._dx+this._dy*this._dy)},angleBetween:function(a,b){return this._dx=b.x-a.x,this._dy=b.y-a.y,Math.atan2(this._dy,this._dx)},angleToXY:function(a,b,c){return this._dx=b-a.x,this._dy=c-a.y,Math.atan2(this._dy,this._dx)},angleToPointer:function(a,b){return b=b||this.game.input.activePointer,this._dx=b.worldX-a.x,this._dy=b.worldY-a.y,Math.atan2(this._dy,this._dx)}},b.Physics.Arcade.Body=function(a){this.sprite=a,this.game=a.game,this.type=b.Physics.ARCADE,this.offset=new b.Point,this.position=new b.Point(a.x,a.y),this.prev=new b.Point(this.position.x,this.position.y),this.allowRotation=!0,this.rotation=a.rotation,this.preRotation=a.rotation,this.sourceWidth=a.texture.frame.width,this.sourceHeight=a.texture.frame.height,this.width=a.width,this.height=a.height,this.halfWidth=Math.abs(a.width/2),this.halfHeight=Math.abs(a.height/2),this.center=new b.Point(a.x+this.halfWidth,a.y+this.halfHeight),this.velocity=new b.Point,this.newVelocity=new b.Point(0,0),this.deltaMax=new b.Point(0,0),this.acceleration=new b.Point,this.drag=new b.Point,this.allowGravity=!0,this.gravity=new b.Point(0,0),this.bounce=new b.Point,this.maxVelocity=new b.Point(1e4,1e4),this.angularVelocity=0,this.angularAcceleration=0,this.angularDrag=0,this.maxAngular=1e3,this.mass=1,this.angle=0,this.speed=0,this.facing=b.NONE,this.immovable=!1,this.moves=!0,this.customSeparateX=!1,this.customSeparateY=!1,this.overlapX=0,this.overlapY=0,this.embedded=!1,this.collideWorldBounds=!1,this.checkCollision={none:!1,any:!0,up:!0,down:!0,left:!0,right:!0},this.touching={none:!0,up:!1,down:!1,left:!1,right:!1},this.wasTouching={none:!0,up:!1,down:!1,left:!1,right:!1},this.blocked={up:!1,down:!1,left:!1,right:!1},this.tilePadding=new b.Point,this.phase=0,this._reset=!0,this._sx=a.scale.x,this._sy=a.scale.y,this._dx=0,this._dy=0
},b.Physics.Arcade.Body.prototype={updateBounds:function(){var a=Math.abs(this.sprite.scale.x),b=Math.abs(this.sprite.scale.y);(a!==this._sx||b!==this._sy)&&(this.width=this.sourceWidth*a,this.height=this.sourceHeight*b,this.halfWidth=Math.floor(this.width/2),this.halfHeight=Math.floor(this.height/2),this._sx=a,this._sy=b,this.center.setTo(this.position.x+this.halfWidth,this.position.y+this.halfHeight),this._reset=!0)},preUpdate:function(){this.phase=1,this.wasTouching.none=this.touching.none,this.wasTouching.up=this.touching.up,this.wasTouching.down=this.touching.down,this.wasTouching.left=this.touching.left,this.wasTouching.right=this.touching.right,this.touching.none=!0,this.touching.up=!1,this.touching.down=!1,this.touching.left=!1,this.touching.right=!1,this.blocked.up=!1,this.blocked.down=!1,this.blocked.left=!1,this.blocked.right=!1,this.embedded=!1,this.updateBounds(),this.position.x=this.sprite.world.x-this.sprite.anchor.x*this.width+this.offset.x,this.position.y=this.sprite.world.y-this.sprite.anchor.y*this.height+this.offset.y,this.rotation=this.sprite.angle,this.preRotation=this.rotation,(this._reset||1===this.sprite._cache[4])&&(this.prev.x=this.position.x,this.prev.y=this.position.y),this.moves&&(this.game.physics.arcade.updateMotion(this),this.newVelocity.set(this.velocity.x*this.game.time.physicsElapsed,this.velocity.y*this.game.time.physicsElapsed),this.position.x+=this.newVelocity.x,this.position.y+=this.newVelocity.y,(this.position.x!==this.prev.x||this.position.y!==this.prev.y)&&(this.speed=Math.sqrt(this.velocity.x*this.velocity.x+this.velocity.y*this.velocity.y),this.angle=Math.atan2(this.velocity.y,this.velocity.x)),this.collideWorldBounds&&this.checkWorldBounds()),this._dx=this.deltaX(),this._dy=this.deltaY(),this._reset=!1},postUpdate:function(){this.phase=2,this.deltaX()<0?this.facing=b.LEFT:this.deltaX()>0&&(this.facing=b.RIGHT),this.deltaY()<0?this.facing=b.UP:this.deltaY()>0&&(this.facing=b.DOWN),this.moves&&(this._dx=this.deltaX(),this._dy=this.deltaY(),0!==this.deltaMax.x&&0!==this._dx&&(this._dx<0&&this._dx<-this.deltaMax.x?this._dx=-this.deltaMax.x:this._dx>0&&this._dx>this.deltaMax.x&&(this._dx=this.deltaMax.x)),0!==this.deltaMax.y&&0!==this._dy&&(this._dy<0&&this._dy<-this.deltaMax.y?this._dy=-this.deltaMax.y:this._dy>0&&this._dy>this.deltaMax.y&&(this._dy=this.deltaMax.y)),this.sprite.x+=this._dx,this.sprite.y+=this._dy),this.center.setTo(this.position.x+this.halfWidth,this.position.y+this.halfHeight),this.allowRotation&&(this.sprite.angle+=this.deltaZ()),this.prev.x=this.position.x,this.prev.y=this.position.y},destroy:function(){this.sprite=null},checkWorldBounds:function(){this.position.x<this.game.physics.arcade.bounds.x&&this.game.physics.arcade.checkCollision.left?(this.position.x=this.game.physics.arcade.bounds.x,this.velocity.x*=-this.bounce.x,this.blocked.left=!0):this.right>this.game.physics.arcade.bounds.right&&this.game.physics.arcade.checkCollision.right&&(this.position.x=this.game.physics.arcade.bounds.right-this.width,this.velocity.x*=-this.bounce.x,this.blocked.right=!0),this.position.y<this.game.physics.arcade.bounds.y&&this.game.physics.arcade.checkCollision.up?(this.position.y=this.game.physics.arcade.bounds.y,this.velocity.y*=-this.bounce.y,this.blocked.up=!0):this.bottom>this.game.physics.arcade.bounds.bottom&&this.game.physics.arcade.checkCollision.down&&(this.position.y=this.game.physics.arcade.bounds.bottom-this.height,this.velocity.y*=-this.bounce.y,this.blocked.down=!0)},setSize:function(a,b,c,d){c=c||this.offset.x,d=d||this.offset.y,this.sourceWidth=a,this.sourceHeight=b,this.width=this.sourceWidth*this._sx,this.height=this.sourceHeight*this._sy,this.halfWidth=Math.floor(this.width/2),this.halfHeight=Math.floor(this.height/2),this.offset.setTo(c,d),this.center.setTo(this.position.x+this.halfWidth,this.position.y+this.halfHeight)},reset:function(a,b){this.velocity.set(0),this.acceleration.set(0),this.angularVelocity=0,this.angularAcceleration=0,this.position.x=a-this.sprite.anchor.x*this.width+this.offset.x,this.position.y=b-this.sprite.anchor.y*this.height+this.offset.y,this.prev.x=this.position.x,this.prev.y=this.position.y,this.rotation=this.sprite.angle,this.preRotation=this.rotation,this._sx=this.sprite.scale.x,this._sy=this.sprite.scale.y,this.center.setTo(this.position.x+this.halfWidth,this.position.y+this.halfHeight)},hitTest:function(a,c){return b.Rectangle.contains(this,a,c)},onFloor:function(){return this.blocked.down},onWall:function(){return this.blocked.left||this.blocked.right},deltaAbsX:function(){return this.deltaX()>0?this.deltaX():-this.deltaX()},deltaAbsY:function(){return this.deltaY()>0?this.deltaY():-this.deltaY()},deltaX:function(){return this.position.x-this.prev.x},deltaY:function(){return this.position.y-this.prev.y},deltaZ:function(){return this.rotation-this.preRotation}},Object.defineProperty(b.Physics.Arcade.Body.prototype,"bottom",{get:function(){return this.position.y+this.height}}),Object.defineProperty(b.Physics.Arcade.Body.prototype,"right",{get:function(){return this.position.x+this.width}}),Object.defineProperty(b.Physics.Arcade.Body.prototype,"x",{get:function(){return this.position.x},set:function(a){this.position.x=a}}),Object.defineProperty(b.Physics.Arcade.Body.prototype,"y",{get:function(){return this.position.y},set:function(a){this.position.y=a}}),b.Physics.Arcade.Body.render=function(a,b,c,d){"undefined"==typeof c&&(c=!0),d=d||"rgba(0,255,0,0.4)",c?(a.fillStyle=d,a.fillRect(b.position.x-b.game.camera.x,b.position.y-b.game.camera.y,b.width,b.height)):(a.strokeStyle=d,a.strokeRect(b.position.x-b.game.camera.x,b.position.y-b.game.camera.y,b.width,b.height))},b.Physics.Arcade.Body.renderBodyInfo=function(a,b){a.line("x: "+b.x.toFixed(2),"y: "+b.y.toFixed(2),"width: "+b.width,"height: "+b.height),a.line("velocity x: "+b.velocity.x.toFixed(2),"y: "+b.velocity.y.toFixed(2),"deltaX: "+b._dx.toFixed(2),"deltaY: "+b._dy.toFixed(2)),a.line("acceleration x: "+b.acceleration.x.toFixed(2),"y: "+b.acceleration.y.toFixed(2),"speed: "+b.speed.toFixed(2),"angle: "+b.angle.toFixed(2)),a.line("gravity x: "+b.gravity.x,"y: "+b.gravity.y,"bounce x: "+b.bounce.x.toFixed(2),"y: "+b.bounce.y.toFixed(2)),a.line("touching left: "+b.touching.left,"right: "+b.touching.right,"up: "+b.touching.up,"down: "+b.touching.down),a.line("blocked left: "+b.blocked.left,"right: "+b.blocked.right,"up: "+b.blocked.up,"down: "+b.blocked.down)},b.Physics.Arcade.Body.prototype.constructor=b.Physics.Arcade.Body,b.Particles=function(a){this.game=a,this.emitters={},this.ID=0},b.Particles.prototype={add:function(a){return this.emitters[a.name]=a,a},remove:function(a){delete this.emitters[a.name]},update:function(){for(var a in this.emitters)this.emitters[a].exists&&this.emitters[a].update()}},b.Particles.prototype.constructor=b.Particles,b.Particles.Arcade={},b.Particles.Arcade.Emitter=function(a,c,d,e){this.maxParticles=e||50,b.Group.call(this,a),this.name="emitter"+this.game.particles.ID++,this.type=b.EMITTER,this.width=1,this.height=1,this.minParticleSpeed=new b.Point(-100,-100),this.maxParticleSpeed=new b.Point(100,100),this.minParticleScale=1,this.maxParticleScale=1,this.scaleData=null,this.minRotation=-360,this.maxRotation=360,this.minParticleAlpha=1,this.maxParticleAlpha=1,this.alphaData=null,this.gravity=100,this.particleClass=b.Particle,this.particleDrag=new b.Point,this.angularDrag=0,this.frequency=100,this.lifespan=2e3,this.bounce=new b.Point,this.on=!1,this.particleAnchor=new b.Point(.5,.5),this.blendMode=b.blendModes.NORMAL,this.emitX=c,this.emitY=d,this.autoScale=!1,this.autoAlpha=!1,this.particleBringToTop=!1,this.particleSendToBack=!1,this._quantity=0,this._timer=0,this._counter=0,this._explode=!0,this._frames=null},b.Particles.Arcade.Emitter.prototype=Object.create(b.Group.prototype),b.Particles.Arcade.Emitter.prototype.constructor=b.Particles.Arcade.Emitter,b.Particles.Arcade.Emitter.prototype.update=function(){if(this.on){for(var a=this.children.length;a--;)this.children[a].update();if(this._explode){this._counter=0;do this.emitParticle(),this._counter++;while(this._counter<this._quantity);this.on=!1}else this.game.time.now>=this._timer&&(this.emitParticle(),this._counter++,this._quantity>0&&this._counter>=this._quantity&&(this.on=!1),this._timer=this.game.time.now+this.frequency)}},b.Particles.Arcade.Emitter.prototype.makeParticles=function(a,b,c,d,e){"undefined"==typeof b&&(b=0),"undefined"==typeof c&&(c=this.maxParticles),"undefined"==typeof d&&(d=!1),"undefined"==typeof e&&(e=!1);var f,g=0,h=a,i=b;for(this._frames=b;c>g;)"object"==typeof a&&(h=this.game.rnd.pick(a)),"object"==typeof b&&(i=this.game.rnd.pick(b)),f=new this.particleClass(this.game,0,0,h,i),this.game.physics.arcade.enable(f,!1),d?(f.body.checkCollision.any=!0,f.body.checkCollision.none=!1):f.body.checkCollision.none=!0,f.body.collideWorldBounds=e,f.exists=!1,f.visible=!1,f.anchor.copyFrom(this.particleAnchor),this.add(f),g++;return this},b.Particles.Arcade.Emitter.prototype.kill=function(){this.on=!1,this.alive=!1,this.exists=!1},b.Particles.Arcade.Emitter.prototype.revive=function(){this.alive=!0,this.exists=!0},b.Particles.Arcade.Emitter.prototype.start=function(a,b,c,d){"undefined"==typeof a&&(a=!0),"undefined"==typeof b&&(b=0),("undefined"==typeof c||null===c)&&(c=250),"undefined"==typeof d&&(d=0),this.revive(),this.visible=!0,this.on=!0,this._explode=a,this.lifespan=b,this.frequency=c,a?this._quantity=d:this._quantity+=d,this._counter=0,this._timer=this.game.time.now+c},b.Particles.Arcade.Emitter.prototype.emitParticle=function(){var a=this.getFirstExists(!1);null!==a&&(this.width>1||this.height>1?a.reset(this.game.rnd.integerInRange(this.left,this.right),this.game.rnd.integerInRange(this.top,this.bottom)):a.reset(this.emitX,this.emitY),a.angle=0,a.lifespan=this.lifespan,this.particleBringToTop?this.bringToTop(a):this.particleSendToBack&&this.sendToBack(a),this.autoScale?a.setScaleData(this.scaleData):a.scale.set(this.game.rnd.realInRange(this.minParticleScale,this.maxParticleScale)),a.frame=Array.isArray("object"===this._frames)?this.game.rnd.pick(this._frames):this._frames,this.autoAlpha?a.setAlphaData(this.alphaData):a.alpha=this.game.rnd.realInRange(this.minParticleAlpha,this.maxParticleAlpha),a.blendMode=this.blendMode,a.body.updateBounds(),a.body.bounce.setTo(this.bounce.x,this.bounce.y),a.body.velocity.x=this.game.rnd.integerInRange(this.minParticleSpeed.x,this.maxParticleSpeed.x),a.body.velocity.y=this.game.rnd.integerInRange(this.minParticleSpeed.y,this.maxParticleSpeed.y),a.body.angularVelocity=this.game.rnd.integerInRange(this.minRotation,this.maxRotation),a.body.gravity.y=this.gravity,a.body.drag.x=this.particleDrag.x,a.body.drag.y=this.particleDrag.y,a.body.angularDrag=this.angularDrag,a.onEmit())},b.Particles.Arcade.Emitter.prototype.setSize=function(a,b){this.width=a,this.height=b},b.Particles.Arcade.Emitter.prototype.setXSpeed=function(a,b){a=a||0,b=b||0,this.minParticleSpeed.x=a,this.maxParticleSpeed.x=b},b.Particles.Arcade.Emitter.prototype.setYSpeed=function(a,b){a=a||0,b=b||0,this.minParticleSpeed.y=a,this.maxParticleSpeed.y=b},b.Particles.Arcade.Emitter.prototype.setRotation=function(a,b){a=a||0,b=b||0,this.minRotation=a,this.maxRotation=b},b.Particles.Arcade.Emitter.prototype.setAlpha=function(a,c,d,e,f){if("undefined"==typeof a&&(a=1),"undefined"==typeof c&&(c=1),"undefined"==typeof d&&(d=0),"undefined"==typeof e&&(e=b.Easing.Linear.None),"undefined"==typeof f&&(f=!1),this.minParticleAlpha=a,this.maxParticleAlpha=c,this.autoAlpha=!1,d>0){var g={v:a},h=this.game.make.tween(g).to({v:c},d,e);h.yoyo(f),this.alphaData=h.generateData(60),this.alphaData.reverse(),this.autoAlpha=!0}},b.Particles.Arcade.Emitter.prototype.setScale=function(a,c,d,e,f){if("undefined"==typeof a&&(a=1),"undefined"==typeof c&&(c=1),"undefined"==typeof d&&(d=0),"undefined"==typeof e&&(e=b.Easing.Linear.None),"undefined"==typeof f&&(f=!1),this.minParticleScale=a,this.maxParticleScale=c,this.autoScale=!1,d>0){var g={v:a},h=this.game.make.tween(g).to({v:c},d,e);h.yoyo(f),this.scaleData=h.generateData(60),this.scaleData.reverse(),this.autoScale=!0}},b.Particles.Arcade.Emitter.prototype.at=function(a){a.center?(this.emitX=a.center.x,this.emitY=a.center.y):(this.emitX=a.world.x+a.anchor.x*a.width,this.emitY=a.world.y+a.anchor.y*a.height)},Object.defineProperty(b.Particles.Arcade.Emitter.prototype,"x",{get:function(){return this.emitX},set:function(a){this.emitX=a}}),Object.defineProperty(b.Particles.Arcade.Emitter.prototype,"y",{get:function(){return this.emitY},set:function(a){this.emitY=a}}),Object.defineProperty(b.Particles.Arcade.Emitter.prototype,"left",{get:function(){return Math.floor(this.x-this.width/2)}}),Object.defineProperty(b.Particles.Arcade.Emitter.prototype,"right",{get:function(){return Math.floor(this.x+this.width/2)}}),Object.defineProperty(b.Particles.Arcade.Emitter.prototype,"top",{get:function(){return Math.floor(this.y-this.height/2)}}),Object.defineProperty(b.Particles.Arcade.Emitter.prototype,"bottom",{get:function(){return Math.floor(this.y+this.height/2)}}),b.Tile=function(a,b,c,d,e,f){this.layer=a,this.index=b,this.x=c,this.y=d,this.worldX=c*e,this.worldY=d*f,this.width=e,this.height=f,this.centerX=Math.abs(e/2),this.centerY=Math.abs(f/2),this.alpha=1,this.properties={},this.scanned=!1,this.faceTop=!1,this.faceBottom=!1,this.faceLeft=!1,this.faceRight=!1,this.collideLeft=!1,this.collideRight=!1,this.collideUp=!1,this.collideDown=!1,this.collisionCallback=null,this.collisionCallbackContext=this},b.Tile.prototype={containsPoint:function(a,b){return!(a<this.worldX||b<this.worldY||a>this.right||b>this.bottom)},intersects:function(a,b,c,d){return c<=this.worldX?!1:d<=this.worldY?!1:a>=this.worldX+this.width?!1:b>=this.worldY+this.height?!1:!0},setCollisionCallback:function(a,b){this.collisionCallback=a,this.collisionCallbackContext=b},destroy:function(){this.collisionCallback=null,this.collisionCallbackContext=null,this.properties=null},setCollision:function(a,b,c,d){this.collideLeft=a,this.collideRight=b,this.collideUp=c,this.collideDown=d},resetCollision:function(){this.collideLeft=!1,this.collideRight=!1,this.collideUp=!1,this.collideDown=!1,this.faceTop=!1,this.faceBottom=!1,this.faceLeft=!1,this.faceRight=!1},isInteresting:function(a,b){return a&&b?this.collideLeft||this.collideRight||this.collideUp||this.collideDown||this.faceTop||this.faceBottom||this.faceLeft||this.faceRight||this.collisionCallback:a?this.collideLeft||this.collideRight||this.collideUp||this.collideDown:b?this.faceTop||this.faceBottom||this.faceLeft||this.faceRight:!1},copy:function(a){this.index=a.index,this.alpha=a.alpha,this.properties=a.properties,this.collideUp=a.collideUp,this.collideDown=a.collideDown,this.collideLeft=a.collideLeft,this.collideRight=a.collideRight,this.collisionCallback=a.collisionCallback,this.collisionCallbackContext=a.collisionCallbackContext}},b.Tile.prototype.constructor=b.Tile,Object.defineProperty(b.Tile.prototype,"collides",{get:function(){return this.collideLeft||this.collideRight||this.collideUp||this.collideDown}}),Object.defineProperty(b.Tile.prototype,"canCollide",{get:function(){return this.collideLeft||this.collideRight||this.collideUp||this.collideDown||this.collisionCallback}}),Object.defineProperty(b.Tile.prototype,"left",{get:function(){return this.worldX}}),Object.defineProperty(b.Tile.prototype,"right",{get:function(){return this.worldX+this.width}}),Object.defineProperty(b.Tile.prototype,"top",{get:function(){return this.worldY}}),Object.defineProperty(b.Tile.prototype,"bottom",{get:function(){return this.worldY+this.height}}),b.Tilemap=function(a,c,d,e,f,g){this.game=a,this.key=c;var h=b.TilemapParser.parse(this.game,c,d,e,f,g);null!==h&&(this.width=h.width,this.height=h.height,this.tileWidth=h.tileWidth,this.tileHeight=h.tileHeight,this.orientation=h.orientation,this.version=h.version,this.properties=h.properties,this.widthInPixels=h.widthInPixels,this.heightInPixels=h.heightInPixels,this.layers=h.layers,this.tilesets=h.tilesets,this.tiles=h.tiles,this.objects=h.objects,this.collideIndexes=[],this.collision=h.collision,this.images=h.images,this.currentLayer=0,this.debugMap=[],this._results=[],this._tempA=0,this._tempB=0)},b.Tilemap.CSV=0,b.Tilemap.TILED_JSON=1,b.Tilemap.prototype={create:function(a,b,c,d,e,f){return"undefined"==typeof f&&(f=this.game.world),this.width=b,this.height=c,this.setTileSize(d,e),this.layers.length=0,this.createBlankLayer(a,b,c,d,e,f)},setTileSize:function(a,b){this.tileWidth=a,this.tileHeight=b,this.widthInPixels=this.width*a,this.heightInPixels=this.height*b},addTilesetImage:function(a,c,d,e,f,g,h){if("undefined"==typeof d&&(d=this.tileWidth),"undefined"==typeof e&&(e=this.tileHeight),"undefined"==typeof f&&(f=0),"undefined"==typeof g&&(g=0),"undefined"==typeof h&&(h=0),0===d&&(d=32),0===e&&(e=32),"undefined"==typeof c){if("string"!=typeof a)return null;c=a}if("string"==typeof a&&(a=this.getTilesetIndex(a)),this.tilesets[a])return this.tilesets[a].setImage(this.game.cache.getImage(c)),this.tilesets[a];var i=new b.Tileset(c,h,d,e,f,g,{});i.setImage(this.game.cache.getImage(c)),this.tilesets.push(i);for(var j=this.tilesets.length-1,k=f,l=f,m=0,n=0,o=0,p=h;p<h+i.total&&(this.tiles[p]=[k,l,j],k+=d+g,m++,m!==i.total)&&(n++,n!==i.columns||(k=f,l+=e+g,n=0,o++,o!==i.rows));p++);return i},createFromObjects:function(a,c,d,e,f,g,h,i,j){if("undefined"==typeof f&&(f=!0),"undefined"==typeof g&&(g=!1),"undefined"==typeof h&&(h=this.game.world),"undefined"==typeof i&&(i=b.Sprite),"undefined"==typeof j&&(j=!0),!this.objects[a])return void console.warn("Tilemap.createFromObjects: Invalid objectgroup name given: "+a);for(var k,l=0,m=this.objects[a].length;m>l;l++)if(this.objects[a][l].gid===c){k=new i(this.game,this.objects[a][l].x,this.objects[a][l].y,d,e),k.name=this.objects[a][l].name,k.visible=this.objects[a][l].visible,k.autoCull=g,k.exists=f,j&&(k.y-=k.height),h.add(k);for(var n in this.objects[a][l].properties)h.set(k,n,this.objects[a][l].properties[n],!1,!1,0)}},createLayer:function(a,c,d,e){"undefined"==typeof c&&(c=this.game.width),"undefined"==typeof d&&(d=this.game.height),"undefined"==typeof e&&(e=this.game.world);var f=a;return"string"==typeof a&&(f=this.getLayerIndex(a)),null===f||f>this.layers.length?void console.warn("Tilemap.createLayer: Invalid layer ID given: "+f):e.add(new b.TilemapLayer(this.game,this,f,c,d))},createBlankLayer:function(a,c,d,e,f,g){if("undefined"==typeof g&&(g=this.game.world),null!==this.getLayerIndex(a))return void console.warn("Tilemap.createBlankLayer: Layer with matching name already exists");for(var h,i=[],j=0;d>j;j++){h=[];for(var k=0;c>k;k++)h.push(null);i.push(h)}var l={name:a,x:0,y:0,width:c,height:d,widthInPixels:c*e,heightInPixels:d*f,alpha:1,visible:!0,properties:{},indexes:[],callbacks:[],bodies:[],data:i};this.layers.push(l),this.currentLayer=this.layers.length-1;var m=l.widthInPixels,n=l.heightInPixels;m>this.game.width&&(m=this.game.width),n>this.game.height&&(n=this.game.height);var i=new b.TilemapLayer(this.game,this,this.layers.length-1,m,n);return i.name=a,g.add(i)},getIndex:function(a,b){for(var c=0;c<a.length;c++)if(a[c].name===b)return c;return null},getLayerIndex:function(a){return this.getIndex(this.layers,a)},getTilesetIndex:function(a){return this.getIndex(this.tilesets,a)},getImageIndex:function(a){return this.getIndex(this.images,a)},getObjectIndex:function(a){return this.getIndex(this.objects,a)},setTileIndexCallback:function(a,b,c,d){if(d=this.getLayer(d),"number"==typeof a)this.layers[d].callbacks[a]={callback:b,callbackContext:c};else for(var e=0,f=a.length;f>e;e++)this.layers[d].callbacks[a[e]]={callback:b,callbackContext:c}},setTileLocationCallback:function(a,b,c,d,e,f,g){if(g=this.getLayer(g),this.copy(a,b,c,d,g),!(this._results.length<2))for(var h=1;h<this._results.length;h++)this._results[h].setCollisionCallback(e,f)},setCollision:function(a,b,c){if("undefined"==typeof b&&(b=!0),c=this.getLayer(c),"number"==typeof a)return this.setCollisionByIndex(a,b,c,!0);for(var d=0,e=a.length;e>d;d++)this.setCollisionByIndex(a[d],b,c,!1);this.calculateFaces(c)},setCollisionBetween:function(a,b,c,d){if("undefined"==typeof c&&(c=!0),d=this.getLayer(d),!(a>b)){for(var e=a;b>=e;e++)this.setCollisionByIndex(e,c,d,!1);this.calculateFaces(d)}},setCollisionByExclusion:function(a,b,c){"undefined"==typeof b&&(b=!0),c=this.getLayer(c);for(var d=0,e=this.tiles.length;e>d;d++)-1===a.indexOf(d)&&this.setCollisionByIndex(d,b,c,!1);this.calculateFaces(c)},setCollisionByIndex:function(a,b,c,d){if("undefined"==typeof b&&(b=!0),"undefined"==typeof c&&(c=this.currentLayer),"undefined"==typeof d&&(d=!0),b)this.collideIndexes.push(a);else{var e=this.collideIndexes.indexOf(a);e>-1&&this.collideIndexes.splice(e,1)}for(var f=0;f<this.layers[c].height;f++)for(var g=0;g<this.layers[c].width;g++){var h=this.layers[c].data[f][g];h&&h.index===a&&(b?h.setCollision(!0,!0,!0,!0):h.resetCollision(),h.faceTop=b,h.faceBottom=b,h.faceLeft=b,h.faceRight=b)}return d&&this.calculateFaces(c),c},getLayer:function(a){return"undefined"==typeof a?a=this.currentLayer:"string"==typeof a?a=this.getLayerIndex(a):a instanceof b.TilemapLayer&&(a=a.index),a},calculateFaces:function(a){for(var b=null,c=null,d=null,e=null,f=0,g=this.layers[a].height;g>f;f++)for(var h=0,i=this.layers[a].width;i>h;h++){var j=this.layers[a].data[f][h];j&&(b=this.getTileAbove(a,h,f),c=this.getTileBelow(a,h,f),d=this.getTileLeft(a,h,f),e=this.getTileRight(a,h,f),j.collides&&(j.faceTop=!0,j.faceBottom=!0,j.faceLeft=!0,j.faceRight=!0),b&&b.collides&&(j.faceTop=!1),c&&c.collides&&(j.faceBottom=!1),d&&d.collides&&(j.faceLeft=!1),e&&e.collides&&(j.faceRight=!1))}},getTileAbove:function(a,b,c){return c>0?this.layers[a].data[c-1][b]:null},getTileBelow:function(a,b,c){return c<this.layers[a].height-1?this.layers[a].data[c+1][b]:null},getTileLeft:function(a,b,c){return b>0?this.layers[a].data[c][b-1]:null},getTileRight:function(a,b,c){return b<this.layers[a].width-1?this.layers[a].data[c][b+1]:null},setLayer:function(a){a=this.getLayer(a),this.layers[a]&&(this.currentLayer=a)},hasTile:function(a,b,c){return c=this.getLayer(c),null!==this.layers[c].data[b]&&null!==this.layers[c].data[b][a]},removeTile:function(a,b,c){if(c=this.getLayer(c),a>=0&&a<this.layers[c].width&&b>=0&&b<this.layers[c].height&&this.hasTile(a,b,c)){var d=this.layers[c].data[b][a];return this.layers[c].data[b][a]=null,this.layers[c].dirty=!0,this.calculateFaces(c),d}},removeTileWorldXY:function(a,b,c,d,e){return e=this.getLayer(e),a=this.game.math.snapToFloor(a,c)/c,b=this.game.math.snapToFloor(b,d)/d,this.removeTile(a,b,e)},putTile:function(a,c,d,e){if(null===a)return this.removeTile(c,d,e);if(e=this.getLayer(e),c>=0&&c<this.layers[e].width&&d>=0&&d<this.layers[e].height){var f;return a instanceof b.Tile?(f=a.index,this.hasTile(c,d,e)?this.layers[e].data[d][c].copy(a):this.layers[e].data[d][c]=new b.Tile(e,f,c,d,a.width,a.height)):(f=a,this.hasTile(c,d,e)?this.layers[e].data[d][c].index=f:this.layers[e].data[d][c]=new b.Tile(this.layers[e],f,c,d,this.tileWidth,this.tileHeight)),this.collideIndexes.indexOf(f)>-1?this.layers[e].data[d][c].setCollision(!0,!0,!0,!0):this.layers[e].data[d][c].resetCollision(),this.layers[e].dirty=!0,this.calculateFaces(e),this.layers[e].data[d][c]}return null},putTileWorldXY:function(a,b,c,d,e,f){return f=this.getLayer(f),b=this.game.math.snapToFloor(b,d)/d,c=this.game.math.snapToFloor(c,e)/e,this.putTile(a,b,c,f)},getTile:function(a,b,c){return c=this.getLayer(c),a>=0&&a<this.layers[c].width&&b>=0&&b<this.layers[c].height?this.layers[c].data[b][a]:void 0},getTileWorldXY:function(a,b,c,d,e){return"undefined"==typeof c&&(c=this.tileWidth),"undefined"==typeof d&&(d=this.tileHeight),e=this.getLayer(e),a=this.game.math.snapToFloor(a,c)/c,b=this.game.math.snapToFloor(b,d)/d,this.getTile(a,b,e)},copy:function(a,b,c,d,e){if(e=this.getLayer(e),!this.layers[e])return void(this._results.length=0);"undefined"==typeof a&&(a=0),"undefined"==typeof b&&(b=0),"undefined"==typeof c&&(c=this.layers[e].width),"undefined"==typeof d&&(d=this.layers[e].height),0>a&&(a=0),0>b&&(b=0),c>this.layers[e].width&&(c=this.layers[e].width),d>this.layers[e].height&&(d=this.layers[e].height),this._results.length=0,this._results.push({x:a,y:b,width:c,height:d,layer:e});for(var f=b;b+d>f;f++)for(var g=a;a+c>g;g++)this._results.push(this.layers[e].data[f][g]);return this._results},paste:function(a,b,c,d){if("undefined"==typeof a&&(a=0),"undefined"==typeof b&&(b=0),d=this.getLayer(d),c&&!(c.length<2)){for(var e=c[1].x-a,f=c[1].y-b,g=1;g<c.length;g++)this.layers[d].data[f+c[g].y][e+c[g].x].copy(c[g]);this.layers[d].dirty=!0,this.calculateFaces(d)}},swap:function(a,b,c,d,e,f,g){g=this.getLayer(g),this.copy(c,d,e,f,g),this._results.length<2||(this._tempA=a,this._tempB=b,this._results.forEach(this.swapHandler,this),this.paste(c,d,this._results,g))},swapHandler:function(a,b){a.index===this._tempA&&(this._results[b].index=this._tempB),a.index===this._tempB&&(this._results[b].index=this._tempA)},forEach:function(a,b,c,d,e,f,g){g=this.getLayer(g),this.copy(c,d,e,f,g),this._results.length<2||(this._results.forEach(a,b),this.paste(c,d,this._results,g))},replace:function(a,b,c,d,e,f,g){if(g=this.getLayer(g),this.copy(c,d,e,f,g),!(this._results.length<2)){for(var h=1;h<this._results.length;h++)this._results[h].index===a&&(this._results[h].index=b);this.paste(c,d,this._results,g)}},random:function(a,b,c,d,e){if(e=this.getLayer(e),this.copy(a,b,c,d,e),!(this._results.length<2)){for(var f=[],g=1;g<this._results.length;g++)if(this._results[g].index){var h=this._results[g].index;-1===f.indexOf(h)&&f.push(h)}for(var i=1;i<this._results.length;i++)this._results[i].index=this.game.rnd.pick(f);this.paste(a,b,this._results,e)}},shuffle:function(a,c,d,e,f){if(f=this.getLayer(f),this.copy(a,c,d,e,f),!(this._results.length<2)){for(var g=[],h=1;h<this._results.length;h++)this._results[h].index&&g.push(this._results[h].index);b.Utils.shuffle(g);for(var i=1;i<this._results.length;i++)this._results[i].index=g[i-1];this.paste(a,c,this._results,f)}},fill:function(a,b,c,d,e,f){if(f=this.getLayer(f),this.copy(b,c,d,e,f),!(this._results.length<2)){for(var g=1;g<this._results.length;g++)this._results[g].index=a;this.paste(b,c,this._results,f)}},removeAllLayers:function(){this.layers.length=0,this.currentLayer=0},dump:function(){for(var a="",b=[""],c=0;c<this.layers[this.currentLayer].height;c++){for(var d=0;d<this.layers[this.currentLayer].width;d++)a+="%c ",b.push(this.layers[this.currentLayer].data[c][d]>1?this.debugMap[this.layers[this.currentLayer].data[c][d]]?"background: "+this.debugMap[this.layers[this.currentLayer].data[c][d]]:"background: #ffffff":"background: rgb(0, 0, 0)");a+="\n"}b[0]=a,console.log.apply(console,b)},destroy:function(){this.removeAllLayers(),this.data=[],this.game=null}},b.Tilemap.prototype.constructor=b.Tilemap,b.TilemapLayer=function(a,c,d,e,f){this.game=a,this.map=c,this.index=d,this.layer=c.layers[d],this.canvas=b.Canvas.create(e,f,"",!0),this.context=this.canvas.getContext("2d"),this.baseTexture=new PIXI.BaseTexture(this.canvas),this.texture=new PIXI.Texture(this.baseTexture),this.textureFrame=new b.Frame(0,0,0,e,f,"tilemapLayer",a.rnd.uuid()),b.Image.call(this,this.game,0,0,this.texture,this.textureFrame),this.name="",this.type=b.TILEMAPLAYER,this.fixedToCamera=!0,this.cameraOffset=new b.Point(0,0),this.tileColor="rgb(255, 255, 255)",this.debug=!1,this.debugAlpha=.5,this.debugColor="rgba(0, 255, 0, 1)",this.debugFill=!1,this.debugFillColor="rgba(0, 255, 0, 0.2)",this.debugCallbackColor="rgba(255, 0, 0, 1)",this.scrollFactorX=1,this.scrollFactorY=1,this.dirty=!0,this.rayStepRate=4,this._mc={cw:c.tileWidth,ch:c.tileHeight,ga:1,dx:0,dy:0,dw:0,dh:0,tx:0,ty:0,tw:0,th:0,tl:0,maxX:0,maxY:0,startX:0,startY:0,x:0,y:0,prevX:0,prevY:0},this._results=[],this.updateMax()},b.TilemapLayer.prototype=Object.create(b.Image.prototype),b.TilemapLayer.prototype.constructor=b.TilemapLayer,b.TilemapLayer.prototype.postUpdate=function(){b.Image.prototype.postUpdate.call(this),this.scrollX=this.game.camera.x*this.scrollFactorX,this.scrollY=this.game.camera.y*this.scrollFactorY,this.render(),1===this._cache[7]&&(this.position.x=(this.game.camera.view.x+this.cameraOffset.x)/this.game.camera.scale.x,this.position.y=(this.game.camera.view.y+this.cameraOffset.y)/this.game.camera.scale.y)},b.TilemapLayer.prototype.resizeWorld=function(){this.game.world.setBounds(0,0,this.layer.widthInPixels,this.layer.heightInPixels)},b.TilemapLayer.prototype._fixX=function(a){return 0>a&&(a=0),1===this.scrollFactorX?a:this._mc.x+(a-this._mc.x/this.scrollFactorX)},b.TilemapLayer.prototype._unfixX=function(a){return 1===this.scrollFactorX?a:this._mc.x/this.scrollFactorX+(a-this._mc.x)},b.TilemapLayer.prototype._fixY=function(a){return 0>a&&(a=0),1===this.scrollFactorY?a:this._mc.y+(a-this._mc.y/this.scrollFactorY)},b.TilemapLayer.prototype._unfixY=function(a){return 1===this.scrollFactorY?a:this._mc.y/this.scrollFactorY+(a-this._mc.y)},b.TilemapLayer.prototype.getTileX=function(a){return this.game.math.snapToFloor(this._fixX(a),this.map.tileWidth)/this.map.tileWidth},b.TilemapLayer.prototype.getTileY=function(a){return this.game.math.snapToFloor(this._fixY(a),this.map.tileHeight)/this.map.tileHeight},b.TilemapLayer.prototype.getTileXY=function(a,b,c){return c.x=this.getTileX(a),c.y=this.getTileY(b),c},b.TilemapLayer.prototype.getRayCastTiles=function(a,b,c,d){("undefined"==typeof b||null===b)&&(b=this.rayStepRate),"undefined"==typeof c&&(c=!1),"undefined"==typeof d&&(d=!1);var e=this.getTiles(a.x,a.y,a.width,a.height,c,d);if(0===e.length)return[];for(var f=a.coordinatesOnLine(b),g=f.length,h=[],i=0;i<e.length;i++)for(var j=0;g>j;j++)if(e[i].containsPoint(f[j][0],f[j][1])){h.push(e[i]);break}return h},b.TilemapLayer.prototype.getTiles=function(a,b,c,d,e,f){"undefined"==typeof e&&(e=!1),"undefined"==typeof f&&(f=!1),a=this._fixX(a),b=this._fixY(b),c>this.layer.widthInPixels&&(c=this.layer.widthInPixels),d>this.layer.heightInPixels&&(d=this.layer.heightInPixels),this._mc.tx=this.game.math.snapToFloor(a,this._mc.cw)/this._mc.cw,this._mc.ty=this.game.math.snapToFloor(b,this._mc.ch)/this._mc.ch,this._mc.tw=(this.game.math.snapToCeil(c,this._mc.cw)+this._mc.cw)/this._mc.cw,this._mc.th=(this.game.math.snapToCeil(d,this._mc.ch)+this._mc.ch)/this._mc.ch,this._results.length=0;for(var g=this._mc.ty;g<this._mc.ty+this._mc.th;g++)for(var h=this._mc.tx;h<this._mc.tx+this._mc.tw;h++)this.layer.data[g]&&this.layer.data[g][h]&&(!e&&!f||this.layer.data[g][h].isInteresting(e,f))&&this._results.push(this.layer.data[g][h]);return this._results},b.TilemapLayer.prototype.updateMax=function(){this._mc.maxX=this.game.math.ceil(this.canvas.width/this.map.tileWidth)+1,this._mc.maxY=this.game.math.ceil(this.canvas.height/this.map.tileHeight)+1,this.layer&&(this._mc.maxX>this.layer.width&&(this._mc.maxX=this.layer.width),this._mc.maxY>this.layer.height&&(this._mc.maxY=this.layer.height)),this.dirty=!0},b.TilemapLayer.prototype.render=function(){if(this.layer.dirty&&(this.dirty=!0),this.dirty&&this.visible){this._mc.prevX=this._mc.dx,this._mc.prevY=this._mc.dy,this._mc.dx=-(this._mc.x-this._mc.startX*this.map.tileWidth),this._mc.dy=-(this._mc.y-this._mc.startY*this.map.tileHeight),this._mc.tx=this._mc.dx,this._mc.ty=this._mc.dy,this.context.clearRect(0,0,this.canvas.width,this.canvas.height),this.context.fillStyle=this.tileColor;var a,c;this.debug&&(this.context.globalAlpha=this.debugAlpha);for(var d=this._mc.startY,e=this._mc.startY+this._mc.maxY;e>d;d++){this._column=this.layer.data[d];for(var f=this._mc.startX,g=this._mc.startX+this._mc.maxX;g>f;f++)this._column[f]&&(a=this._column[f],c=this.map.tilesets[this.map.tiles[a.index][2]],this.debug===!1&&a.alpha!==this.context.globalAlpha&&(this.context.globalAlpha=a.alpha),c.draw(this.context,Math.floor(this._mc.tx),Math.floor(this._mc.ty),a.index),a.debug&&(this.context.fillStyle="rgba(0, 255, 0, 0.4)",this.context.fillRect(Math.floor(this._mc.tx),Math.floor(this._mc.ty),this.map.tileWidth,this.map.tileHeight))),this._mc.tx+=this.map.tileWidth;
this._mc.tx=this._mc.dx,this._mc.ty+=this.map.tileHeight}return this.debug&&(this.context.globalAlpha=1,this.renderDebug()),this.game.renderType===b.WEBGL&&PIXI.updateWebGLTexture(this.baseTexture,this.game.renderer.gl),this.dirty=!1,this.layer.dirty=!1,!0}},b.TilemapLayer.prototype.renderDebug=function(){this._mc.tx=this._mc.dx,this._mc.ty=this._mc.dy,this.context.strokeStyle=this.debugColor,this.context.fillStyle=this.debugFillColor;for(var a=this._mc.startY,b=this._mc.startY+this._mc.maxY;b>a;a++){this._column=this.layer.data[a];for(var c=this._mc.startX,d=this._mc.startX+this._mc.maxX;d>c;c++){var e=this._column[c];e&&(e.faceTop||e.faceBottom||e.faceLeft||e.faceRight)&&(this._mc.tx=Math.floor(this._mc.tx),this.debugFill&&this.context.fillRect(this._mc.tx,this._mc.ty,this._mc.cw,this._mc.ch),this.context.beginPath(),e.faceTop&&(this.context.moveTo(this._mc.tx,this._mc.ty),this.context.lineTo(this._mc.tx+this._mc.cw,this._mc.ty)),e.faceBottom&&(this.context.moveTo(this._mc.tx,this._mc.ty+this._mc.ch),this.context.lineTo(this._mc.tx+this._mc.cw,this._mc.ty+this._mc.ch)),e.faceLeft&&(this.context.moveTo(this._mc.tx,this._mc.ty),this.context.lineTo(this._mc.tx,this._mc.ty+this._mc.ch)),e.faceRight&&(this.context.moveTo(this._mc.tx+this._mc.cw,this._mc.ty),this.context.lineTo(this._mc.tx+this._mc.cw,this._mc.ty+this._mc.ch)),this.context.stroke()),this._mc.tx+=this.map.tileWidth}this._mc.tx=this._mc.dx,this._mc.ty+=this.map.tileHeight}},Object.defineProperty(b.TilemapLayer.prototype,"scrollX",{get:function(){return this._mc.x},set:function(a){a!==this._mc.x&&a>=0&&this.layer.widthInPixels>this.width&&(this._mc.x=a,this._mc.x>this.layer.widthInPixels-this.width&&(this._mc.x=this.layer.widthInPixels-this.width),this._mc.startX=this.game.math.floor(this._mc.x/this.map.tileWidth),this._mc.startX<0&&(this._mc.startX=0),this._mc.startX+this._mc.maxX>this.layer.width&&(this._mc.startX=this.layer.width-this._mc.maxX),this.dirty=!0)}}),Object.defineProperty(b.TilemapLayer.prototype,"scrollY",{get:function(){return this._mc.y},set:function(a){a!==this._mc.y&&a>=0&&this.layer.heightInPixels>this.height&&(this._mc.y=a,this._mc.y>this.layer.heightInPixels-this.height&&(this._mc.y=this.layer.heightInPixels-this.height),this._mc.startY=this.game.math.floor(this._mc.y/this.map.tileHeight),this._mc.startY<0&&(this._mc.startY=0),this._mc.startY+this._mc.maxY>this.layer.height&&(this._mc.startY=this.layer.height-this._mc.maxY),this.dirty=!0)}}),Object.defineProperty(b.TilemapLayer.prototype,"collisionWidth",{get:function(){return this._mc.cw},set:function(a){this._mc.cw=a,this.dirty=!0}}),Object.defineProperty(b.TilemapLayer.prototype,"collisionHeight",{get:function(){return this._mc.ch},set:function(a){this._mc.ch=a,this.dirty=!0}}),b.TilemapParser={parse:function(a,c,d,e,f,g){if("undefined"==typeof d&&(d=32),"undefined"==typeof e&&(e=32),"undefined"==typeof f&&(f=10),"undefined"==typeof g&&(g=10),"undefined"==typeof c)return this.getEmptyData();if(null===c)return this.getEmptyData(d,e,f,g);var h=a.cache.getTilemapData(c);if(h){if(h.format===b.Tilemap.CSV)return this.parseCSV(c,h.data,d,e);if(!h.format||h.format===b.Tilemap.TILED_JSON)return this.parseTiledJSON(h.data)}else console.warn("Phaser.TilemapParser.parse - No map data found for key "+c)},parseCSV:function(a,c,d,e){var f=this.getEmptyData();c=c.trim();for(var g=[],h=c.split("\n"),i=h.length,j=0,k=0;k<h.length;k++){g[k]=[];for(var l=h[k].split(","),m=0;m<l.length;m++)g[k][m]=new b.Tile(0,parseInt(l[m],10),m,k,d,e);0===j&&(j=l.length)}return f.name=a,f.width=j,f.height=i,f.tileWidth=d,f.tileHeight=e,f.widthInPixels=j*d,f.heightInPixels=i*e,f.layers[0].width=j,f.layers[0].height=i,f.layers[0].widthInPixels=f.widthInPixels,f.layers[0].heightInPixels=f.heightInPixels,f.layers[0].data=g,f},getEmptyData:function(a,b,c,d){var e={};e.width=0,e.height=0,e.tileWidth=0,e.tileHeight=0,"undefined"!=typeof a&&null!==a&&(e.tileWidth=a),"undefined"!=typeof b&&null!==b&&(e.tileHeight=b),"undefined"!=typeof c&&null!==c&&(e.width=c),"undefined"!=typeof d&&null!==d&&(e.height=d),e.orientation="orthogonal",e.version="1",e.properties={},e.widthInPixels=0,e.heightInPixels=0;var f=[],g={name:"layer",x:0,y:0,width:0,height:0,widthInPixels:0,heightInPixels:0,alpha:1,visible:!0,properties:{},indexes:[],callbacks:[],data:[]};return f.push(g),e.layers=f,e.images=[],e.objects={},e.collision={},e.tilesets=[],e.tiles=[],e},parseTiledJSON:function(a){if("orthogonal"!==a.orientation)return console.warn("TilemapParser.parseTiledJSON: Only orthogonal map types are supported in this version of Phaser"),null;var c={};c.width=a.width,c.height=a.height,c.tileWidth=a.tilewidth,c.tileHeight=a.tileheight,c.orientation=a.orientation,c.version=a.version,c.properties=a.properties,c.widthInPixels=c.width*c.tileWidth,c.heightInPixels=c.height*c.tileHeight;for(var d=[],e=0;e<a.layers.length;e++)if("tilelayer"===a.layers[e].type){var f={name:a.layers[e].name,x:a.layers[e].x,y:a.layers[e].y,width:a.layers[e].width,height:a.layers[e].height,widthInPixels:a.layers[e].width*a.tilewidth,heightInPixels:a.layers[e].height*a.tileheight,alpha:a.layers[e].opacity,visible:a.layers[e].visible,properties:{},indexes:[],callbacks:[],bodies:[]};a.layers[e].properties&&(f.properties=a.layers[e].properties);for(var g=0,h=[],i=[],j=0,k=a.layers[e].data.length;k>j;j++)h.push(a.layers[e].data[j]>0?new b.Tile(f,a.layers[e].data[j],g,i.length,a.tilewidth,a.tileheight):null),g++,g===a.layers[e].width&&(i.push(h),g=0,h=[]);f.data=i,d.push(f)}c.layers=d;for(var l=[],e=0;e<a.layers.length;e++)if("imagelayer"===a.layers[e].type){var m={name:a.layers[e].name,image:a.layers[e].image,x:a.layers[e].x,y:a.layers[e].y,alpha:a.layers[e].opacity,visible:a.layers[e].visible,properties:{}};a.layers[e].properties&&(m.properties=a.layers[e].properties),l.push(m)}c.images=l;for(var n=[],e=0;e<a.tilesets.length;e++){var o=a.tilesets[e],p=new b.Tileset(o.name,o.firstgid,o.tilewidth,o.tileheight,o.margin,o.spacing,o.properties);o.tileproperties&&(p.tileProperties=o.tileproperties),p.rows=Math.round((o.imageheight-o.margin)/(o.tileheight+o.spacing)),p.columns=Math.round((o.imagewidth-o.margin)/(o.tilewidth+o.spacing)),p.total=p.rows*p.columns,p.rows%1!==0||p.columns%1!==0?console.warn("TileSet image dimensions do not match expected dimensions. Tileset width/height must be evenly divisible by Tilemap tile width/height."):n.push(p)}c.tilesets=n;for(var q={},r={},e=0;e<a.layers.length;e++)if("objectgroup"===a.layers[e].type){q[a.layers[e].name]=[],r[a.layers[e].name]=[];for(var s=0,k=a.layers[e].objects.length;k>s;s++)if(a.layers[e].objects[s].gid){var t={gid:a.layers[e].objects[s].gid,name:a.layers[e].objects[s].name,x:a.layers[e].objects[s].x,y:a.layers[e].objects[s].y,visible:a.layers[e].objects[s].visible,properties:a.layers[e].objects[s].properties};q[a.layers[e].name].push(t)}else if(a.layers[e].objects[s].polyline){var t={name:a.layers[e].objects[s].name,x:a.layers[e].objects[s].x,y:a.layers[e].objects[s].y,width:a.layers[e].objects[s].width,height:a.layers[e].objects[s].height,visible:a.layers[e].objects[s].visible,properties:a.layers[e].objects[s].properties};t.polyline=[];for(var u=0;u<a.layers[e].objects[s].polyline.length;u++)t.polyline.push([a.layers[e].objects[s].polyline[u].x,a.layers[e].objects[s].polyline[u].y]);r[a.layers[e].name].push(t)}}c.objects=q,c.collision=r,c.tiles=[];for(var e=0;e<c.tilesets.length;e++)for(var o=c.tilesets[e],g=o.tileMargin,v=o.tileMargin,w=0,x=0,y=0,j=o.firstgid;j<o.firstgid+o.total&&(c.tiles[j]=[g,v,e],g+=o.tileWidth+o.tileSpacing,w++,w!==o.total)&&(x++,x!==o.columns||(g=o.tileMargin,v+=o.tileHeight+o.tileSpacing,x=0,y++,y!==o.rows));j++);return c}},b.Tileset=function(a,b,c,d,e,f,g){("undefined"==typeof c||0>=c)&&(c=32),("undefined"==typeof d||0>=d)&&(d=32),"undefined"==typeof e&&(e=0),"undefined"==typeof f&&(f=0),this.name=a,this.firstgid=b,this.tileWidth=c,this.tileHeight=d,this.tileMargin=e,this.tileSpacing=f,this.properties=g,this.image=null,this.rows=0,this.columns=0,this.total=0,this.drawCoords=[]},b.Tileset.prototype={draw:function(a,b,c,d){this.image&&this.drawCoords[d]&&a.drawImage(this.image,this.drawCoords[d][0],this.drawCoords[d][1],this.tileWidth,this.tileHeight,b,c,this.tileWidth,this.tileHeight)},setImage:function(a){this.image=a,this.rows=Math.round((a.height-this.tileMargin)/(this.tileHeight+this.tileSpacing)),this.columns=Math.round((a.width-this.tileMargin)/(this.tileWidth+this.tileSpacing)),this.total=this.rows*this.columns,this.drawCoords.length=0;for(var b=this.tileMargin,c=this.tileMargin,d=this.firstgid,e=0;e<this.rows;e++){for(var f=0;f<this.columns;f++)this.drawCoords[d]=[b,c],b+=this.tileWidth+this.tileSpacing,d++;b=this.tileMargin,c+=this.tileHeight+this.tileSpacing}},setSpacing:function(a,b){this.tileMargin=a,this.tileSpacing=b,this.setImage(this.image)}},b.Tileset.prototype.constructor=b.Tileset,"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=b),exports.Phaser=b):"undefined"!=typeof define&&define.amd?define("Phaser",function(){return a.Phaser=b}()):a.Phaser=b}.call(this);