phaser/Phaser/core
2013-06-03 12:03:34 +01:00
..
Circle.ts About to start re-doing collideShapes 2013-05-30 23:03:56 +01:00
Group.ts Re-done the pointer handler so it respects the top-most rendered sprite in priority to anything below it, for both mouse over and click events. 2013-06-03 12:03:34 +01:00
Line.ts Preparing new tests 2013-05-29 02:58:56 +01:00
Point.ts More refactoring for 1.0.0 2013-05-28 21:38:37 +01:00
Polygon.ts Flixel level separation merged with the new Physics shapes. 2013-05-31 04:20:49 +01:00
Rectangle.ts More refactoring for 1.0.0 2013-05-28 21:38:37 +01:00
Signal.ts More refactoring for 1.0.0 2013-05-28 21:38:37 +01:00
SignalBinding.ts More refactoring for 1.0.0 2013-05-28 21:38:37 +01:00
Vec2.ts Moved the collision out into separateX and separateY 2013-05-30 13:25:48 +01:00