phaser/src/boot
2018-01-19 16:56:41 +00:00
..
Config.js You can now specify Loader settings (baseURL, path, xhr settings, etc) in either the Game Config, the Scene Config or a File Config. Game config is used as the defaults. Scene config overrides those, and a File config overrides the Scene config. This fixes #3168. 2018-01-19 16:56:41 +00:00
CreateRenderer.js Moved repository location 2018-01-09 21:43:56 +00:00
DebugHeader.js Removed display of checksum. 2018-01-19 16:30:03 +00:00
Game.js Game boot sequence is now split-up to allow time for non-blocking, but time sensitive plugins (like the Texture Manager) to complete starting up before the main loop begins. Texture Manager now checks on state of default images before telling Game it is ready. 2018-01-18 14:01:29 +00:00
Ticker.js Moved repository location 2018-01-09 21:43:56 +00:00
TimeStep.js Moved repository location 2018-01-09 21:43:56 +00:00
TimeStepDebug.js Moved repository location 2018-01-09 21:43:56 +00:00
VisibilityHandler.js Updated to using Event Emitter for all key managers and game objects. Events are now dispatched directly using arguments instead of Event objects, all managers updated to emit directly. 2018-01-12 17:09:21 +00:00