mirror of
https://github.com/photonstorm/phaser
synced 2024-11-24 05:33:35 +00:00
201 lines
7.3 KiB
JavaScript
201 lines
7.3 KiB
JavaScript
var Phaser;
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(function (Phaser) {
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/// <reference path="../Game.ts" />
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/// <reference path="../math/Vec2.ts" />
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/// <reference path="../math/Vec2Utils.ts" />
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/**
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* Phaser - 2D AABB
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*
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* A 2D AABB object
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*/
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(function (Physics) {
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var Bounds = (function () {
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/**
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* Creates a new 2D AABB object.
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* @class Bounds
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* @constructor
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* @return {Bounds} This object
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**/
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function Bounds(mins, maxs) {
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if (typeof mins === "undefined") { mins = null; }
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if (typeof maxs === "undefined") { maxs = null; }
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if(mins) {
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this.mins = Phaser.Vec2Utils.clone(mins);
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} else {
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this.mins = new Phaser.Vec2(999999, 999999);
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}
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if(maxs) {
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this.maxs = Phaser.Vec2Utils.clone(maxs);
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} else {
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this.maxs = new Phaser.Vec2(999999, 999999);
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}
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}
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Bounds.prototype.toString = function () {
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return [
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"mins:",
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this.mins.toString(),
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"maxs:",
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this.maxs.toString()
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].join(" ");
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};
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Bounds.prototype.setTo = function (mins, maxs) {
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this.mins.setTo(mins.x, mins.y);
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this.maxs.setTo(maxs.x, maxs.y);
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};
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Bounds.prototype.copy = function (b) {
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this.mins.copyFrom(b.mins);
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this.maxs.copyFrom(b.maxs);
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return this;
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};
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Bounds.prototype.clear = function () {
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this.mins.setTo(999999, 999999);
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this.maxs.setTo(-999999, -999999);
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return this;
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};
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Object.defineProperty(Bounds.prototype, "x", {
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get: function () {
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return Physics.AdvancedPhysics.metersToPixels(this.mins.x);
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},
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enumerable: true,
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configurable: true
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});
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Object.defineProperty(Bounds.prototype, "y", {
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get: function () {
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return Physics.AdvancedPhysics.metersToPixels(this.mins.y);
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},
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enumerable: true,
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configurable: true
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});
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Object.defineProperty(Bounds.prototype, "width", {
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get: function () {
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return Physics.AdvancedPhysics.metersToPixels(this.maxs.x - this.mins.x);
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},
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enumerable: true,
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configurable: true
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});
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Object.defineProperty(Bounds.prototype, "height", {
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get: function () {
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return Physics.AdvancedPhysics.metersToPixels(this.maxs.y - this.mins.y);
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},
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enumerable: true,
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configurable: true
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});
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Object.defineProperty(Bounds.prototype, "right", {
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get: function () {
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return this.x + this.width;
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},
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enumerable: true,
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configurable: true
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});
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Object.defineProperty(Bounds.prototype, "bottom", {
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get: function () {
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return this.y + this.height;
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},
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enumerable: true,
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configurable: true
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});
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Bounds.prototype.isEmpty = function () {
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return (this.mins.x > this.maxs.x || this.mins.y > this.maxs.y);
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};
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Bounds.prototype.getPerimeter = /*
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public getCenter() {
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return vec2.scale(vec2.add(this.mins, this.maxs), 0.5);
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}
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public getExtent() {
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return vec2.scale(vec2.sub(this.maxs, this.mins), 0.5);
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}
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*/
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function () {
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return (this.maxs.x - this.mins.x + this.maxs.y - this.mins.y) * 2;
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};
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Bounds.prototype.addPoint = function (p) {
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if(this.mins.x > p.x) {
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this.mins.x = p.x;
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}
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if(this.maxs.x < p.x) {
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this.maxs.x = p.x;
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}
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if(this.mins.y > p.y) {
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this.mins.y = p.y;
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}
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if(this.maxs.y < p.y) {
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this.maxs.y = p.y;
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}
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return this;
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};
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Bounds.prototype.addBounds = function (b) {
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if(this.mins.x > b.mins.x) {
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this.mins.x = b.mins.x;
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}
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if(this.maxs.x < b.maxs.x) {
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this.maxs.x = b.maxs.x;
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}
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if(this.mins.y > b.mins.y) {
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this.mins.y = b.mins.y;
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}
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if(this.maxs.y < b.maxs.y) {
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this.maxs.y = b.maxs.y;
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}
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return this;
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};
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Bounds.prototype.addBounds2 = function (mins, maxs) {
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if(this.mins.x > mins.x) {
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this.mins.x = mins.x;
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}
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if(this.maxs.x < maxs.x) {
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this.maxs.x = maxs.x;
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}
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if(this.mins.y > mins.y) {
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this.mins.y = mins.y;
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}
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if(this.maxs.y < maxs.y) {
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this.maxs.y = maxs.y;
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}
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return this;
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};
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Bounds.prototype.addExtents = function (center, extent_x, extent_y) {
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if(this.mins.x > center.x - extent_x) {
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this.mins.x = center.x - extent_x;
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}
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if(this.maxs.x < center.x + extent_x) {
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this.maxs.x = center.x + extent_x;
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}
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if(this.mins.y > center.y - extent_y) {
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this.mins.y = center.y - extent_y;
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}
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if(this.maxs.y < center.y + extent_y) {
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this.maxs.y = center.y + extent_y;
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}
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return this;
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};
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Bounds.prototype.expand = function (ax, ay) {
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this.mins.x -= ax;
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this.mins.y -= ay;
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this.maxs.x += ax;
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this.maxs.y += ay;
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return this;
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};
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Bounds.prototype.containPoint = function (p) {
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if(p.x < this.mins.x || p.x > this.maxs.x || p.y < this.mins.y || p.y > this.maxs.y) {
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return false;
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}
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return true;
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};
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Bounds.prototype.intersectsBounds = function (b) {
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if(this.mins.x > b.maxs.x || this.maxs.x < b.mins.x || this.mins.y > b.maxs.y || this.maxs.y < b.mins.y) {
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return false;
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}
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return true;
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};
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Bounds.expand = function expand(b, ax, ay) {
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var b = new Bounds(b.mins, b.maxs);
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b.expand(ax, ay);
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return b;
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};
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return Bounds;
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})();
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Physics.Bounds = Bounds;
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})(Phaser.Physics || (Phaser.Physics = {}));
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var Physics = Phaser.Physics;
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})(Phaser || (Phaser = {}));
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