phaser/src/const.js
2020-09-19 10:56:05 +02:00

194 lines
3.2 KiB
JavaScript

/**
* @author Richard Davey <rich@photonstorm.com>
* @copyright 2020 Photon Storm Ltd.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* Global constants.
*
* @ignore
*/
var CONST = {
/**
* Phaser Release Version
*
* @name Phaser.VERSION
* @const
* @type {string}
* @since 3.0.0
*/
VERSION: '3.50.0-beta.7',
BlendModes: require('./renderer/BlendModes'),
ScaleModes: require('./renderer/ScaleModes'),
/**
* AUTO Detect Renderer.
*
* @name Phaser.AUTO
* @const
* @type {integer}
* @since 3.0.0
*/
AUTO: 0,
/**
* Canvas Renderer.
*
* @name Phaser.CANVAS
* @const
* @type {integer}
* @since 3.0.0
*/
CANVAS: 1,
/**
* WebGL Renderer.
*
* @name Phaser.WEBGL
* @const
* @type {integer}
* @since 3.0.0
*/
WEBGL: 2,
/**
* Headless Renderer.
*
* @name Phaser.HEADLESS
* @const
* @type {integer}
* @since 3.0.0
*/
HEADLESS: 3,
/**
* In Phaser the value -1 means 'forever' in lots of cases, this const allows you to use it instead
* to help you remember what the value is doing in your code.
*
* @name Phaser.FOREVER
* @const
* @type {integer}
* @since 3.0.0
*/
FOREVER: -1,
/**
* Direction constant.
*
* @name Phaser.NONE
* @const
* @type {integer}
* @since 3.0.0
*/
NONE: 4,
/**
* Direction constant.
*
* @name Phaser.UP
* @const
* @type {integer}
* @since 3.0.0
*/
UP: 5,
/**
* Direction constant.
*
* @name Phaser.DOWN
* @const
* @type {integer}
* @since 3.0.0
*/
DOWN: 6,
/**
* Direction constant.
*
* @name Phaser.LEFT
* @const
* @type {integer}
* @since 3.0.0
*/
LEFT: 7,
/**
* Direction constant.
*
* @name Phaser.RIGHT
* @const
* @type {integer}
* @since 3.0.0
*/
RIGHT: 8,
/**
* Orientation constant.
*
* @name Phaser.ORTHOGONAL
* @const
* @type {integer}
* @since 3.2.2
*/
ORTHOGONAL: 0,
/**
* Orientation constant.
*
* @name Phaser.ISOMETRIC
* @const
* @type {integer}
* @since 3.2.2
*/
ISOMETRIC: 1,
/**
* Orientation constant.
*
* @name Phaser.STAGGERED
* @const
* @type {integer}
* @since 3.2.2
*/
STAGGERED: 2,
/**
* Orientation constant.
*
* @name Phaser.HEXAGONAL
* @const
* @type {integer}
* @since 3.2.2
*/
HEXAGONAL: 3,
fromOrientationString: function (orientation)
{
var constor = CONST.ORTHOGONAL;
if (orientation === 'isometric')
{
constor = CONST.ISOMETRIC;
}
else if (orientation === 'staggered')
{
constor = CONST.STAGGERED;
}
else if (orientation === 'hexagonal')
{
constor = CONST.HEXAGONAL;
}
return constor;
}
};
module.exports = CONST;