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_site
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Tidied up the Examples, fixed Arcade Physics Body, added Body enable support to Group and fixed QuadTree.
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2014-03-10 03:06:28 +00:00 |
animation
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Animation.looped has been renamed to Animation.loop. It's a boolean you can toggle at run-time to turn on/off animation looping.
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2014-03-03 16:05:55 +00:00 |
arcade physics
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Sorted out Body gravity settings and updated the example.
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2014-03-11 16:26:03 +00:00 |
assets
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Fixed Kenny tiles. Fixed Ninja Circle vs. World bounds. Added Ninja tilemap to Tiles conversion. Created test.
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2014-03-12 02:44:34 +00:00 |
audio
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Updated all the examples to use the new Debug methods.
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2014-03-03 01:19:31 +00:00 |
basics
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Tweens are now bound to their own TweenManager, not always the global game one. So you can create your own managers now (for you clark :)
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2014-03-07 01:26:09 +00:00 |
buttons
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Updated all the examples to use the new Debug methods.
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2014-03-03 01:19:31 +00:00 |
camera
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Updated all the examples to use the new Debug methods.
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2014-03-03 01:19:31 +00:00 |
debug
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Updated all the examples to use the new Debug methods.
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2014-03-03 01:19:31 +00:00 |
display
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Animation.looped has been renamed to Animation.loop. It's a boolean you can toggle at run-time to turn on/off animation looping.
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2014-03-03 16:05:55 +00:00 |
filters
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Fixed the Tunnel filter. Had to patch Pixi to do it :( But no other choice for now until they merge my pull request.
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2014-02-27 23:28:28 +00:00 |
games
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Updated all the examples to use the new Debug methods.
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2014-03-03 01:19:31 +00:00 |
geometry
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Updated all the examples to use the new Debug methods.
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2014-03-03 01:19:31 +00:00 |
groups
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Added z property to remaining game objects and updated TypeScript defs.
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2014-03-10 23:16:49 +00:00 |
input
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Updated all the examples to use the new Debug methods.
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2014-03-03 01:19:31 +00:00 |
loader
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Updated all the examples to use the new Debug methods.
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2014-03-03 01:19:31 +00:00 |
misc
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Updated all the examples to use the new Debug methods.
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2014-03-03 01:19:31 +00:00 |
p2 physics
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You can now hitTest against P2 bodies + example created.
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2014-03-12 13:26:27 +00:00 |
particles
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Particles back in and working again. Also updated most of the examples and put Body.gravity back in as well.
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2014-03-11 02:49:55 +00:00 |
sprites
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Updated all the examples to use the new Debug methods.
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2014-03-03 01:19:31 +00:00 |
text
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New Text examples.
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2014-03-11 20:21:07 +00:00 |
tile sprites
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Updated all the examples to use the new Debug methods.
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2014-03-03 01:19:31 +00:00 |
tilemaps
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Completely empty Tilemaps can now be created. This allows for dynamic map generation at runtime.
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2014-03-03 05:19:46 +00:00 |
time
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Updated all the examples to use the new Debug methods.
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2014-03-03 01:19:31 +00:00 |
tweens
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Tween.generateData(frameRate) allows you to generate tween data into an array, which can then be used however you wish (see new examples)
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2014-03-03 22:43:35 +00:00 |
wip
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New P2 examples and fixed Body debug assignment parameter.
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2014-03-12 06:25:29 +00:00 |
world
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Updated all the examples to use the new Debug methods.
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2014-03-03 01:19:31 +00:00 |
debug.php
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Final release 1.1.4 examples finished.
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2014-02-05 16:55:02 +00:00 |
index.html
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Brand new Grunt task - creates each core library as its own file and a combined phaser.js.
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2014-02-28 09:30:53 +00:00 |
sideview.html
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Brand new Grunt task - creates each core library as its own file and a combined phaser.js.
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2014-02-28 09:30:53 +00:00 |