phaser/src/renderer/webgl/const.js
2023-01-02 17:36:27 +00:00

74 lines
1.8 KiB
JavaScript

/**
* @author Richard Davey <rich@photonstorm.com>
* @copyright 2013-2023 Photon Storm Ltd.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var WEBGL_CONST = {
/**
* 8-bit twos complement signed integer.
*
* @name Phaser.Renderer.WebGL.BYTE
* @type {Phaser.Types.Renderer.WebGL.WebGLConst}
* @since 3.50.0
*/
BYTE: { enum: 0x1400, size: 1 },
/**
* 8-bit twos complement unsigned integer.
*
* @name Phaser.Renderer.WebGL.UNSIGNED_BYTE
* @type {Phaser.Types.Renderer.WebGL.WebGLConst}
* @since 3.50.0
*/
UNSIGNED_BYTE: { enum: 0x1401, size: 1 },
/**
* 16-bit twos complement signed integer.
*
* @name Phaser.Renderer.WebGL.SHORT
* @type {Phaser.Types.Renderer.WebGL.WebGLConst}
* @since 3.50.0
*/
SHORT: { enum: 0x1402, size: 2 },
/**
* 16-bit twos complement unsigned integer.
*
* @name Phaser.Renderer.WebGL.UNSIGNED_SHORT
* @type {Phaser.Types.Renderer.WebGL.WebGLConst}
* @since 3.50.0
*/
UNSIGNED_SHORT: { enum: 0x1403, size: 2 },
/**
* 32-bit twos complement signed integer.
*
* @name Phaser.Renderer.WebGL.INT
* @type {Phaser.Types.Renderer.WebGL.WebGLConst}
* @since 3.50.0
*/
INT: { enum: 0x1404, size: 4 },
/**
* 32-bit twos complement unsigned integer.
*
* @name Phaser.Renderer.WebGL.UNSIGNED_INT
* @type {Phaser.Types.Renderer.WebGL.WebGLConst}
* @since 3.50.0
*/
UNSIGNED_INT: { enum: 0x1405, size: 4 },
/**
* 32-bit IEEE floating point number.
*
* @name Phaser.Renderer.WebGL.FLOAT
* @type {Phaser.Types.Renderer.WebGL.WebGLConst}
* @since 3.50.0
*/
FLOAT: { enum: 0x1406, size: 4 }
};
module.exports = WEBGL_CONST;