.. |
geom
|
Added Touch and Full Screen support for mobile devices. Also added Random Data Generator and Device classes and organised Point, Rect and the new Circle class into Geom.
|
2013-04-13 04:25:03 +01:00 |
system
|
Added in frameName support for animations and easy setting of sprites born from a texture atlas (all for you Jesse!)
|
2013-04-15 15:42:13 +01:00 |
.gitignore
|
Tidying up and adding gitignore for OS X
|
2013-04-13 13:28:35 +01:00 |
Animations.ts
|
Added in frameName support for animations and easy setting of sprites born from a texture atlas (all for you Jesse!)
|
2013-04-15 15:42:13 +01:00 |
Basic.ts
|
First push to github
|
2013-04-12 17:19:56 +01:00 |
Cache.ts
|
First push to github
|
2013-04-12 17:19:56 +01:00 |
Cameras.ts
|
Added Touch and Full Screen support for mobile devices. Also added Random Data Generator and Device classes and organised Point, Rect and the new Circle class into Geom.
|
2013-04-13 04:25:03 +01:00 |
DynamicTexture.ts
|
V0.8 - added DynamicTexture support and 2 examples, plus animation frame names and removed a few bugs.
|
2013-04-15 22:13:11 +01:00 |
Emitter.ts
|
Added Touch and Full Screen support for mobile devices. Also added Random Data Generator and Device classes and organised Point, Rect and the new Circle class into Geom.
|
2013-04-13 04:25:03 +01:00 |
Game.ts
|
V0.8 - added DynamicTexture support and 2 examples, plus animation frame names and removed a few bugs.
|
2013-04-15 22:13:11 +01:00 |
GameMath.ts
|
V0.8 - added DynamicTexture support and 2 examples, plus animation frame names and removed a few bugs.
|
2013-04-15 22:13:11 +01:00 |
GameObject.ts
|
Added Touch and Full Screen support for mobile devices. Also added Random Data Generator and Device classes and organised Point, Rect and the new Circle class into Geom.
|
2013-04-13 04:25:03 +01:00 |
Group.ts
|
First push to github
|
2013-04-12 17:19:56 +01:00 |
Loader.ts
|
First push to github
|
2013-04-12 17:19:56 +01:00 |
Particle.ts
|
First push to github
|
2013-04-12 17:19:56 +01:00 |
Phaser.csproj
|
V0.8 - added DynamicTexture support and 2 examples, plus animation frame names and removed a few bugs.
|
2013-04-15 22:13:11 +01:00 |
phaser.js
|
V0.8 - added DynamicTexture support and 2 examples, plus animation frame names and removed a few bugs.
|
2013-04-15 22:13:11 +01:00 |
Signal.ts
|
Added Touch and Full Screen support for mobile devices. Also added Random Data Generator and Device classes and organised Point, Rect and the new Circle class into Geom.
|
2013-04-13 04:25:03 +01:00 |
SignalBinding.ts
|
Added Touch and Full Screen support for mobile devices. Also added Random Data Generator and Device classes and organised Point, Rect and the new Circle class into Geom.
|
2013-04-13 04:25:03 +01:00 |
Sound.ts
|
Added Touch and Full Screen support for mobile devices. Also added Random Data Generator and Device classes and organised Point, Rect and the new Circle class into Geom.
|
2013-04-13 04:25:03 +01:00 |
Sprite.ts
|
V0.8 - added DynamicTexture support and 2 examples, plus animation frame names and removed a few bugs.
|
2013-04-15 22:13:11 +01:00 |
Stage.ts
|
Version 0.7 release. StageScaleMode support added and world input values exposed.
|
2013-04-14 02:31:00 +01:00 |
State.ts
|
First push to github
|
2013-04-12 17:19:56 +01:00 |
Tilemap.ts
|
Added Touch and Full Screen support for mobile devices. Also added Random Data Generator and Device classes and organised Point, Rect and the new Circle class into Geom.
|
2013-04-13 04:25:03 +01:00 |
Time.ts
|
Added Touch and Full Screen support for mobile devices. Also added Random Data Generator and Device classes and organised Point, Rect and the new Circle class into Geom.
|
2013-04-13 04:25:03 +01:00 |
World.ts
|
V0.8 - added DynamicTexture support and 2 examples, plus animation frame names and removed a few bugs.
|
2013-04-15 22:13:11 +01:00 |