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actions
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The PlaceOnLine Action now supports ease functions
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2024-01-31 15:34:19 -05:00 |
animations
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AnimationFrame duration is the duration of the frame if set, msPerFrame is not added
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2024-01-26 13:19:54 -05:00 |
cache
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Updated copyright year
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2023-01-02 17:36:27 +00:00 |
cameras
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Remove rounding
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2023-11-07 18:52:23 +00:00 |
core
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Added WebGLPipeline[] as a valid type for the pipeline property
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2024-01-31 21:18:11 +00:00 |
create
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Added { willReadFrequently } to every canvas context, no matter where it comes from
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2023-03-09 17:30:04 +00:00 |
curves
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Updated version to 3.70
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2023-11-10 15:04:01 +00:00 |
data
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Fixed typedefs
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2023-10-10 20:22:28 +01:00 |
device
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iOS and any browser identifying as AppleWebKit will now set the Device.es2019 flag to true . This causes Phaser to use the native array Stable Sort. This fixes an issue where overlapping particles could flicker on iOS. Fix #6483
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2023-09-07 16:22:39 +01:00 |
display
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Tidy the docs
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2023-04-05 14:38:19 +01:00 |
dom
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Updated copyright year
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2023-01-02 17:36:27 +00:00 |
events
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Updated copyright year
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2023-01-02 17:36:27 +00:00 |
fx
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Merge branch 'master' into webgl-wrappers
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2024-02-01 11:00:08 +13:00 |
gameobjects
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Improve safety around context loss.
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2024-02-08 18:53:10 +13:00 |
geom
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Updated docs
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2024-01-31 17:15:38 +00:00 |
input
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Use built in HasAny to check for Mesh Game Objects
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2024-02-07 21:05:31 -05:00 |
loader
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Added base64 property and onBase64Load method and removed data URI warnings
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2024-02-01 19:23:26 +00:00 |
math
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Modified RandomDataGenerator.weightedPick method to avoid sampling past the last element. Fix #6701
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2024-01-31 21:33:47 +00:00 |
physics
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Merge pull request #6730 from samme/fix/static-body-reset-offset
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2024-02-02 16:17:23 -05:00 |
plugins
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Updated copyright year
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2023-01-02 17:36:27 +00:00 |
polyfills
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The Request Video Frame polyfill will now check first to see if the browser supports HTMLVideoElement before trying to inspect its prototype. This should help in non-browser environments.
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2023-09-27 17:18:10 +01:00 |
renderer
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Improve resize handling.
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2024-02-09 12:28:20 +13:00 |
scale
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lint fix
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2024-01-23 00:46:53 +00:00 |
scene
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Check for undefined to avoid a crash in the examples at phaser3-custom-build.
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2023-12-13 15:06:21 -05:00 |
sound
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The BaseSound.destroy method will now call BaseSound.stop which will reset the isPlaying and other flags. Fix #6645
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2023-11-08 16:26:48 +00:00 |
structs
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Removed generics that were breaking Layer in TypeScript
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2023-11-10 15:27:07 +00:00 |
textures
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Merge branch 'master' into webgl-wrappers
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2024-02-01 11:00:08 +13:00 |
tilemaps
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Merge branch 'master' into webgl-wrappers
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2024-02-01 11:00:08 +13:00 |
time
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The Time.Timeline class didn't show as extending the Event Emitter, or have config as an optional argument in the docs / TS defs. Fix #6673
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2024-01-12 18:21:59 +00:00 |
tweens
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The TweenChainBuilder was incorrectly setting the persist flag on the Chain to true , which goes against what the documentation says. It now correctly sets it to false . This means if you previously had a Tween Chain that was persisting, it will no longer do so, so add the property to regain the feature.
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2024-01-12 17:43:51 +00:00 |
utils
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Update GetFirst.js
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2023-12-02 15:38:05 -05:00 |
const.js
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Update version number
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2024-01-12 18:03:09 +00:00 |
phaser-arcade-physics.js
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Added requestVideoFrame polyfill
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2023-04-11 17:02:09 +01:00 |
phaser-core.js
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Added requestVideoFrame polyfill
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2023-04-11 17:02:09 +01:00 |
phaser-esm.js
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Added requestVideoFrame polyfill
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2023-04-11 17:02:09 +01:00 |
phaser-ie9.js
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Updated copyright year
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2023-01-02 17:36:27 +00:00 |
phaser.js
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Added requestVideoFrame polyfill
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2023-04-11 17:02:09 +01:00 |