mirror of
https://github.com/photonstorm/phaser
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18 lines
774 B
JavaScript
18 lines
774 B
JavaScript
/// <reference path="../../Phaser/Game.ts" />
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(function () {
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var game = new Phaser.Game(this, 'game', 800, 600, init, create);
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function init() {
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// Using Phasers asset loader we load up a PNG from the assets folder
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game.load.image('bunny', 'assets/sprites/bunny.png');
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game.load.start();
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}
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function create() {
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// This will create a Sprite positioned at the top-left of the game (0,0)
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// Try changing the 0, 0 values
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game.add.sprite(200, 100, 'bunny');
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game.camera.texture.alpha = 0.5;
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//game.world.group.texture.flippedX = true;
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//game.world.group.transform.origin.setTo(game.stage.centerX, game.stage.centerY);
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//game.world.group.transform.skew.x = 1.2;
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}
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})();
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