mirror of
https://github.com/photonstorm/phaser
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17 lines
825 B
TypeScript
17 lines
825 B
TypeScript
/**
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* Checks for intersection between the Line and a Rectangle shape, or a rectangle-like
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* object, with public `x`, `y`, `right` and `bottom` properties, such as a Sprite or Body.
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*
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* An intersection is considered valid if:
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*
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* The line starts within, or ends within, the Rectangle.
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* The line segment intersects one of the 4 rectangle edges.
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*
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* The for the purposes of this function rectangles are considered 'solid'.
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*
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* @method Phaser.Line.intersectsRectangle
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* @param {Phaser.Line} line - The line to check for intersection with.
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* @param {Phaser.Rectangle|object} rect - The rectangle, or rectangle-like object, to check for intersection with.
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* @return {boolean} True if the line intersects with the rectangle edges, or starts or ends within the rectangle.
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*/
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export default function (line: any, rect: any): boolean;
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