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phaser
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physics
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photonstorm
4da3b15ae2
Renamed alignTo to alignIn, and added the new method alignTo, to allow for Sprite to Sprite alignment. Updated all of the Bounds and TS defs.
2016-06-16 17:01:51 +01:00
..
arcade
Renamed alignTo to alignIn, and added the new method alignTo, to allow for Sprite to Sprite alignment. Updated all of the Bounds and TS defs.
2016-06-16 17:01:51 +01:00
ninja
2015 - 2016.
2016-04-04 22:16:16 +01:00
p2
P2.Body.offset is now used and applied to the Sprite position during rendering. The values given are normal pixel values, and offset the P2 Body from the center of the Sprite (thanks @Mourtz
#2430
)
2016-04-18 20:57:41 +01:00
Physics.js
Merge pull request
#2415
from jakewilson/dev
2016-04-06 01:21:09 +01:00