phaser/plugins
2023-02-06 16:44:32 +00:00
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camera3d Cam3D plugin updated for 3.50 2020-10-10 10:29:12 +01:00
fbinstant FacebookInstantGamesPlugin.showAd and showVideo will now break out of the ad iteration search once a valid ad has been found and called. Previously, it would carry on interating if the async didn't complete quickly. Fix #4888 2020-01-14 22:16:41 +00:00
impact Impact Physics is now removed from the core API 2020-02-04 14:52:04 +00:00
layer3d Merge remote-tracking branch 'origin/master' into Fix_object_types 2020-12-10 11:23:35 +01:00
spine The Spine Plugin add and make functions didn't clear and rebind the WebGL pipeline. This could cause two different visual issues: The first is that a Phaser Game Object (such as a Sprite) could be seen to change its texture to display the Spine atlas texture instead for a single frame, and then on the next pass revert back to normal again. The second issue is that if the Spine skeleton wasn't added to the display list, but just created (via addToScene: false) then the Sprite would take on the texture frame entirely from that point on. Fix #6362 2023-02-06 16:44:32 +00:00
spine4.1 spine4.1 plugin about createSkeleton perf issue (also optimize spine plugin spineFileCallback func) 2023-01-14 04:52:24 +08:00