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https://github.com/photonstorm/phaser
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21 lines
725 B
JavaScript
21 lines
725 B
JavaScript
/**
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* @author Richard Davey <rich@phaser.io>
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* @copyright 2013-2024 Phaser Studio Inc.
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* @license {@link https://opensource.org/licenses/MIT|MIT License}
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*/
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/**
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* The Texture Load Error Event.
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*
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* This event is dispatched by the Texture Manager when a texture it requested to load failed.
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* This only happens when base64 encoded textures fail. All other texture types are loaded via the Loader Plugin.
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*
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* Listen to this event from within a Scene using: `this.textures.on('onerror', listener)`.
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*
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* @event Phaser.Textures.Events#ERROR
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* @type {string}
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* @since 3.0.0
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*
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* @param {string} key - The key of the Texture that failed to load into the Texture Manager.
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*/
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module.exports = 'onerror';
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