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_site
Version number updates.
2014-02-05 16:59:54 +00:00
animation
Two new particle examples and a group animation example. Also fixed CocoonJS sound issue and Cache sound locked bug.
2013-12-31 03:37:11 +00:00
assets
Final release 1.1.4 examples finished.
2014-02-05 16:55:02 +00:00
audio
Final release 1.1.4 examples finished.
2014-02-05 16:55:02 +00:00
basics
Second commit, all the basic examples added, and wip files moved
2013-10-25 18:10:03 +01:00
buttons
Pixel Perfect click detection now works even if the Sprite is part of a texture atlas.
2013-10-25 05:40:46 +01:00
camera
Added Game core loop stepping support. Super-useful for debugging, and helped me track down the issue with jittery physics collision. Double-win!
2014-01-29 17:10:13 +00:00
collision
Final release 1.1.4 examples finished.
2014-02-05 16:55:02 +00:00
debug
Added examples group: Debug tools
2013-12-23 15:59:26 +00:00
display
Adjusted delta timer cap and fixed some typos and more examples.
2014-01-27 17:08:20 +00:00
filters
Updated Filter resolution to a 2f and added Blur and Marble filters.
2013-11-29 12:26:53 +00:00
games
Final release 1.1.4 examples finished.
2014-02-05 16:55:02 +00:00
geometry
Phaser.Line added to the group of geometry classes, with full point on line/segment and intersection tests (see new examples)
2014-01-29 00:21:28 +00:00
groups
Final release 1.1.4 examples finished.
2014-02-05 16:55:02 +00:00
input
Updating copyright year and README.
2014-02-05 16:54:59 +00:00
loader
All of the setCollision methods now have a 'collides' parameter so you can enable or disable collision, not only enable it. Also fixed Loader example.
2014-01-14 11:58:00 +00:00
misc
Revamping the examples area.
2013-10-22 03:58:20 +01:00
particles
Integrated SAT. Fixed lots of examples. Fixed documentation. Added new examples and built new phaser.js file for testing.
2014-01-27 06:29:26 +00:00
physics
Final release 1.1.4 examples finished.
2014-02-05 16:55:02 +00:00
sprites
Loads of issues reported on Github resolved (sprite crop, music resume, etc).
2013-10-24 04:27:28 +01:00
text
1.1.1 release with fix for Phaser.AUTO and a new text example.
2013-10-26 19:14:13 +01:00
tile sprites
Updating copyright year and README.
2014-02-05 16:54:59 +00:00
tilemaps
Final release 1.1.4 examples finished.
2014-02-05 16:55:02 +00:00
time
Phaser.Timer is now feature complete and fully documented. You can create Phaser.TimerEvents on a Timer and lots of new examples have been provided.
2014-01-09 00:59:37 +00:00
tweens
Explicitly paused Timer continues if you un-focus and focus the browser window (thanks georgiee)
2014-02-12 15:09:44 +00:00
wip
Explicitly paused Timer continues if you un-focus and focus the browser window.
2014-02-05 22:35:35 +00:00
world
Added Game core loop stepping support. Super-useful for debugging, and helped me track down the issue with jittery physics collision. Double-win!
2014-01-29 17:10:13 +00:00
debug.php
Final release 1.1.4 examples finished.
2014-02-05 16:55:02 +00:00
index.html
Version number updates.
2014-02-05 16:59:54 +00:00
sideview.html
Allow fullscreen to work from iframe
2014-01-20 20:58:36 +00:00