phaser/src/gameobjects/nineslice
Richard Davey 1b93e66cb1 Updates to support the new scale9 Frame data
* You can now create a `NineSlice` Game Object without specifying a width or height for it. If you do this, it will use the size of the texture frame instead.
* The `NineSlice` Game Object will now check to see if its associated Frame has any scale9 data set, and if so this is now used automatically to populate all of the border values.
* The `NineSlice.setSlices` method has a new optional boolean parameter `skipScale9` which will allow you to set the border values of the Nine Slice directly, even if its Frame has associated scale9 data
2023-11-09 18:26:37 +00:00
..
typedefs Updated copyright year 2023-01-02 17:36:27 +00:00
NineSlice.js Updates to support the new scale9 Frame data 2023-11-09 18:26:37 +00:00
NineSliceCreator.js Updated copyright year 2023-01-02 17:36:27 +00:00
NineSliceFactory.js Updated copyright year 2023-01-02 17:36:27 +00:00
NineSliceRender.js Updated copyright year 2023-01-02 17:36:27 +00:00
NineSliceWebGLRenderer.js Fixed PostFX on custom render objects 2023-03-20 17:27:18 +00:00