phaser/wip/phaser tests/geometry/rectangle.ts
2013-09-13 16:24:01 +01:00

43 lines
906 B
TypeScript

/// <reference path="../../Phaser/Game.ts" />
(function () {
var myGame = new Phaser.Game(this, 'game', 800, 600, null, create, update);
var box: Phaser.GeomSprite;
function create() {
box = myGame.add.geomSprite(0, 0);
box.createRectangle(64, 64);
box.renderOutline = false;
}
function update() {
box.velocity.x = 0;
box.velocity.y = 0;
if (myGame.input.keyboard.isDown(Phaser.Keyboard.LEFT))
{
box.velocity.x = -200;
}
else if (myGame.input.keyboard.isDown(Phaser.Keyboard.RIGHT))
{
box.velocity.x = 200;
}
if (myGame.input.keyboard.isDown(Phaser.Keyboard.UP))
{
box.velocity.y = -200;
}
else if (myGame.input.keyboard.isDown(Phaser.Keyboard.DOWN))
{
box.velocity.y = 200;
}
}
})();