mirror of
https://github.com/photonstorm/phaser
synced 2024-11-22 12:43:26 +00:00
28 lines
632 B
JavaScript
28 lines
632 B
JavaScript
|
|
var game = new Phaser.Game(800, 600, Phaser.AUTO, 'phaser-example', { preload: preload, create: create });
|
|
|
|
function preload() {
|
|
|
|
game.load.spritesheet('button', 'assets/buttons/button_sprite_sheet.png', 193, 71);
|
|
game.load.image('background','assets/misc/starfield.jpg');
|
|
|
|
}
|
|
|
|
var button;
|
|
var background;
|
|
|
|
function create() {
|
|
|
|
game.stage.backgroundColor = '#182d3b';
|
|
|
|
background = game.add.tileSprite(0, 0, 800, 600, 'background');
|
|
|
|
button = game.add.button(game.world.centerX - 95, 400, 'button', actionOnClick, this, 2, 1, 0);
|
|
|
|
}
|
|
|
|
function actionOnClick () {
|
|
|
|
background.visible =! background.visible;
|
|
|
|
}
|