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https://github.com/photonstorm/phaser
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48 lines
1.3 KiB
JavaScript
48 lines
1.3 KiB
JavaScript
/**
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* @author Richard Davey <rich@photonstorm.com>
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* @copyright 2022 Photon Storm Ltd.
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* @license {@link https://opensource.org/licenses/MIT|MIT License}
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*/
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var CONST = require('../const/ORIENTATION_CONST');
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var HexagonalTileToWorldXY = require('./HexagonalTileToWorldXY');
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var IsometricTileToWorldXY = require('./IsometricTileToWorldXY');
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var NOOP = require('../../utils/NOOP');
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var StaggeredTileToWorldXY = require('./StaggeredTileToWorldXY');
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var TileToWorldXY = require('./TileToWorldXY');
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/**
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* Gets the correct function to use to translate tiles, based on the map orientation.
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*
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* @function Phaser.Tilemaps.Components.GetTileToWorldXYFunction
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* @since 3.50.0
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*
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* @param {number} orientation - The Tilemap orientation constant.
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*
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* @return {function} The function to use to translate tiles for the given map type.
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*/
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var GetTileToWorldXYFunction = function (orientation)
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{
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if (orientation === CONST.ORTHOGONAL)
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{
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return TileToWorldXY;
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}
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else if (orientation === CONST.ISOMETRIC)
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{
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return IsometricTileToWorldXY;
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}
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else if (orientation === CONST.HEXAGONAL)
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{
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return HexagonalTileToWorldXY;
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}
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else if (orientation === CONST.STAGGERED)
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{
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return StaggeredTileToWorldXY;
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}
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else
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{
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return NOOP;
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}
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};
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module.exports = GetTileToWorldXYFunction;
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