phaser/src
Richard Davey e3869ff3ac * Fixed a bug in the AnimationManager where useNumericIndex was always set to true
* Added in lots of Particle examples
* Added in the start of a Breakout game
* Added in the start of a Platformer game
2013-09-16 01:52:15 +01:00
..
animation * Fixed a bug in the AnimationManager where useNumericIndex was always set to true 2013-09-16 01:52:15 +01:00
core Updated Group to fix some issues with not checking children 2013-09-15 00:14:45 +01:00
gameobjects State swap example done and working. 2013-09-13 05:44:04 +01:00
geom Tidying up source code for release. Also refactored World to use a Group instance, rather tha duplicate functions. 2013-09-11 13:21:07 +01:00
input Updating examples with new runner and menu system. 2013-09-13 17:48:47 +01:00
loader Promoted the Tilemap to a DisplayObject and vastly simplified the load process. 2013-09-12 04:24:01 +01:00
math Tilemap Collision in and working :) Needs testing against Groups now. 2013-09-12 15:39:52 +01:00
net Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
particles Added lots of particles examples. 2013-09-16 01:08:06 +01:00
physics 1.0.1 release - fixes issues in tile map collision, additional Animation stop checks and updated package license. 2013-09-15 03:58:38 +01:00
pixi Tilemap Rendering is working :) 2013-09-12 00:55:27 +01:00
sound Tidying up source code for release. Also refactored World to use a Group instance, rather tha duplicate functions. 2013-09-11 13:21:07 +01:00
system Tidying up source code for release. Also refactored World to use a Group instance, rather tha duplicate functions. 2013-09-11 13:21:07 +01:00
tilemap 1.0.1 release - fixes issues in tile map collision, additional Animation stop checks and updated package license. 2013-09-15 03:58:38 +01:00
time Fixed an issue where the Tile.physicsElapsed would go insane if the game has been paused for a long time. 2013-09-12 16:18:44 +01:00
tween Added Full Screen support and tested it. Also added in the BitmapText game object and custom XML loader. Game now sends a pause and resume signal, which the TweenManager listens to and handles correctly. 2013-09-10 23:51:35 +01:00
utils Tilemap Collision in and working :) Needs testing against Groups now. 2013-09-12 15:39:52 +01:00
Intro.js 1.0.1 release - fixes issues in tile map collision, additional Animation stop checks and updated package license. 2013-09-15 03:58:38 +01:00
Phaser.js * Fixed a bug in the AnimationManager where useNumericIndex was always set to true 2013-09-16 01:52:15 +01:00