phaser/plugins/spine/src/container
2021-03-02 14:59:12 +00:00
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SpineContainer.js Fixed docs 2021-01-10 11:35:45 +00:00
SpineContainerCanvasRenderer.js Spine Game Objects and Containers will now add themselves to the Camera render list, fixing issues where input didn't work if depth was used or they were overlapped with another interactive Game Object. 2021-03-02 14:59:12 +00:00
SpineContainerRender.js SpineContainer is a new Game Object available via this.add.spinecontainer to which you can add Spine Game Objects only. It uses a special rendering function to retain batching, even across multiple container or Spine Game Object instances, resulting in dramatically improved performance over using regular Containers. Fix #5174 2020-08-25 18:27:55 +01:00
SpineContainerWebGLRenderer.js Spine Game Objects and Containers will now add themselves to the Camera render list, fixing issues where input didn't work if depth was used or they were overlapped with another interactive Game Object. 2021-03-02 14:59:12 +00:00