phaser/src/pixi/display
2016-02-17 03:40:04 +00:00
..
DisplayObject.js DisplayObject._generateCachedSprite (which is called from updateCache or when cacheAsBitmap is enabled) would bitwise | 1 the bounds width and height. This would often lead to incorrect rounding (heights of 4 would become 5, while heights of 5 would remain 5). This has now been removed and the width and height are passed through Mail.ceil and then checked to make sure they aren't less than 1 pixel in either direction (thanks @alesdotio #2078) 2016-02-17 03:40:04 +00:00
DisplayObjectContainer.js Removed the FrameDebugger and moved to its own branch. 2015-10-12 11:10:37 +01:00
Sprite.js Buttons (or any Sprites) that don't have a texture, but have children, would incorrectly render the children under WebGL due to the baseTexture.skipRender property (thanks @puzzud #2141) 2015-10-16 16:44:51 +01:00
SpriteBatch.js Removed the FrameDebugger and moved to its own branch. 2015-10-12 11:10:37 +01:00