.. |
robot
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
advanced_wars_land.png
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
advanced_wars_tank.png
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
aqua_ball.png
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
arrow.png
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Added Sprite.fixedToCamera, fixed Angular Velocity and Acceleration, fixed jittery Camera, added skipQuadTree flag and created lots more examples.
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2013-10-08 00:58:20 +01:00 |
arrows.png
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
asteroids_ship.png
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
asteroids_ship_white.png
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
atari130xe.png
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
atari400.png
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
atari800.png
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
atari800xl.png
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
atari1200xl.png
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
atlas json array trimmed.tps
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ArcadePhysics.updateMotion applies the dt to the velocity calculations as well as position now (thanks jcs)
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2013-11-05 16:14:24 +00:00 |
atlas_json_array_trimmed.json
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ArcadePhysics.updateMotion applies the dt to the velocity calculations as well as position now (thanks jcs)
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2013-11-05 16:14:24 +00:00 |
atlas_json_array_trimmed.png
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ArcadePhysics.updateMotion applies the dt to the velocity calculations as well as position now (thanks jcs)
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2013-11-05 16:14:24 +00:00 |
baddie_cat_1.png
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
balls.png
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
block.png
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Warning: This version has a new ArcadePhysics handler in it. Don't upgrade if you need this for live game code, wait until we go to master. Otherwise, this commit contains lots of new physics demos and a new updateMotion and Body class to try and fix, once and for all, the physics issues with applied forces.
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2014-01-02 23:28:22 +00:00 |
blue_ball.png
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
bluemetal_32x32x4.png
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Integrated SAT. Fixed lots of examples. Fixed documentation. Added new examples and built new phaser.js file for testing.
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2014-01-27 06:29:26 +00:00 |
boom32wh12.png
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Tilemap Rendering is working :)
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2013-09-12 00:55:27 +01:00 |
budbrain_chick.png
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Fixed nearly all of the tilemap examples to use the new tilemap system.
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2014-01-14 00:31:58 +00:00 |
bullet.png
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
bunny.png
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
car.png
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
car90.png
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
cards80x112.png
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Tilemap Rendering is working :)
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2013-09-12 00:55:27 +01:00 |
carrot.png
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
chick.png
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
chunk.png
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
coin.png
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
cokecan.png
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
darkwing_crazy.png
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
default.png
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Testing some new Camera tricks.
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2013-10-03 23:20:24 +01:00 |
diamond.png
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
diamonds32x5.png
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Tilemap Rendering is working :)
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2013-09-12 00:55:27 +01:00 |
eggplant.png
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
enemy-bullet.png
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
exocet_spaceman.png
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Fixed nearly all of the tilemap examples to use the new tilemap system.
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2014-01-14 00:31:58 +00:00 |
explosion.png
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
firstaid.png
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
flectrum.png
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
flectrum2.png
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
fruitnveg32wh37.png
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More collision test cases and fixing a few issues as I go :)
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2013-09-13 03:07:39 +01:00 |
fruitnveg64wh37.png
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More collision test cases and fixing a few issues as I go :)
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2013-09-13 03:07:39 +01:00 |
gameboy_seize_color_40x60.png
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Fixed nearly all of the tilemap examples to use the new tilemap system.
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2014-01-14 00:31:58 +00:00 |
green_ball.png
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
healthbar.png
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
humstar.png
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
ilkke.png
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
interference_ball_48x48.png
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Lots of fixes and updates to the Button class, InputHandler for snap offsets, Sound looping and Stage scaling.
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2013-12-31 17:03:09 +00:00 |
interference_tunnel.png
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Lots of fixes and updates to the Button class, InputHandler for snap offsets, Sound looping and Stage scaling.
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2013-12-31 17:03:09 +00:00 |
invaderpig.json
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
invaderpig.png
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
jets.png
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
longarrow.png
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Lots of fixes and updates to ArcadePhysics and Group, plus more examples.
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2013-10-08 21:09:46 +01:00 |
longarrow2.png
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Warning: This version has a new ArcadePhysics handler in it. Don't upgrade if you need this for live game code, wait until we go to master. Otherwise, this commit contains lots of new physics demos and a new updateMotion and Body class to try and fix, once and for all, the physics issues with applied forces.
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2014-01-02 23:28:22 +00:00 |
mana_card.png
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
melon.png
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
metalslug_monster39x40.png
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
metalslug_mummy37x45.png
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
mushroom.png
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
mushroom2.png
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
octopus.png
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Multiple Anims update, Tilemap fixes and some new examples.
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2013-10-31 15:45:19 +00:00 |
octopus.xml
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Multiple Anims update, Tilemap fixes and some new examples.
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2013-10-31 15:45:19 +00:00 |
onion.png
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
oz_pov_melting_disk.png
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
p2.jpeg
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Tiling Sprite added
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2013-09-03 03:19:42 +01:00 |
pangball.png
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Lots of new examples and updates.
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2013-10-09 04:31:08 +01:00 |
parsec.png
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
particle1.png
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
pepper.png
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
phaser-dude.png
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console banner maker
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2013-09-05 03:35:12 +01:00 |
phaser-ship.png
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Fixed Animation index 0 issue and hooked TilemapLayer to camera.
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2013-10-16 02:09:12 +01:00 |
phaser.png
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filter test updates
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2013-11-09 02:16:52 +00:00 |
phaser1.png
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Added Sprite.fixedToCamera, fixed Angular Velocity and Acceleration, fixed jittery Camera, added skipQuadTree flag and created lots more examples.
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2013-10-08 00:58:20 +01:00 |
phaser2.png
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Added Sprite.fixedToCamera, fixed Angular Velocity and Acceleration, fixed jittery Camera, added skipQuadTree flag and created lots more examples.
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2013-10-08 00:58:20 +01:00 |
phaser_tiny.png
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console banner maker
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2013-09-05 03:35:12 +01:00 |
physics blocks.pes
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New polygon collision object examples and Body scale fixes.
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2014-01-31 10:34:18 +00:00 |
physics export.txt
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New polygon collision object examples and Body scale fixes.
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2014-01-31 10:34:18 +00:00 |
pineapple.png
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
pixi_monsters.json
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Loader can now parse both JSON Hash and JSON Array formated texture atlas files.
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2013-08-29 22:53:55 +01:00 |
pixi_monsters.png
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Loader can now parse both JSON Hash and JSON Array formated texture atlas files.
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2013-08-29 22:53:55 +01:00 |
platform.png
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
player.png
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
purple_ball.png
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
ra_dont_crack_under_pressure.png
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
rain.png
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Two new particle examples and a group animation example. Also fixed CocoonJS sound issue and Cache sound locked bug.
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2013-12-31 03:37:11 +00:00 |
red_ball.png
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
running_bot.json
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
running_bot.png
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
seacreatures.png
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Multiple Anims update, Tilemap fixes and some new examples.
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2013-10-31 15:45:19 +00:00 |
seacreatures.xml
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Multiple Anims update, Tilemap fixes and some new examples.
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2013-10-31 15:45:19 +00:00 |
seacreatures_json.json
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Multiple Anims update, Tilemap fixes and some new examples.
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2013-10-31 15:45:19 +00:00 |
seacreatures_json.png
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Multiple Anims update, Tilemap fixes and some new examples.
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2013-10-31 15:45:19 +00:00 |
shinyball.png
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
shmup-ship.png
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
shoebot.png
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
shoebot.xml
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
shoebox.png
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
shoebox.xml
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
slime.png
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
slimeeyes.png
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
snowflakes.png
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Two new particle examples and a group animation example. Also fixed CocoonJS sound issue and Cache sound locked bug.
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2013-12-31 03:37:11 +00:00 |
snowflakes_large.png
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Two new particle examples and a group animation example. Also fixed CocoonJS sound issue and Cache sound locked bug.
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2013-12-31 03:37:11 +00:00 |
sonic_havok_sanity.png
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
soundtracker.png
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
space-baddie-purple.png
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
space-baddie.png
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Farewell TypeScript, see you on the other side.
|
2013-08-28 07:02:57 +01:00 |
spinObj_01.png
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RenderTexture now displays correctly in Canvas games.
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2013-12-23 04:20:09 +00:00 |
spinObj_02.png
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RenderTexture now displays correctly in Canvas games.
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2013-12-23 04:20:09 +00:00 |
spinObj_03.png
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RenderTexture now displays correctly in Canvas games.
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2013-12-23 04:20:09 +00:00 |
spinObj_04.png
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RenderTexture now displays correctly in Canvas games.
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2013-12-23 04:20:09 +00:00 |
spinObj_05.png
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RenderTexture now displays correctly in Canvas games.
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2013-12-23 04:20:09 +00:00 |
spinObj_06.png
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RenderTexture now displays correctly in Canvas games.
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2013-12-23 04:20:09 +00:00 |
spinObj_07.png
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RenderTexture now displays correctly in Canvas games.
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2013-12-23 04:20:09 +00:00 |
spinObj_08.png
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RenderTexture now displays correctly in Canvas games.
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2013-12-23 04:20:09 +00:00 |
stormlord-dragon96x64.png
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Start of the Dragonfire game sample
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2013-12-01 20:59:52 +00:00 |
tetrisblock1.png
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New polygon collision object examples and Body scale fixes.
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2014-01-31 10:34:18 +00:00 |
tetrisblock2.png
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New polygon collision object examples and Body scale fixes.
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2014-01-31 10:34:18 +00:00 |
tetrisblock3.png
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New polygon collision object examples and Body scale fixes.
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2014-01-31 10:34:18 +00:00 |
thrust_ship.png
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
tinycar.png
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
tomato.png
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
ufo.png
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
vu.png
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Final release 1.1.4 examples finished.
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2014-02-05 16:55:02 +00:00 |
wabbit.png
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
wasp.png
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New polygon collision object examples and Body scale fixes.
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2014-01-31 10:34:18 +00:00 |
wizball.png
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New polygon collision object examples and Body scale fixes.
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2014-01-31 10:34:18 +00:00 |
x.png
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
xenon2_bomb.png
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
xenon2_ship.png
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
yellow_ball.png
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
zelda-hearts.png
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
zelda-life.png
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Farewell TypeScript, see you on the other side.
|
2013-08-28 07:02:57 +01:00 |