phaser/examples/assets/sprites
2014-02-05 16:55:02 +00:00
..
robot Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
advanced_wars_land.png Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
advanced_wars_tank.png Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
aqua_ball.png Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
arrow.png Added Sprite.fixedToCamera, fixed Angular Velocity and Acceleration, fixed jittery Camera, added skipQuadTree flag and created lots more examples. 2013-10-08 00:58:20 +01:00
arrows.png Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
asteroids_ship.png Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
asteroids_ship_white.png Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
atari130xe.png Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
atari400.png Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
atari800.png Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
atari800xl.png Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
atari1200xl.png Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
atlas json array trimmed.tps ArcadePhysics.updateMotion applies the dt to the velocity calculations as well as position now (thanks jcs) 2013-11-05 16:14:24 +00:00
atlas_json_array_trimmed.json ArcadePhysics.updateMotion applies the dt to the velocity calculations as well as position now (thanks jcs) 2013-11-05 16:14:24 +00:00
atlas_json_array_trimmed.png ArcadePhysics.updateMotion applies the dt to the velocity calculations as well as position now (thanks jcs) 2013-11-05 16:14:24 +00:00
baddie_cat_1.png Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
balls.png Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
block.png Warning: This version has a new ArcadePhysics handler in it. Don't upgrade if you need this for live game code, wait until we go to master. Otherwise, this commit contains lots of new physics demos and a new updateMotion and Body class to try and fix, once and for all, the physics issues with applied forces. 2014-01-02 23:28:22 +00:00
blue_ball.png Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
bluemetal_32x32x4.png Integrated SAT. Fixed lots of examples. Fixed documentation. Added new examples and built new phaser.js file for testing. 2014-01-27 06:29:26 +00:00
boom32wh12.png Tilemap Rendering is working :) 2013-09-12 00:55:27 +01:00
budbrain_chick.png Fixed nearly all of the tilemap examples to use the new tilemap system. 2014-01-14 00:31:58 +00:00
bullet.png Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
bunny.png Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
car.png Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
car90.png Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
cards80x112.png Tilemap Rendering is working :) 2013-09-12 00:55:27 +01:00
carrot.png Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
chick.png Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
chunk.png Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
coin.png Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
cokecan.png Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
darkwing_crazy.png Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
default.png Testing some new Camera tricks. 2013-10-03 23:20:24 +01:00
diamond.png Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
diamonds32x5.png Tilemap Rendering is working :) 2013-09-12 00:55:27 +01:00
eggplant.png Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
enemy-bullet.png Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
exocet_spaceman.png Fixed nearly all of the tilemap examples to use the new tilemap system. 2014-01-14 00:31:58 +00:00
explosion.png Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
firstaid.png Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
flectrum.png Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
flectrum2.png Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
fruitnveg32wh37.png More collision test cases and fixing a few issues as I go :) 2013-09-13 03:07:39 +01:00
fruitnveg64wh37.png More collision test cases and fixing a few issues as I go :) 2013-09-13 03:07:39 +01:00
gameboy_seize_color_40x60.png Fixed nearly all of the tilemap examples to use the new tilemap system. 2014-01-14 00:31:58 +00:00
green_ball.png Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
healthbar.png Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
humstar.png Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
ilkke.png Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
interference_ball_48x48.png Lots of fixes and updates to the Button class, InputHandler for snap offsets, Sound looping and Stage scaling. 2013-12-31 17:03:09 +00:00
interference_tunnel.png Lots of fixes and updates to the Button class, InputHandler for snap offsets, Sound looping and Stage scaling. 2013-12-31 17:03:09 +00:00
invaderpig.json Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
invaderpig.png Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
jets.png Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
longarrow.png Lots of fixes and updates to ArcadePhysics and Group, plus more examples. 2013-10-08 21:09:46 +01:00
longarrow2.png Warning: This version has a new ArcadePhysics handler in it. Don't upgrade if you need this for live game code, wait until we go to master. Otherwise, this commit contains lots of new physics demos and a new updateMotion and Body class to try and fix, once and for all, the physics issues with applied forces. 2014-01-02 23:28:22 +00:00
mana_card.png Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
melon.png Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
metalslug_monster39x40.png Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
metalslug_mummy37x45.png Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
mushroom.png Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
mushroom2.png Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
octopus.png Multiple Anims update, Tilemap fixes and some new examples. 2013-10-31 15:45:19 +00:00
octopus.xml Multiple Anims update, Tilemap fixes and some new examples. 2013-10-31 15:45:19 +00:00
onion.png Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
oz_pov_melting_disk.png Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
p2.jpeg Tiling Sprite added 2013-09-03 03:19:42 +01:00
pangball.png Lots of new examples and updates. 2013-10-09 04:31:08 +01:00
parsec.png Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
particle1.png Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
pepper.png Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
phaser-dude.png console banner maker 2013-09-05 03:35:12 +01:00
phaser-ship.png Fixed Animation index 0 issue and hooked TilemapLayer to camera. 2013-10-16 02:09:12 +01:00
phaser.png filter test updates 2013-11-09 02:16:52 +00:00
phaser1.png Added Sprite.fixedToCamera, fixed Angular Velocity and Acceleration, fixed jittery Camera, added skipQuadTree flag and created lots more examples. 2013-10-08 00:58:20 +01:00
phaser2.png Added Sprite.fixedToCamera, fixed Angular Velocity and Acceleration, fixed jittery Camera, added skipQuadTree flag and created lots more examples. 2013-10-08 00:58:20 +01:00
phaser_tiny.png console banner maker 2013-09-05 03:35:12 +01:00
physics blocks.pes New polygon collision object examples and Body scale fixes. 2014-01-31 10:34:18 +00:00
physics export.txt New polygon collision object examples and Body scale fixes. 2014-01-31 10:34:18 +00:00
pineapple.png Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
pixi_monsters.json Loader can now parse both JSON Hash and JSON Array formated texture atlas files. 2013-08-29 22:53:55 +01:00
pixi_monsters.png Loader can now parse both JSON Hash and JSON Array formated texture atlas files. 2013-08-29 22:53:55 +01:00
platform.png Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
player.png Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
purple_ball.png Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
ra_dont_crack_under_pressure.png Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
rain.png Two new particle examples and a group animation example. Also fixed CocoonJS sound issue and Cache sound locked bug. 2013-12-31 03:37:11 +00:00
red_ball.png Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
running_bot.json Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
running_bot.png Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
seacreatures.png Multiple Anims update, Tilemap fixes and some new examples. 2013-10-31 15:45:19 +00:00
seacreatures.xml Multiple Anims update, Tilemap fixes and some new examples. 2013-10-31 15:45:19 +00:00
seacreatures_json.json Multiple Anims update, Tilemap fixes and some new examples. 2013-10-31 15:45:19 +00:00
seacreatures_json.png Multiple Anims update, Tilemap fixes and some new examples. 2013-10-31 15:45:19 +00:00
shinyball.png Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
shmup-ship.png Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
shoebot.png Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
shoebot.xml Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
shoebox.png Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
shoebox.xml Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
slime.png Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
slimeeyes.png Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
snowflakes.png Two new particle examples and a group animation example. Also fixed CocoonJS sound issue and Cache sound locked bug. 2013-12-31 03:37:11 +00:00
snowflakes_large.png Two new particle examples and a group animation example. Also fixed CocoonJS sound issue and Cache sound locked bug. 2013-12-31 03:37:11 +00:00
sonic_havok_sanity.png Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
soundtracker.png Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
space-baddie-purple.png Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
space-baddie.png Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
spinObj_01.png RenderTexture now displays correctly in Canvas games. 2013-12-23 04:20:09 +00:00
spinObj_02.png RenderTexture now displays correctly in Canvas games. 2013-12-23 04:20:09 +00:00
spinObj_03.png RenderTexture now displays correctly in Canvas games. 2013-12-23 04:20:09 +00:00
spinObj_04.png RenderTexture now displays correctly in Canvas games. 2013-12-23 04:20:09 +00:00
spinObj_05.png RenderTexture now displays correctly in Canvas games. 2013-12-23 04:20:09 +00:00
spinObj_06.png RenderTexture now displays correctly in Canvas games. 2013-12-23 04:20:09 +00:00
spinObj_07.png RenderTexture now displays correctly in Canvas games. 2013-12-23 04:20:09 +00:00
spinObj_08.png RenderTexture now displays correctly in Canvas games. 2013-12-23 04:20:09 +00:00
stormlord-dragon96x64.png Start of the Dragonfire game sample 2013-12-01 20:59:52 +00:00
tetrisblock1.png New polygon collision object examples and Body scale fixes. 2014-01-31 10:34:18 +00:00
tetrisblock2.png New polygon collision object examples and Body scale fixes. 2014-01-31 10:34:18 +00:00
tetrisblock3.png New polygon collision object examples and Body scale fixes. 2014-01-31 10:34:18 +00:00
thrust_ship.png Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
tinycar.png Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
tomato.png Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
ufo.png Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
vu.png Final release 1.1.4 examples finished. 2014-02-05 16:55:02 +00:00
wabbit.png Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
wasp.png New polygon collision object examples and Body scale fixes. 2014-01-31 10:34:18 +00:00
wizball.png New polygon collision object examples and Body scale fixes. 2014-01-31 10:34:18 +00:00
x.png Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
xenon2_bomb.png Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
xenon2_ship.png Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
yellow_ball.png Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
zelda-hearts.png Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
zelda-life.png Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00